rendered paste bodyshutdown
Main.cs:Shutdown() - Closing all threads
Main.cs:Shutdown() - Killing listener thread
Main.cs:Shutdown() - Killing clients
Main.cs:Shutdown() - Closing console and terminating
Stacktrace:
at (wrapper managed-to-native) System.Threading.Thread.Join_internal (int,intptr) <0x00004>
at (wrapper managed-to-native) System.Threading.Thread.Join_internal (int,intptr) <0xffffffff>
at System.Threading.Thread.Join () <0x00012>
at System.Timers.Timer.StopTimer () <0x00059>
at System.Timers.Timer.set_Enabled (bool) <0x00132>
at System.Timers.Timer.Close () <0x0000c>
at System.Timers.Timer.Dispose (bool) <0x0000a>
at System.ComponentModel.Component.Finalize () <0x00010>
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
Native stacktrace:
mono [0x8161f19]
mono [0x814c067]
[0x855440]
[0x855440]
mono [0x811052e]
mono [0x8113b5f]
mono [0x8095f86]
[0x30a0c50]
[0x30a0c0b]
[0x30a0bda]
[0x85c6f3]
[0x30a0b75]
[0x30a0b43]
[0x3095359]
[0x5a937b]
mono [0x814bf10]
mono(mono_runtime_invoke+0x27) [0x80deee7]
mono [0x80da3e7]
mono [0x80db736]
mono [0x80db83c]
mono [0x80951cd]
mono [0x8100f87]
mono [0x8120af5]
/lib/libpthread.so.0 [0xa3a2db]
/lib/libc.so.6(clone+0x5e) [0x97f24e]