All pastes #617137 Raw Edit

Mine

public text v1 · immutable
·published 2007-07-13 01:32 UTC
rendered paste body
 	ntdll.dll!7c81a379() 	
>	antrix.exe!Mutex::Acquire()  Line 10 + 0x11	C++
 	antrix.exe!EventableObjectHolder::AddEvent(TimedEvent * ev=0x11e3cd60)  Line 341	C++
 	antrix.exe!EventableObject::event_AddEvent(TimedEvent * ptr=0x11e3cd60)  Line 59	C++
 	antrix.exe!EventMgr::AddEvent<Aura,unsigned long,unsigned long>()  Line 265	C++
 	antrix.exe!Aura::SpellAuraPeriodicEnergize(bool apply=true)  Line 2425	C++
 	antrix.exe!Aura::ApplyModifiers(bool apply=true)  Line 491	C++
 	antrix.exe!Unit::AddAura(Aura * aur=0x2c628310)  Line 1886	C++
 	antrix.exe!Aura::EventUpdateAA(float r=400.00000)  Line 685	C++
 	antrix.exe!CallbackP1<Aura,float>::execute()  Line 59 + 0x1a	C++
 	antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e)  Line 265	C++
 	antrix.exe!MapMgr::_PerformObjectDuties()  Line 1162	C++
 	antrix.exe!MapMgr::Do()  Line 1000	C++
 	antrix.exe!MapMgr::run()  Line 961 + 0xb	C++
 	antrix.exe!thread_func(void * args=0x18d2b530)  Line 38	C++
 	msvcr71.dll!7c349565() 	
 	kernel32.dll!77e64829() 	


-	this	0x00000004 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} }	Mutex * const
+	cs	{DebugInfo=??? LockCount=??? RecursionCount=??? ...}	_RTL_CRITICAL_SECTION

--------------
	
>	antrix.exe!std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::insert(Object * const & _Val=0x7c828270)  Line 496 + 0x1a	C++
 	antrix.exe!Mutex::Release()  Line 11 + 0x11	C++
 	antrix.exe!operator new(unsigned int size=0x00000138)  Line 12 + 0x6	C++
 	antrix.exe!Unit::HandleProc(unsigned long flag=0x00100200, Unit * victim=0x1fc50ac0, SpellEntry * CastingSpell=0x00000000, unsigned long dmg=0x00000080)  Line 760 + 0xa	C++
 	antrix.exe!Unit::Strike(Unit * pVictim=0x18809080, unsigned long damage_type=0x00000000, SpellEntry * ability=0x00000000, long add_damage=0x00000000, long pct_dmg_mod=0x00000000, unsigned long exclusive_damage=0x00000000, bool disable_proc=false)  Line 1473	C++
 	antrix.exe!AIInterface::_UpdateCombat(unsigned long p_time=0x0000006e)  Line 839	C++
 	antrix.exe!AIInterface::Update(unsigned long p_time=0x0000006e)  Line 498	C++
 	antrix.exe!Unit::Update(unsigned long p_time=0x0000006e)  Line 284	C++
 	antrix.exe!Creature::Update(unsigned long p_time=0x0000006e)  Line 117	C++
 	antrix.exe!MapMgr::_PerformObjectDuties()  Line 1154	C++
 	antrix.exe!MapMgr::Do()  Line 1000	C++
 	antrix.exe!MapMgr::run()  Line 961 + 0xb	C++
 	antrix.exe!thread_func(void * args=0x0cac0338)  Line 38	C++
 	msvcr71.dll!7c349565() 	
 	kernel32.dll!77e64829() 	

-	_Where	{...}	std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::iterator
+	std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::const_iterator	{_Ptr=0x003e0000 {_Left=??? _Parent=??? _Right=??? ...} }	std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::const_iterator
+	this	0x0cbcd918 {_Myhead=??? _Mysize=??? }	std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> > * const
-	_Val	0x7c828270	Object * const &
+		0x7c828270 {m_walkSpeed=5.8618826e+011 m_runSpeed=4.2572142e-038 m_backWalkSpeed=4.6199683e-036 ...}	Object * const
+	_Trynode	0x00000000 {_Left=??? _Parent=??? _Right=??? ...}	std::_Tree_nod<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::_Node *
+	_Wherenode	0x00000000 {_Left=??? _Parent=??? _Right=??? ...}	std::_Tree_nod<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::_Node *
	_Addleft	true	bool


--------------------
	
>	antrix.exe!Socket::WriteCallback()  Line 32 + 0x21	C++
 	antrix.exe!CellHandler<MapCell>::GetPosY(float y=)  Line 171	C++

	r	0x00000134	int
+	buf	{len=0x00000000 buf=0x4399da75 <Bad Ptr> }	_WSABUF
+	ov	0x1be44f50 {m_overlap={Internal=??? InternalHigh=??? Offset=??? ...} m_event=??? }	OverlappedStruct *
	flags	0x00000000	unsigned long
	w_length	0x0a840000	unsigned long
+	this	0x1baa75a8 {m_deleted=??? m_connected=??? m_readBuffer=??? ...}	Socket * const


---------------

	
>	antrix.exe!Mutex::Release()  Line 11 + 0x11	C++
 	antrix.exe!EventableObject::event_ModifyTimeLeft(unsigned long EventType=0x40c65eba, unsigned long TimeLeft=0x16cc92d8, bool unconditioned=true)  Line 142	C++
 	40b36abd()	
 	antrix.exe!AIInterface::Update(unsigned long p_time=0x41a205fc)  Line 500	C++
 	InstanceScripts.dll!ARCHIMONDEAI::AIUpdate()  Line 131 + 0x11	C++
 	antrix.exe!Creature::CallScriptUpdate()  Line 613	C++
 	antrix.exe!CallbackP0<Creature>::execute()  Line 37 + 0x13	C++
 	antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e)  Line 265	C++
 	antrix.exe!MapMgr::_PerformObjectDuties()  Line 1162	C++
 	antrix.exe!MapMgr::Do()  Line 1000	C++
 	antrix.exe!MapMgr::run()  Line 961 + 0xb	C++
 	antrix.exe!thread_func(void * args=0x168f5db0)  Line 38	C++
 	msvcr71.dll!7c349565() 	
 	kernel32.dll!77e64829() 	


-	this	0x150d9968 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} }	Mutex * const
+	cs	{DebugInfo=??? LockCount=??? RecursionCount=??? ...}	_RTL_CRITICAL_SECTION



---------------

>	antrix.exe!AIInterface::_CalcCombatRange(Unit * target=0x0000002e, bool ranged=true)  Line 1573 + 0x1a	C++
 	antrix.exe!AIInterface::FindTarget()  Line 1165 + 0x18	C++
 	1b39f454()	
 	msvcr71.dll!7c3416b3() 	
 	antrix.exe!Player::HasSpell(unsigned long spell=0x00000138)  Line 2821 + 0x28	C++
 	antrix.exe!operator new(unsigned int size=0x00000138)  Line 12 + 0x6	C++
 	antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...})  Line 221 + 0xa	C++
 	antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00004830)  Line 135	C++
 	antrix.exe!MapMgr::_PerformObjectDuties()  Line 1216 + 0x14	C++
 	antrix.exe!MapMgr::Do()  Line 1000	C++
 	antrix.exe!MapMgr::run()  Line 961 + 0xb	C++
 	antrix.exe!thread_func(void * args=0x179e1478)  Line 38	C++
 	msvcr71.dll!7c349565() 	
 	kernel32.dll!77e64829() 	

+	this	0x1b39f8b0 {m_canMove=true m_WayPointsShowing=true m_WayPointsShowBackwards=true ...}	AIInterface * const
+	target	0x0000002e {InvisibilityDetectBonus=0x0000011e <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x00000136 ...}	Unit *
	ranged	true	bool
	targetradius	3.8071233e+036	float
	selfscale	8.954e-043#DEN	float
	range	9.5161154e-030	float
	rang	0.00000000	float
	selfreach	1.5383696e-022	float
	selfradius	1.004e-038#DEN	float
	targetscale	-1.#QNAN00	float


----------

	
>	antrix.exe!AIInterface::FindTarget()  Line 1230 + 0xf	C++
 	msvcr71.dll!7c3416b3() 	
 	antrix.exe!Player::HasSpell(unsigned long spell=0x00000138)  Line 2821 + 0x28	C++
 	antrix.exe!operator new(unsigned int size=0x00000138)  Line 12 + 0x6	C++
 	antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...})  Line 221 + 0xa	C++
 	antrix.exe!WorldSession::Update(unsigned long InstanceID=0x000047d1)  Line 135	C++
 	antrix.exe!MapMgr::_PerformObjectDuties()  Line 1216 + 0x14	C++
 	antrix.exe!MapMgr::Do()  Line 1000	C++
 	antrix.exe!MapMgr::run()  Line 961 + 0xb	C++
 	antrix.exe!thread_func(void * args=0x122fca18)  Line 38	C++
 	msvcr71.dll!7c349565() 	
 	kernel32.dll!77e64829() 	

+	this	0xffffffff {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...}	AIInterface * const
+	pUnit	0x40a64b82 {InvisibilityDetectBonus=0x40a64c72 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x40a64c8a ...}	Unit *
+	pObj	0x00000000 {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...}	Object *
	z_diff	7.6306725e-022	float
+	target	0x1766fb18 {InvisibilityDetectBonus=0x1766fc08 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x1766fc20 ...}	Unit *
	dist	4.484e-043#DEN	float
+	critterTarget	0x1a00fa7c {InvisibilityDetectBonus=0x1a00fb6c <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x1a00fb84 ...}	Unit *
	crange	5.694e-039#DEN	float
	distance	2.6877122e-023	float
+	it2	{...}	std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::iterator
+	itr	{...}	std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::iterator


------------


>	antrix.exe!Socket::WriteCallback()  Line 32 + 0x21	C++	
 	antrix.exe!Socket::WriteCallback()  Line 32 + 0x21	C++
 	antrix.exe!Mutex::Release()  Line 11 + 0x11	C++
 	antrix.exe!Socket::WriteCallback()  Line 48	C++
 	1576a030()	
 	antrix.exe!WorldSocket::OutPacket(unsigned short opcode=0x0103, unsigned short len=0x000c, const void * data=0x2025bcb0)  Line 110	C++
 	antrix.exe!WorldSocket::SendPacket(WorldPacket * packet=0x004a90bf)  Line 35 + 0xc7	C++
 	109aef74()	
 	antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::resize(unsigned int _Newsize=0x2025bcb4, unsigned char _Val='œ')  Line 510	C++
 	antrix.exe!ByteBuffer::append(const unsigned char * src=0x00000014, unsigned int cnt=0x1578e940)  Line 281 + 0x62	C++
 	4c4c0ce5()	
 	antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::resize(unsigned int _Newsize=0x6fa21853, unsigned char _Val='')  Line 510	C++
 	antrix.exe!EventableObject::event_ModifyTimeLeft(unsigned long EventType=, unsigned long TimeLeft=, bool unconditioned=)  Line 142	C++

	r	0x00000000	int
+	buf	{len=0x13cf6e40 buf=0x13cf6e40 <Bad Ptr> }	_WSABUF
+	ov	0x0001201f {m_overlap={Internal=??? InternalHigh=??? Offset=??? ...} m_event=??? }	OverlappedStruct *
	flags	0x109aeb64	unsigned long
	w_length	0x00000010	unsigned long
+	this	0x71b225d5 {m_deleted=true m_connected=false m_readBuffer=0x0000ced5 <Bad Ptr> ...}	Socket * const

--------------


>	antrix.exe!Object::SendMessageToSet(WorldPacket * data=0x00000007, bool bToSelf=true, bool myteam_only=false)  Line 792 + 0x17	C++
 	antrix.exe!Aura::SendPeriodicAuraLog(const unsigned __int64 & CasterGuid=0x45c694458904c483, Unit * Target=0x00000138, unsigned long SpellID=0x00005376, unsigned long School=0x18786030, unsigned long Amount=0x13b82c08, unsigned long Flags=0x00000020)  Line 596 + 0x16	C++
 	02425570()	
 	winmm.dll!76aa4f8c() 	
 	antrix.exe!Unit::setAttackTimer(long time=0x13b81370, bool offhand=true)  Line 588 + 0xd	C++
 	InstanceScripts.dll!CABALRITUALISTAI::SpellCast(float val=35.136578)  Line 833 + 0x11	C++
 	InstanceScripts.dll!CABALRITUALISTAI::AIUpdate()  Line 811 + 0x11	C++
 	antrix.exe!Creature::CallScriptUpdate()  Line 613	C++
 	antrix.exe!CallbackP0<Creature>::execute()  Line 37 + 0x13	C++
 	antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x000000ea)  Line 265	C++
 	antrix.exe!MapMgr::_PerformObjectDuties()  Line 1162	C++
 	antrix.exe!MapMgr::Do()  Line 1000	C++
 	antrix.exe!MapMgr::run()  Line 961 + 0xb	C++
 	antrix.exe!thread_func(void * args=0x184bff48)  Line 38	C++
 	msvcr71.dll!7c349565() 	
 	kernel32.dll!77e64829() 	

+	this	0x0000002e {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...}	Object * const
+	data	0x00000007 {m_opcode=??? }	WorldPacket *
	bToSelf	true	bool
	myteam_only	false	bool
	gminvis	false	bool
+	it_end	{...}	std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator
+	itr	{...}	std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator

-----------

>	antrix.exe!Player::CalcDamage()  Line 7661	C++
 	msvcr71.dll!7c3416db() 	
 	msvcr71.dll!7c3416f8() 	
 	antrix.exe!operator new(unsigned int size=0x00000138)  Line 12 + 0x6	C++
 	antrix.exe!Player::_ApplyItemMods(Item * item=0x1b5b9d10, char slot='', bool apply=true, bool justdrokedown=false)  Line 3259 + 0xa	C++
 	antrix.exe!Player::AddItemsToWorld()  Line 5921	C++
 	antrix.exe!Player::OnPushToWorld()  Line 2952	C++
 	antrix.exe!Object::PushToWorld(MapMgr * mgr=0x132ff908)  Line 878	C++
 	antrix.exe!MapMgr::Do()  Line 991	C++
 	antrix.exe!MapMgr::run()  Line 961 + 0xb	C++
 	antrix.exe!thread_func(void * args=0x132ff938)  Line 38	C++
 	msvcr71.dll!7c349565() 	
 	kernel32.dll!77e64829() 	




+	this	0x1a11f830 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...}	Player * const
	ss	0x00000138	int
	delta	5.1491822e-038	float
	r	1.149e-043#DEN	float
	ap_bonus	0.00000000	float
	tmp	3.0185794e-023	float
	speed	0x1a11f214	unsigned long
	bonus	3.0190048e-023	float
+	i	{...}	std::_Tree<std::_Tmap_traits<unsigned long,WeaponModifier,std::less<unsigned long>,std::allocator<std::pair<unsigned long const ,WeaponModifier> >,0> >::iterator
	cr	0x7c37a2a8	unsigned long
+	it	0xffffffff {loot=??? locked=??? m_isDirty=??? ...}	Item *



-------


>	antrix.exe!AIInterface::_CalcCombatRange(Unit * target=0x0000002e, bool ranged=true)  Line 1573 + 0x1a	C++
 	antrix.exe!AIInterface::FindTarget()  Line 1165 + 0x18	C++
 	2b69f454()	
 	msvcr71.dll!7c3416b3() 	
 	antrix.exe!Player::HasSpell(unsigned long spell=0x00000138)  Line 2821 + 0x28	C++
 	antrix.exe!operator new(unsigned int size=0x00000138)  Line 12 + 0x6	C++
 	antrix.exe!WorldSession::HandleCastSpellOpcode(WorldPacket & recvPacket={...})  Line 221 + 0xa	C++
 	antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00004833)  Line 135	C++
 	antrix.exe!MapMgr::_PerformObjectDuties()  Line 1216 + 0x14	C++
 	antrix.exe!MapMgr::Do()  Line 1000	C++
 	antrix.exe!MapMgr::run()  Line 961 + 0xb	C++
 	antrix.exe!thread_func(void * args=0x13144118)  Line 38	C++
 	msvcr71.dll!7c349565() 	
 	kernel32.dll!77e64829() 	


+	this	0x2b69f8b0 {m_canMove=true m_WayPointsShowing=true m_WayPointsShowBackwards=true ...}	AIInterface * const
+	target	0x0000002e {InvisibilityDetectBonus=0x0000011e <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x00000136 ...}	Unit *
	ranged	true	bool
	targetradius	3.8071233e+036	float
	selfscale	8.954e-043#DEN	float
	range	1.0960647e-023	float
	rang	0.00000000	float
	selfreach	8.3125499e-013	float
	selfradius	1.004e-038#DEN	float
	targetscale	-1.#QNAN00	float


---------