threshold: changes pressure with which the ink pressed onto wood
(0, 200, 500 -> 100)
higher -> more ink in the cuts -> more black
lower -> less ink -> less black
no recalculation needed when changing threshold
toolwidth: changes width of tool
(10)
the cuts are visible
toollength: changes length of tool
(100)
edges -> was impossible to cut because tool too long
cutdistance: changes distance of cut
(20)
cuts have long distance between each other
cutamplitude: changes the distortion of the cuts (hardness of the wood)
(50 -> 10)
this would be very hard wood in reality
cutbumpiness: changes the number of cuts per cutline
(20 ->10)
toolshape: changes the shape of the knife
width -> 20
shape -> wedge
start of each cut -> how knife insertet in wood
shape -> angular
toogle heightmap -> on this heightmap the threshold is applied
prev, next: previous, next frame of scene
play: play scene, unfortunately very slow
create avi: creates png's, 180 frames, convertet to avi with shell script, lasts ~30min