All pastes #615466 Raw Edit

Stuff

public text v1 · immutable
·published 2007-07-12 04:11 UTC
rendered paste body
THIS IS IN GAMEMODEINIT	


	MainMenu = CreateMenu("Main Menu:",1,125,150,300);
	if(IsValidMenu(MainMenu)){
		AddMenuItem(MainMenu,0,"Teleports");
		AddMenuItem(MainMenu,0,"Weapon and Fighting Areas");
		AddMenuItem(MainMenu,0,"Missions");
		AddMenuItem(MainMenu,0,"Helpful Commands");
		AddMenuItem(MainMenu,0,"Actions");
		AddMenuItem(MainMenu,0,"Rules");
		AddMenuItem(MainMenu,0,"Racerules");
		AddMenuItem(MainMenu,0,"Exit");
}
	Teleports = CreateMenu("Teleports",1,125,150,300);
	if(IsValidMenu(Teleports)){
 		AddMenuItem(Teleports,0,"Chilliad");
        AddMenuItem(Teleports,0,"Capital");
		AddMenuItem(Teleports,0,"RaceTrack");
		AddMenuItem(Teleports,0,"StuntPark");
	    AddMenuItem(Teleports,0,"DirtRace");
	    AddMenuItem(Teleports,0,"BloodBowl");
	    AddMenuItem(Teleports,0,"SkyDive");
	    AddMenuItem(Teleports,0,"Station");
        AddMenuItem(Teleports,0,"Race");
	    AddMenuItem(Teleports,0,"Plane");
   	    AddMenuItem(Teleports,0,"Car Slide");
	    AddMenuItem(Teleports,0,"Teleports 2...");
}

THIS IS IN ONPLAYERSELECTEDMENUROW

	if (Current == MainMenu) {
	switch(row) {
		case 0: {ShowMenuForPlayer(Teleports,playerid);}
 	    case 1: {ShowMenuForPlayer(Duels,playerid);}
    	case 2: {ShowMenuForPlayer(Missions,playerid);}
    	case 3: {ShowMenuForPlayer(Helpful,playerid);}
    	case 4: {ShowMenuForPlayer(Actions,playerid);}
	case 5: {dcmd_rules(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 6: {dcmd_racerules(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 7: {TogglePlayerControllable(playerid,true); }
	}

	if (Current == Teleports) {
  	switch(row) {
	case 0: {dcmd_chilliad(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 1: {dcmd_capital(playerid,""); TogglePlayerControllable(playerid,true); }
	case 2: {dcmd_racetrack(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 3: {dcmd_stuntpark(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 4: {dcmd_dirtrace(playerid,""); TogglePlayerControllable(playerid,true); }
	case 5: {dcmd_bloodbowl(playerid,""); TogglePlayerControllable(playerid,true); }
	case 6: {dcmd_skydive(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 7: {dcmd_station(playerid,""); TogglePlayerControllable(playerid,true); }
	case 8: {dcmd_race(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 9: {dcmd_plane(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 10: {dcmd_slide(playerid,""); TogglePlayerControllable(playerid,true); }
 	case 11:    {ShowMenuForPlayer(Teleports2,playerid);}
	}