All pastes #622 Raw Edit

autoexec.cfg

public text v1 · immutable
#622 ·published 2004-08-14 20:33 UTC
rendered paste body
unbindall
bind "TAB" "_impulse19"
bind "ENTER" "_button2"
bind "ESCAPE" "togglemenu"
bind "SPACE" "_moveup"
bind "/" "_impulse14"
bind "0" "_strafe"
bind "1" "_impulse9"
bind "2" "_impulse1"
bind "3" "_impulse2"
bind "4" "_impulse3"
bind "5" "_impulse4"
bind "6" "_impulse5"
bind "7" "_impulse6"
bind "8" "_impulse7"
bind "9" "_impulse8"
bind "[" "_impulse15"
bind "\\" "_mlook"
bind "]" "_impulse14"
bind "a" "_impulse7"
bind "c" "_moveRight"
bind "d" "_impulse3"
bind "e" "_impulse13"
bind "f" "_impulse11"
bind "g" "clientDropWeapon"
bind "q" "_impulse6"
bind "r" "_impulse13"
bind "s" "_impulse2"
bind "t" "clientMessageMode"
bind "v" "_impulse4"
bind "w" "_impulse8"
bind "x" "_back"
bind "y" "clientMessageMode 1"
bind "z" "_moveLeft"
bind "CAPSLOCK" "_impulse10"
bind "PAUSE" "pause"
bind "LEFTARROW" "_left"
bind "RIGHTARROW" "_right"
bind "ALT" "_zoom"
bind "CTRL" "_speed"
bind "SHIFT" "_moveDown"
bind "PGDN" "_lookup"
bind "END" "_impulse18"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F5" "_impulse0"
bind "F6" "_impulse20"
bind "F7" "_impulse22"
bind "F9" "loadgame quick"
bind "F12" "screenshot"
bind "MOUSE1" "_attack"
bind "MOUSE2" "_forward"
bind "MOUSE3" "_impulse5"
bind "MWHEELDOWN" "_impulse14"
bind "MWHEELUP" "_impulse15"
//=======
seta radiant_entityMode "0"
//=======
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
//=======
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
//=======
seta win_ypos "22"
seta win_xpos "3"
//=======
seta sys_lang "english"
//=======
seta s_numberOfSpeakers "2"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "0"
//=======
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_forceLoadImages "0"
seta r_shadows "0"
seta r_skipBump "0"
seta r_skipSpecular "1"
seta r_skipNewAmbient "1"
seta r_renderer "best"
seta r_brightness "1.5"
seta r_gamma "2.2"
seta r_swapInterval "0"
seta r_useIndexBuffers "0"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "4"
seta r_multiSamples "0"
seta r_displayrefresh "85"
//=======
seta image_downSizeLimit "256"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "256"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "3072"
seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "2"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_lodbias "0"
seta image_anisotropy "1"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
//=======
seta gui_filter_gameType "0"
seta gui_filter_players "0"
seta gui_filter_password "0"
//=======
seta net_master4 ""
seta net_master3 ""
seta net_master2 ""
seta net_master1 ""
seta net_clientMaxRate "16000"
seta net_serverMaxClientRate "16000"
//=======
seta m_strafeSmooth "4"
seta m_smooth "0"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "-0.022"
seta sensitivity "3.45"
//=======
seta in_alwaysRun "1"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
//=======
seta gui_configServerRate "0"
//=======
seta com_guid ""
seta com_showFPS "0"
seta com_purgeAll "0"
seta com_machineSpec "1"
seta com_allowconsole "1"
//=======
seta con_speed "100"
//=======
seta g_decals "0"
seta g_projectileLights "0"
seta g_doubleVision "0"
seta g_muzzleFlash "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_showBrass "0"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta g_showcamerainfo "0"
seta g_healthTakeLimit "25"
seta g_healthTakeAmt "5"
seta g_healthTakeTime "5"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "0"
seta g_nightmare "0"
seta g_bloodEffects "0"
seta g_skipparticles "1"
//=======
seta ui_showGun "1"
seta ui_autoReload "1"
seta ui_autoSwitch "0"
seta ui_team "Red"
seta ui_skin "skins/characters/player/marine_mp_blue"
seta ui_name "^4d|^5R^7akE"
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "1"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_fragLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm3"
seta si_gameType "deathmatch"
seta si_name "TEHFACE OF DOOM"
seta g_spectatorChat "0"
//=======
seta pm_bobroll "0"
seta pm_bobpitch "0"
seta pm_bobup "0"
seta pm_runroll "0"
seta pm_runpitch "0"
seta pm_runbob "0"