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//Samp Server Script(programm = Pawno)

//------------------------------------------------------------------------------

//////////////////////////////////////////////   //     ////    // //// //  //
//Name : <|-|Ls_†dM-S†3aL|f3|-|>            //    //    // //  // //    ////
//Scripter:[WCK]Murph,[WCK]G_sTaR           //     //  //  // //  //    // //
//Version:0.2.1                             //      ////   ////   ///// //  //
//Script-Version: v.1                       // --------------------------------
//Copright (c) bY [WCK]G_sTaR and [WCK]Murph//    WCK || WEST COAST KILLAZ
////////////////////////////////////////////// --------------------------------

//------------------------------------------------------------------------------

//Includes
#include <a_samp>
#include <dudb>
#include <dini>
#include <dutils>
//Defines
#define SLOTS 100
#define COLOR_BLACK 0xFFFFFFF
#define COLOR_DUNKELGRUEN 0x004604AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PINK 0xFF00FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_BROWN 0x8B4513AA
#define COLOR_LILA 0xA020F0AA
#define COLOR_VERWRED 0xDD0000FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_MESSAGEGREEN 0x00DD00FF
#define COLOR_HELLBLAU 0x6CAFF9FF
#define COLOR_DARKRED 0x660000AA
//Team Defines

#define TEAM_WCK 0
#define TEAM_SKATER 1
#define TEAM_FASTFOOD 2
#define TEAM_MAFIA 3
#define TEAM_SECRUITY 4
#define TEAM_MECHANIKER 5

//New
new Float:X250[MAX_PLAYERS];
new Float:Y250[MAX_PLAYERS];
new Float:Z250[MAX_PLAYERS];
new player_zone[MAX_PLAYERS];
new SpeedMode = 0;
new Menu:shopmenu[MAX_PLAYERS];
new Veicolo[MAX_PLAYERS];
new tk_Message[256];
static gTeam[MAX_PLAYERS]; 
new gPlayerClass[MAX_PLAYERS];
new UpdateSeconds = 1;
enum SavePlayerPosEnum {
Float:LastX,
Float:LastY,
Float:LastZ
}
//Weapon Drop(onplayerDeath)
new weapmod[600] = {1212,331,333,334,335,336,337,338,339,341,321,322,323,324,
325,326,342,343,344,345,345,345,346,347,348,349,350,351,352,353,355,356,372,357,
358,359,360,361,362,363,364,365,366,367,368,369,371};
new PickUpMoney[101] = {false, ...};
new DropPick[101] = {false, ...};
Float:GetPlayerArmourEx(p)
{
	new Float:a;
	GetPlayerArmour(p, a);
	return a;
}

//
// Forwards
forward UpdateSpeed();
forward Zonetimer();
forward PickDestroy(o);
forward ZahlTag();
forward FuelDown();
forward FuelRefill(playerid);
forward CheckGas();
forward SecondRoutine();
//------------------------------------------------------------------------------
new SavePlayerPos[SLOTS][SavePlayerPosEnum];
//------------------------------------------------------------------------------
new Float:BuyCarBack[5][3] = {
{836.5704,-2005.3254,12.8672},
{1024.5927,-1039.9196,31.5736},
{2647.6230,-1240.8638,49.8436},
{1849.4784,-1282.0640,13.3883},
{940.8798,-1332.1254,13.3828}
};
//------------------------------------------------------------------------------
enum zoneinfo {
	zone_name[27],
    Float:zone_minx,
    Float:zone_miny,
    Float:zone_minz,
    Float:zone_maxx,
    Float:zone_maxy,
    Float:zone_maxz
}
new Float:zones[][zoneinfo] = {
	{ "'The Big Ear'",                -410.00,  1403.30,    -3.00,  -137.90,  1681.20,   200.00},
	{ "Aldea Malvada",               -1372.10,  2498.50,     0.00, -1277.50,  2615.30,   200.00},
	{ "Angel Pine",                  -2324.90, -2584.20,    -6.10, -1964.20, -2212.10,   200.00},
	{ "Arco del Oeste",               -901.10,  2221.80,     0.00,  -592.00,  2571.90,   200.00},
	{ "Avispa Country Club",         -2646.40,  -355.40,     0.00, -2270.00,  -222.50,   200.00},
	{ "Avispa Country Club",         -2831.80,  -430.20,    -6.10, -2646.40,  -222.50,   200.00},
	{ "Avispa Country Club",         -2361.50,  -417.10,     0.00, -2270.00,  -355.40,   200.00},
	{ "Avispa Country Club",         -2667.80,  -302.10,   -28.80, -2646.40,  -262.30,    71.10},
	{ "Avispa Country Club",         -2470.00,  -355.40,     0.00, -2270.00,  -318.40,    46.10},
	{ "Avispa Country Club",         -2550.00,  -355.40,     0.00, -2470.00,  -318.40,    39.70},
	{ "Back o Beyond",               -1166.90, -2641.10,     0.00,  -321.70, -1856.00,   200.00},
	{ "Battery Point",               -2741.00,  1268.40,    -4.50, -2533.00,  1490.40,   200.00},
	{ "Bayside",                     -2741.00,  2175.10,     0.00, -2353.10,  2722.70,   200.00},
	{ "Bayside Marina",              -2353.10,  2275.70,     0.00, -2153.10,  2475.70,   200.00},
	{ "Beacon Hill",                  -399.60, -1075.50,    -1.40,  -319.00,  -977.50,   198.50},
	{ "Blackfield",                    964.30,  1203.20,   -89.00,  1197.30,  1403.20,   110.90},
	{ "Blackfield",                    964.30,  1403.20,   -89.00,  1197.30,  1726.20,   110.90},
	{ "Blackfield Chapel",            1375.60,   596.30,   -89.00,  1558.00,   823.20,   110.90},
	{ "Blackfield Chapel",            1325.60,   596.30,   -89.00,  1375.60,   795.00,   110.90},
	{ "Blackfield Intersection",      1197.30,  1044.60,   -89.00,  1277.00,  1163.30,   110.90},
	{ "Blackfield Intersection",      1166.50,   795.00,   -89.00,  1375.60,  1044.60,   110.90},
	{ "Blackfield Intersection",      1277.00,  1044.60,   -89.00,  1315.30,  1087.60,   110.90},
	{ "Blackfield Intersection",      1375.60,   823.20,   -89.00,  1457.30,   919.40,   110.90},
	{ "Blueberry",                     104.50,  -220.10,     2.30,   349.60,   152.20,   200.00},
	{ "Blueberry",                      19.60,  -404.10,     3.80,   349.60,  -220.10,   200.00},
	{ "Blueberry Acres",              -319.60,  -220.10,     0.00,   104.50,   293.30,   200.00},
	{ "Caligula's Palace",            2087.30,  1543.20,   -89.00,  2437.30,  1703.20,   110.90},
	{ "Caligula's Palace",            2137.40,  1703.20,   -89.00,  2437.30,  1783.20,   110.90},
	{ "Calton Heights",              -2274.10,   744.10,    -6.10, -1982.30,  1358.90,   200.00},
	{ "Chinatown",                   -2274.10,   578.30,    -7.60, -2078.60,   744.10,   200.00},
	{ "City Hall",                   -2867.80,   277.40,    -9.10, -2593.40,   458.40,   200.00},
	{ "Come-A-Lot",                   2087.30,   943.20,   -89.00,  2623.10,  1203.20,   110.90},
	{ "Commerce",                     1323.90, -1842.20,   -89.00,  1701.90, -1722.20,   110.90},
	{ "Commerce",                     1323.90, -1722.20,   -89.00,  1440.90, -1577.50,   110.90},
	{ "Commerce",                     1370.80, -1577.50,   -89.00,  1463.90, -1384.90,   110.90},
	{ "Commerce",                     1463.90, -1577.50,   -89.00,  1667.90, -1430.80,   110.90},
	{ "Commerce",                     1583.50, -1722.20,   -89.00,  1758.90, -1577.50,   110.90},
	{ "Commerce",                     1667.90, -1577.50,   -89.00,  1812.60, -1430.80,   110.90},
	{ "Conference Center",            1046.10, -1804.20,   -89.00,  1323.90, -1722.20,   110.90},
	{ "Conference Center",            1073.20, -1842.20,   -89.00,  1323.90, -1804.20,   110.90},
	{ "Cranberry Station",           -2007.80,    56.30,     0.00, -1922.00,   224.70,   100.00},
	{ "Creek",                        2749.90,  1937.20,   -89.00,  2921.60,  2669.70,   110.90},
	{ "Dillimore",                     580.70,  -674.80,    -9.50,   861.00,  -404.70,   200.00},
	{ "Doherty",                     -2270.00,  -324.10,    -0.00, -1794.90,  -222.50,   200.00},
	{ "Doherty",                     -2173.00,  -222.50,    -0.00, -1794.90,   265.20,   200.00},
	{ "Downtown",                    -1982.30,   744.10,    -6.10, -1871.70,  1274.20,   200.00},
	{ "Downtown",                    -1871.70,  1176.40,    -4.50, -1620.30,  1274.20,   200.00},
	{ "Downtown",                    -1700.00,   744.20,    -6.10, -1580.00,  1176.50,   200.00},
	{ "Downtown",                    -1580.00,   744.20,    -6.10, -1499.80,  1025.90,   200.00},
	{ "Downtown",                    -2078.60,   578.30,    -7.60, -1499.80,   744.20,   200.00},
	{ "Downtown",                    -1993.20,   265.20,    -9.10, -1794.90,   578.30,   200.00},
	{ "Downtown Los Santos",          1463.90, -1430.80,   -89.00,  1724.70, -1290.80,   110.90},
	{ "Downtown Los Santos",          1724.70, -1430.80,   -89.00,  1812.60, -1250.90,   110.90},
	{ "Downtown Los Santos",          1463.90, -1290.80,   -89.00,  1724.70, -1150.80,   110.90},
	{ "Downtown Los Santos",          1370.80, -1384.90,   -89.00,  1463.90, -1170.80,   110.90},
	{ "Downtown Los Santos",          1724.70, -1250.90,   -89.00,  1812.60, -1150.80,   110.90},
	{ "Downtown Los Santos",          1370.80, -1170.80,   -89.00,  1463.90, -1130.80,   110.90},
	{ "Downtown Los Santos",          1378.30, -1130.80,   -89.00,  1463.90, -1026.30,   110.90},
	{ "Downtown Los Santos",          1391.00, -1026.30,   -89.00,  1463.90,  -926.90,   110.90},
	{ "Downtown Los Santos",          1507.50, -1385.20,   110.90,  1582.50, -1325.30,   335.90},
	{ "East Beach",                   2632.80, -1852.80,   -89.00,  2959.30, -1668.10,   110.90},
	{ "East Beach",                   2632.80, -1668.10,   -89.00,  2747.70, -1393.40,   110.90},
	{ "East Beach",                   2747.70, -1668.10,   -89.00,  2959.30, -1498.60,   110.90},
	{ "East Beach",                   2747.70, -1498.60,   -89.00,  2959.30, -1120.00,   110.90},
	{ "East Los Santos",              2421.00, -1628.50,   -89.00,  2632.80, -1454.30,   110.90},
	{ "East Los Santos",              2222.50, -1628.50,   -89.00,  2421.00, -1494.00,   110.90},
	{ "East Los Santos",              2266.20, -1494.00,   -89.00,  2381.60, -1372.00,   110.90},
	{ "East Los Santos",              2381.60, -1494.00,   -89.00,  2421.00, -1454.30,   110.90},
	{ "East Los Santos",              2281.40, -1372.00,   -89.00,  2381.60, -1135.00,   110.90},
	{ "East Los Santos",              2381.60, -1454.30,   -89.00,  2462.10, -1135.00,   110.90},
	{ "East Los Santos",              2462.10, -1454.30,   -89.00,  2581.70, -1135.00,   110.90},
	{ "Easter Basin",                -1794.90,   249.90,    -9.10, -1242.90,   578.30,   200.00},
	{ "Easter Basin",                -1794.90,   -50.00,    -0.00, -1499.80,   249.90,   200.00},
	{ "Easter Bay Airport",          -1499.80,   -50.00,    -0.00, -1242.90,   249.90,   200.00},
	{ "Easter Bay Airport",          -1794.90,  -730.10,    -3.00, -1213.90,   -50.00,   200.00},
	{ "Easter Bay Airport",          -1213.90,  -730.10,     0.00, -1132.80,   -50.00,   200.00},
	{ "Easter Bay Airport",          -1242.90,   -50.00,     0.00, -1213.90,   578.30,   200.00},
	{ "Easter Bay Airport",          -1213.90,   -50.00,    -4.50,  -947.90,   578.30,   200.00},
	{ "Easter Bay Airport",          -1315.40,  -405.30,    15.40, -1264.40,  -209.50,    25.40},
	{ "Easter Bay Airport",          -1354.30,  -287.30,    15.40, -1315.40,  -209.50,    25.40},
	{ "Easter Bay Airport",          -1490.30,  -209.50,    15.40, -1264.40,  -148.30,    25.40},
	{ "Easter Bay Chemicals",        -1132.80,  -768.00,     0.00,  -956.40,  -578.10,   200.00},
	{ "Easter Bay Chemicals",        -1132.80,  -787.30,     0.00,  -956.40,  -768.00,   200.00},
	{ "El Castillo del Diablo",       -464.50,  2217.60,     0.00,  -208.50,  2580.30,   200.00},
	{ "El Castillo del Diablo",       -208.50,  2123.00,    -7.60,   114.00,  2337.10,   200.00},
	{ "El Castillo del Diablo",       -208.50,  2337.10,     0.00,     8.40,  2487.10,   200.00},
	{ "El Corona",                    1812.60, -2179.20,   -89.00,  1970.60, -1852.80,   110.90},
	{ "El Corona",                    1692.60, -2179.20,   -89.00,  1812.60, -1842.20,   110.90},
	{ "El Quebrados",                -1645.20,  2498.50,     0.00, -1372.10,  2777.80,   200.00},
	{ "Esplanade East",              -1620.30,  1176.50,    -4.50, -1580.00,  1274.20,   200.00},
	{ "Esplanade East",              -1580.00,  1025.90,    -6.10, -1499.80,  1274.20,   200.00},
	{ "Esplanade East",              -1499.80,   578.30,   -79.60, -1339.80,  1274.20,    20.30},
	{ "Esplanade North",             -2533.00,  1358.90,    -4.50, -1996.60,  1501.20,   200.00},
	{ "Esplanade North",             -1996.60,  1358.90,    -4.50, -1524.20,  1592.50,   200.00},
	{ "Esplanade North",             -1982.30,  1274.20,    -4.50, -1524.20,  1358.90,   200.00},
	{ "Fallen Tree",                  -792.20,  -698.50,    -5.30,  -452.40,  -380.00,   200.00},
	{ "Fallow Bridge",                 434.30,   366.50,     0.00,   603.00,   555.60,   200.00},
	{ "Fern Ridge",                    508.10,  -139.20,     0.00,  1306.60,   119.50,   200.00},
	{ "Financial",                   -1871.70,   744.10,    -6.10, -1701.30,  1176.40,   300.00},
	{ "Fisher's Lagoon",              1916.90,  -233.30,  -100.00,  2131.70,    13.80,   200.00},
	{ "Flint Intersection",           -187.70, -1596.70,   -89.00,    17.00, -1276.60,   110.90},
	{ "Flint Range",                  -594.10, -1648.50,     0.00,  -187.70, -1276.60,   200.00},
	{ "Fort Carson",                  -376.20,   826.30,    -3.00,   123.70,  1220.40,   200.00},
	{ "Foster Valley",               -2270.00,  -430.20,    -0.00, -2178.60,  -324.10,   200.00},
	{ "Foster Valley",               -2178.60,  -599.80,    -0.00, -1794.90,  -324.10,   200.00},
	{ "Foster Valley",               -2178.60, -1115.50,     0.00, -1794.90,  -599.80,   200.00},
	{ "Foster Valley",               -2178.60, -1250.90,     0.00, -1794.90, -1115.50,   200.00},
	{ "Frederick Bridge",             2759.20,   296.50,     0.00,  2774.20,   594.70,   200.00},
	{ "Gant Bridge",                 -2741.40,  1659.60,    -6.10, -2616.40,  2175.10,   200.00},
	{ "Gant Bridge",                 -2741.00,  1490.40,    -6.10, -2616.40,  1659.60,   200.00},
	{ "Ganton",                       2222.50, -1852.80,   -89.00,  2632.80, -1722.30,   110.90},
	{ "Ganton",                       2222.50, -1722.30,   -89.00,  2632.80, -1628.50,   110.90},
	{ "Garcia",                      -2411.20,  -222.50,    -0.00, -2173.00,   265.20,   200.00},
	{ "Garcia",                      -2395.10,  -222.50,    -5.30, -2354.00,  -204.70,   200.00},
	{ "Garver Bridge",               -1339.80,   828.10,   -89.00, -1213.90,  1057.00,   110.90},
	{ "Garver Bridge",               -1213.90,   950.00,   -89.00, -1087.90,  1178.90,   110.90},
	{ "Garver Bridge",               -1499.80,   696.40,  -179.60, -1339.80,   925.30,    20.30},
	{ "Glen Park",                    1812.60, -1449.60,   -89.00,  1996.90, -1350.70,   110.90},
	{ "Glen Park",                    1812.60, -1100.80,   -89.00,  1994.30,  -973.30,   110.90},
	{ "Glen Park",                    1812.60, -1350.70,   -89.00,  2056.80, -1100.80,   110.90},
	{ "Green Palms",                   176.50,  1305.40,    -3.00,   338.60,  1520.70,   200.00},
	{ "Greenglass College",            964.30,  1044.60,   -89.00,  1197.30,  1203.20,   110.90},
	{ "Greenglass College",            964.30,   930.80,   -89.00,  1166.50,  1044.60,   110.90},
	{ "Hampton Barns",                 603.00,   264.30,     0.00,   761.90,   366.50,   200.00},
	{ "Hankypanky Point",             2576.90,    62.10,     0.00,  2759.20,   385.50,   200.00},
	{ "Harry Gold Parkway",           1777.30,   863.20,   -89.00,  1817.30,  2342.80,   110.90},
	{ "Hashbury",                    -2593.40,  -222.50,    -0.00, -2411.20,    54.70,   200.00},
	{ "Hilltop Farm",                  967.30,  -450.30,    -3.00,  1176.70,  -217.90,   200.00},
	{ "Hunter Quarry",                 337.20,   710.80,  -115.20,   860.50,  1031.70,   203.70},
	{ "Idlewood",                     1812.60, -1852.80,   -89.00,  1971.60, -1742.30,   110.90},
	{ "Idlewood",                     1812.60, -1742.30,   -89.00,  1951.60, -1602.30,   110.90},
	{ "Idlewood",                     1951.60, -1742.30,   -89.00,  2124.60, -1602.30,   110.90},
	{ "Idlewood",                     1812.60, -1602.30,   -89.00,  2124.60, -1449.60,   110.90},
	{ "Idlewood",                     2124.60, -1742.30,   -89.00,  2222.50, -1494.00,   110.90},
	{ "Idlewood",                     1971.60, -1852.80,   -89.00,  2222.50, -1742.30,   110.90},
	{ "Jefferson",                    1996.90, -1449.60,   -89.00,  2056.80, -1350.70,   110.90},
	{ "Jefferson",                    2124.60, -1494.00,   -89.00,  2266.20, -1449.60,   110.90},
	{ "Jefferson",                    2056.80, -1372.00,   -89.00,  2281.40, -1210.70,   110.90},
	{ "Jefferson",                    2056.80, -1210.70,   -89.00,  2185.30, -1126.30,   110.90},
	{ "Jefferson",                    2185.30, -1210.70,   -89.00,  2281.40, -1154.50,   110.90},
	{ "Jefferson",                    2056.80, -1449.60,   -89.00,  2266.20, -1372.00,   110.90},
	{ "Julius Thruway East",          2623.10,   943.20,   -89.00,  2749.90,  1055.90,   110.90},
	{ "Julius Thruway East",          2685.10,  1055.90,   -89.00,  2749.90,  2626.50,   110.90},
	{ "Julius Thruway East",          2536.40,  2442.50,   -89.00,  2685.10,  2542.50,   110.90},
	{ "Julius Thruway East",          2625.10,  2202.70,   -89.00,  2685.10,  2442.50,   110.90},
	{ "Julius Thruway North",         2498.20,  2542.50,   -89.00,  2685.10,  2626.50,   110.90},
	{ "Julius Thruway North",         2237.40,  2542.50,   -89.00,  2498.20,  2663.10,   110.90},
	{ "Julius Thruway North",         2121.40,  2508.20,   -89.00,  2237.40,  2663.10,   110.90},
	{ "Julius Thruway North",         1938.80,  2508.20,   -89.00,  2121.40,  2624.20,   110.90},
	{ "Julius Thruway North",         1534.50,  2433.20,   -89.00,  1848.40,  2583.20,   110.90},
	{ "Julius Thruway North",         1848.40,  2478.40,   -89.00,  1938.80,  2553.40,   110.90},
	{ "Julius Thruway North",         1704.50,  2342.80,   -89.00,  1848.40,  2433.20,   110.90},
	{ "Julius Thruway North",         1377.30,  2433.20,   -89.00,  1534.50,  2507.20,   110.90},
	{ "Julius Thruway South",         1457.30,   823.20,   -89.00,  2377.30,   863.20,   110.90},
	{ "Julius Thruway South",         2377.30,   788.80,   -89.00,  2537.30,   897.90,   110.90},
	{ "Julius Thruway West",          1197.30,  1163.30,   -89.00,  1236.60,  2243.20,   110.90},
	{ "Julius Thruway West",          1236.60,  2142.80,   -89.00,  1297.40,  2243.20,   110.90},
	{ "Juniper Hill",                -2533.00,   578.30,    -7.60, -2274.10,   968.30,   200.00},
	{ "Juniper Hollow",              -2533.00,   968.30,    -6.10, -2274.10,  1358.90,   200.00},
	{ "K.A.C.C. Military Fuels",      2498.20,  2626.50,   -89.00,  2749.90,  2861.50,   110.90},
	{ "Kincaid Bridge",              -1339.80,   599.20,   -89.00, -1213.90,   828.10,   110.90},
	{ "Kincaid Bridge",              -1213.90,   721.10,   -89.00, -1087.90,   950.00,   110.90},
	{ "Kincaid Bridge",              -1087.90,   855.30,   -89.00,  -961.90,   986.20,   110.90},
	{ "King's",                      -2329.30,   458.40,    -7.60, -1993.20,   578.30,   200.00},
	{ "King's",                      -2411.20,   265.20,    -9.10, -1993.20,   373.50,   200.00},
	{ "King's",                      -2253.50,   373.50,    -9.10, -1993.20,   458.40,   200.00},
	{ "LVA Freight Depot",            1457.30,   863.20,   -89.00,  1777.40,  1143.20,   110.90},
	{ "LVA Freight Depot",            1375.60,   919.40,   -89.00,  1457.30,  1203.20,   110.90},
	{ "LVA Freight Depot",            1277.00,  1087.60,   -89.00,  1375.60,  1203.20,   110.90},
	{ "LVA Freight Depot",            1315.30,  1044.60,   -89.00,  1375.60,  1087.60,   110.90},
	{ "LVA Freight Depot",            1236.60,  1163.40,   -89.00,  1277.00,  1203.20,   110.90},
	{ "Las Barrancas",                -926.10,  1398.70,    -3.00,  -719.20,  1634.60,   200.00},
	{ "Las Brujas",                   -365.10,  2123.00,    -3.00,  -208.50,  2217.60,   200.00},
	{ "Las Colinas",                  1994.30, -1100.80,   -89.00,  2056.80,  -920.80,   110.90},
	{ "Las Colinas",                  2056.80, -1126.30,   -89.00,  2126.80,  -920.80,   110.90},
	{ "Las Colinas",                  2185.30, -1154.50,   -89.00,  2281.40,  -934.40,   110.90},
	{ "Las Colinas",                  2126.80, -1126.30,   -89.00,  2185.30,  -934.40,   110.90},
	{ "Las Colinas",                  2747.70, -1120.00,   -89.00,  2959.30,  -945.00,   110.90},
	{ "Las Colinas",                  2632.70, -1135.00,   -89.00,  2747.70,  -945.00,   110.90},
	{ "Las Colinas",                  2281.40, -1135.00,   -89.00,  2632.70,  -945.00,   110.90},
	{ "Las Payasadas",                -354.30,  2580.30,     2.00,  -133.60,  2816.80,   200.00},
	{ "Las Venturas Airport",         1236.60,  1203.20,   -89.00,  1457.30,  1883.10,   110.90},
	{ "Las Venturas Airport",         1457.30,  1203.20,   -89.00,  1777.30,  1883.10,   110.90},
	{ "Las Venturas Airport",         1457.30,  1143.20,   -89.00,  1777.40,  1203.20,   110.90},
	{ "Las Venturas Airport",         1515.80,  1586.40,   -12.50,  1729.90,  1714.50,    87.50},
	{ "Last Dime Motel",              1823.00,   596.30,   -89.00,  1997.20,   823.20,   110.90},
	{ "Leafy Hollow",                -1166.90, -1856.00,     0.00,  -815.60, -1602.00,   200.00},
	{ "Lil' Probe Inn",                -90.20,  1286.80,    -3.00,   153.80,  1554.10,   200.00},
	{ "Linden Side",                  2749.90,   943.20,   -89.00,  2923.30,  1198.90,   110.90},
	{ "Linden Station",               2749.90,  1198.90,   -89.00,  2923.30,  1548.90,   110.90},
	{ "Linden Station",               2811.20,  1229.50,   -39.50,  2861.20,  1407.50,    60.40},
	{ "Little Mexico",                1701.90, -1842.20,   -89.00,  1812.60, -1722.20,   110.90},
	{ "Little Mexico",                1758.90, -1722.20,   -89.00,  1812.60, -1577.50,   110.90},
	{ "Los Flores",                   2581.70, -1454.30,   -89.00,  2632.80, -1393.40,   110.90},
	{ "Los Flores",                   2581.70, -1393.40,   -89.00,  2747.70, -1135.00,   110.90},
	{ "Los Santos International",     1249.60, -2394.30,   -89.00,  1852.00, -2179.20,   110.90},
	{ "Los Santos International",     1852.00, -2394.30,   -89.00,  2089.00, -2179.20,   110.90},
	{ "Los Santos International",     1382.70, -2730.80,   -89.00,  2201.80, -2394.30,   110.90},
	{ "Los Santos International",     1974.60, -2394.30,   -39.00,  2089.00, -2256.50,    60.90},
	{ "Los Santos International",     1400.90, -2669.20,   -39.00,  2189.80, -2597.20,    60.90},
	{ "Los Santos International",     2051.60, -2597.20,   -39.00,  2152.40, -2394.30,    60.90},
	{ "Marina",                        647.70, -1804.20,   -89.00,   851.40, -1577.50,   110.90},
	{ "Marina",                        647.70, -1577.50,   -89.00,   807.90, -1416.20,   110.90},
	{ "Marina",                        807.90, -1577.50,   -89.00,   926.90, -1416.20,   110.90},
	{ "Market",                        787.40, -1416.20,   -89.00,  1072.60, -1310.20,   110.90},
	{ "Market",                        952.60, -1310.20,   -89.00,  1072.60, -1130.80,   110.90},
	{ "Market",                       1072.60, -1416.20,   -89.00,  1370.80, -1130.80,   110.90},
	{ "Market",                        926.90, -1577.50,   -89.00,  1370.80, -1416.20,   110.90},
	{ "Market Station",                787.40, -1410.90,   -34.10,   866.00, -1310.20,    65.80},
	{ "Martin Bridge",                -222.10,   293.30,     0.00,  -122.10,   476.40,   200.00},
	{ "Missionary Hill",             -2994.40,  -811.20,     0.00, -2178.60,  -430.20,   200.00},
	{ "Montgomery",                   1119.50,   119.50,    -3.00,  1451.40,   493.30,   200.00},
	{ "Montgomery",                   1451.40,   347.40,    -6.10,  1582.40,   420.80,   200.00},
	{ "Montgomery Intersection",      1546.60,   208.10,     0.00,  1745.80,   347.40,   200.00},
	{ "Montgomery Intersection",      1582.40,   347.40,     0.00,  1664.60,   401.70,   200.00},
	{ "Mulholland",                   1414.00,  -768.00,   -89.00,  1667.60,  -452.40,   110.90},
	{ "Mulholland",                   1281.10,  -452.40,   -89.00,  1641.10,  -290.90,   110.90},
	{ "Mulholland",                   1269.10,  -768.00,   -89.00,  1414.00,  -452.40,   110.90},
	{ "Mulholland",                   1357.00,  -926.90,   -89.00,  1463.90,  -768.00,   110.90},
	{ "Mulholland",                   1318.10,  -910.10,   -89.00,  1357.00,  -768.00,   110.90},
	{ "Mulholland",                   1169.10,  -910.10,   -89.00,  1318.10,  -768.00,   110.90},
	{ "Mulholland",                    768.60,  -954.60,   -89.00,   952.60,  -860.60,   110.90},
	{ "Mulholland",                    687.80,  -860.60,   -89.00,   911.80,  -768.00,   110.90},
	{ "Mulholland",                    737.50,  -768.00,   -89.00,  1142.20,  -674.80,   110.90},
	{ "Mulholland",                   1096.40,  -910.10,   -89.00,  1169.10,  -768.00,   110.90},
	{ "Mulholland",                    952.60,  -937.10,   -89.00,  1096.40,  -860.60,   110.90},
	{ "Mulholland",                    911.80,  -860.60,   -89.00,  1096.40,  -768.00,   110.90},
	{ "Mulholland",                    861.00,  -674.80,   -89.00,  1156.50,  -600.80,   110.90},
	{ "Mulholland Intersection",      1463.90, -1150.80,   -89.00,  1812.60,  -768.00,   110.90},
	{ "North Rock",                   2285.30,  -768.00,     0.00,  2770.50,  -269.70,   200.00},
	{ "Ocean Docks",                  2373.70, -2697.00,   -89.00,  2809.20, -2330.40,   110.90},
	{ "Ocean Docks",                  2201.80, -2418.30,   -89.00,  2324.00, -2095.00,   110.90},
	{ "Ocean Docks",                  2324.00, -2302.30,   -89.00,  2703.50, -2145.10,   110.90},
	{ "Ocean Docks",                  2089.00, -2394.30,   -89.00,  2201.80, -2235.80,   110.90},
	{ "Ocean Docks",                  2201.80, -2730.80,   -89.00,  2324.00, -2418.30,   110.90},
	{ "Ocean Docks",                  2703.50, -2302.30,   -89.00,  2959.30, -2126.90,   110.90},
	{ "Ocean Docks",                  2324.00, -2145.10,   -89.00,  2703.50, -2059.20,   110.90},
	{ "Ocean Flats",                 -2994.40,   277.40,    -9.10, -2867.80,   458.40,   200.00},
	{ "Ocean Flats",                 -2994.40,  -222.50,    -0.00, -2593.40,   277.40,   200.00},
	{ "Ocean Flats",                 -2994.40,  -430.20,    -0.00, -2831.80,  -222.50,   200.00},
	{ "Octane Springs",                338.60,  1228.50,     0.00,   664.30,  1655.00,   200.00},
	{ "Old Venturas Strip",           2162.30,  2012.10,   -89.00,  2685.10,  2202.70,   110.90},
	{ "Palisades",                   -2994.40,   458.40,    -6.10, -2741.00,  1339.60,   200.00},
	{ "Palomino Creek",               2160.20,  -149.00,     0.00,  2576.90,   228.30,   200.00},
	{ "Paradiso",                    -2741.00,   793.40,    -6.10, -2533.00,  1268.40,   200.00},
	{ "Pershing Square",              1440.90, -1722.20,   -89.00,  1583.50, -1577.50,   110.90},
	{ "Pilgrim",                      2437.30,  1383.20,   -89.00,  2624.40,  1783.20,   110.90},
	{ "Pilgrim",                      2624.40,  1383.20,   -89.00,  2685.10,  1783.20,   110.90},
	{ "Pilson Intersection",          1098.30,  2243.20,   -89.00,  1377.30,  2507.20,   110.90},
	{ "Pirates in Men's Pants",       1817.30,  1469.20,   -89.00,  2027.40,  1703.20,   110.90},
	{ "Playa del Seville",            2703.50, -2126.90,   -89.00,  2959.30, -1852.80,   110.90},
	{ "Prickle Pine",                 1534.50,  2583.20,   -89.00,  1848.40,  2863.20,   110.90},
	{ "Prickle Pine",                 1117.40,  2507.20,   -89.00,  1534.50,  2723.20,   110.90},
	{ "Prickle Pine",                 1848.40,  2553.40,   -89.00,  1938.80,  2863.20,   110.90},
	{ "Prickle Pine",                 1938.80,  2624.20,   -89.00,  2121.40,  2861.50,   110.90},
	{ "Queens",                      -2533.00,   458.40,     0.00, -2329.30,   578.30,   200.00},
	{ "Queens",                      -2593.40,    54.70,     0.00, -2411.20,   458.40,   200.00},
	{ "Queens",                      -2411.20,   373.50,     0.00, -2253.50,   458.40,   200.00},
	{ "Randolph Industrial Estate",   1558.00,   596.30,   -89.00,  1823.00,   823.20,   110.90},
	{ "Redsands East",                1817.30,  2011.80,   -89.00,  2106.70,  2202.70,   110.90},
	{ "Redsands East",                1817.30,  2202.70,   -89.00,  2011.90,  2342.80,   110.90},
	{ "Redsands East",                1848.40,  2342.80,   -89.00,  2011.90,  2478.40,   110.90},
	{ "Redsands West",                1236.60,  1883.10,   -89.00,  1777.30,  2142.80,   110.90},
	{ "Redsands West",                1297.40,  2142.80,   -89.00,  1777.30,  2243.20,   110.90},
	{ "Redsands West",                1377.30,  2243.20,   -89.00,  1704.50,  2433.20,   110.90},
	{ "Redsands West",                1704.50,  2243.20,   -89.00,  1777.30,  2342.80,   110.90},
	{ "Regular Tom",                  -405.70,  1712.80,    -3.00,  -276.70,  1892.70,   200.00},
	{ "Richman",                       647.50, -1118.20,   -89.00,   787.40,  -954.60,   110.90},
	{ "Richman",                       647.50,  -954.60,   -89.00,   768.60,  -860.60,   110.90},
	{ "Richman",                       225.10, -1369.60,   -89.00,   334.50, -1292.00,   110.90},
	{ "Richman",                       225.10, -1292.00,   -89.00,   466.20, -1235.00,   110.90},
	{ "Richman",                        72.60, -1404.90,   -89.00,   225.10, -1235.00,   110.90},
	{ "Richman",                        72.60, -1235.00,   -89.00,   321.30, -1008.10,   110.90},
	{ "Richman",                       321.30, -1235.00,   -89.00,   647.50, -1044.00,   110.90},
	{ "Richman",                       321.30, -1044.00,   -89.00,   647.50,  -860.60,   110.90},
	{ "Richman",                       321.30,  -860.60,   -89.00,   687.80,  -768.00,   110.90},
	{ "Richman",                       321.30,  -768.00,   -89.00,   700.70,  -674.80,   110.90},
	{ "Robada Intersection",         -1119.00,  1178.90,   -89.00,  -862.00,  1351.40,   110.90},
	{ "Roca Escalante",               2237.40,  2202.70,   -89.00,  2536.40,  2542.50,   110.90},
	{ "Roca Escalante",               2536.40,  2202.70,   -89.00,  2625.10,  2442.50,   110.90},
	{ "Rockshore East",               2537.30,   676.50,   -89.00,  2902.30,   943.20,   110.90},
	{ "Rockshore West",               1997.20,   596.30,   -89.00,  2377.30,   823.20,   110.90},
	{ "Rockshore West",               2377.30,   596.30,   -89.00,  2537.30,   788.80,   110.90},
	{ "Rodeo",                          72.60, -1684.60,   -89.00,   225.10, -1544.10,   110.90},
	{ "Rodeo",                          72.60, -1544.10,   -89.00,   225.10, -1404.90,   110.90},
	{ "Rodeo",                         225.10, -1684.60,   -89.00,   312.80, -1501.90,   110.90},
	{ "Rodeo",                         225.10, -1501.90,   -89.00,   334.50, -1369.60,   110.90},
	{ "Rodeo",                         334.50, -1501.90,   -89.00,   422.60, -1406.00,   110.90},
	{ "Rodeo",                         312.80, -1684.60,   -89.00,   422.60, -1501.90,   110.90},
	{ "Rodeo",                         422.60, -1684.60,   -89.00,   558.00, -1570.20,   110.90},
	{ "Rodeo",                         558.00, -1684.60,   -89.00,   647.50, -1384.90,   110.90},
	{ "Rodeo",                         466.20, -1570.20,   -89.00,   558.00, -1385.00,   110.90},
	{ "Rodeo",                         422.60, -1570.20,   -89.00,   466.20, -1406.00,   110.90},
	{ "Rodeo",                         466.20, -1385.00,   -89.00,   647.50, -1235.00,   110.90},
	{ "Rodeo",                         334.50, -1406.00,   -89.00,   466.20, -1292.00,   110.90},
	{ "Royal Casino",                 2087.30,  1383.20,   -89.00,  2437.30,  1543.20,   110.90},
	{ "San Andreas Sound",            2450.30,   385.50,  -100.00,  2759.20,   562.30,   200.00},
	{ "Santa Flora",                 -2741.00,   458.40,    -7.60, -2533.00,   793.40,   200.00},
	{ "Santa Maria Beach",             342.60, -2173.20,   -89.00,   647.70, -1684.60,   110.90},
	{ "Santa Maria Beach",              72.60, -2173.20,   -89.00,   342.60, -1684.60,   110.90},
	{ "Shady Cabin",                 -1632.80, -2263.40,    -3.00, -1601.30, -2231.70,   200.00},
	{ "Shady Creeks",                -1820.60, -2643.60,    -8.00, -1226.70, -1771.60,   200.00},
	{ "Shady Creeks",                -2030.10, -2174.80,    -6.10, -1820.60, -1771.60,   200.00},
	{ "Sobell Rail Yards",            2749.90,  1548.90,   -89.00,  2923.30,  1937.20,   110.90},
	{ "Spinybed",                     2121.40,  2663.10,   -89.00,  2498.20,  2861.50,   110.90},
	{ "Starfish Casino",              2437.30,  1783.20,   -89.00,  2685.10,  2012.10,   110.90},
	{ "Starfish Casino",              2437.30,  1858.10,   -39.00,  2495.00,  1970.80,    60.90},
	{ "Starfish Casino",              2162.30,  1883.20,   -89.00,  2437.30,  2012.10,   110.90},
	{ "Temple",                       1252.30, -1130.80,   -89.00,  1378.30, -1026.30,   110.90},
	{ "Temple",                       1252.30, -1026.30,   -89.00,  1391.00,  -926.90,   110.90},
	{ "Temple",                       1252.30,  -926.90,   -89.00,  1357.00,  -910.10,   110.90},
	{ "Temple",                        952.60, -1130.80,   -89.00,  1096.40,  -937.10,   110.90},
	{ "Temple",                       1096.40, -1130.80,   -89.00,  1252.30, -1026.30,   110.90},
	{ "Temple",                       1096.40, -1026.30,   -89.00,  1252.30,  -910.10,   110.90},
	{ "The Camel's Toe",              2087.30,  1203.20,   -89.00,  2640.40,  1383.20,   110.90},
	{ "The Clown's Pocket",           2162.30,  1783.20,   -89.00,  2437.30,  1883.20,   110.90},
	{ "The Emerald Isle",             2011.90,  2202.70,   -89.00,  2237.40,  2508.20,   110.90},
	{ "The Farm",                    -1209.60, -1317.10,   114.90,  -908.10,  -787.30,   251.90},
	{ "The Four Dragons Casino",      1817.30,   863.20,   -89.00,  2027.30,  1083.20,   110.90},
	{ "The High Roller",              1817.30,  1283.20,   -89.00,  2027.30,  1469.20,   110.90},
	{ "The Mako Span",                1664.60,   401.70,     0.00,  1785.10,   567.20,   200.00},
	{ "The Panopticon",               -947.90,  -304.30,    -1.10,  -319.60,   327.00,   200.00},
	{ "The Pink Swan",                1817.30,  1083.20,   -89.00,  2027.30,  1283.20,   110.90},
	{ "The Sherman Dam",              -968.70,  1929.40,    -3.00,  -481.10,  2155.20,   200.00},
	{ "The Strip",                    2027.40,   863.20,   -89.00,  2087.30,  1703.20,   110.90},
	{ "The Strip",                    2106.70,  1863.20,   -89.00,  2162.30,  2202.70,   110.90},
	{ "The Strip",                    2027.40,  1783.20,   -89.00,  2162.30,  1863.20,   110.90},
	{ "The Strip",                    2027.40,  1703.20,   -89.00,  2137.40,  1783.20,   110.90},
	{ "The Visage",                   1817.30,  1863.20,   -89.00,  2106.70,  2011.80,   110.90},
	{ "The Visage",                   1817.30,  1703.20,   -89.00,  2027.40,  1863.20,   110.90},
	{ "Unity Station",                1692.60, -1971.80,   -20.40,  1812.60, -1932.80,    79.50},
	{ "Valle Ocultado",               -936.60,  2611.40,     2.00,  -715.90,  2847.90,   200.00},
	{ "Verdant Bluffs",                930.20, -2488.40,   -89.00,  1249.60, -2006.70,   110.90},
	{ "Verdant Bluffs",               1073.20, -2006.70,   -89.00,  1249.60, -1842.20,   110.90},
	{ "Verdant Bluffs",               1249.60, -2179.20,   -89.00,  1692.60, -1842.20,   110.90},
	{ "Verdant Meadows",                37.00,  2337.10,    -3.00,   435.90,  2677.90,   200.00},
	{ "Verona Beach",                  647.70, -2173.20,   -89.00,   930.20, -1804.20,   110.90},
	{ "Verona Beach",                  930.20, -2006.70,   -89.00,  1073.20, -1804.20,   110.90},
	{ "Verona Beach",                  851.40, -1804.20,   -89.00,  1046.10, -1577.50,   110.90},
	{ "Verona Beach",                 1161.50, -1722.20,   -89.00,  1323.90, -1577.50,   110.90},
	{ "Verona Beach",                 1046.10, -1722.20,   -89.00,  1161.50, -1577.50,   110.90},
	{ "Vinewood",                      787.40, -1310.20,   -89.00,   952.60, -1130.80,   110.90},
	{ "Vinewood",                      787.40, -1130.80,   -89.00,   952.60,  -954.60,   110.90},
	{ "Vinewood",                      647.50, -1227.20,   -89.00,   787.40, -1118.20,   110.90},
	{ "Vinewood",                      647.70, -1416.20,   -89.00,   787.40, -1227.20,   110.90},
	{ "Whitewood Estates",             883.30,  1726.20,   -89.00,  1098.30,  2507.20,   110.90},
	{ "Whitewood Estates",            1098.30,  1726.20,   -89.00,  1197.30,  2243.20,   110.90},
	{ "Willowfield",                  1970.60, -2179.20,   -89.00,  2089.00, -1852.80,   110.90},
	{ "Willowfield",                  2089.00, -2235.80,   -89.00,  2201.80, -1989.90,   110.90},
	{ "Willowfield",                  2089.00, -1989.90,   -89.00,  2324.00, -1852.80,   110.90},
	{ "Willowfield",                  2201.80, -2095.00,   -89.00,  2324.00, -1989.90,   110.90},
	{ "Willowfield",                  2541.70, -1941.40,   -89.00,  2703.50, -1852.80,   110.90},
	{ "Willowfield",                  2324.00, -2059.20,   -89.00,  2541.70, -1852.80,   110.90},
	{ "Willowfield",                  2541.70, -2059.20,   -89.00,  2703.50, -1941.40,   110.90},
	{ "Yellow Bell Station",          1377.40,  2600.40,   -21.90,  1492.40,  2687.30,    78.00},
	{ "Los Santos",                     44.60, -2892.90,  -242.90,  2997.00,  -768.00,   900.00},
	{ "Las Venturas",                  869.40,   596.30,  -242.90,  2997.00,  2993.80,   900.00},
	{ "Bone County",                  -480.50,   596.30,  -242.90,   869.40,  2993.80,   900.00},
	{ "Tierra Robada",               -2997.40,  1659.60,  -242.90,  -480.50,  2993.80,   900.00},
	{ "Tierra Robada",               -1213.90,   596.30,  -242.90,  -480.50,  1659.60,   900.00},
	{ "San Fierro",                  -2997.40, -1115.50,  -242.90, -1213.90,  1659.60,   900.00},
	{ "Red County",                  -1213.90,  -768.00,  -242.90,  2997.00,   596.30,   900.00},
	{ "Flint County",                -1213.90, -2892.90,  -242.90,    44.60,  -768.00,   900.00},
	{ "Whetstone",                   -2997.40, -2892.90,  -242.90, -1213.90, -1115.50,   900.00}
};

main()
{
	print("\n----------------------------------");
	print("     Samp 0.2.1 Server Script");
	print("   This Game-Mode is Scripet bY");
	print("   [WCK]Murph    &  [WCK]G_sTaR");
	print("----------------------------------\n");
}



public OnGameModeInit()
{
//stuff
SetTimer("SecondRoutine",1000,1);
SetTimer("ZahlTag",300000,1);
SetTimer("UpdateSpeed", UpdateSeconds*1000, 1);
SetGameModeText("0.2.1 Streetlife v.1");
//Player

//Wck Player
AddPlayerClass(180,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); //
AddPlayerClass(47,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); //
AddPlayerClass(48,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); //

//Skater
AddPlayerClass(23,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); //
AddPlayerClass(21,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); //
AddPlayerClass(19,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); //

//Fast Food Cluckingbell
AddPlayerClass(167,2380.4954,-1913.1130,13.5469,89.0391,0,0,0,0,0,0); //

//Fast Food Burgershoot
AddPlayerClass(205,793.5456,-1625.4705,13.3828,135.8478,0,0,0,0,0,0); //

//fast Food new Stacked pizza
AddPlayerClass(155,2115.4819,-1782.8937,13.3881,87.6342,0,0,0,0,0,0); // 

//Mafia
AddPlayerClass(124,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); //
AddPlayerClass(125,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); //
AddPlayerClass(120,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); //
AddPlayerClass(127,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); //

//Secruity
AddPlayerClass(165,1129.3090,-1428.0911,15.7969,359.2758,0,0,0,0,0,0); // 
AddPlayerClass(166,1129.3090,-1428.0911,15.7969,359.2758,0,0,0,0,0,0); //

//Mechaniker
AddPlayerClass(50,1050.9435,-1056.6696,34.8040,359.3966,0,0,0,0,0,0); //

//Cars (zum kaufen Sf)


AddStaticVehicle(412,-1954.4905,300.8902,40.8873,23.2267,11,1); //
AddStaticVehicle(445,-1955.2858,272.8495,40.9233,49.0415,35,35); //
AddStaticVehicle(492,-1949.0813,259.9540,40.8335,318.6274,77,26); //
AddStaticVehicle(576,-1945.4998,271.3635,40.6617,0.7957,68,96); //
AddStaticVehicle(402,-1956.9180,296.9178,35.3032,223.3635,13,13); //
AddStaticVehicle(494,-1958.2123,304.6512,35.3696,89.8447,36,13); //
AddStaticVehicle(560,-1962.5247,288.2635,35.1799,180.0406,9,39); //
AddStaticVehicle(565,-1961.4702,282.4962,35.0993,299.2897,42,42); //
AddStaticVehicle(541,-1960.9528,276.5092,35.0973,304.2914,58,8); //
AddStaticVehicle(506,-1961.4663,270.1057,35.1785,253.4474,6,6); //
AddStaticVehicle(451,-1959.3589,263.9748,35.1810,187.8316,16,16); //
AddStaticVehicle(411,-1960.9675,256.7340,35.2024,309.1208,64,1); //
AddStaticVehicle(475,-1953.6573,259.6150,35.2764,143.1670,9,39); //
AddStaticVehicle(507,-1954.3115,269.6134,35.2967,211.2944,42,42); //
AddStaticVehicle(461,-1947.8849,275.2763,35.0422,178.7815,37,1); //
AddStaticVehicle(522,-1943.3895,275.6576,35.0189,164.0682,8,82); //
AddStaticVehicle(567,-1945.8735,266.6150,35.3493,226.6143,88,64); //
AddStaticVehicle(534,-1944.9845,260.0085,35.1953,89.8628,42,42); //
AddStaticVehicle(467,-1945.0632,254.3689,35.2068,88.4753,58,8); //


//Cars (zum kaufen Lv)


AddStaticVehicle(522,1702.2904,1316.8094,10.3954,89.1345,39,106); //
AddStaticVehicle(541,1688.8329,1306.0743,10.4441,181.0874,60,1); //
AddStaticVehicle(411,1695.3776,1297.7007,10.5499,179.5501,123,1); //
AddStaticVehicle(522,1682.1389,1297.4373,10.3777,182.3534,51,118); //
AddStaticVehicle(402,1676.1193,1288.0369,10.6500,3.0312,22,22); //
AddStaticVehicle(475,1667.7721,1297.9510,10.6255,88.4777,17,1); //
AddStaticVehicle(567,1673.0140,1315.8490,10.6904,359.2271,90,96); //
AddStaticVehicle(487,1651.3582,1311.8300,10.9994,91.1467,54,29); //
AddStaticVehicle(487,1651.4993,1291.7656,11.0046,86.3788,26,3); //


return 1;
}
public OnGameModeExit()
{
	return 1;
}
//------------------------------------------------------------------------------
public ZahlTag()
{
for (new i; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
GivePlayerMoney(i,10000);
SendClientMessage(i,COLOR_YELLOW,"Für deine Zeit auf den Server bekommst du 100000 $");
}
}
}
//------------------------------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)

{

SetPlayerClass(playerid, classid);

gPlayerClass[playerid] = classid;

switch (classid) {

case 0:

{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerFacingAngle(playerid,270.0000);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");
}

case 1:

{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerFacingAngle(playerid, 270.0000);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");

}

case 2:

{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerFacingAngle(playerid,270.0000);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");

}

case 3:

{

SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3);

}

case 4:

{

SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3);

}

case 5:

{

SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3);

}

case 6:

{
SetPlayerPos(playerid,2395.6709,-1927.0084,13.3828);
SetPlayerCameraPos(playerid,2395.6741,-1917.7268,13.3828);
SetPlayerCameraLookAt(playerid,2395.6709,-1927.0084,13.3828);
SetPlayerFacingAngle(playerid,1.9119);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Clucking Bell", 1600, 3);

}

case 7:

{
SetPlayerPos(playerid,803.4889,-1635.0751,13.5202);
SetPlayerCameraPos(playerid,795.7239,-1635.1237,13.5547);
SetPlayerCameraLookAt(playerid,803.4889,-1635.0751,13.5202);
SetPlayerFacingAngle(playerid,90.3944);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Burgershot", 1600, 3);

}

case 8:

{
SetPlayerPos(playerid,2092.3491,-1807.0817,13.5485);
SetPlayerCameraPos(playerid,2080.4204,-1807.0015,13.3828);
SetPlayerCameraLookAt(playerid,2092.3491,-1807.0817,13.5485);
SetPlayerFacingAngle(playerid,89.6187);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Stacket Pizza", 1600, 3);

}

case 9:

{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
SetPlayerInterior(playerid,2);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3);

}

case 10:

{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
SetPlayerInterior(playerid,2);
GameTextForPlayer(playerid, "~r~Mafia ~b~| ~w~Stripper Bar", 1600, 3);

}

case 11:

{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
SetPlayerInterior(playerid,2);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3);

}

case 12:

{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
SetPlayerInterior(playerid,2);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3);

}

case 13:

{
SetPlayerPos(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerCameraPos(playerid,1129.0609,-1483.7826,22.7690);
SetPlayerCameraLookAt(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerFacingAngle(playerid,357.4435);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Secruity ~b~|~w~ Shopingcenter LS", 1600, 3);

}

case 14:

{
SetPlayerPos(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerCameraPos(playerid,1129.0609,-1483.7826,22.7690);
SetPlayerCameraLookAt(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerFacingAngle(playerid,357.4435);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Secruity ~b~|~w~ Shopingcenter LS", 1600, 3);

}

case 15:

{
SetPlayerPos(playerid,1047.2637,-1035.7704,31.7870);
SetPlayerCameraPos(playerid,1048.4521,-1037.7366,31.8586);
SetPlayerCameraLookAt(playerid,1047.2637,-1035.7704,31.7870);
SetPlayerFacingAngle(playerid,180.0000);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Mechaniker ~b~|~w~ Tuning Werkstatt Ls", 1600, 3);

}
}

return 1;

}


public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
GivePlayerMoney(playerid,1000000);
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)

{

SetPlayerInterior(playerid,0);

if(gTeam[playerid] == TEAM_WCK) {

SetPlayerColor(playerid,COLOR_VERWRED); // VERWRED

}

else if(gTeam[playerid] == TEAM_SKATER) {

SetPlayerColor(playerid,COLOR_WHITE); // White

}

else if(gTeam[playerid] == TEAM_FASTFOOD) {

SetPlayerColor(playerid,COLOR_ORANGE); // ORANGE

}

else if(gTeam[playerid] == TEAM_MAFIA) {

SetPlayerColor(playerid,COLOR_BLUE); // BLUE



}

else if(gTeam[playerid] == TEAM_SECRUITY) {

SetPlayerColor(playerid,COLOR_DUNKELGRUEN); // DUNKELGRÜN

}

else if(gTeam[playerid] == TEAM_MECHANIKER) {

SetPlayerColor(playerid,COLOR_YELLOW); // YELLOW

}

return 1;

}

public OnPlayerDeath(playerid, killerid, reason)
{

	new Float:X, Float:Y, Float:Z;
	GetPlayerPos(playerid, X, Y, Z);
	new weap[200];
	new ammo; 
	new temp;
	new s[256];
	new PX;
	new PY;

 	for(new i=0;i<15;i++){
 	
	    format(s, 256 ,"%.0f", X);
		temp = strval(s);
		PX = random((temp+2)-(temp-2))+(temp-2);
		format(s, 256 ,"%.0f", Y);
		temp = strval(s);
		PY = random((temp+2)-(temp-2))+(temp-2);
	
	
		if(i<12){
			GetPlayerWeaponData(playerid, i, weap[i], ammo);
			if(weapmod[weap[i]] == 1212){
				new pickid = CreatePickup(1212, 3,PX, PY, Z);
				
				DropPick[pickid]=true;
			} else {
			DropPick[CreatePickup(weapmod[weap[i]], 3,PX, PY, Z)]=true;
			}
	 	}
	 	if(i==13)DropPick[CreatePickup(1240, 3,PX, PY, Z)]=true;
 		if(i==14)if(GetPlayerArmourEx(playerid)>0.0)DropPick[CreatePickup(1242, 3,PX, PY, Z)]=true; else {
			new pickid = CreatePickup(1212, 3,PX, PY, Z);
			
			DropPick[pickid]=true;
		 }
		if(i==15){
			new pickid = CreatePickup(1212, 3,PX, PY, Z);
			
			DropPick[pickid]=true;
			}
		 }

    if(killerid == INVALID_PLAYER_ID) {

        SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);

	} else {

        if(gTeam[killerid] != gTeam[playerid]) {

	    	// Valid kill

	    	SendDeathMessage(killerid,playerid,reason);

			SetPlayerScore(killerid,GetPlayerScore(killerid)+1);

			GivePlayerMoney(killerid, 1000);

}

		else {

			

		new warning[256];

		format(warning, sizeof(warning), "Vorsicht!!Du hast einen aus deinen Team Gekillt.");

		SendClientMessage(killerid, 0xFFFF00AA, warning);

		SendDeathMessage(killerid,playerid,reason);

		GivePlayerMoney(killerid, -1000);

		SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);

        
        
        

	   	format(tk_Message, sizeof(tk_Message), " %s hat einen Team Mitglieder Getötet!!", killerid);

	    SendClientMessageToAll(COLOR_HELLBLAU,tk_Message);
		}
}


    return 1;
}


public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);

if (strcmp(cmdtext, "/lock", true)==0)
		{
			if(IsPlayerInAnyVehicle(playerid))
			{
				new State=GetPlayerState(playerid);
				if(State!=PLAYER_STATE_DRIVER)
				{
					SendClientMessage(playerid,COLOR_RED,"Du kannst nur als Fahrer abschließen!.");
					return 1;
				}
				new i;
				for(i=0;i<MAX_PLAYERS;i++)
				{
					if(i != playerid)
					{
						SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
					}
				}
				SendClientMessage(playerid, COLOR_GREEN, "***Fahrzeug abgeschlossen!");
		    	new Float:pX, Float:pY, Float:pZ;
				GetPlayerPos(playerid,pX,pY,pZ);
				PlayerPlaySound(playerid,1056,pX,pY,pZ);
			}
			else
			{
				SendClientMessage(playerid, COLOR_RED, "Du bist in keinem Fahrzeug!");
			}
            return 1;
		    }

if (strcmp(cmdtext, "/unlock", true)==0)
	{
		if(IsPlayerInAnyVehicle(playerid))
		{
			new State=GetPlayerState(playerid);
			if(State!=PLAYER_STATE_DRIVER)
			{
				SendClientMessage(playerid,COLOR_RED,"Du kannst nur als Fahrer aufschließen!");
				return 1;
			}
			new i;
			for(i=0;i<MAX_PLAYERS;i++)
			{
				SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
			}
			SendClientMessage(playerid, COLOR_GREEN, "***Fahrzeug aufgeschlossen!");
			new Float:pX, Float:pY, Float:pZ;
			GetPlayerPos(playerid,pX,pY,pZ);
			PlayerPlaySound(playerid,1057,pX,pY,pZ);
		}
		else
		{
			SendClientMessage(playerid, COLOR_RED, "Du bist in keinem Fahrzeug!");
		}
	    return 1;
	    }
if(strcmp(cmd, "/back-ls", true) == 0) {

new rand = random(sizeof(BuyCarBack));
new car;
IsPlayerInAnyVehicle(playerid);
car = GetPlayerVehicleID(playerid);
SetVehiclePos(car, BuyCarBack[rand][0], BuyCarBack[rand][1], BuyCarBack[rand][2]);
SetVehicleZAngle(car,270.0000);
SetPlayerFacingAngle(playerid,270.0000);
SendClientMessage(playerid,COLOR_MESSAGEGREEN,"Du hast dich zurück nach Ls Geportet");
return 1;
}
if(strcmp(cmd, "/shop-menu", true) == 0) {
shopmenu[playerid] = CreateMenu("~r~>Shop-Menu<",2,200,100,150,100);
SetMenuColumnHeader(shopmenu[playerid], 0, "~r~Shop Menu:");
SetMenuColumnHeader(shopmenu[playerid], 1, "~y~Ort:");
AddMenuItem(shopmenu[playerid], 0, "Auto Shop 1");
AddMenuItem(shopmenu[playerid], 1, "San Fierro");
AddMenuItem(shopmenu[playerid], 0, "Auto Shop 2");
AddMenuItem(shopmenu[playerid], 1, "Las venturas");
TogglePlayerControllable(playerid, 0);
ShowMenuForPlayer(shopmenu[playerid], playerid);
}

if(strcmp(cmd, "/car-exit", true) == 0)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
SendClientMessage(playerid,COLOR_RED,"Du hast dieses Auto nicht gekauft");
return 1;
}

if(strcmp(cmd, "/buy-car", true) == 0)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == Veicolo[playerid]){
GameTextForPlayer(playerid, "That's your car!", 2000, 3);
}
{

}{
switch(vehicleid){
case 1: {
	if(GetPlayerMoney(playerid) >= 200000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, 200000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 2:
	{
	if(GetPlayerMoney(playerid) >= 100000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -100000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 3:
	{
	if(GetPlayerMoney(playerid) >= 80000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -80000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 4:
	{
	if(GetPlayerMoney(playerid) >= 120000){
 		GameTextForPlayer(playerid, "Gekauft!", 3000, 3);
 		GivePlayerMoney(playerid, -120000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 5:
	{	if(GetPlayerMoney(playerid) >= 270000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -270000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	    }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 6:
	{
	if(GetPlayerMoney(playerid) >= 120000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -120000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 7:
	{
	if(GetPlayerMoney(playerid) >= 300000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -300000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 8:
	{
	if(GetPlayerMoney(playerid) >= 90000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -90000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 9:
	{
	if(GetPlayerMoney(playerid) >= 800000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -800000);
 		TogglePlayerControllable(playerid, 1);
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 10:
	{
	if(GetPlayerMoney(playerid) >= 100000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -100000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 11:
	{
	if(GetPlayerMoney(playerid) >= 850000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -850000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 12:
	{
	if(GetPlayerMoney(playerid) >= 300000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -300000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 13:
	{
	if(GetPlayerMoney(playerid) >= 140000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -140000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 14:
	{
	if(GetPlayerMoney(playerid) >= 900000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -900000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 15:
	{
	if(GetPlayerMoney(playerid) >= 100000){
 		GameTextForPlayer(playerid, "Gekauft!", 3000, 3);
 		GivePlayerMoney(playerid, -100000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 16:
	{
	if(GetPlayerMoney(playerid) >= 100000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -100000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 17:
	{
	if(GetPlayerMoney(playerid) >= 800000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -800000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 18:
	{
	if(GetPlayerMoney(playerid) >= 300000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -300000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 19:
	{
	if(GetPlayerMoney(playerid) >= 80000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -80000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 20:
	{
	if(GetPlayerMoney(playerid) >= 110000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -110000);
 		TogglePlayerControllable(playerid, 1);
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 21:
	{
	if(GetPlayerMoney(playerid) >= 800000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -800000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 22:
	{
	if(GetPlayerMoney(playerid) >= 200000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -200000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 23:
	{
	if(GetPlayerMoney(playerid) >= 400000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -400000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 24:
	{
	if(GetPlayerMoney(playerid) >= 70000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -70000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 25:
	{
	if(GetPlayerMoney(playerid) >= 80000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -80000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 26:
	{
	if(GetPlayerMoney(playerid) >= 100000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -100000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 27:
	{
	if(GetPlayerMoney(playerid) >= 40000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -40000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 28:
	{
	if(GetPlayerMoney(playerid) >= 80000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -80000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 29:
	{
	if(GetPlayerMoney(playerid) >= 170000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -170000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
case 30:
	{
	if(GetPlayerMoney(playerid) >= 300000){
 		GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
 		GivePlayerMoney(playerid, -300000);
 		TogglePlayerControllable(playerid, 1); 
 		Veicolo[playerid] = vehicleid;
 	   }else{
       GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
	   }
    }
}
}
return 1;
}

return 0;
}
public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
new veicoloid = GetPlayerVehicleID(playerid);
if(newstate == PLAYER_STATE_DRIVER){
if(veicoloid == Veicolo[playerid])
   {

   }
   else
   {
TogglePlayerControllable(playerid,0);
switch(veicoloid){
case 1: {
GameTextForPlayer(playerid, "~r~Auto Kosten:200000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 2:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 3:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 4:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:120000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 5:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:270000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 6:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:120000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 7:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 8:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:90000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 9:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 10:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 11:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:850000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 12:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 13:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:140000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 14:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:900000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 15:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 16:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 17:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 18:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 19:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 20:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:110000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 21:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 22:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:200000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 23:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:400000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 24:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:700000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 25:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 26:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 27:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten40000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 28:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 29:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:170000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
case 30:
	{
GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
    }
   }
  }
}
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
 	if(PickUpMoney[pickupid])GivePlayerMoney(playerid, 500); // Will give you 500$ when you pickup money
 	if(DropPick[pickupid])SetTimerEx("PickDestroy", 500, 0, "d", pickupid); // Destroying pickups
	return 1;
}


public OnPlayerSelectedMenuRow(playerid, row)
{
	new Menu:Current = GetPlayerMenu(playerid);
	if (Current == shopmenu[playerid]) {

  	switch(row)
    {
    case 0:{
	SetPlayerPos(playerid,-1969.7117,293.8432,35.1719);
	SendClientMessage(playerid,COLOR_MESSAGEGREEN,"Du hast dich zum Auto Shop nach Sf Geportet!");
	TogglePlayerControllable(playerid, 1)
    ;}
    case 1: {
	SetPlayerPos(playerid,1715.8263,1305.7410,10.8279);
	SendClientMessage(playerid,COLOR_MESSAGEGREEN,"Du hast dich zum Auto Shop nach Lv Geportet!");
	TogglePlayerControllable(playerid, 1)
    ;}
 				}
  					}
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}
//------------------------------------------------------------------------------
stock PlayerName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
return name;
}
//------------------------------------------------------------------------------

public PickDestroy(o)DestroyObject(o); 

//------------------------------------------------------------------------------

SetPlayerClass(playerid, classid) {

	if(classid == 0 || classid == 1 || classid == 2) {

	gTeam[playerid] = TEAM_WCK;

	} else if(classid == 3 || classid == 4 || classid == 5) {

	gTeam[playerid] = TEAM_SKATER;

	} else if(classid == 6 || classid == 7 || classid == 8) {

	gTeam[playerid] = TEAM_FASTFOOD;

	} else if(classid == 9 || classid == 10 || classid == 11 || classid == 12) {

	gTeam[playerid] = TEAM_MAFIA;

	} else if(classid == 13 || classid == 14) {

	gTeam[playerid] = TEAM_SECRUITY;

	} else if(classid == 15) {

 	gTeam[playerid] = TEAM_MECHANIKER;

}

	}
//------------------------------------------------------------------------------
public UpdateSpeed(){
new Float:x,Float:y,Float:z;
new Float:distance,value,string[256];
new PlayerInZone;
for(new i=0; i<SLOTS; i++){
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)){
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 2500);
if(UpdateSeconds > 1){
value = floatround(value / UpdateSeconds);
}
if(SpeedMode){
format(string,sizeof(string),"~r~%d MPH ~r~ %s Ort",floatround(value/1600),zones[PlayerInZone][zone_name]);
GameTextForPlayer(i, string, 1100, 5);
}
else{
format(string,sizeof(string),"~n~~n~~n~~n~~n~~n~~n~~r~%d ~w~KM/H~n~~n~Ort:~r~%s",floatround(value/1000),zones[PlayerInZone][zone_name]);
GameTextForPlayer(i, string, 1000, 5);
}
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;
}
}
}

IsPlayerInZone(playerid, zoneid) {
	if(zoneid == -1) return 0;
	if(X250[playerid] >= zones[zoneid][zone_minx] && X250[playerid] < zones[zoneid][zone_maxx]
	&& Y250[playerid] >= zones[zoneid][zone_miny] && Y250[playerid] < zones[zoneid][zone_maxy]
	&& Z250[playerid] >= zones[zoneid][zone_minz] && Z250[playerid] < zones[zoneid][zone_maxz]) return 1;
	return 0;
}

//------------------------------------------------------------------------------
public SecondRoutine(){
new player_zone_before;
for (new playerid=0;playerid<MAX_PLAYERS;playerid++){
player_zone_before = player_zone[playerid];
player_zone[playerid] = -1;

 for(new k=0; k<sizeof(zones);k++) {
	if(IsPlayerInZone(playerid,k) && player_zone[playerid] == -1) {
	 player_zone[playerid] = k;
	}
 }
 if(player_zone[playerid] == -1){
	player_zone[playerid] = player_zone_before;
  }
 }
}