rendered paste body#include <a_samp>
main()
{
print("\n----------------------------------");
print(" This is a blank GameModeScript");
print("----------------------------------\n");
}
public OnGameModeInit()
{
print("GameModeInit()");
SetGameModeText("Blank Script");
AddPlayerClass(50, 1172.4761,-2037.1316,69.0078,92.6399, 28, 1000, 23, 1000, 0, 0);
AddPlayerClass(29, 1138.7725,-1997.7937,69.0078,159.3572, 33, 1000, 7, 0, 0, 0);
AddPlayerClass(27, 1121.1742,-2007.0905,74.4297,187.8708, 9, 0, 25, 1000, 0, 0);
AddPlayerClass(179, 1084.3367,-2037.4395,74.4609,93.8699, 24, 1000, 31, 1000, 0, 0);
AddPlayerClass(127, 1104.8602,-2012.0999,69.0078,95.0999, 30, 1000, 29, 1000, 0, 0);
AddPlayerClass(285, 1121.7789,-2066.8987,74.4297,5.4624 , 27, 1000, 24, 1000, 0, 0);
AddPlayerClass(108, 1133.1437,-2105.8208,70.9879,97.9200, 32, 1000, 22, 1000, 0, 0);
AddPlayerClass(107, 1105.0502,-2060.8284,69.0078,86.6398, 32, 1000, 22, 1000, 0, 0);
AddPlayerClass(249, 1083.7642,-2034.9761,69.0078,85.3865, 15, 0, 22, 1000, 0, 0);
AddPlayerClass(28, 1239.9198,-2035.6150,61.8438,88.3641, 5, 0, 28, 1000, 0, 0);
AddPlayerClass(287, 1093.8187,-2037.0155,82.7441,275.9150, 31, 1000, 26, 1000, 0, 0);
AddPlayerClass(104, 1117.9833,-2036.9949,78.7500,271.8416, 32, 1000, 22, 1000, 0, 0);
AddPlayerClass(87, 1122.7388,-2036.8865,69.8942,268.3687, 10, 0, 46, 0, 0, 0);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
printf("OnPlayerRequestClass(%d, %d)", playerid, classid);
SetPlayerPos(playerid, 1755.2008,-1931.5764,13.5776);
SetPlayerFacingAngle(playerid,1.3535);
SetPlayerCameraPos(playerid, 1754.9148,-1917.6404,13.5707);
SetPlayerCameraLookAt(playerid, 1755.2008,-1931.5764,13.5776);
return 1;
}