Meins
public text v1 · immutable private void handleLoad( object sender, EventArgs e )
{
// when folders defined..
if( userSettings.imagePath.Length > 0 )
{
// set step size
progressBar.Step = ( int )100 / userSettings.imagePath.Length;
// go through directories
for( int i = 0; i < userSettings.imagePath.Length; i++ )
{
// perform step
progressBar.PerformStep();
}
}
else progressBar.Increment( 100 );
// load main ui
Application.Run( new Desktop( userSettings ) );
}