rendered paste body+---------------+
| npc_dialogue |
+---------------+
| dialogue_id |
| npc_id |
| dialgoue_text |
+---------------+
+-------------------+
| npc_responses |
+-------------------+
| response_id |
| dialogue_id |
| response_text |
| response_action |
+-------------------+
// NPC data
+-------------------+
| npc_template |
+-------------------+
| npc_id |
| npc_type |
| npc_location |
| npc_faction |
| npc_level |
| npc_dexterity |
| npc_strength |
| npc_constitution |
| npc_intelligence |
| npc_charisma |
| npc_health |
+-------------------+
// Will store instance
// data for npcs that
// will need to be instanced.
// Examples would be mobs that
// players will be fighting.
+-------------------+
| npc_instnace |
+-------------------+
| instance_id |
| npc_id |
| instance_health |
+-------------------+
// Stores loot drops
// for npcs.
+-------------------+
| npc_loot |
+-------------------+
| npc_id |
| item_id |
| chance_to_drop |
| quest_chance |
+-------------------+