rendered paste body// Changes from 1.3.1 -> 1.4
// Deagles : dmg +2, reload -8
// HK MP5 : dmg -3, reload +10, bink +14
// AK : dmg -10, fireinterval -1, moveacc +1, bink +23
// Steyr : moveacc +1, bink +11
// Spas : speed +1, fireinterval -2
// Ruger : dmg +2, reload -5
// M79 : speed -3, bink -5
// Barret : moveacc +1, bink +10
// Minimi : dmg -1, moveacc +2, bink +35
// Minigun : dmg +1, bink +4
// Socom : dmg -1
// Knife : --
// Chainsaw : fireinterval -2, speed +6, reload +60, ammo +100
// LAW : reload -60
// Changes from 1.4.1 -> 1.4.2 (mar77a)
// Steyr : moveacc +1
// Spas : fireinterval +2
// Ruger : dmg -2
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[Info]
Name=mar77a mod
Version=1.4.2
[USSOCOM]
Damage=171
FireInterval=12
Ammo=12
ReloadTime=65
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[Desert Eagles]
Damage=178
FireInterval=23
Ammo=7
ReloadTime=94
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[HK MP5]
Damage=102
FireInterval=6
Ammo=30
ReloadTime=105
Speed=189
BulletStyle=1
StartUpTime=0
Bink=-11
MovementAcc=1
Recoil=0
[Ak-74]
Damage=103
FireInterval=10
Ammo=40
ReloadTime=150
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-16
MovementAcc=2
Recoil=0
[Steyr AUG]
Damage=73
FireInterval=7
Ammo=30
ReloadTime=115
Speed=260
BulletStyle=1
StartUpTime=0
Bink=-22
MovementAcc=3
Recoil=0
[Spas-12]
Damage=122
Fireinterval=34
Ammo=7
ReloadTime=175
Speed=138
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[Ruger 77]
Damage=250
FireInterval=40
Ammo=4
ReloadTime=100
Speed=330
BulletStyle=1
StartUpTime=0
Bink=10
MovementAcc=3
Recoil=0
[M79]
Damage=165000
FireInterval=6
Ammo=1
ReloadTime=180
Speed=107
BulletStyle=4
StartUpTime=0
Bink=40
MovementAcc=3
Recoil=0
[Barret M82A1]
Damage=495
FireInterval=240
Ammo=10
ReloadTime=300
Speed=550
BulletStyle=1
StartUpTime=25
Bink=100
MovementAcc=7
Recoil=0
[FN Minimi]
Damage=85
FireInterval=9
Ammo=50
ReloadTime=250
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-12
MovementAcc=4
Recoil=0
[XM214 Minigun]
Damage=50
FireInterval=4
Ammo=100
ReloadTime=366
Speed=290
BulletStyle=1
StartUpTime=50
Bink=-6
MovementAcc=1
Recoil=0
[Flamer]
Damage=1900
FireInterval=6
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[Rambo Bow]
Damage=1200
FireInterval=10
Ammo=1
ReloadTime=25
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[Flamed Arrows]
Damage=800
FireInterval=10
Ammo=1
ReloadTime=39
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[Combat Knife]
Damage=225000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[Chainsaw]
Damage=2100
FireInterval=2
Ammo=150
ReloadTime=90
Speed=76
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[M72 LAW]
Damage=150000
FireInterval=30
Ammo=1
ReloadTime=480
Speed=230
BulletStyle=12
StartUpTime=21
Bink=0
MovementAcc=1
Recoil=0
[Punch]
Damage=33000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[Grenade]
Damage=150000
FireInterval=80
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0
[Stationary Gun]
Damage=180
FireInterval=10
Ammo=100
ReloadTime=366
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0