Cinematic videos/intro.roq not found
Com_PrecacheCharacterModels: Could not register model aliens/hovernet/head01
Com_PrecacheCharacterModels: Could not register model aliens/hovernet/head01
Com_PrecacheCharacterModels: Could not register model soldiers/ugv_triax/triax
...precaching 72 menus
...using language: C
...using language: fr_FR.UTF-8
...using language: en_GB.UTF-8
...using language: en_GB.UTF-8
====== UFO Initialized ======
Loading savegame
...version: 2
...game version: 2.2-dev
Com_GetItemByID: Item "craft_weapon_particle_beam" not found.
Global data loaded - size 4535696 bytes
...techs: 150
...buildings: 19
...ranks: 16
...nations: 8
Load 'slot0'
...subsystem 'size' - loaded 85 bytes
...subsystem 'base' - loaded 9531 bytes
(gdb) bt full
#0 0xfec394b0 in countbytes () from /lib/libc.so.1
No symbol table info available.
#1 0xfec79b75 in _ndoprnt () from /lib/libc.so.1
No symbol table info available.
#2 0xfec7bfa0 in vsnprintf () from /lib/libc.so.1
No symbol table info available.
#3 0x081070d1 in Q_vsnprintf (str=0x117e5d60 "New research proposal: Alien Origins\n", size=65536, format=0x8125762 "New research proposal: %s\n", ap=0x804692c "")
at src/game/q_shared.c:2077
len = -17162240
#4 0x08106c8e in Com_sprintf (dest=0x124e6040 "New research proposal: Alien Origins\n", size=1024, fmt=0x8125762 "New research proposal: %s\n") at src/game/q_shared.c:1891
len = 1
argptr = 0x804692c ""
bigbuffer = "New research proposal: Alien Origins\n\000 Laser Operation\n\000v.ufo\000fo\000o\000\000.ufo\000a\000ga\000e_clip.jpg\000g\000g\000anm", '\0' <repeats 65439 times>
#5 0x080c5364 in RS_MarkOneResearchable (tech=0x118784e0) at src/client/cl_research.c:101
No locals.
#6 0x080c5d18 in RS_MarkResearchable (init=qfalse) at src/client/cl_research.c:395
i = 13
tech = (technology_t *) 0x118784e0
#7 0x080c7157 in RS_UpdateData () at src/client/cl_research.c:1059
name = "ø\224ó\036\000\000\000\000èi\004\bÊÕ\016\by\000\000\000\000\000\000\000\210q\004\b¼j\020\b &u\021,ª\030\b@\000\000\000\200k\004\b\000\000\000\000\004\000\000\000¨j\004\bá«\b\b"
i = 1
j = 295361460
available = {0, 1986491743, -17162240, 134506920, -20604733, -19961912, 134508936, 292885600}
tech = (technology_t *) 0x0
#8 0x0808ac37 in CP_Load (sb=0x8046b80, data=0x8046ad0) at src/client/cl_campaign.c:1738
mis = (actMis_t *) 0x8046ab4
state = (stageState_t *) 0x1
set = (setState_t *) 0x8
dummy = {def = 0x20, stage = 0x20, active = 1 '\001', start = {day = 687021, sec = 32}, event = {day = 294267232, sec = 297490544}, num = 295109200, done = 292890144}
name = 0x11752620 "main"
i = 2
j = 0
num = 295364804
misType = 134766141
val = "<\004\021\b¨Ü\000\000Hj\004\béX\017\b\000\000\000\000\220kN\022@\000\000\000\200k\004\b"
base = (base_t *) 0x8072b2f
selectedMission = 134507080
#9 0x080ca0a0 in SAV_GameLoad (filename=0x1d744b54 "slot0", error=0x8046c84) at src/client/cl_save.c:173