ntdll.dll!7c81a379()
> antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++
antrix.exe!EventableObjectHolder::AddEvent(TimedEvent * ev=0x11e3cd60) Line 341 C++
antrix.exe!EventableObject::event_AddEvent(TimedEvent * ptr=0x11e3cd60) Line 59 C++
antrix.exe!EventMgr::AddEvent<Aura,unsigned long,unsigned long>() Line 265 C++
antrix.exe!Aura::SpellAuraPeriodicEnergize(bool apply=true) Line 2425 C++
antrix.exe!Aura::ApplyModifiers(bool apply=true) Line 491 C++
antrix.exe!Unit::AddAura(Aura * aur=0x2c628310) Line 1886 C++
antrix.exe!Aura::EventUpdateAA(float r=400.00000) Line 685 C++
antrix.exe!CallbackP1<Aura,float>::execute() Line 59 + 0x1a C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1162 C++
antrix.exe!MapMgr::Do() Line 1000 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x18d2b530) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x00000004 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const
+ cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION
--------------
> antrix.exe!std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::insert(Object * const & _Val=0x7c828270) Line 496 + 0x1a C++
antrix.exe!Mutex::Release() Line 11 + 0x11 C++
antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++
antrix.exe!Unit::HandleProc(unsigned long flag=0x00100200, Unit * victim=0x1fc50ac0, SpellEntry * CastingSpell=0x00000000, unsigned long dmg=0x00000080) Line 760 + 0xa C++
antrix.exe!Unit::Strike(Unit * pVictim=0x18809080, unsigned long damage_type=0x00000000, SpellEntry * ability=0x00000000, long add_damage=0x00000000, long pct_dmg_mod=0x00000000, unsigned long exclusive_damage=0x00000000, bool disable_proc=false) Line 1473 C++
antrix.exe!AIInterface::_UpdateCombat(unsigned long p_time=0x0000006e) Line 839 C++
antrix.exe!AIInterface::Update(unsigned long p_time=0x0000006e) Line 498 C++
antrix.exe!Unit::Update(unsigned long p_time=0x0000006e) Line 284 C++
antrix.exe!Creature::Update(unsigned long p_time=0x0000006e) Line 117 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1154 C++
antrix.exe!MapMgr::Do() Line 1000 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0cac0338) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- _Where {...} std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::iterator
+ std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::const_iterator {_Ptr=0x003e0000 {_Left=??? _Parent=??? _Right=??? ...} } std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::const_iterator
+ this 0x0cbcd918 {_Myhead=??? _Mysize=??? } std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> > * const
- _Val 0x7c828270 Object * const &
+ 0x7c828270 {m_walkSpeed=5.8618826e+011 m_runSpeed=4.2572142e-038 m_backWalkSpeed=4.6199683e-036 ...} Object * const
+ _Trynode 0x00000000 {_Left=??? _Parent=??? _Right=??? ...} std::_Tree_nod<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::_Node *
+ _Wherenode 0x00000000 {_Left=??? _Parent=??? _Right=??? ...} std::_Tree_nod<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::_Node *
_Addleft true bool
--------------------
> antrix.exe!Socket::WriteCallback() Line 32 + 0x21 C++
antrix.exe!CellHandler<MapCell>::GetPosY(float y=) Line 171 C++
r 0x00000134 int
+ buf {len=0x00000000 buf=0x4399da75 <Bad Ptr> } _WSABUF
+ ov 0x1be44f50 {m_overlap={Internal=??? InternalHigh=??? Offset=??? ...} m_event=??? } OverlappedStruct *
flags 0x00000000 unsigned long
w_length 0x0a840000 unsigned long
+ this 0x1baa75a8 {m_deleted=??? m_connected=??? m_readBuffer=??? ...} Socket * const
---------------
> antrix.exe!Mutex::Release() Line 11 + 0x11 C++
antrix.exe!EventableObject::event_ModifyTimeLeft(unsigned long EventType=0x40c65eba, unsigned long TimeLeft=0x16cc92d8, bool unconditioned=true) Line 142 C++
40b36abd()
antrix.exe!AIInterface::Update(unsigned long p_time=0x41a205fc) Line 500 C++
InstanceScripts.dll!ARCHIMONDEAI::AIUpdate() Line 131 + 0x11 C++
antrix.exe!Creature::CallScriptUpdate() Line 613 C++
antrix.exe!CallbackP0<Creature>::execute() Line 37 + 0x13 C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1162 C++
antrix.exe!MapMgr::Do() Line 1000 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x168f5db0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x150d9968 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const
+ cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION
---------------
> antrix.exe!AIInterface::_CalcCombatRange(Unit * target=0x0000002e, bool ranged=true) Line 1573 + 0x1a C++
antrix.exe!AIInterface::FindTarget() Line 1165 + 0x18 C++
1b39f454()
msvcr71.dll!7c3416b3()
antrix.exe!Player::HasSpell(unsigned long spell=0x00000138) Line 2821 + 0x28 C++
antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++
antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...}) Line 221 + 0xa C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00004830) Line 135 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1216 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1000 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x179e1478) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x1b39f8b0 {m_canMove=true m_WayPointsShowing=true m_WayPointsShowBackwards=true ...} AIInterface * const
+ target 0x0000002e {InvisibilityDetectBonus=0x0000011e <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x00000136 ...} Unit *
ranged true bool
targetradius 3.8071233e+036 float
selfscale 8.954e-043#DEN float
range 9.5161154e-030 float
rang 0.00000000 float
selfreach 1.5383696e-022 float
selfradius 1.004e-038#DEN float
targetscale -1.#QNAN00 float
----------
> antrix.exe!AIInterface::FindTarget() Line 1230 + 0xf C++
msvcr71.dll!7c3416b3()
antrix.exe!Player::HasSpell(unsigned long spell=0x00000138) Line 2821 + 0x28 C++
antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++
antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...}) Line 221 + 0xa C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x000047d1) Line 135 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1216 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1000 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x122fca18) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0xffffffff {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...} AIInterface * const
+ pUnit 0x40a64b82 {InvisibilityDetectBonus=0x40a64c72 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x40a64c8a ...} Unit *
+ pObj 0x00000000 {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object *
z_diff 7.6306725e-022 float
+ target 0x1766fb18 {InvisibilityDetectBonus=0x1766fc08 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x1766fc20 ...} Unit *
dist 4.484e-043#DEN float
+ critterTarget 0x1a00fa7c {InvisibilityDetectBonus=0x1a00fb6c <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x1a00fb84 ...} Unit *
crange 5.694e-039#DEN float
distance 2.6877122e-023 float
+ it2 {...} std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::iterator
+ itr {...} std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::iterator
------------
> antrix.exe!Socket::WriteCallback() Line 32 + 0x21 C++
antrix.exe!Socket::WriteCallback() Line 32 + 0x21 C++
antrix.exe!Mutex::Release() Line 11 + 0x11 C++
antrix.exe!Socket::WriteCallback() Line 48 C++
1576a030()
antrix.exe!WorldSocket::OutPacket(unsigned short opcode=0x0103, unsigned short len=0x000c, const void * data=0x2025bcb0) Line 110 C++
antrix.exe!WorldSocket::SendPacket(WorldPacket * packet=0x004a90bf) Line 35 + 0xc7 C++
109aef74()
antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::resize(unsigned int _Newsize=0x2025bcb4, unsigned char _Val='œ') Line 510 C++
antrix.exe!ByteBuffer::append(const unsigned char * src=0x00000014, unsigned int cnt=0x1578e940) Line 281 + 0x62 C++
4c4c0ce5()
antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::resize(unsigned int _Newsize=0x6fa21853, unsigned char _Val='') Line 510 C++
antrix.exe!EventableObject::event_ModifyTimeLeft(unsigned long EventType=, unsigned long TimeLeft=, bool unconditioned=) Line 142 C++
r 0x00000000 int
+ buf {len=0x13cf6e40 buf=0x13cf6e40 <Bad Ptr> } _WSABUF
+ ov 0x0001201f {m_overlap={Internal=??? InternalHigh=??? Offset=??? ...} m_event=??? } OverlappedStruct *
flags 0x109aeb64 unsigned long
w_length 0x00000010 unsigned long
+ this 0x71b225d5 {m_deleted=true m_connected=false m_readBuffer=0x0000ced5 <Bad Ptr> ...} Socket * const
--------------
> antrix.exe!Object::SendMessageToSet(WorldPacket * data=0x00000007, bool bToSelf=true, bool myteam_only=false) Line 792 + 0x17 C++
antrix.exe!Aura::SendPeriodicAuraLog(const unsigned __int64 & CasterGuid=0x45c694458904c483, Unit * Target=0x00000138, unsigned long SpellID=0x00005376, unsigned long School=0x18786030, unsigned long Amount=0x13b82c08, unsigned long Flags=0x00000020) Line 596 + 0x16 C++
02425570()
winmm.dll!76aa4f8c()
antrix.exe!Unit::setAttackTimer(long time=0x13b81370, bool offhand=true) Line 588 + 0xd C++
InstanceScripts.dll!CABALRITUALISTAI::SpellCast(float val=35.136578) Line 833 + 0x11 C++
InstanceScripts.dll!CABALRITUALISTAI::AIUpdate() Line 811 + 0x11 C++
antrix.exe!Creature::CallScriptUpdate() Line 613 C++
antrix.exe!CallbackP0<Creature>::execute() Line 37 + 0x13 C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x000000ea) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1162 C++
antrix.exe!MapMgr::Do() Line 1000 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x184bff48) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x0000002e {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object * const
+ data 0x00000007 {m_opcode=??? } WorldPacket *
bToSelf true bool
myteam_only false bool
gminvis false bool
+ it_end {...} std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator
+ itr {...} std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator
-----------
> antrix.exe!Player::CalcDamage() Line 7661 C++
msvcr71.dll!7c3416db()
msvcr71.dll!7c3416f8()
antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++
antrix.exe!Player::_ApplyItemMods(Item * item=0x1b5b9d10, char slot='', bool apply=true, bool justdrokedown=false) Line 3259 + 0xa C++
antrix.exe!Player::AddItemsToWorld() Line 5921 C++
antrix.exe!Player::OnPushToWorld() Line 2952 C++
antrix.exe!Object::PushToWorld(MapMgr * mgr=0x132ff908) Line 878 C++
antrix.exe!MapMgr::Do() Line 991 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x132ff938) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x1a11f830 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player * const
ss 0x00000138 int
delta 5.1491822e-038 float
r 1.149e-043#DEN float
ap_bonus 0.00000000 float
tmp 3.0185794e-023 float
speed 0x1a11f214 unsigned long
bonus 3.0190048e-023 float
+ i {...} std::_Tree<std::_Tmap_traits<unsigned long,WeaponModifier,std::less<unsigned long>,std::allocator<std::pair<unsigned long const ,WeaponModifier> >,0> >::iterator
cr 0x7c37a2a8 unsigned long
+ it 0xffffffff {loot=??? locked=??? m_isDirty=??? ...} Item *
-------
> antrix.exe!AIInterface::_CalcCombatRange(Unit * target=0x0000002e, bool ranged=true) Line 1573 + 0x1a C++
antrix.exe!AIInterface::FindTarget() Line 1165 + 0x18 C++
2b69f454()
msvcr71.dll!7c3416b3()
antrix.exe!Player::HasSpell(unsigned long spell=0x00000138) Line 2821 + 0x28 C++
antrix.exe!operator new(unsigned int size=0x00000138) Line 12 + 0x6 C++
antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...}) Line 221 + 0xa C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00004833) Line 135 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1216 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1000 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x13144118) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x2b69f8b0 {m_canMove=true m_WayPointsShowing=true m_WayPointsShowBackwards=true ...} AIInterface * const
+ target 0x0000002e {InvisibilityDetectBonus=0x0000011e <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x00000136 ...} Unit *
ranged true bool
targetradius 3.8071233e+036 float
selfscale 8.954e-043#DEN float
range 1.0960647e-023 float
rang 0.00000000 float
selfreach 8.3125499e-013 float
selfradius 1.004e-038#DEN float
targetscale -1.#QNAN00 float
---------