rendered paste body//5章技能
skill_begin skill_name = [ch5_hate11] /* [神圣裁决] */ skill_id = 400 level = 1 operate_type = A1 magic_level = 22 effect = {{p_critical_damage;-3;per};{i_p_attack_over_hit;85;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 20 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate12] /* [神圣裁决] */ skill_id = 400 level = 2 operate_type = A1 magic_level = 23 effect = {{p_critical_damage;-5;per};{i_p_attack_over_hit;155;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 21 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -679 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate13] /* [神圣裁决] */ skill_id = 400 level = 3 operate_type = A1 magic_level = 24 effect = {{p_critical_damage;-7;per};{i_p_attack_over_hit;215;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 22 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -703 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate21] /* [神圣裁决] */ skill_id = 400 level = 4 operate_type = A1 magic_level = 26 effect = {{p_critical_damage;-9;per};{i_p_attack_over_hit;255;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 23 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -752 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate22] /* [神圣裁决] */ skill_id = 400 level = 5 operate_type = A1 magic_level = 32 effect = {{p_critical_damage;-11;per};{i_p_attack_over_hit;315;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 24 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -777 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate23] /* [神圣裁决] */ skill_id = 400 level = 6 operate_type = A1 magic_level = 38 effect = {{p_critical_damage;-13;per};{i_p_attack_over_hit;365;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 25 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -803 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate31] /* [神圣裁决] */ skill_id = 400 level = 7 operate_type = A1 magic_level = 45 effect = {{p_critical_damage;-15;per};{i_p_attack_over_hit;415;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 26 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -855 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate32] /* [神圣裁决] */ skill_id = 400 level = 8 operate_type = A1 magic_level = 46 effect = {{p_critical_damage;-18;per};{i_p_attack_over_hit;455;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 27 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -882 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate33] /* [神圣裁决] */ skill_id = 400 level = 9 operate_type = A1 magic_level = 52 effect = {{p_critical_damage;-20;per};{i_p_attack_over_hit;515;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 28 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -909 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hate41] /* [神圣裁决] */ skill_id = 400 level = 10 operate_type = A1 magic_level = 54 effect = {{p_critical_damage;-22;per};{i_p_attack_over_hit;615;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 29 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -965 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate11] /* [末日审判] */ skill_id = 401 level = 1 operate_type = A1 magic_level = 22 effect = {{p_critical_damage;-3;per};{i_p_attack_over_hit;85;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 20 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate12] /* [末日审判] */ skill_id = 401 level = 2 operate_type = A1 magic_level = 23 effect = {{p_critical_damage;-5;per};{i_p_attack_over_hit;155;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 21 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -679 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate13] /* [末日审判] */ skill_id = 401 level = 3 operate_type = A1 magic_level = 24 effect = {{p_critical_damage;-7;per};{i_p_attack_over_hit;215;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 22 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -703 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate21] /* [末日审判] */ skill_id = 401 level = 4 operate_type = A1 magic_level = 26 effect = {{p_critical_damage;-9;per};{i_p_attack_over_hit;255;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 23 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -752 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate22] /* [末日审判] */ skill_id = 401 level = 5 operate_type = A1 magic_level = 32 effect = {{p_critical_damage;-11;per};{i_p_attack_over_hit;315;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 24 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -777 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate23] /* [末日审判] */ skill_id = 401 level = 6 operate_type = A1 magic_level = 38 effect = {{p_critical_damage;-13;per};{i_p_attack_over_hit;365;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 25 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -803 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate31] /* [末日审判] */ skill_id = 401 level = 7 operate_type = A1 magic_level = 45 effect = {{p_critical_damage;-15;per};{i_p_attack_over_hit;415;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 26 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -855 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate32] /* [末日审判] */ skill_id = 401 level = 8 operate_type = A1 magic_level = 46 effect = {{p_critical_damage;-18;per};{i_p_attack_over_hit;505;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 27 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -882 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate33] /* [末日审判] */ skill_id = 401 level = 9 operate_type = A1 magic_level = 52 effect = {{p_critical_damage;-20;per};{i_p_attack_over_hit;615;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 28 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -909 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_dark_hate41] /* [末日审判] */ skill_id = 401 level = 10 operate_type = A1 magic_level = 54 effect = {{p_critical_damage;-22;per};{i_p_attack_over_hit;715;0}} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 29 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 3 attribute = attr_none effect_point = -965 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_ensnare11] /* [诱捕] */ skill_id = 402 level = 1 operate_type = A2 magic_level = 23 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -227 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare12] /* [诱捕] */ skill_id = 402 level = 2 operate_type = A2 magic_level = 34 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -235 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare13] /* [诱捕] */ skill_id = 402 level = 3 operate_type = A2 magic_level = 45 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -243 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare21] /* [诱捕] */ skill_id = 402 level = 4 operate_type = A2 magic_level = 48 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 20 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -268 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare22] /* [诱捕] */ skill_id = 402 level = 5 operate_type = A2 magic_level = 52 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -277 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare23] /* [诱捕] */ skill_id = 402 level = 6 operate_type = A2 magic_level = 56 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -285 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare31] /* [诱捕] */ skill_id = 402 level = 7 operate_type = A2 magic_level = 59 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 23 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -313 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare32] /* [诱捕] */ skill_id = 402 level = 8 operate_type = A2 magic_level = 62 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -322 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare33] /* [诱捕] */ skill_id = 402 level = 9 operate_type = A2 magic_level = 65 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -331 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_ensnare41] /* [诱捕] */ skill_id = 402 level = 10 operate_type = A2 magic_level = 68 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 27 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -360 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain11] /* [束缚术] */ skill_id = 403 level = 1 operate_type = A2 magic_level = 23 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -227 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain12] /* [束缚术] */ skill_id = 403 level = 2 operate_type = A2 magic_level = 34 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -235 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain13] /* [束缚术] */ skill_id = 403 level = 3 operate_type = A2 magic_level = 45 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -243 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain21] /* [束缚术] */ skill_id = 403 level = 4 operate_type = A2 magic_level = 48 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 20 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -268 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain22] /* [束缚术] */ skill_id = 403 level = 5 operate_type = A2 magic_level = 52 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -277 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain23] /* [束缚术] */ skill_id = 403 level = 6 operate_type = A2 magic_level = 56 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -285 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain31] /* [束缚术] */ skill_id = 403 level = 7 operate_type = A2 magic_level = 59 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 23 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -313 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain32] /* [束缚术] */ skill_id = 403 level = 8 operate_type = A2 magic_level = 62 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -322 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain33] /* [束缚术] */ skill_id = 403 level = 9 operate_type = A2 magic_level = 65 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -331 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_chain41] /* [束缚术] */ skill_id = 403 level = 10 operate_type = A2 magic_level = 68 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 27 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -360 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_holy_aura1] /* [群体束缚术] */ skill_id = 404 level = 1 operate_type = A2 magic_level = 58 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 0 mp_consume2 = 80 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -549 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_holy_aura2] /* [群体束缚术] */ skill_id = 404 level = 2 operate_type = A2 magic_level = 60 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 0 mp_consume2 = 83 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -566 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_holy_aura3] /* [群体束缚术] */ skill_id = 404 level = 3 operate_type = A2 magic_level = 62 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 0 mp_consume2 = 86 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -582 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_holy_aura4] /* [群体束缚术] */ skill_id = 404 level = 4 operate_type = A2 magic_level = 65 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 0 mp_consume2 = 89 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -597 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_holy_aura5] /* [群体束缚术] */ skill_id = 404 level = 5 operate_type = A2 magic_level = 68 effect = {{p_block_move};{p_defence_attribute;attr_hold;-100}} is_magic = 0 mp_consume2 = 92 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = root attribute = attr_hold effect_point = -611 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = ave_root debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_external_fear1] /* [驱散亡灵] */ skill_id = 405 level = 1 operate_type = A1 magic_level = 14 effect = {{i_run_away;30;20};{i_p_attack_over_hit;100;0}} is_magic = 1 mp_consume1 = 3 mp_consume2 = 12 item_consume = {[soul_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -162 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear2] /* [驱散亡灵] */ skill_id = 405 level = 2 operate_type = A1 magic_level = 20 effect = {{i_run_away;30;20};{i_p_attack_over_hit;200;0}} is_magic = 1 mp_consume1 = 4 mp_consume2 = 16 item_consume = {[soul_ore];6} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -204 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear3] /* [驱散亡灵] */ skill_id = 405 level = 3 operate_type = A1 magic_level = 25 effect = {{i_run_away;30;20};{i_p_attack_over_hit;300;0}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 item_consume = {[soul_ore];7} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -243 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear4] /* [驱散亡灵] */ skill_id = 405 level = 4 operate_type = A1 magic_level = 30 effect = {{i_run_away;30;20};{i_p_attack_over_hit;350;0}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 item_consume = {[soul_ore];7} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -285 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear5] /* [驱散亡灵] */ skill_id = 405 level = 5 operate_type = A1 magic_level = 35 effect = {{i_run_away;30;20};{i_p_attack_over_hit;400;0}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 item_consume = {[soul_ore];8} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -331 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear6] /* [驱散亡灵] */ skill_id = 405 level = 6 operate_type = A1 magic_level = 45 effect = {{i_run_away;30;20};{i_p_attack_over_hit;450;0}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 item_consume = {[soul_ore];8} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -379 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear7] /* [驱散亡灵] */ skill_id = 405 level = 7 operate_type = A1 magic_level = 54 effect = {{i_run_away;30;20};{i_p_attack_over_hit;500;0}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 31 item_consume = {[soul_ore];9} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -418 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear8] /* [驱散亡灵] */ skill_id = 405 level = 8 operate_type = A1 magic_level = 58 effect = {{i_run_away;30;20};{i_p_attack_over_hit;550;0}} is_magic = 1 mp_consume1 = 9 mp_consume2 = 35 item_consume = {[soul_ore];9} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -457 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear9] /* [驱散亡灵] */ skill_id = 405 level = 9 operate_type = A1 magic_level = 62 effect = {{i_run_away;30;20};{i_p_attack_over_hit;600;0}} is_magic = 1 mp_consume1 = 10 mp_consume2 = 38 item_consume = {[soul_ore];10} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -495 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_external_fear10] /* [驱散亡灵] */ skill_id = 405 level = 10 operate_type = A1 magic_level = 66 effect = {{i_run_away;30;20};{i_p_attack_over_hit;700;0}} is_magic = 1 mp_consume1 = 11 mp_consume2 = 41 item_consume = {[soul_ore];10} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -532 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_frenzy1] /* [最终救赎] */ skill_id = 406 level = 1 operate_type = A2 magic_level = 32 effect = {{p_physical_attack;{all};100;per};{p_heal_effect;-30;per}} operate_cond = {{remain_hp_per;30}} is_magic = 0 mp_consume2 = 14 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 600 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 90 abnormal_lv = 1 abnormal_type = pinch attribute = attr_none effect_point = 303 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_frenzy2] /* [最终救赎] */ skill_id = 406 level = 2 operate_type = A2 magic_level = 46 effect = {{p_physical_attack;{all};150;per};{p_heal_effect;-30;per}} operate_cond = {{remain_hp_per;30}} is_magic = 0 mp_consume2 = 21 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 600 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 90 abnormal_lv = 2 abnormal_type = pinch attribute = attr_none effect_point = 438 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_frenzy3] /* [最终救赎] */ skill_id = 406 level = 3 operate_type = A2 magic_level = 55 effect = {{p_physical_attack;{all};200;per};{p_heal_effect;-30;per}} operate_cond = {{remain_hp_per;30}} is_magic = 0 mp_consume2 = 25 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 600 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 90 abnormal_lv = 3 abnormal_type = pinch attribute = attr_none effect_point = 523 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_seal_of_despair1] /* [狂之交响曲] */ skill_id = 407 level = 1 operate_type = A2 magic_level = 25 effect = {{p_attack_speed;{all};-10;per};{p_speed;{all};-5;per};{p_magic_speed;{all};-5;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair2] /* [狂之交响曲] */ skill_id = 407 level = 2 operate_type = A2 magic_level = 30 effect = {{p_attack_speed;{all};-10;per};{p_speed;{all};-5;per};{p_magic_speed;{all};-5;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair3] /* [狂之交响曲] */ skill_id = 407 level = 3 operate_type = A2 magic_level = 35 effect = {{p_attack_speed;{all};-10;per};{p_speed;{all};-5;per};{p_magic_speed;{all};-5;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair4] /* [狂之交响曲] */ skill_id = 407 level = 4 operate_type = A2 magic_level = 40 effect = {{p_attack_speed;{all};-15;per};{p_speed;{all};-7;per};{p_magic_speed;{all};-7;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair5] /* [狂之交响曲] */ skill_id = 407 level = 5 operate_type = A2 magic_level = 45 effect = {{p_attack_speed;{all};-15;per};{p_speed;{all};-7;per};{p_magic_speed;{all};-7;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair6] /* [狂之交响曲] */ skill_id = 407 level = 6 operate_type = A2 magic_level = 50 effect = {{p_attack_speed;{all};-15;per};{p_speed;{all};-7;per};{p_magic_speed;{all};-7;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair7] /* [狂之交响曲] */ skill_id = 407 level = 7 operate_type = A2 magic_level = 55 effect = {{p_attack_speed;{all};-20;per};{p_speed;{all};-8;per};{p_magic_speed;{all};-9;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair8] /* [狂之交响曲] */ skill_id = 407 level = 8 operate_type = A2 magic_level = 60 effect = {{p_attack_speed;{all};-20;per};{p_speed;{all};-8;per};{p_magic_speed;{all};-9;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair9] /* [狂之交响曲] */ skill_id = 407 level = 9 operate_type = A2 magic_level = 65 effect = {{p_attack_speed;{all};-20;per};{p_speed;{all};-8;per};{p_magic_speed;{all};-9;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_seal_of_despair10] /* [狂之交响曲] */ skill_id = 407 level = 10 operate_type = A2 magic_level = 70 effect = {{p_attack_speed;{all};-25;per};{p_speed;{all};-10;per};{p_magic_speed;{all};-12;per}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance1] /* [恶魔之舞] */ skill_id = 408 level = 1 operate_type = A2 magic_level = 25 effect = {{p_physical_attack;{all};-10;per};{p_magical_attack;{all};-5;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance2] /* [恶魔之舞] */ skill_id = 408 level = 2 operate_type = A2 magic_level = 30 effect = {{p_physical_attack;{all};-10;per};{p_magical_attack;{all};-5;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance3] /* [恶魔之舞] */ skill_id = 408 level = 3 operate_type = A2 magic_level = 35 effect = {{p_physical_attack;{all};-10;per};{p_magical_attack;{all};-5;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance4] /* [恶魔之舞] */ skill_id = 408 level = 4 operate_type = A2 magic_level = 40 effect = {{p_physical_attack;{all};-15;per};{p_magical_attack;{all};-7;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance5] /* [恶魔之舞] */ skill_id = 408 level = 5 operate_type = A2 magic_level = 45 effect = {{p_physical_attack;{all};-15;per};{p_magical_attack;{all};-7;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance6] /* [恶魔之舞] */ skill_id = 408 level = 6 operate_type = A2 magic_level = 50 effect = {{p_physical_attack;{all};-15;per};{p_magical_attack;{all};-7;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance7] /* [恶魔之舞] */ skill_id = 408 level = 7 operate_type = A2 magic_level = 55 effect = {{p_physical_attack;{all};-20;per};{p_magical_attack;{all};-9;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance8] /* [恶魔之舞] */ skill_id = 408 level = 8 operate_type = A2 magic_level = 60 effect = {{p_physical_attack;{all};-20;per};{p_magical_attack;{all};-9;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance9] /* [恶魔之舞] */ skill_id = 408 level = 9 operate_type = A2 magic_level = 65 effect = {{p_physical_attack;{all};-20;per};{p_magical_attack;{all};-9;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_daimon_dance10] /* [恶魔之舞] */ skill_id = 408 level = 10 operate_type = A2 magic_level = 70 effect = {{p_physical_attack;{all};-25;per};{p_magical_attack;{all};-12;per}} operate_cond = {{equip_weapon;{dual}}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = ultimate_debuff attribute = attr_death effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_blinding_blow1] /* [临界刺激] */ skill_id = 409 level = 1 operate_type = A3 magic_level = 65 effect = {{i_fatal_blow;2751;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 133 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -307 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow2] /* [临界刺激] */ skill_id = 409 level = 2 operate_type = A3 magic_level = 66 effect = {{i_fatal_blow;2850;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 135 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -311 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow3] /* [临界刺激] */ skill_id = 409 level = 3 operate_type = A3 magic_level = 67 effect = {{i_fatal_blow;2950;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 137 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -314 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow4] /* [临界刺激] */ skill_id = 409 level = 4 operate_type = A3 magic_level = 68 effect = {{i_fatal_blow;3050;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 139 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -317 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow5] /* [临界刺激] */ skill_id = 409 level = 5 operate_type = A3 magic_level = 69 effect = {{i_fatal_blow;3151;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 141 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -320 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow6] /* [临界刺激] */ skill_id = 409 level = 6 operate_type = A3 magic_level = 70 effect = {{i_fatal_blow;3252;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 143 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -323 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow7] /* [临界刺激] */ skill_id = 409 level = 7 operate_type = A3 magic_level = 71 effect = {{i_fatal_blow;3353;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 145 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -326 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow8] /* [临界刺激] */ skill_id = 409 level = 8 operate_type = A3 magic_level = 72 effect = {{i_fatal_blow;3453;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 147 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -328 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow9] /* [临界刺激] */ skill_id = 409 level = 9 operate_type = A3 magic_level = 73 effect = {{i_fatal_blow;3553;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 149 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -331 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blinding_blow10] /* [临界刺激] */ skill_id = 409 level = 10 operate_type = A3 magic_level = 74 effect = {{i_fatal_blow;3653;150;0};{p_critical_rate;10;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 0 mp_consume2 = 151 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 180 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = speed_up_special attribute = attr_none effect_point = -333 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_focus1] /* [致命力量] */ skill_id = 410 level = 1 operate_type = A2 magic_level = 25 effect = {{p_critical_rate;20;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = critical_prob_up attribute = attr_none effect_point = 243 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_focus2] /* [致命力量] */ skill_id = 410 level = 2 operate_type = A2 magic_level = 44 effect = {{p_critical_rate;25;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 31 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 2 abnormal_type = critical_prob_up attribute = attr_none effect_point = 418 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_focus3] /* [致命力量] */ skill_id = 410 level = 3 operate_type = A2 magic_level = 52 effect = {{p_critical_rate;30;per}} operate_cond = {{equip_weapon;{dagger}}} is_magic = 1 mp_consume1 = 10 mp_consume2 = 38 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = critical_prob_up attribute = attr_none effect_point = 495 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_silent_move1] /* [狡诈] */ skill_id = 411 level = 1 operate_type = T magic_level = 40 effect = {{p_avoid_agro;100};{p_physical_attack;{all};-40;per}} mp_consume1 = 7 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_silent_move2] /* [狡诈] */ skill_id = 411 level = 2 operate_type = T magic_level = 50 effect = {{p_avoid_agro;100};{p_physical_attack;{all};-30;per}} mp_consume1 = 7 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_silent_move3] /* [狡诈] */ skill_id = 411 level = 3 operate_type = T magic_level = 55 effect = {{p_avoid_agro;100};{p_physical_attack;{all};-20;per}} mp_consume1 = 7 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down1] /* [沙爆] */ skill_id = 412 level = 1 operate_type = A2 magic_level = 10 effect = {{p_hit;{all};-11;diff}} is_magic = 1 mp_consume1 = 4 mp_consume2 = 14 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 5 abnormal_lv = 1 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down2] /* [沙爆] */ skill_id = 412 level = 2 operate_type = A2 magic_level = 20 effect = {{p_hit;{all};-12;diff}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 23 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 10 abnormal_lv = 2 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down3] /* [沙爆] */ skill_id = 412 level = 3 operate_type = A2 magic_level = 30 effect = {{p_hit;{all};-12;diff}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 32 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 10 abnormal_lv = 2 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down4] /* [沙爆] */ skill_id = 412 level = 4 operate_type = A2 magic_level = 40 effect = {{p_hit;{all};-13;diff}} is_magic = 1 mp_consume1 = 11 mp_consume2 = 42 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 15 abnormal_lv = 3 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down5] /* [沙爆] */ skill_id = 412 level = 5 operate_type = A2 magic_level = 50 effect = {{p_hit;{all};-13;diff}} is_magic = 1 mp_consume1 = 14 mp_consume2 = 54 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 15 abnormal_lv = 3 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down6] /* [沙爆] */ skill_id = 412 level = 6 operate_type = A2 magic_level = 60 effect = {{p_hit;{all};-13;diff}} is_magic = 1 mp_consume1 = 17 mp_consume2 = 66 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 15 abnormal_lv = 3 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down7] /* [沙爆] */ skill_id = 412 level = 7 operate_type = A2 magic_level = 70 effect = {{p_hit;{all};-13;diff}} is_magic = 1 mp_consume1 = 20 mp_consume2 = 78 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 15 abnormal_lv = 3 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down8] /* [沙爆] */ skill_id = 412 level = 8 operate_type = A2 magic_level = 75 effect = {{p_hit;{all};-13;diff}} is_magic = 1 mp_consume1 = 21 mp_consume2 = 83 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 15 abnormal_lv = 3 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down9] /* [沙爆] */ skill_id = 412 level = 9 operate_type = A2 magic_level = 80 effect = {{p_hit;{all};-13;diff}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 15 abnormal_lv = 3 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_npc_range_hit_down10] /* [沙爆] */ skill_id = 412 level = 10 operate_type = A2 magic_level = 85 effect = {{p_hit;{all};-13;diff}} is_magic = 1 mp_consume1 = 23 mp_consume2 = 90 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = wit abnormal_time = 15 abnormal_lv = 3 abnormal_type = hit_down attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_might1] /* [急速火焰] */ skill_id = 413 level = 1 operate_type = A2 magic_level = 7 effect = {{p_physical_attack;{all};3;per};{p_attack_speed;{all};2;per};{p_hit;{all};-10;diff};{p_attack_range;{bow};150;diff}} operate_cond = {{equip_weapon;{bow}}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_might2] /* [急速火焰] */ skill_id = 413 level = 2 operate_type = A2 magic_level = 7 effect = {{p_physical_attack;{all};6;per};{p_attack_speed;{all};3;per};{p_hit;{all};-10;diff};{p_attack_range;{bow};150;diff}} operate_cond = {{equip_weapon;{bow}}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_might3] /* [急速火焰] */ skill_id = 413 level = 3 operate_type = A2 magic_level = 7 effect = {{p_physical_attack;{all};9;per};{p_attack_speed;{all};4;per};{p_hit;{all};-10;diff};{p_attack_range;{bow};150;diff}} operate_cond = {{equip_weapon;{bow}}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_might4] /* [急速火焰] */ skill_id = 413 level = 4 operate_type = A2 magic_level = 7 effect = {{p_physical_attack;{all};12;per};{p_attack_speed;{all};5;per};{p_hit;{all};-10;diff};{p_attack_range;{bow};150;diff}} operate_cond = {{equip_weapon;{bow}}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_might5] /* [急速火焰] */ skill_id = 413 level = 5 operate_type = A2 magic_level = 7 effect = {{p_physical_attack;{all};15;per};{p_attack_speed;{all};6;per};{p_hit;{all};-10;diff};{p_attack_range;{bow};150;diff}} operate_cond = {{equip_weapon;{bow}}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_might6] /* [急速火焰] */ skill_id = 413 level = 6 operate_type = A2 magic_level = 7 effect = {{p_physical_attack;{all};18;per};{p_attack_speed;{all};8;per};{p_hit;{all};-10;diff};{p_attack_range;{bow};150;diff}} operate_cond = {{equip_weapon;{bow}}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_might7] /* [急速火焰] */ skill_id = 413 level = 7 operate_type = A2 magic_level = 7 effect = {{p_physical_attack;{all};21;per};{p_attack_speed;{all};9;per};{p_hit;{all};-10;diff};{p_attack_range;{bow};150;diff}} operate_cond = {{equip_weapon;{bow}}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_might8] /* [急速火焰] */ skill_id = 413 level = 8 operate_type = A2 magic_level = 7 effect = {{p_physical_attack;{all};25;per};{p_attack_speed;{all};10;per};{p_hit;{all};-10;diff};{p_attack_range;{bow};150;diff}} operate_cond = {{equip_weapon;{bow}}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_archer_ghost1] /* [射手之灵] */ skill_id = 414 level = 1 operate_type = A2 magic_level = 28 effect = {{p_hit;{all};1;diff};{p_critical_damage;2;per};{p_physical_attack;{all};3;per};{p_attack_speed;{all};-40;per}} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_archer_ghost2] /* [射手之灵] */ skill_id = 414 level = 2 operate_type = A2 magic_level = 35 effect = {{p_hit;{all};2;diff};{p_critical_damage;3;per};{p_physical_attack;{all};6;per};{p_attack_speed;{all};-38;per}} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_archer_ghost3] /* [射手之灵] */ skill_id = 414 level = 3 operate_type = A2 magic_level = 40 effect = {{p_hit;{all};3;diff};{p_critical_damage;4;per};{p_physical_attack;{all};9;per};{p_attack_speed;{all};-35;per}} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_archer_ghost4] /* [射手之灵] */ skill_id = 414 level = 4 operate_type = A2 magic_level = 45 effect = {{p_hit;{all};4;diff};{p_critical_damage;5;per};{p_physical_attack;{all};12;per};{p_attack_speed;{all};-30;per}} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_archer_ghost5] /* [射手之灵] */ skill_id = 414 level = 5 operate_type = A2 magic_level = 50 effect = {{p_hit;{all};5;diff};{p_critical_damage;6;per};{p_physical_attack;{all};15;per};{p_attack_speed;{all};-28;per}} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_archer_ghost6] /* [射手之灵] */ skill_id = 414 level = 6 operate_type = A2 magic_level = 55 effect = {{p_hit;{all};6;diff};{p_critical_damage;7;per};{p_physical_attack;{all};17;per};{p_attack_speed;{all};-25;per}} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_archer_ghost7] /* [射手之灵] */ skill_id = 414 level = 7 operate_type = A2 magic_level = 60 effect = {{p_hit;{all};7;diff};{p_critical_damage;8;per};{p_physical_attack;{all};18;per};{p_attack_speed;{all};-22;per}} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_archer_ghost8] /* [射手之灵] */ skill_id = 414 level = 8 operate_type = A2 magic_level = 65 effect = {{p_hit;{all};8;diff};{p_critical_damage;9;per};{p_physical_attack;{all};20;per};{p_attack_speed;{all};-20;per}} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_archer_wit1] /* [射手座精神] */ skill_id = 415 level = 1 operate_type = A2 magic_level = 25 effect = {{p_magic_mp_cost;0;-10;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = 243 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_archer_wit2] /* [射手座精神] */ skill_id = 415 level = 2 operate_type = A2 magic_level = 44 effect = {{p_magic_mp_cost;0;-20;per}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 31 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 2 abnormal_type = spa_disease_d attribute = attr_none effect_point = 418 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_archer_wit3] /* [射手座精神] */ skill_id = 415 level = 3 operate_type = A2 magic_level = 52 effect = {{p_magic_mp_cost;0;-30;per}} is_magic = 1 mp_consume1 = 10 mp_consume2 = 38 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = spa_disease_d attribute = attr_none effect_point = 495 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_archer_wish1] /* [射手座祝福] */ skill_id = 416 level = 1 operate_type = A2 magic_level = 25 effect = {{p_reuse_delay;1;-10;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = reuse_delay_up attribute = attr_none effect_point = 243 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_archer_wish2] /* [射手座祝福] */ skill_id = 416 level = 2 operate_type = A2 magic_level = 44 effect = {{p_reuse_delay;1;-15;per}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 31 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 2 abnormal_type = reuse_delay_up attribute = attr_none effect_point = 418 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_archer_wish3] /* [射手座祝福] */ skill_id = 416 level = 3 operate_type = A2 magic_level = 52 effect = {{p_reuse_delay;1;-20;per}} is_magic = 1 mp_consume1 = 10 mp_consume2 = 38 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = reuse_delay_up attribute = attr_none effect_point = 495 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_body_to_mind1] /* [射手之痛] */ skill_id = 417 level = 1 operate_type = A1 magic_level = 25 effect = {{i_mp;22;diff}} is_magic = 1 mp_consume2 = 0 hp_consume = 131 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = 243 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_body_to_mind2] /* [射手之痛] */ skill_id = 417 level = 2 operate_type = A1 magic_level = 40 effect = {{i_mp;35;diff}} is_magic = 1 mp_consume2 = 0 hp_consume = 209 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = 379 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_body_to_mind3] /* [射手之痛] */ skill_id = 417 level = 3 operate_type = A1 magic_level = 52 effect = {{i_mp;47;diff}} is_magic = 1 mp_consume2 = 0 hp_consume = 280 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = 495 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_body_to_mind4] /* [射手之痛] */ skill_id = 417 level = 4 operate_type = A1 magic_level = 58 effect = {{i_mp;53;diff}} is_magic = 1 mp_consume2 = 0 hp_consume = 318 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = 549 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_body_to_mind5] /* [射手之痛] */ skill_id = 417 level = 5 operate_type = A1 magic_level = 66 effect = {{i_mp;61;diff}} is_magic = 1 mp_consume2 = 0 hp_consume = 366 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = 611 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_weight_limit1] /* [强化负重] */ skill_id = 418 level = 1 operate_type = P magic_level = 10 effect = {{p_weight_limit;100;per}} skill_end
skill_begin skill_name = [ch5_weight_limit2] /* [强化负重] */ skill_id = 418 level = 2 operate_type = P magic_level = 24 effect = {{p_weight_limit;120;per}} skill_end
skill_begin skill_name = [ch5_weight_limit3] /* [强化负重] */ skill_id = 418 level = 3 operate_type = P magic_level = 46 effect = {{p_weight_limit;150;per}} skill_end
skill_begin skill_name = [ch5_summon_key1] /* [召唤宝箱钥匙] */ skill_id = 419 level = 1 operate_type = A1 magic_level = 56 effect = {{i_restoration_random;{{{{[key_of_treasure_box3];3}};50};{{{[key_of_treasure_box4];3}};30};{{{[key_of_treasure_box5];3}};20}}}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 item_consume = {[key_of_thief];2} cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1800 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_summon_key2] /* [召唤宝箱钥匙] */ skill_id = 419 level = 2 operate_type = A1 magic_level = 66 effect = {{i_restoration_random;{{{{[key_of_treasure_box4];3}};50};{{{[key_of_treasure_box5];3}};30};{{{[key_of_treasure_box6];3}};20}}}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 item_consume = {[key_of_thief];3} cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1800 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_summon_key3] /* [召唤宝箱钥匙] */ skill_id = 419 level = 3 operate_type = A1 magic_level = 72 effect = {{i_restoration_random;{{{{[key_of_treasure_box5];3}};50};{{{[key_of_treasure_box6];3}};30};{{{[key_of_treasure_box7];3}};20}}}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 item_consume = {[key_of_thief];4} cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1800 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_summon_key4] /* [召唤宝箱钥匙] */ skill_id = 419 level = 4 operate_type = A1 magic_level = 76 effect = {{i_restoration_random;{{{{[key_of_treasure_box6];3}};50};{{{[key_of_treasure_box7];3}};30};{{{[key_of_treasure_box8];3}};20}}}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 item_consume = {[key_of_thief];6} cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1800 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_blood1] /* [嗜血术] */ skill_id = 420 level = 1 operate_type = A2 magic_level = 32 effect = {{p_physical_attack;{all};100;per};{p_heal_effect;-30;per}} operate_cond = {{remain_hp_per;30}} is_magic = 0 mp_consume2 = 14 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 600 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 90 abnormal_lv = 1 abnormal_type = pinch attribute = attr_none effect_point = 303 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blood2] /* [嗜血术] */ skill_id = 420 level = 2 operate_type = A2 magic_level = 46 effect = {{p_physical_attack;{all};150;per};{p_heal_effect;-30;per}} operate_cond = {{remain_hp_per;30}} is_magic = 0 mp_consume2 = 21 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 600 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 90 abnormal_lv = 2 abnormal_type = pinch attribute = attr_none effect_point = 438 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_blood3] /* [嗜血术] */ skill_id = 420 level = 3 operate_type = A2 magic_level = 55 effect = {{p_physical_attack;{all};200;per};{p_heal_effect;-30;per}} operate_cond = {{remain_hp_per;30}} is_magic = 0 mp_consume2 = 25 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 600 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 90 abnormal_lv = 3 abnormal_type = pinch attribute = attr_none effect_point = 523 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hit_number1] /* [宽幅打击] */ skill_id = 421 level = 1 operate_type = A1 magic_level = 56 effect = {{p_hit_number;3;diff}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hit_number2] /* [宽幅打击] */ skill_id = 421 level = 2 operate_type = A1 magic_level = 60 effect = {{p_hit_number;4;diff}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hit_number3] /* [宽幅打击] */ skill_id = 421 level = 3 operate_type = A1 magic_level = 65 effect = {{p_hit_number;5;diff}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hit_number4] /* [宽幅打击] */ skill_id = 421 level = 4 operate_type = A1 magic_level = 70 effect = {{p_hit_number;6;diff}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_hit_number5] /* [宽幅打击] */ skill_id = 421 level = 5 operate_type = A1 magic_level = 75 effect = {{p_hit_number;7;diff}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_spear_1] /* [长枪精准] */ skill_id = 422 level = 1 operate_type = T magic_level = 35 effect = {{c_mp;-4;5};{p_hit;{all};3;diff}} mp_consume1 = 2 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_spear_2] /* [长枪精准] */ skill_id = 422 level = 2 operate_type = T magic_level = 50 effect = {{c_mp;-6;5};{p_hit;{all};5;diff}} mp_consume1 = 3 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_spear_3] /* [长枪精准] */ skill_id = 422 level = 3 operate_type = T magic_level = 65 effect = {{c_mp;-8;5};{p_hit;{all};8;diff}} mp_consume1 = 5 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
//-----------------
skill_begin skill_name = [ch5_skill_423_1] /* [地狱火之身] */ skill_id = 423 level = 1 operate_type = A2 magic_level = 30 effect = {{p_defence_attribute;attr_fire;-15}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = 285 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_423_2] /* [地狱火之身] */ skill_id = 423 level = 2 operate_type = A2 magic_level = 40 effect = {{p_defence_attribute;attr_fire;-23}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 2 abnormal_type = md_up_attr attribute = attr_none effect_point = 379 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_423_3] /* [地狱火之身] */ skill_id = 423 level = 3 operate_type = A2 magic_level = 44 effect = {{p_defence_attribute;attr_fire;-30}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 31 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = md_up_attr attribute = attr_none effect_point = 418 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_424_1] /* [狂暴战争灵] */ skill_id = 424 level = 1 operate_type = T magic_level = 43 effect = {{c_mp_by_level;-1;5};{p_defence_attribute;attr_shock;-20};{p_defence_attribute;attr_sleep;-20}} mp_consume1 = 8 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_424_2] /* [狂暴战争灵] */ skill_id = 424 level = 2 operate_type = T magic_level = 53 effect = {{c_mp_by_level;-1;5};{p_defence_attribute;attr_shock;-30};{p_defence_attribute;attr_sleep;-30}} mp_consume1 = 18 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_424_3] /* [狂暴战争灵] */ skill_id = 424 level = 3 operate_type = T magic_level = 63 effect = {{c_mp_by_level;-1;5};{p_defence_attribute;attr_shock;-40};{p_defence_attribute;attr_sleep;-40}} mp_consume1 = 28 reuse_delay = 0 target_type = none next_action = none ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_425_1] /* [鹰之图腾灵] */ skill_id = 425 level = 1 operate_type = A2 magic_level = 28 effect = {{p_hit;{all};1;diff};{p_critical_damage;6;per};{p_critical_rate;25;per}} operate_cond = {{equip_weapon;{dualfist}}} is_magic = 0 mp_consume2 = 2 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 120 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = possession attribute = attr_none effect_point = 268 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1380_1] /* [背叛] */ skill_id = 1380 level = 1 operate_type = A1 magic_level = 40 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 item_consume = {[spirit_ore];3} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -379 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_2] /* [背叛] */ skill_id = 1380 level = 2 operate_type = A1 magic_level = 44 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 31 item_consume = {[spirit_ore];3} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -418 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_3] /* [背叛] */ skill_id = 1380 level = 3 operate_type = A1 magic_level = 48 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 9 mp_consume2 = 35 item_consume = {[spirit_ore];3} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -457 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_4] /* [背叛] */ skill_id = 1380 level = 4 operate_type = A1 magic_level = 52 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 10 mp_consume2 = 38 item_consume = {[spirit_ore];3} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -495 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_5] /* [背叛] */ skill_id = 1380 level = 5 operate_type = A1 magic_level = 56 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 11 mp_consume2 = 41 item_consume = {[spirit_ore];4} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -532 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_6] /* [背叛] */ skill_id = 1380 level = 6 operate_type = A1 magic_level = 58 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 11 mp_consume2 = 43 item_consume = {[spirit_ore];4} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -549 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_7] /* [背叛] */ skill_id = 1380 level = 7 operate_type = A1 magic_level = 60 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 11 mp_consume2 = 44 item_consume = {[spirit_ore];4} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -566 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_8] /* [背叛] */ skill_id = 1380 level = 8 operate_type = A1 magic_level = 62 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 12 mp_consume2 = 46 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -582 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_9] /* [背叛] */ skill_id = 1380 level = 9 operate_type = A1 magic_level = 64 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 12 mp_consume2 = 48 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -597 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1380_10] /* [背叛] */ skill_id = 1380 level = 10 operate_type = A1 magic_level = 66 effect = {{i_distrust;20;20}} is_magic = 1 mp_consume1 = 13 mp_consume2 = 49 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 attribute = attr_none effect_point = -611 target_type = summon affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1381_1] /* [群体恐惧之咒] */ skill_id = 1381 level = 1 operate_type = A1 magic_level = 44 effect = {{i_run_away;30;20}} is_magic = 1 mp_consume1 = 24 mp_consume2 = 93 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -418 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1381_2] /* [群体恐惧之咒] */ skill_id = 1381 level = 2 operate_type = A1 magic_level = 52 effect = {{i_run_away;30;20}} is_magic = 1 mp_consume1 = 26 mp_consume2 = 103 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -457 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1381_3] /* [群体恐惧之咒] */ skill_id = 1381 level = 3 operate_type = A1 magic_level = 58 effect = {{i_run_away;30;20}} is_magic = 1 mp_consume1 = 28 mp_consume2 = 112 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -495 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1381_4] /* [群体恐惧之咒] */ skill_id = 1381 level = 4 operate_type = A1 magic_level = 66 effect = {{i_run_away;30;20}} is_magic = 1 mp_consume1 = 31 mp_consume2 = 122 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -532 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1381_5] /* [群体恐惧之咒] */ skill_id = 1381 level = 5 operate_type = A1 magic_level = 70 effect = {{i_run_away;30;20}} is_magic = 1 mp_consume1 = 32 mp_consume2 = 127 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -549 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1382_1] /* [群体暗影诅咒] */ skill_id = 1382 level = 1 operate_type = A2 magic_level = 58 effect = {{p_magical_defence;{all};-10;per}} is_magic = 0 mp_consume2 = 80 item_consume = {[cursed_bone];4} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_down attribute = attr_none effect_point = -549 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1382_2] /* [群体暗影诅咒] */ skill_id = 1382 level = 2 operate_type = A2 magic_level = 60 effect = {{p_magical_defence;{all};-15;per}} is_magic = 0 mp_consume2 = 83 item_consume = {[cursed_bone];4} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_down attribute = attr_none effect_point = -566 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1382_3] /* [群体暗影诅咒] */ skill_id = 1382 level = 3 operate_type = A2 magic_level = 62 effect = {{p_magical_defence;{all};-20;per}} is_magic = 0 mp_consume2 = 86 item_consume = {[cursed_bone];4} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_down attribute = attr_none effect_point = -582 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1382_4] /* [群体暗影诅咒] */ skill_id = 1382 level = 4 operate_type = A2 magic_level = 65 effect = {{p_magical_defence;{all};-25;per}} is_magic = 0 mp_consume2 = 89 item_consume = {[cursed_bone];4} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_down attribute = attr_none effect_point = -597 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1382_5] /* [群体暗影诅咒] */ skill_id = 1382 level = 5 operate_type = A2 magic_level = 68 effect = {{p_magical_defence;{all};-30;per}} is_magic = 0 mp_consume2 = 92 item_consume = {[cursed_bone];4} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_down attribute = attr_none effect_point = -611 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1383_1] /* [群体火之陷落] */ skill_id = 1383 level = 1 operate_type = A2 magic_level = 58 effect = {{p_defence_attribute;attr_fire;10}} is_magic = 0 mp_consume2 = 80 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -549 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1383_2] /* [群体火之陷落] */ skill_id = 1383 level = 2 operate_type = A2 magic_level = 60 effect = {{p_defence_attribute;attr_fire;15}} is_magic = 0 mp_consume2 = 83 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -566 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1383_3] /* [群体火之陷落] */ skill_id = 1383 level = 3 operate_type = A2 magic_level = 62 effect = {{p_defence_attribute;attr_fire;20}} is_magic = 0 mp_consume2 = 86 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -582 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1383_4] /* [群体火之陷落] */ skill_id = 1383 level = 4 operate_type = A2 magic_level = 65 effect = {{p_defence_attribute;attr_fire;25}} is_magic = 0 mp_consume2 = 89 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate =2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -597 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1383_5] /* [群体火之陷落] */ skill_id = 1383 level = 5 operate_type = A2 magic_level = 68 effect = {{p_defence_attribute;attr_fire;30}} is_magic = 0 mp_consume2 = 92 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -611 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1384_1] /* [群体水之陷落] */ skill_id = 1384 level = 1 operate_type = A2 magic_level = 58 effect = {{p_defence_attribute;attr_water;10}} is_magic = 0 mp_consume2 = 80 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -549 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1384_2] /* [群体水之陷落] */ skill_id = 1384 level = 2 operate_type = A2 magic_level = 60 effect = {{p_defence_attribute;attr_water;15}} is_magic = 0 mp_consume2 = 83 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -566 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1384_3] /* [群体水之陷落] */ skill_id = 1384 level = 3 operate_type = A2 magic_level = 62 effect = {{p_defence_attribute;attr_water;20}} is_magic = 0 mp_consume2 = 86 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -582 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1384_4] /* [群体水之陷落] */ skill_id = 1384 level = 4 operate_type = A2 magic_level = 65 effect = {{p_defence_attribute;attr_water;25}} is_magic = 0 mp_consume2 = 89 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate =0 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -597 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1384_5] /* [群体水之陷落] */ skill_id = 1384 level = 5 operate_type = A2 magic_level = 68 effect = {{p_defence_attribute;attr_water;30}} is_magic = 0 mp_consume2 = 92 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -611 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1385_1] /* [群体风之陷落] */ skill_id = 1385 level = 1 operate_type = A2 magic_level = 58 effect = {{p_defence_attribute;attr_wind;10}} is_magic = 0 mp_consume2 = 80 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -549 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1385_2] /* [群体风之陷落] */ skill_id = 1385 level = 2 operate_type = A2 magic_level = 60 effect = {{p_defence_attribute;attr_wind;15}} is_magic = 0 mp_consume2 = 83 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -566 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1385_3] /* [群体风之陷落] */ skill_id = 1385 level = 3 operate_type = A2 magic_level = 62 effect = {{p_defence_attribute;attr_wind;20}} is_magic = 0 mp_consume2 = 86 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -582 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1385_4] /* [群体风之陷落] */ skill_id = 1385 level = 4 operate_type = A2 magic_level = 65 effect = {{p_defence_attribute;attr_wind;25}} is_magic = 0 mp_consume2 = 89 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate =0 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -597 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1385_5] /* [群体风之陷落] */ skill_id = 1385 level = 5 operate_type = A2 magic_level = 68 effect = {{p_defence_attribute;attr_wind;30}} is_magic = 0 mp_consume2 = 92 item_consume = {[spirit_ore];2} cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 activate_rate = 40 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = md_up_attr attribute = attr_none effect_point = -611 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_1] /* [神圣爆破] */ skill_id = 1386 level = 1 operate_type = A2 magic_level = 20 effect = {{p_magic_speed;{all};-5;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_2] /* [神圣爆破] */ skill_id = 1386 level = 2 operate_type = A2 magic_level = 30 effect = {{p_magic_speed;{all};-8;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_3] /* [神圣爆破] */ skill_id = 1386 level = 3 operate_type = A2 magic_level = 40 effect = {{p_magic_speed;{all};-10;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_4] /* [神圣爆破] */ skill_id = 1386 level = 4 operate_type = A2 magic_level = 46 effect = {{p_magic_speed;{all};-13;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_5] /* [神圣爆破] */ skill_id = 1386 level = 5 operate_type = A2 magic_level = 50 effect = {{p_magic_speed;{all};-16;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_6] /* [神圣爆破] */ skill_id = 1386 level = 6 operate_type = A2 magic_level = 55 effect = {{p_magic_speed;{all};-20;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_7] /* [神圣爆破] */ skill_id = 1386 level = 7 operate_type = A2 magic_level = 60 effect = {{p_magic_speed;{all};-23;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_8] /* [神圣爆破] */ skill_id = 1386 level = 8 operate_type = A2 magic_level = 65 effect = {{p_magic_speed;{all};-27;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_9] /* [神圣爆破] */ skill_id = 1386 level = 9 operate_type = A2 magic_level = 69 effect = {{p_magic_speed;{all};-30;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1386_10] /* [神圣爆破] */ skill_id = 1386 level = 10 operate_type = A2 magic_level = 72 effect = {{p_magic_speed;{all};-35;per}} is_magic = 1 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = ssq_town_curse attribute = attr_none effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1387_1] /* [召唤邪恶之骨] */ skill_id = 1387 level = 1 operate_type = A1 magic_level = 56 effect = {{i_restoration_random;{{{{[cursed_bone];25}};50};{{{[cursed_bone];50}};30};{{{[cursed_bone];100}};20}}}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 item_consume = {[spirit_ore];40} cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1800 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1387_2] /* [召唤邪恶之骨] */ skill_id = 1387 level = 2 operate_type = A1 magic_level = 66 effect = {{i_restoration_random;{{{{[cursed_bone];50}};50};{{{[cursed_bone];120}};30};{{{[cursed_bone];200}};20}}}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 item_consume = {[spirit_ore];80} cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1800 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1387_3] /* [召唤邪恶之骨] */ skill_id = 1387 level = 3 operate_type = A1 magic_level = 72 effect = {{i_restoration_random;{{{{[cursed_bone];100}};50};{{{[cursed_bone];250}};30};{{{[cursed_bone];400}};20}}}} is_magic = 1 mp_consume1 = 130 mp_consume2 = 0 item_consume = {[spirit_ore];160} cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1800 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1388_1] /* [终极力量] */ skill_id = 1388 level = 1 operate_type = A2 magic_level = 14 effect = {{p_physical_attack;{all};17;per}} is_magic = 0 mp_consume2 = 17 item_consume = {[spirit_ore];1} cast_range = 400 effective_range = 900 skill_hit_time = 3.3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 5 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 495 target_type = target affect_scope = single affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1388_2] /* [终极力量] */ skill_id = 1388 level = 2 operate_type = A2 magic_level = 24 effect = {{p_physical_attack;{all};20;per}} is_magic = 0 mp_consume2 = 29 item_consume = {[spirit_ore];2} cast_range = 400 effective_range = 900 skill_hit_time = 3.3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 7 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 10 abnormal_lv = 2 abnormal_type = pa_up attribute = attr_none effect_point = 495 target_type = target affect_scope = single affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1388_3] /* [终极力量] */ skill_id = 1388 level = 3 operate_type = A2 magic_level = 34 effect = {{p_physical_attack;{all};30;per}} is_magic = 0 mp_consume2 = 39 item_consume = {[spirit_ore];3} cast_range = 400 effective_range = 900 skill_hit_time = 3.3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 10 abnormal_lv = 2 abnormal_type = pa_up attribute = attr_none effect_point = 495 target_type = target affect_scope = single affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1389_1] /* [终极防护] */ skill_id = 1389 level = 1 operate_type = A2 magic_level = 7 effect = {{p_physical_defence;{all};10;per}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 item_consume = {[spirit_ore];1} cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pd_up attribute = attr_none effect_point = 121 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1389_2] /* [终极防护] */ skill_id = 1389 level = 2 operate_type = A2 magic_level = 25 effect = {{p_physical_defence;{all};15;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 item_consume = {[spirit_ore];2} cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 2 abnormal_type = pd_up attribute = attr_none effect_point = 243 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1389_3] /* [终极防护] */ skill_id = 1389 level = 3 operate_type = A2 magic_level = 44 effect = {{p_physical_defence;{all};20;per}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 31 item_consume = {[spirit_ore];3} cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = pd_up attribute = attr_none effect_point = 418 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1390_1] /* [战争颂歌] */ skill_id = 1390 level = 1 operate_type = A2 magic_level = 48 effect = {{p_physical_attack;{all};5;per}} is_magic = 1 mp_consume1 = 35 mp_consume2 = 137 item_consume = {[spirit_ore];4} cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pa_up attribute = attr_none effect_point = 457 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1390_2] /* [战争颂歌] */ skill_id = 1390 level = 2 operate_type = A2 magic_level = 58 effect = {{p_physical_attack;{all};8;per}} is_magic = 1 mp_consume1 = 43 mp_consume2 = 170 item_consume = {[spirit_ore];8} cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 2 abnormal_type = pa_up attribute = attr_none effect_point = 549 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1390_3] /* [战争颂歌] */ skill_id = 1390 level = 3 operate_type = A2 magic_level = 66 effect = {{p_physical_attack;{all};12;per}} is_magic = 1 mp_consume1 = 48 mp_consume2 = 189 item_consume = {[spirit_ore];12} cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = pa_up attribute = attr_none effect_point = 597 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1391_1] /* [大地颂歌] */ skill_id = 1391 level = 1 operate_type = A2 magic_level = 48 effect = {{p_physical_defence;{all};5;per}} is_magic = 1 mp_consume1 = 35 mp_consume2 = 137 item_consume = {[spirit_ore];4} cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = pd_up attribute = attr_none effect_point = 457 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1391_2] /* [大地颂歌] */ skill_id = 1391 level = 2 operate_type = A2 magic_level = 58 effect = {{p_physical_defence;{all};8;per}} is_magic = 1 mp_consume1 = 43 mp_consume2 = 170 item_consume = {[spirit_ore];8} cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 2 abnormal_type = pd_up attribute = attr_none effect_point = 549 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1391_3] /* [大地颂歌] */ skill_id = 1391 level = 3 operate_type = A2 magic_level = 66 effect = {{p_physical_defence;{all};13;per}} is_magic = 1 mp_consume1 = 48 mp_consume2 = 189 item_consume = {[spirit_ore];12} cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = pd_up attribute = attr_none effect_point = 597 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1392_1] /* [神圣防护] */ skill_id = 1392 level = 1 operate_type = A2 magic_level = 47 effect = {{p_defence_attribute;attr_holy;-10}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 60 activate_rate = -1 lv_bonus_rate = 2 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = multi_debuff attribute = attr_holy effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1392_2] /* [神圣防护] */ skill_id = 1392 level = 2 operate_type = A2 magic_level = 57 effect = {{p_defence_attribute;attr_holy;-20}} is_magic = 1 mp_consume1 = 12 mp_consume2 = 8 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 60 activate_rate = -1 lv_bonus_rate = 2 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = multi_debuff attribute = attr_holy effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1392_3] /* [神圣防护] */ skill_id = 1392 level = 3 operate_type = A2 magic_level = 67 effect = {{p_defence_attribute;attr_holy;-30}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 18 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 60 activate_rate = -1 lv_bonus_rate = 2 basic_property = wit abnormal_time = 120 abnormal_lv = 1 abnormal_type = multi_debuff attribute = attr_holy effect_point = 121 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1393_1] /* [邪恶抵抗] */ skill_id = 1393 level = 1 operate_type = A2 magic_level = 57 effect = {{p_defence_attribute;attr_unholy;-10}} is_magic = 1 mp_consume1 = 14 mp_consume2 = 56 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 10 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = resist_holy_unholy attribute = attr_none effect_point = 666 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1393_2] /* [邪恶抵抗] */ skill_id = 1393 level = 2 operate_type = A2 magic_level = 67 effect = {{p_defence_attribute;attr_unholy;-20}} is_magic = 1 mp_consume1 = 24 mp_consume2 = 56 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 10 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = resist_holy_unholy attribute = attr_none effect_point = 666 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1393_3] /* [邪恶抵抗] */ skill_id = 1393 level = 3 operate_type = A2 magic_level = 77 effect = {{p_defence_attribute;attr_unholy;-30}} is_magic = 1 mp_consume1 = 34 mp_consume2 = 56 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 10 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 3 abnormal_type = resist_holy_unholy attribute = attr_none effect_point = 666 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_11] /* [发呆] */ skill_id = 1394 level = 1 operate_type = A2 magic_level = 23 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -227 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_12] /* [发呆] */ skill_id = 1394 level = 2 operate_type = A2 magic_level = 24 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -235 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_13] /* [发呆] */ skill_id = 1394 level = 3 operate_type = A2 magic_level = 25 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -243 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_21] /* [发呆] */ skill_id = 1394 level = 4 operate_type = A2 magic_level = 28 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 20 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -268 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_22] /* [发呆] */ skill_id = 1394 level = 5 operate_type = A2 magic_level = 29 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -277 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_23] /* [发呆] */ skill_id = 1394 level = 6 operate_type = A2 magic_level = 30 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -285 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_31] /* [发呆] */ skill_id = 1394 level = 7 operate_type = A2 magic_level = 33 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 23 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -313 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_32] /* [发呆] */ skill_id = 1394 level = 8 operate_type = A2 magic_level = 34 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -322 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_33] /* [发呆] */ skill_id = 1394 level = 9 operate_type = A2 magic_level = 35 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -331 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1394_41] /* [发呆] */ skill_id = 1394 level = 10 operate_type = A2 magic_level = 38 effect = {{p_block_act};{p_defence_attribute;attr_sleep;-100}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 27 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 2 basic_property = wit abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep attribute = attr_sleep effect_point = -360 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_sleep debuff = 1 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_11] /* [魔法反噬] */ skill_id = 1396 level = 1 operate_type = A2 magic_level = 23 effect = {{p_magic_mp_cost;0;5;per};{p_magic_mp_cost;1;5;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -227 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_12] /* [魔法反噬] */ skill_id = 1396 level = 2 operate_type = A2 magic_level = 24 effect = {{p_magic_mp_cost;0;7;per};{p_magic_mp_cost;1;7;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -235 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_13] /* [魔法反噬] */ skill_id = 1396 level = 3 operate_type = A2 magic_level = 25 effect = {{p_magic_mp_cost;0;9;per};{p_magic_mp_cost;1;9;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -243 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_21] /* [魔法反噬] */ skill_id = 1396 level = 4 operate_type = A2 magic_level = 28 effect = {{p_magic_mp_cost;0;12;per};{p_magic_mp_cost;1;12;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 20 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -268 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_22] /* [魔法反噬] */ skill_id = 1396 level = 5 operate_type = A2 magic_level = 29 effect = {{p_magic_mp_cost;0;15;per};{p_magic_mp_cost;1;15;per}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -277 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_23] /* [魔法反噬] */ skill_id = 1396 level = 6 operate_type = A2 magic_level = 30 effect = {{p_magic_mp_cost;0;17;per};{p_magic_mp_cost;1;17;per}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -285 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_31] /* [魔法反噬] */ skill_id = 1396 level = 7 operate_type = A2 magic_level = 33 effect = {{p_magic_mp_cost;0;19;per};{p_magic_mp_cost;1;19;per}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 23 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -313 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_32] /* [魔法反噬] */ skill_id = 1396 level = 8 operate_type = A2 magic_level = 34 effect = {{p_magic_mp_cost;0;22;per};{p_magic_mp_cost;1;22;per}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -322 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_33] /* [魔法反噬] */ skill_id = 1396 level = 9 operate_type = A2 magic_level = 35 effect = {{p_magic_mp_cost;0;25;per};{p_magic_mp_cost;1;25;per}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -331 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1396_41] /* [魔法反噬] */ skill_id = 1396 level = 10 operate_type = A2 magic_level = 38 effect = {{p_magic_mp_cost;0;28;per};{p_magic_mp_cost;1;28;per}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 27 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -360 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1397_11] /* [清醒] */ skill_id = 1397 level = 1 operate_type = A2 magic_level = 43 effect = {{p_magic_mp_cost;0;-5;per};{p_magic_mp_cost;1;-5;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -227 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1397_12] /* [清醒] */ skill_id = 1397 level = 2 operate_type = A2 magic_level = 54 effect = {{p_magic_mp_cost;0;-10;per};{p_magic_mp_cost;1;-10;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 item_consume = {[spirit_ore];2} cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -235 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1397_13] /* [清醒] */ skill_id = 1397 level = 3 operate_type = A2 magic_level = 65 effect = {{p_magic_mp_cost;0;-15;per};{p_magic_mp_cost;1;-15;per}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 item_consume = {[spirit_ore];3} cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 80 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 1 abnormal_type = spa_disease_d attribute = attr_none effect_point = -243 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1398_1] /* [魔力燃烧] */ skill_id = 1398 level = 1 operate_type = A2 magic_level = 14 effect = {{t_mp;-2;5}} is_magic = 0 mp_consume2 = 17 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_2] /* [魔力燃烧] */ skill_id = 1398 level = 2 operate_type = A2 magic_level = 24 effect = {{t_mp;-3;5}} is_magic = 0 mp_consume2 = 29 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_3] /* [魔力燃烧] */ skill_id = 1398 level = 3 operate_type = A2 magic_level = 34 effect = {{t_mp;-4;5}} is_magic = 0 mp_consume2 = 39 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_4] /* [魔力燃烧] */ skill_id = 1398 level = 4 operate_type = A2 magic_level = 44 effect = {{t_mp;-5;5}} is_magic = 0 mp_consume2 = 53 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_5] /* [魔力燃烧] */ skill_id = 1398 level = 5 operate_type = A2 magic_level = 54 effect = {{t_mp;-6;5}} is_magic = 0 mp_consume2 = 67 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_6] /* [魔力燃烧] */ skill_id = 1398 level = 6 operate_type = A2 magic_level = 64 effect = {{t_mp;-7;5}} is_magic = 0 mp_consume2 = 83 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 3 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_7] /* [魔力燃烧] */ skill_id = 1398 level = 7 operate_type = A2 magic_level = 74 effect = {{t_mp;-8;5}} is_magic = 0 mp_consume2 = 97 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 4 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_8] /* [魔力燃烧] */ skill_id = 1398 level = 8 operate_type = A2 magic_level = 79 effect = {{t_mp;-9;5}} is_magic = 0 mp_consume2 = 103 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 5 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_9] /* [魔力燃烧] */ skill_id = 1398 level = 9 operate_type = A2 magic_level = 84 effect = {{t_mp;-10;5}} is_magic = 0 mp_consume2 = 108 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 6 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1398_10] /* [魔力燃烧] */ skill_id = 1398 level = 10 operate_type = A2 magic_level = 89 effect = {{t_mp;-13;5}} is_magic = 0 mp_consume2 = 112 cast_range = 750 effective_range = 1250 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 7 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1399_1] /* [魔力爆发] */ skill_id = 1399 level = 1 operate_type = A2 magic_level = 24 effect = {{t_mp;-2;5}} is_magic = 0 mp_consume2 = 17 cast_range = -1 effective_range = -1 skill_hit_time = 3.3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1399_2] /* [魔力爆发] */ skill_id = 1399 level = 2 operate_type = A2 magic_level = 34 effect = {{t_mp;-4;5}} is_magic = 0 mp_consume2 = 29 cast_range = -1 effective_range = -1 skill_hit_time = 3.3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1399_3] /* [魔力爆发] */ skill_id = 1399 level = 3 operate_type = A2 magic_level = 54 effect = {{t_mp;-6;5}} is_magic = 0 mp_consume2 = 39 cast_range = -1 effective_range = -1 skill_hit_time = 3.3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1399_4] /* [魔力爆发] */ skill_id = 1399 level = 4 operate_type = A2 magic_level = 64 effect = {{t_mp;-8;5}} is_magic = 0 mp_consume2 = 53 cast_range = -1 effective_range = -1 skill_hit_time = 3.3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1399_5] /* [魔力爆发] */ skill_id = 1399 level = 5 operate_type = A2 magic_level = 74 effect = {{t_mp;-10;5}} is_magic = 0 mp_consume2 = 67 cast_range = -1 effective_range = -1 skill_hit_time = 3.3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 0 basic_property = wit abnormal_time = 30 abnormal_lv = 2 abnormal_type = dot_mp attribute = attr_none effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = ave_dot_bleeding debuff = 1 ride_state = {@ride_none} skill_end
skill_begin skill_name = [ch5_skill_1400_1] /* [不死生物逆转] */ skill_id = 1400 level = 1 operate_type = A1 magic_level = 14 effect = {{i_run_away;30;20};{i_p_attack_over_hit;100;0}} is_magic = 1 mp_consume1 = 3 mp_consume2 = 12 item_consume = {[spirit_ore];3} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -162 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_2] /* [不死生物逆转] */ skill_id = 1400 level = 2 operate_type = A1 magic_level = 20 effect = {{i_run_away;30;20};{i_p_attack_over_hit;200;0}} is_magic = 1 mp_consume1 = 4 mp_consume2 = 16 item_consume = {[spirit_ore];3} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -204 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_3] /* [不死生物逆转] */ skill_id = 1400 level = 3 operate_type = A1 magic_level = 25 effect = {{i_run_away;30;20};{i_p_attack_over_hit;300;0}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 item_consume = {[spirit_ore];4} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -243 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_4] /* [不死生物逆转] */ skill_id = 1400 level = 4 operate_type = A1 magic_level = 30 effect = {{i_run_away;30;20};{i_p_attack_over_hit;350;0}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 item_consume = {[spirit_ore];4} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -285 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_5] /* [不死生物逆转] */ skill_id = 1400 level = 5 operate_type = A1 magic_level = 35 effect = {{i_run_away;30;20};{i_p_attack_over_hit;400;0}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 item_consume = {[spirit_ore];4} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -331 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_6] /* [不死生物逆转] */ skill_id = 1400 level = 6 operate_type = A1 magic_level = 45 effect = {{i_run_away;30;20};{i_p_attack_over_hit;450;0}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 item_consume = {[spirit_ore];4} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -379 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_7] /* [不死生物逆转] */ skill_id = 1400 level = 7 operate_type = A1 magic_level = 54 effect = {{i_run_away;30;20};{i_p_attack_over_hit;500;0}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 31 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -418 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_8] /* [不死生物逆转] */ skill_id = 1400 level = 8 operate_type = A1 magic_level = 58 effect = {{i_run_away;30;20};{i_p_attack_over_hit;550;0}} is_magic = 1 mp_consume1 = 9 mp_consume2 = 35 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -457 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_9] /* [不死生物逆转] */ skill_id = 1400 level = 9 operate_type = A1 magic_level = 62 effect = {{i_run_away;30;20};{i_p_attack_over_hit;600;0}} is_magic = 1 mp_consume1 = 10 mp_consume2 = 38 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -495 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1400_10] /* [不死生物逆转] */ skill_id = 1400 level = 10 operate_type = A1 magic_level = 66 effect = {{i_run_away;30;20};{i_p_attack_over_hit;700;0}} is_magic = 1 mp_consume1 = 11 mp_consume2 = 41 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 attribute = attr_none effect_point = -532 target_type = enemy_only affect_scope = single affect_object = undead_real_enemy affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_11] /* [超级治愈术] */ skill_id = 1401 level = 1 operate_type = A1 magic_level = 3 effect = {{i_heal;690}} is_magic = 1 mp_consume1 = 2 mp_consume2 = 8 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 10 attribute = attr_none effect_point = 49 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_12] /* [超级治愈术] */ skill_id = 1401 level = 2 operate_type = A1 magic_level = 5 effect = {{i_heal;722}} is_magic = 1 mp_consume1 = 3 mp_consume2 = 10 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 13 attribute = attr_none effect_point = 58 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_13] /* [超级治愈术] */ skill_id = 1401 level = 3 operate_type = A1 magic_level = 7 effect = {{i_heal;753}} is_magic = 1 mp_consume1 = 3 mp_consume2 = 11 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 13 attribute = attr_none effect_point = 67 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_21] /* [超级治愈术] */ skill_id = 1401 level = 4 operate_type = A1 magic_level = 10 effect = {{i_heal;783}} is_magic = 1 mp_consume1 = 4 mp_consume2 = 13 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 13 attribute = attr_none effect_point = 83 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_22] /* [超级治愈术] */ skill_id = 1401 level = 5 operate_type = A1 magic_level = 12 effect = {{i_heal;812}} is_magic = 1 mp_consume1 = 4 mp_consume2 = 15 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 13 attribute = attr_none effect_point = 95 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_23] /* [超级治愈术] */ skill_id = 1401 level = 6 operate_type = A1 magic_level = 14 effect = {{i_heal;840}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 17 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 13 attribute = attr_none effect_point = 107 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_31] /* [超级治愈术] */ skill_id = 1401 level = 7 operate_type = A1 magic_level = 16 effect = {{i_heal;867}} is_magic = 1 mp_consume1 = 5 mp_consume2 = 19 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 13 attribute = attr_none effect_point = 121 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_32] /* [超级治愈术] */ skill_id = 1401 level = 8 operate_type = A1 magic_level = 18 effect = {{i_heal;892}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 21 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 14 attribute = attr_none effect_point = 135 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_33] /* [超级治愈术] */ skill_id = 1401 level = 9 operate_type = A1 magic_level = 20 effect = {{i_heal;915}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 24 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 14 attribute = attr_none effect_point = 151 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1401_41] /* [超级治愈术] */ skill_id = 1401 level = 10 operate_type = A1 magic_level = 23 effect = {{i_heal;936}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 26 item_consume = {[spirit_ore];1} cast_range = 600 effective_range = 1100 skill_hit_time = 5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 14 attribute = attr_none effect_point = 176 target_type = target affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1402_11] /* [超级集体治愈术] */ skill_id = 1402 level = 1 operate_type = A1 magic_level = 10 effect = {{i_heal;902}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 26 item_consume = {[spirit_ore];4} cast_range = -1 effective_range = -1 skill_hit_time = 7 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 28 attribute = attr_none effect_point = 66 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1402_12] /* [超级集体治愈术] */ skill_id = 1402 level = 2 operate_type = A1 magic_level = 12 effect = {{i_heal;979}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 30 item_consume = {[spirit_ore];4} cast_range = -1 effective_range = -1 skill_hit_time = 7 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 28 attribute = attr_none effect_point = 76 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1402_13] /* [超级集体治愈术] */ skill_id = 1402 level = 3 operate_type = A1 magic_level = 14 effect = {{i_heal;1050}} is_magic = 1 mp_consume1 = 9 mp_consume2 = 34 item_consume = {[spirit_ore];4} cast_range = -1 effective_range = -1 skill_hit_time = 7 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 28 attribute = attr_none effect_point = 86 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1402_21] /* [超级集体治愈术] */ skill_id = 1402 level = 4 operate_type = A1 magic_level = 16 effect = {{i_heal;1115}} is_magic = 1 mp_consume1 = 10 mp_consume2 = 38 item_consume = {[spirit_ore];4} cast_range = -1 effective_range = -1 skill_hit_time = 7 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 28 attribute = attr_none effect_point = 97 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_skill_1402_22] /* [超级集体治愈术] */ skill_id = 1402 level = 5 operate_type = A1 magic_level = 18 effect = {{i_heal;1170}} is_magic = 1 mp_consume1 = 11 mp_consume2 = 42 item_consume = {[spirit_ore];4} cast_range = -1 effective_range = -1 skill_hit_time = 7 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 28 attribute = attr_none effect_point = 108 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill_begin skill_name = [ch5_pledge_zz] /* [盟誓重装备系列] */ skill_id = 3605 level = 1 operate_type = P magic_level = 1 effect = {{p_physical_defence;{all};5.2;per};{p_max_hp;100;diff}} skill_end
skill_begin skill_name = [ch5_pledge_qz] /* [盟誓轻装备系列] */ skill_id = 3606 level = 1 operate_type = P magic_level = 1 effect = {{p_physical_defence;{all};5.2;per};{p_avoid;{all};4;diff}} skill_end
skill_begin skill_name = [ch5_pledge_fz] /* [盟誓法袍系列] */ skill_id = 3607 level = 1 operate_type = P magic_level = 1 effect = {{p_physical_defence;{all};5.26;per};{p_magic_speed;{all};15;per}} skill_end
skill_begin skill_name = [ch5_abela_zz] /* [阿沛拉重装备系列] */ skill_id = 3608 level = 1 operate_type = P magic_level = 76 effect = {{p_max_cp;500;diff}} skill_end
skill_begin skill_name = [ch5_abela_qz] /* [阿沛拉轻装备系列] */ skill_id = 3609 level = 1 operate_type = P magic_level = 76 effect = {{p_max_cp;380;diff}} skill_end
skill_begin skill_name = [ch5_abela_fz] /* [阿沛拉法袍系列] */ skill_id = 3610 level = 1 operate_type = P magic_level = 76 effect = {{p_max_cp;300;diff}} skill_end
skill_begin skill_name = [s_imperial_crusader_armor] /* [皇家骑士团胸甲重装备系列] */ skill_id = 3553 level = 1 operate_type = P magic_level = 75 effect = {{p_max_hp;1780;diff};{p_physical_defence;{all};24;per};{p_magical_defence;{all};16;per};{p_defence_attribute;attr_sleep;-80};{p_defence_attribute;attr_hold;-80}} skill_end
skill_begin skill_name = [s_imperial_crusader_armor_shield] /* [装备盾牌] */ skill_id = 3554 level = 1 operate_type = P magic_level = 75 effect = {{p_defence_attribute;attr_poison;-90};{p_defence_attribute;attr_bleed;-90}} skill_end
skill_begin skill_name = [s_draconic_leather_armor] /* [统领盔甲轻装系列] */ skill_id = 3555 level = 1 operate_type = P magic_level = 75 effect = {{p_attack_speed;{all};12;per};{p_physical_attack;{all};12;per};{p_speed;{all};7;diff};{p_max_mp;289;diff};{p_weight_penalty;5759}} skill_end
skill_begin skill_name = [s_major_arcana_robe] /* [大阿卡拉长袍装备系列] */ skill_id = 3556 level = 1 operate_type = P magic_level = 75 effect = {{p_reduce_cancel;-50;diff};{p_defence_attribute;attr_shock;-50};{p_magical_attack;{all};8;per};{p_speed;{all};7;diff};{p_magic_speed;{all};17;per};{p_weight_penalty;5759}} skill_end