rendered paste bodyTHIS IS IN GAMEMODEINIT
MainMenu = CreateMenu("Main Menu:",1,125,150,300);
if(IsValidMenu(MainMenu)){
AddMenuItem(MainMenu,0,"Teleports");
AddMenuItem(MainMenu,0,"Weapon and Fighting Areas");
AddMenuItem(MainMenu,0,"Missions");
AddMenuItem(MainMenu,0,"Helpful Commands");
AddMenuItem(MainMenu,0,"Actions");
AddMenuItem(MainMenu,0,"Rules");
AddMenuItem(MainMenu,0,"Racerules");
AddMenuItem(MainMenu,0,"Exit");
}
Teleports = CreateMenu("Teleports",1,125,150,300);
if(IsValidMenu(Teleports)){
AddMenuItem(Teleports,0,"Chilliad");
AddMenuItem(Teleports,0,"Capital");
AddMenuItem(Teleports,0,"RaceTrack");
AddMenuItem(Teleports,0,"StuntPark");
AddMenuItem(Teleports,0,"DirtRace");
AddMenuItem(Teleports,0,"BloodBowl");
AddMenuItem(Teleports,0,"SkyDive");
AddMenuItem(Teleports,0,"Station");
AddMenuItem(Teleports,0,"Race");
AddMenuItem(Teleports,0,"Plane");
AddMenuItem(Teleports,0,"Car Slide");
AddMenuItem(Teleports,0,"Teleports 2...");
}
THIS IS IN ONPLAYERSELECTEDMENUROW
if (Current == MainMenu) {
switch(row) {
case 0: {ShowMenuForPlayer(Teleports,playerid);}
case 1: {ShowMenuForPlayer(Duels,playerid);}
case 2: {ShowMenuForPlayer(Missions,playerid);}
case 3: {ShowMenuForPlayer(Helpful,playerid);}
case 4: {ShowMenuForPlayer(Actions,playerid);}
case 5: {dcmd_rules(playerid,""); TogglePlayerControllable(playerid,true); }
case 6: {dcmd_racerules(playerid,""); TogglePlayerControllable(playerid,true); }
case 7: {TogglePlayerControllable(playerid,true); }
}
if (Current == Teleports) {
switch(row) {
case 0: {dcmd_chilliad(playerid,""); TogglePlayerControllable(playerid,true); }
case 1: {dcmd_capital(playerid,""); TogglePlayerControllable(playerid,true); }
case 2: {dcmd_racetrack(playerid,""); TogglePlayerControllable(playerid,true); }
case 3: {dcmd_stuntpark(playerid,""); TogglePlayerControllable(playerid,true); }
case 4: {dcmd_dirtrace(playerid,""); TogglePlayerControllable(playerid,true); }
case 5: {dcmd_bloodbowl(playerid,""); TogglePlayerControllable(playerid,true); }
case 6: {dcmd_skydive(playerid,""); TogglePlayerControllable(playerid,true); }
case 7: {dcmd_station(playerid,""); TogglePlayerControllable(playerid,true); }
case 8: {dcmd_race(playerid,""); TogglePlayerControllable(playerid,true); }
case 9: {dcmd_plane(playerid,""); TogglePlayerControllable(playerid,true); }
case 10: {dcmd_slide(playerid,""); TogglePlayerControllable(playerid,true); }
case 11: {ShowMenuForPlayer(Teleports2,playerid);}
}