1098/1089/whatever Skill_Magic_Main.tbl
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| MagicNum | SkillNameEN | SkillNameKR | Description | SkillType | ? | ? | SelfEffect | ? | ? | ? | FlyingEffect | TargetEffect | Range/Special | Moral | SkillLevel | Skill | Msp | HP | ItemGroup | UseItem | CastTime | RecastTime | ? | SuccessRate | Type1 | Type2 | Range |
|__________|_____________|_____________|_____________|___________|___|___|____________|___|___|____|______________|______________|_______________|_______|____________|_______|_____|____|___________|_________|__________|____________|____|_____________|_______|_______|_______|
MagicNum: The number for the spell
SkillNameEN: The name of the skill in english
SkillNameKR: The name of the skill in korean
Description: The description of the skill
SkillType: A type corresponding to the skill to determine what some of the other columns do
SelfEffect: The effect that you do when casting the skill
FlyingEffect: The effect of the skill when traveling - if it travels to the opponent
TargetEffect: The effect of the skill when it hits the opponent
Range/Special: has to deal with AOE's, Arrows, potions.... see below
Moral: The attack type (aoe is 5 for example (i think?))
SkillLevel: The required level to use the skill - part of the icon number too
Skill: The skill number - also part of the icon number
Msp: The amount of magic used to cast the skill
HP: The amount of HP consumed to use the skill
ItemGroup: The item required to be equipped to use the skill
UseItem: The item that is consumed when the skill is used
CastTime: The amount of time that passes when casting the skill
RecastTime: The amount of time that must pass before you can use the skill again
SuccessRate: The chance the skill has of succeeding (percentage 0 through 100)
Type1: MagicType1 - Refers to the magic table for the main part of the skill
Type2: MagicType2 - Refers to the magic table for the secondary part of the skill
Range: The max distance you can be from the opponent to use the skill
Range/Special:
-1 - Most skills
0 - Some skills
2 - ?
4 - ?
15 - most potions
61 - some kinda AOE?
255 - All AOE's
Skill Types:
4 - Buff & Heal Battle AOE
5 - Failsafe normal skill attack
16 - Mage/Magic Attack
17 - Heals
18 - Buffs
19 - Potions
24 - Passive Damage Received Decrease
26 - Normal Attack Skill, arrow skills, arrow + magic skills, buff skills
36 - Rock Throwing/Acid Pots/Snow Balls/(Smoke Screen????)
104 - War shouting skill
107 - War commanding skill
114 - Ice Melee, HP Absorb skill (Blood Drain)
122 - Lightning Melee
126 - HP Absorb Skill (Vampiric Touch)
128 - Target AP Debuff, AOE, Regen, mostly warrior stuff
129 - Provoke
130 - Fire Melee
131 - Attack AOE (Provoke)
Item Groups:
1 Daggers
2 Swords
3 Priest weapons
4 Staffs
9 Warrior Weapons
30 Wolf Blood
37 Magic Scrolls
39 Arrows
column 5 is a 3 digit number when column 4 is 4 mainly, but -1 also.
Column 4 at -1 usually indicates a monster's attack
First 3 digits of the magicnum are the classid for the skill:
101 - Warrior No Profession
102 - Rogue No Profession
103 - Mage No Profession
104 - Priest No Profession
105 - Warrior Profession Picked
106 - Warrior Mastered
107 - Rogue Profession Picked
108 - Rogue Mastered
109 - Mage Profession Picked
110 - Mage Mastered
111 - Priest Profession Picked
112 - Priest Mastered
201 - Warrior No Profession
202 - Rogue No Profession
203 - Mage No Profession
204 - Priest No Profession
205 - Warrior Profession Picked
206 - Warrior Mastered
207 - Rogue Profession Picked
208 - Rogue Mastered
209 - Mage Profession Picked
210 - Mage Mastered
211 - Priest Profession Picked
212 - Priest Mastered
The 4th digit of the Magic number is the "tab" it comes on
ALL:
0 - Basic
8 - Masters
Warrior:
5 - Attack
6 - Defense
7 - Passion
Mage:
5 - Fire
6 - Ice
7 - Lightning
Priest:
5 - Healing
7 - Debuff
Rogue:
5 - Archer
7 - Explore? (Light Feet)