rendered paste body------- AT THE TOP OF THE SCRIPT ---------
new CopTK[MAX_PLAYERS];
------- ABOUT HALF WAY DOWN --------------
forward JailedCopTK(playerid);
public JailedCopTK(playerid)
{
Breakout[ playerid ] = 0;
Escaped[ playerid ] = 0;
InJail[ playerid ] = 0;
SetPlayerWantedLevel(playerid, 0);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1605.4346,715.4245,13.8672);
SetPlayerFacingAngle(playerid,0);
SetCameraBehindPlayer(playerid);
TogglePlayerControllable(playerid,1);
GameTextForPlayer(playerid, "~y~You have been ~r~ released~w~ Do NOT Team Kill!", 3000, 5);
}
------ UNDER THE ABOVE ^ -----------------
if(gTeam[killerid] == TEAM_COP || gTeam[killerid] == TEAM_FBI) {
if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_FBI) {
new PlayerName[30], str[256];
GetPlayerName(killerid, PlayerName, 30);
format(str, 256, "HQ: %s has been sent to jail for 60seconds! (Reason: Killing another police officer.)", PlayerName);
CopTK[ killerid ] = SetTimerEx( "JailedCopTK" , 60000, 0, "i", killerid);
SendClientMessageToAll(COLOR_LIGHTBLUE, str);
GivePlayerMoney(killerid, -3000);
SetPlayerInterior(killerid,10);
SetPlayerPos(killerid,214.7094,111.0133,999.0156);
SetPlayerFacingAngle(killerid,177.0350);
SetCameraBehindPlayer(killerid);
// SetPlayerWantedLevel(killerid, 3);
// gTeam[playerid] = TEAM_GOLFER;
// SetPlayerHealth(killerid, 0);
// wantedcolourref(playerid);
}
else {
if (GetPlayerWantedLevel(playerid) == 0 && gTeam[playerid] != TEAM_COP && gTeam[playerid] != TEAM_FBI)
{
SendClientMessage(killerid, COLOR_LIGHTBLUE,"You are not allowed to kill innocent by standers!");
GivePlayerMoney(killerid, -3000);
}
}
}