rendered paste body//Samp Server Script(programm = Pawno)
//------------------------------------------------------------------------------
////////////////////////////////////////////// // //// // //// // //
//Name : <|-|Ls_†dM-S†3aL|f3|-|> // // // // // // ////
//Scripter:[WCK]Murph,[WCK]G_sTaR // // // // // // // //
//Version:0.2.1 // //// //// ///// // //
//Script-Version: v.1 // --------------------------------
//Copright (c) bY [WCK]G_sTaR and [WCK]Murph// WCK || WEST COAST KILLAZ
////////////////////////////////////////////// --------------------------------
//------------------------------------------------------------------------------
//Includes
#include <a_samp>
#include <dudb>
#include <dini>
#include <dutils>
//Defines
#define SLOTS 100
#define COLOR_BLACK 0xFFFFFFF
#define COLOR_DUNKELGRUEN 0x004604AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PINK 0xFF00FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_BROWN 0x8B4513AA
#define COLOR_LILA 0xA020F0AA
#define COLOR_VERWRED 0xDD0000FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_MESSAGEGREEN 0x00DD00FF
#define COLOR_HELLBLAU 0x6CAFF9FF
#define COLOR_DARKRED 0x660000AA
//Team Defines
#define TEAM_WCK 0
#define TEAM_SKATER 1
#define TEAM_FASTFOOD 2
#define TEAM_MAFIA 3
#define TEAM_SECRUITY 4
#define TEAM_MECHANIKER 5
//New
new Float:X250[MAX_PLAYERS];
new Float:Y250[MAX_PLAYERS];
new Float:Z250[MAX_PLAYERS];
new player_zone[MAX_PLAYERS];
new SpeedMode = 0;
new Menu:shopmenu[MAX_PLAYERS];
new Veicolo[MAX_PLAYERS];
new tk_Message[256];
static gTeam[MAX_PLAYERS];
new gPlayerClass[MAX_PLAYERS];
new UpdateSeconds = 1;
enum SavePlayerPosEnum {
Float:LastX,
Float:LastY,
Float:LastZ
}
//Weapon Drop(onplayerDeath)
new weapmod[600] = {1212,331,333,334,335,336,337,338,339,341,321,322,323,324,
325,326,342,343,344,345,345,345,346,347,348,349,350,351,352,353,355,356,372,357,
358,359,360,361,362,363,364,365,366,367,368,369,371};
new PickUpMoney[101] = {false, ...};
new DropPick[101] = {false, ...};
Float:GetPlayerArmourEx(p)
{
new Float:a;
GetPlayerArmour(p, a);
return a;
}
//
// Forwards
forward UpdateSpeed();
forward Zonetimer();
forward PickDestroy(o);
forward ZahlTag();
forward FuelDown();
forward FuelRefill(playerid);
forward CheckGas();
forward SecondRoutine();
//------------------------------------------------------------------------------
new SavePlayerPos[SLOTS][SavePlayerPosEnum];
//------------------------------------------------------------------------------
new Float:BuyCarBack[5][3] = {
{836.5704,-2005.3254,12.8672},
{1024.5927,-1039.9196,31.5736},
{2647.6230,-1240.8638,49.8436},
{1849.4784,-1282.0640,13.3883},
{940.8798,-1332.1254,13.3828}
};
//------------------------------------------------------------------------------
enum zoneinfo {
zone_name[27],
Float:zone_minx,
Float:zone_miny,
Float:zone_minz,
Float:zone_maxx,
Float:zone_maxy,
Float:zone_maxz
}
new Float:zones[][zoneinfo] = {
{ "'The Big Ear'", -410.00, 1403.30, -3.00, -137.90, 1681.20, 200.00},
{ "Aldea Malvada", -1372.10, 2498.50, 0.00, -1277.50, 2615.30, 200.00},
{ "Angel Pine", -2324.90, -2584.20, -6.10, -1964.20, -2212.10, 200.00},
{ "Arco del Oeste", -901.10, 2221.80, 0.00, -592.00, 2571.90, 200.00},
{ "Avispa Country Club", -2646.40, -355.40, 0.00, -2270.00, -222.50, 200.00},
{ "Avispa Country Club", -2831.80, -430.20, -6.10, -2646.40, -222.50, 200.00},
{ "Avispa Country Club", -2361.50, -417.10, 0.00, -2270.00, -355.40, 200.00},
{ "Avispa Country Club", -2667.80, -302.10, -28.80, -2646.40, -262.30, 71.10},
{ "Avispa Country Club", -2470.00, -355.40, 0.00, -2270.00, -318.40, 46.10},
{ "Avispa Country Club", -2550.00, -355.40, 0.00, -2470.00, -318.40, 39.70},
{ "Back o Beyond", -1166.90, -2641.10, 0.00, -321.70, -1856.00, 200.00},
{ "Battery Point", -2741.00, 1268.40, -4.50, -2533.00, 1490.40, 200.00},
{ "Bayside", -2741.00, 2175.10, 0.00, -2353.10, 2722.70, 200.00},
{ "Bayside Marina", -2353.10, 2275.70, 0.00, -2153.10, 2475.70, 200.00},
{ "Beacon Hill", -399.60, -1075.50, -1.40, -319.00, -977.50, 198.50},
{ "Blackfield", 964.30, 1203.20, -89.00, 1197.30, 1403.20, 110.90},
{ "Blackfield", 964.30, 1403.20, -89.00, 1197.30, 1726.20, 110.90},
{ "Blackfield Chapel", 1375.60, 596.30, -89.00, 1558.00, 823.20, 110.90},
{ "Blackfield Chapel", 1325.60, 596.30, -89.00, 1375.60, 795.00, 110.90},
{ "Blackfield Intersection", 1197.30, 1044.60, -89.00, 1277.00, 1163.30, 110.90},
{ "Blackfield Intersection", 1166.50, 795.00, -89.00, 1375.60, 1044.60, 110.90},
{ "Blackfield Intersection", 1277.00, 1044.60, -89.00, 1315.30, 1087.60, 110.90},
{ "Blackfield Intersection", 1375.60, 823.20, -89.00, 1457.30, 919.40, 110.90},
{ "Blueberry", 104.50, -220.10, 2.30, 349.60, 152.20, 200.00},
{ "Blueberry", 19.60, -404.10, 3.80, 349.60, -220.10, 200.00},
{ "Blueberry Acres", -319.60, -220.10, 0.00, 104.50, 293.30, 200.00},
{ "Caligula's Palace", 2087.30, 1543.20, -89.00, 2437.30, 1703.20, 110.90},
{ "Caligula's Palace", 2137.40, 1703.20, -89.00, 2437.30, 1783.20, 110.90},
{ "Calton Heights", -2274.10, 744.10, -6.10, -1982.30, 1358.90, 200.00},
{ "Chinatown", -2274.10, 578.30, -7.60, -2078.60, 744.10, 200.00},
{ "City Hall", -2867.80, 277.40, -9.10, -2593.40, 458.40, 200.00},
{ "Come-A-Lot", 2087.30, 943.20, -89.00, 2623.10, 1203.20, 110.90},
{ "Commerce", 1323.90, -1842.20, -89.00, 1701.90, -1722.20, 110.90},
{ "Commerce", 1323.90, -1722.20, -89.00, 1440.90, -1577.50, 110.90},
{ "Commerce", 1370.80, -1577.50, -89.00, 1463.90, -1384.90, 110.90},
{ "Commerce", 1463.90, -1577.50, -89.00, 1667.90, -1430.80, 110.90},
{ "Commerce", 1583.50, -1722.20, -89.00, 1758.90, -1577.50, 110.90},
{ "Commerce", 1667.90, -1577.50, -89.00, 1812.60, -1430.80, 110.90},
{ "Conference Center", 1046.10, -1804.20, -89.00, 1323.90, -1722.20, 110.90},
{ "Conference Center", 1073.20, -1842.20, -89.00, 1323.90, -1804.20, 110.90},
{ "Cranberry Station", -2007.80, 56.30, 0.00, -1922.00, 224.70, 100.00},
{ "Creek", 2749.90, 1937.20, -89.00, 2921.60, 2669.70, 110.90},
{ "Dillimore", 580.70, -674.80, -9.50, 861.00, -404.70, 200.00},
{ "Doherty", -2270.00, -324.10, -0.00, -1794.90, -222.50, 200.00},
{ "Doherty", -2173.00, -222.50, -0.00, -1794.90, 265.20, 200.00},
{ "Downtown", -1982.30, 744.10, -6.10, -1871.70, 1274.20, 200.00},
{ "Downtown", -1871.70, 1176.40, -4.50, -1620.30, 1274.20, 200.00},
{ "Downtown", -1700.00, 744.20, -6.10, -1580.00, 1176.50, 200.00},
{ "Downtown", -1580.00, 744.20, -6.10, -1499.80, 1025.90, 200.00},
{ "Downtown", -2078.60, 578.30, -7.60, -1499.80, 744.20, 200.00},
{ "Downtown", -1993.20, 265.20, -9.10, -1794.90, 578.30, 200.00},
{ "Downtown Los Santos", 1463.90, -1430.80, -89.00, 1724.70, -1290.80, 110.90},
{ "Downtown Los Santos", 1724.70, -1430.80, -89.00, 1812.60, -1250.90, 110.90},
{ "Downtown Los Santos", 1463.90, -1290.80, -89.00, 1724.70, -1150.80, 110.90},
{ "Downtown Los Santos", 1370.80, -1384.90, -89.00, 1463.90, -1170.80, 110.90},
{ "Downtown Los Santos", 1724.70, -1250.90, -89.00, 1812.60, -1150.80, 110.90},
{ "Downtown Los Santos", 1370.80, -1170.80, -89.00, 1463.90, -1130.80, 110.90},
{ "Downtown Los Santos", 1378.30, -1130.80, -89.00, 1463.90, -1026.30, 110.90},
{ "Downtown Los Santos", 1391.00, -1026.30, -89.00, 1463.90, -926.90, 110.90},
{ "Downtown Los Santos", 1507.50, -1385.20, 110.90, 1582.50, -1325.30, 335.90},
{ "East Beach", 2632.80, -1852.80, -89.00, 2959.30, -1668.10, 110.90},
{ "East Beach", 2632.80, -1668.10, -89.00, 2747.70, -1393.40, 110.90},
{ "East Beach", 2747.70, -1668.10, -89.00, 2959.30, -1498.60, 110.90},
{ "East Beach", 2747.70, -1498.60, -89.00, 2959.30, -1120.00, 110.90},
{ "East Los Santos", 2421.00, -1628.50, -89.00, 2632.80, -1454.30, 110.90},
{ "East Los Santos", 2222.50, -1628.50, -89.00, 2421.00, -1494.00, 110.90},
{ "East Los Santos", 2266.20, -1494.00, -89.00, 2381.60, -1372.00, 110.90},
{ "East Los Santos", 2381.60, -1494.00, -89.00, 2421.00, -1454.30, 110.90},
{ "East Los Santos", 2281.40, -1372.00, -89.00, 2381.60, -1135.00, 110.90},
{ "East Los Santos", 2381.60, -1454.30, -89.00, 2462.10, -1135.00, 110.90},
{ "East Los Santos", 2462.10, -1454.30, -89.00, 2581.70, -1135.00, 110.90},
{ "Easter Basin", -1794.90, 249.90, -9.10, -1242.90, 578.30, 200.00},
{ "Easter Basin", -1794.90, -50.00, -0.00, -1499.80, 249.90, 200.00},
{ "Easter Bay Airport", -1499.80, -50.00, -0.00, -1242.90, 249.90, 200.00},
{ "Easter Bay Airport", -1794.90, -730.10, -3.00, -1213.90, -50.00, 200.00},
{ "Easter Bay Airport", -1213.90, -730.10, 0.00, -1132.80, -50.00, 200.00},
{ "Easter Bay Airport", -1242.90, -50.00, 0.00, -1213.90, 578.30, 200.00},
{ "Easter Bay Airport", -1213.90, -50.00, -4.50, -947.90, 578.30, 200.00},
{ "Easter Bay Airport", -1315.40, -405.30, 15.40, -1264.40, -209.50, 25.40},
{ "Easter Bay Airport", -1354.30, -287.30, 15.40, -1315.40, -209.50, 25.40},
{ "Easter Bay Airport", -1490.30, -209.50, 15.40, -1264.40, -148.30, 25.40},
{ "Easter Bay Chemicals", -1132.80, -768.00, 0.00, -956.40, -578.10, 200.00},
{ "Easter Bay Chemicals", -1132.80, -787.30, 0.00, -956.40, -768.00, 200.00},
{ "El Castillo del Diablo", -464.50, 2217.60, 0.00, -208.50, 2580.30, 200.00},
{ "El Castillo del Diablo", -208.50, 2123.00, -7.60, 114.00, 2337.10, 200.00},
{ "El Castillo del Diablo", -208.50, 2337.10, 0.00, 8.40, 2487.10, 200.00},
{ "El Corona", 1812.60, -2179.20, -89.00, 1970.60, -1852.80, 110.90},
{ "El Corona", 1692.60, -2179.20, -89.00, 1812.60, -1842.20, 110.90},
{ "El Quebrados", -1645.20, 2498.50, 0.00, -1372.10, 2777.80, 200.00},
{ "Esplanade East", -1620.30, 1176.50, -4.50, -1580.00, 1274.20, 200.00},
{ "Esplanade East", -1580.00, 1025.90, -6.10, -1499.80, 1274.20, 200.00},
{ "Esplanade East", -1499.80, 578.30, -79.60, -1339.80, 1274.20, 20.30},
{ "Esplanade North", -2533.00, 1358.90, -4.50, -1996.60, 1501.20, 200.00},
{ "Esplanade North", -1996.60, 1358.90, -4.50, -1524.20, 1592.50, 200.00},
{ "Esplanade North", -1982.30, 1274.20, -4.50, -1524.20, 1358.90, 200.00},
{ "Fallen Tree", -792.20, -698.50, -5.30, -452.40, -380.00, 200.00},
{ "Fallow Bridge", 434.30, 366.50, 0.00, 603.00, 555.60, 200.00},
{ "Fern Ridge", 508.10, -139.20, 0.00, 1306.60, 119.50, 200.00},
{ "Financial", -1871.70, 744.10, -6.10, -1701.30, 1176.40, 300.00},
{ "Fisher's Lagoon", 1916.90, -233.30, -100.00, 2131.70, 13.80, 200.00},
{ "Flint Intersection", -187.70, -1596.70, -89.00, 17.00, -1276.60, 110.90},
{ "Flint Range", -594.10, -1648.50, 0.00, -187.70, -1276.60, 200.00},
{ "Fort Carson", -376.20, 826.30, -3.00, 123.70, 1220.40, 200.00},
{ "Foster Valley", -2270.00, -430.20, -0.00, -2178.60, -324.10, 200.00},
{ "Foster Valley", -2178.60, -599.80, -0.00, -1794.90, -324.10, 200.00},
{ "Foster Valley", -2178.60, -1115.50, 0.00, -1794.90, -599.80, 200.00},
{ "Foster Valley", -2178.60, -1250.90, 0.00, -1794.90, -1115.50, 200.00},
{ "Frederick Bridge", 2759.20, 296.50, 0.00, 2774.20, 594.70, 200.00},
{ "Gant Bridge", -2741.40, 1659.60, -6.10, -2616.40, 2175.10, 200.00},
{ "Gant Bridge", -2741.00, 1490.40, -6.10, -2616.40, 1659.60, 200.00},
{ "Ganton", 2222.50, -1852.80, -89.00, 2632.80, -1722.30, 110.90},
{ "Ganton", 2222.50, -1722.30, -89.00, 2632.80, -1628.50, 110.90},
{ "Garcia", -2411.20, -222.50, -0.00, -2173.00, 265.20, 200.00},
{ "Garcia", -2395.10, -222.50, -5.30, -2354.00, -204.70, 200.00},
{ "Garver Bridge", -1339.80, 828.10, -89.00, -1213.90, 1057.00, 110.90},
{ "Garver Bridge", -1213.90, 950.00, -89.00, -1087.90, 1178.90, 110.90},
{ "Garver Bridge", -1499.80, 696.40, -179.60, -1339.80, 925.30, 20.30},
{ "Glen Park", 1812.60, -1449.60, -89.00, 1996.90, -1350.70, 110.90},
{ "Glen Park", 1812.60, -1100.80, -89.00, 1994.30, -973.30, 110.90},
{ "Glen Park", 1812.60, -1350.70, -89.00, 2056.80, -1100.80, 110.90},
{ "Green Palms", 176.50, 1305.40, -3.00, 338.60, 1520.70, 200.00},
{ "Greenglass College", 964.30, 1044.60, -89.00, 1197.30, 1203.20, 110.90},
{ "Greenglass College", 964.30, 930.80, -89.00, 1166.50, 1044.60, 110.90},
{ "Hampton Barns", 603.00, 264.30, 0.00, 761.90, 366.50, 200.00},
{ "Hankypanky Point", 2576.90, 62.10, 0.00, 2759.20, 385.50, 200.00},
{ "Harry Gold Parkway", 1777.30, 863.20, -89.00, 1817.30, 2342.80, 110.90},
{ "Hashbury", -2593.40, -222.50, -0.00, -2411.20, 54.70, 200.00},
{ "Hilltop Farm", 967.30, -450.30, -3.00, 1176.70, -217.90, 200.00},
{ "Hunter Quarry", 337.20, 710.80, -115.20, 860.50, 1031.70, 203.70},
{ "Idlewood", 1812.60, -1852.80, -89.00, 1971.60, -1742.30, 110.90},
{ "Idlewood", 1812.60, -1742.30, -89.00, 1951.60, -1602.30, 110.90},
{ "Idlewood", 1951.60, -1742.30, -89.00, 2124.60, -1602.30, 110.90},
{ "Idlewood", 1812.60, -1602.30, -89.00, 2124.60, -1449.60, 110.90},
{ "Idlewood", 2124.60, -1742.30, -89.00, 2222.50, -1494.00, 110.90},
{ "Idlewood", 1971.60, -1852.80, -89.00, 2222.50, -1742.30, 110.90},
{ "Jefferson", 1996.90, -1449.60, -89.00, 2056.80, -1350.70, 110.90},
{ "Jefferson", 2124.60, -1494.00, -89.00, 2266.20, -1449.60, 110.90},
{ "Jefferson", 2056.80, -1372.00, -89.00, 2281.40, -1210.70, 110.90},
{ "Jefferson", 2056.80, -1210.70, -89.00, 2185.30, -1126.30, 110.90},
{ "Jefferson", 2185.30, -1210.70, -89.00, 2281.40, -1154.50, 110.90},
{ "Jefferson", 2056.80, -1449.60, -89.00, 2266.20, -1372.00, 110.90},
{ "Julius Thruway East", 2623.10, 943.20, -89.00, 2749.90, 1055.90, 110.90},
{ "Julius Thruway East", 2685.10, 1055.90, -89.00, 2749.90, 2626.50, 110.90},
{ "Julius Thruway East", 2536.40, 2442.50, -89.00, 2685.10, 2542.50, 110.90},
{ "Julius Thruway East", 2625.10, 2202.70, -89.00, 2685.10, 2442.50, 110.90},
{ "Julius Thruway North", 2498.20, 2542.50, -89.00, 2685.10, 2626.50, 110.90},
{ "Julius Thruway North", 2237.40, 2542.50, -89.00, 2498.20, 2663.10, 110.90},
{ "Julius Thruway North", 2121.40, 2508.20, -89.00, 2237.40, 2663.10, 110.90},
{ "Julius Thruway North", 1938.80, 2508.20, -89.00, 2121.40, 2624.20, 110.90},
{ "Julius Thruway North", 1534.50, 2433.20, -89.00, 1848.40, 2583.20, 110.90},
{ "Julius Thruway North", 1848.40, 2478.40, -89.00, 1938.80, 2553.40, 110.90},
{ "Julius Thruway North", 1704.50, 2342.80, -89.00, 1848.40, 2433.20, 110.90},
{ "Julius Thruway North", 1377.30, 2433.20, -89.00, 1534.50, 2507.20, 110.90},
{ "Julius Thruway South", 1457.30, 823.20, -89.00, 2377.30, 863.20, 110.90},
{ "Julius Thruway South", 2377.30, 788.80, -89.00, 2537.30, 897.90, 110.90},
{ "Julius Thruway West", 1197.30, 1163.30, -89.00, 1236.60, 2243.20, 110.90},
{ "Julius Thruway West", 1236.60, 2142.80, -89.00, 1297.40, 2243.20, 110.90},
{ "Juniper Hill", -2533.00, 578.30, -7.60, -2274.10, 968.30, 200.00},
{ "Juniper Hollow", -2533.00, 968.30, -6.10, -2274.10, 1358.90, 200.00},
{ "K.A.C.C. Military Fuels", 2498.20, 2626.50, -89.00, 2749.90, 2861.50, 110.90},
{ "Kincaid Bridge", -1339.80, 599.20, -89.00, -1213.90, 828.10, 110.90},
{ "Kincaid Bridge", -1213.90, 721.10, -89.00, -1087.90, 950.00, 110.90},
{ "Kincaid Bridge", -1087.90, 855.30, -89.00, -961.90, 986.20, 110.90},
{ "King's", -2329.30, 458.40, -7.60, -1993.20, 578.30, 200.00},
{ "King's", -2411.20, 265.20, -9.10, -1993.20, 373.50, 200.00},
{ "King's", -2253.50, 373.50, -9.10, -1993.20, 458.40, 200.00},
{ "LVA Freight Depot", 1457.30, 863.20, -89.00, 1777.40, 1143.20, 110.90},
{ "LVA Freight Depot", 1375.60, 919.40, -89.00, 1457.30, 1203.20, 110.90},
{ "LVA Freight Depot", 1277.00, 1087.60, -89.00, 1375.60, 1203.20, 110.90},
{ "LVA Freight Depot", 1315.30, 1044.60, -89.00, 1375.60, 1087.60, 110.90},
{ "LVA Freight Depot", 1236.60, 1163.40, -89.00, 1277.00, 1203.20, 110.90},
{ "Las Barrancas", -926.10, 1398.70, -3.00, -719.20, 1634.60, 200.00},
{ "Las Brujas", -365.10, 2123.00, -3.00, -208.50, 2217.60, 200.00},
{ "Las Colinas", 1994.30, -1100.80, -89.00, 2056.80, -920.80, 110.90},
{ "Las Colinas", 2056.80, -1126.30, -89.00, 2126.80, -920.80, 110.90},
{ "Las Colinas", 2185.30, -1154.50, -89.00, 2281.40, -934.40, 110.90},
{ "Las Colinas", 2126.80, -1126.30, -89.00, 2185.30, -934.40, 110.90},
{ "Las Colinas", 2747.70, -1120.00, -89.00, 2959.30, -945.00, 110.90},
{ "Las Colinas", 2632.70, -1135.00, -89.00, 2747.70, -945.00, 110.90},
{ "Las Colinas", 2281.40, -1135.00, -89.00, 2632.70, -945.00, 110.90},
{ "Las Payasadas", -354.30, 2580.30, 2.00, -133.60, 2816.80, 200.00},
{ "Las Venturas Airport", 1236.60, 1203.20, -89.00, 1457.30, 1883.10, 110.90},
{ "Las Venturas Airport", 1457.30, 1203.20, -89.00, 1777.30, 1883.10, 110.90},
{ "Las Venturas Airport", 1457.30, 1143.20, -89.00, 1777.40, 1203.20, 110.90},
{ "Las Venturas Airport", 1515.80, 1586.40, -12.50, 1729.90, 1714.50, 87.50},
{ "Last Dime Motel", 1823.00, 596.30, -89.00, 1997.20, 823.20, 110.90},
{ "Leafy Hollow", -1166.90, -1856.00, 0.00, -815.60, -1602.00, 200.00},
{ "Lil' Probe Inn", -90.20, 1286.80, -3.00, 153.80, 1554.10, 200.00},
{ "Linden Side", 2749.90, 943.20, -89.00, 2923.30, 1198.90, 110.90},
{ "Linden Station", 2749.90, 1198.90, -89.00, 2923.30, 1548.90, 110.90},
{ "Linden Station", 2811.20, 1229.50, -39.50, 2861.20, 1407.50, 60.40},
{ "Little Mexico", 1701.90, -1842.20, -89.00, 1812.60, -1722.20, 110.90},
{ "Little Mexico", 1758.90, -1722.20, -89.00, 1812.60, -1577.50, 110.90},
{ "Los Flores", 2581.70, -1454.30, -89.00, 2632.80, -1393.40, 110.90},
{ "Los Flores", 2581.70, -1393.40, -89.00, 2747.70, -1135.00, 110.90},
{ "Los Santos International", 1249.60, -2394.30, -89.00, 1852.00, -2179.20, 110.90},
{ "Los Santos International", 1852.00, -2394.30, -89.00, 2089.00, -2179.20, 110.90},
{ "Los Santos International", 1382.70, -2730.80, -89.00, 2201.80, -2394.30, 110.90},
{ "Los Santos International", 1974.60, -2394.30, -39.00, 2089.00, -2256.50, 60.90},
{ "Los Santos International", 1400.90, -2669.20, -39.00, 2189.80, -2597.20, 60.90},
{ "Los Santos International", 2051.60, -2597.20, -39.00, 2152.40, -2394.30, 60.90},
{ "Marina", 647.70, -1804.20, -89.00, 851.40, -1577.50, 110.90},
{ "Marina", 647.70, -1577.50, -89.00, 807.90, -1416.20, 110.90},
{ "Marina", 807.90, -1577.50, -89.00, 926.90, -1416.20, 110.90},
{ "Market", 787.40, -1416.20, -89.00, 1072.60, -1310.20, 110.90},
{ "Market", 952.60, -1310.20, -89.00, 1072.60, -1130.80, 110.90},
{ "Market", 1072.60, -1416.20, -89.00, 1370.80, -1130.80, 110.90},
{ "Market", 926.90, -1577.50, -89.00, 1370.80, -1416.20, 110.90},
{ "Market Station", 787.40, -1410.90, -34.10, 866.00, -1310.20, 65.80},
{ "Martin Bridge", -222.10, 293.30, 0.00, -122.10, 476.40, 200.00},
{ "Missionary Hill", -2994.40, -811.20, 0.00, -2178.60, -430.20, 200.00},
{ "Montgomery", 1119.50, 119.50, -3.00, 1451.40, 493.30, 200.00},
{ "Montgomery", 1451.40, 347.40, -6.10, 1582.40, 420.80, 200.00},
{ "Montgomery Intersection", 1546.60, 208.10, 0.00, 1745.80, 347.40, 200.00},
{ "Montgomery Intersection", 1582.40, 347.40, 0.00, 1664.60, 401.70, 200.00},
{ "Mulholland", 1414.00, -768.00, -89.00, 1667.60, -452.40, 110.90},
{ "Mulholland", 1281.10, -452.40, -89.00, 1641.10, -290.90, 110.90},
{ "Mulholland", 1269.10, -768.00, -89.00, 1414.00, -452.40, 110.90},
{ "Mulholland", 1357.00, -926.90, -89.00, 1463.90, -768.00, 110.90},
{ "Mulholland", 1318.10, -910.10, -89.00, 1357.00, -768.00, 110.90},
{ "Mulholland", 1169.10, -910.10, -89.00, 1318.10, -768.00, 110.90},
{ "Mulholland", 768.60, -954.60, -89.00, 952.60, -860.60, 110.90},
{ "Mulholland", 687.80, -860.60, -89.00, 911.80, -768.00, 110.90},
{ "Mulholland", 737.50, -768.00, -89.00, 1142.20, -674.80, 110.90},
{ "Mulholland", 1096.40, -910.10, -89.00, 1169.10, -768.00, 110.90},
{ "Mulholland", 952.60, -937.10, -89.00, 1096.40, -860.60, 110.90},
{ "Mulholland", 911.80, -860.60, -89.00, 1096.40, -768.00, 110.90},
{ "Mulholland", 861.00, -674.80, -89.00, 1156.50, -600.80, 110.90},
{ "Mulholland Intersection", 1463.90, -1150.80, -89.00, 1812.60, -768.00, 110.90},
{ "North Rock", 2285.30, -768.00, 0.00, 2770.50, -269.70, 200.00},
{ "Ocean Docks", 2373.70, -2697.00, -89.00, 2809.20, -2330.40, 110.90},
{ "Ocean Docks", 2201.80, -2418.30, -89.00, 2324.00, -2095.00, 110.90},
{ "Ocean Docks", 2324.00, -2302.30, -89.00, 2703.50, -2145.10, 110.90},
{ "Ocean Docks", 2089.00, -2394.30, -89.00, 2201.80, -2235.80, 110.90},
{ "Ocean Docks", 2201.80, -2730.80, -89.00, 2324.00, -2418.30, 110.90},
{ "Ocean Docks", 2703.50, -2302.30, -89.00, 2959.30, -2126.90, 110.90},
{ "Ocean Docks", 2324.00, -2145.10, -89.00, 2703.50, -2059.20, 110.90},
{ "Ocean Flats", -2994.40, 277.40, -9.10, -2867.80, 458.40, 200.00},
{ "Ocean Flats", -2994.40, -222.50, -0.00, -2593.40, 277.40, 200.00},
{ "Ocean Flats", -2994.40, -430.20, -0.00, -2831.80, -222.50, 200.00},
{ "Octane Springs", 338.60, 1228.50, 0.00, 664.30, 1655.00, 200.00},
{ "Old Venturas Strip", 2162.30, 2012.10, -89.00, 2685.10, 2202.70, 110.90},
{ "Palisades", -2994.40, 458.40, -6.10, -2741.00, 1339.60, 200.00},
{ "Palomino Creek", 2160.20, -149.00, 0.00, 2576.90, 228.30, 200.00},
{ "Paradiso", -2741.00, 793.40, -6.10, -2533.00, 1268.40, 200.00},
{ "Pershing Square", 1440.90, -1722.20, -89.00, 1583.50, -1577.50, 110.90},
{ "Pilgrim", 2437.30, 1383.20, -89.00, 2624.40, 1783.20, 110.90},
{ "Pilgrim", 2624.40, 1383.20, -89.00, 2685.10, 1783.20, 110.90},
{ "Pilson Intersection", 1098.30, 2243.20, -89.00, 1377.30, 2507.20, 110.90},
{ "Pirates in Men's Pants", 1817.30, 1469.20, -89.00, 2027.40, 1703.20, 110.90},
{ "Playa del Seville", 2703.50, -2126.90, -89.00, 2959.30, -1852.80, 110.90},
{ "Prickle Pine", 1534.50, 2583.20, -89.00, 1848.40, 2863.20, 110.90},
{ "Prickle Pine", 1117.40, 2507.20, -89.00, 1534.50, 2723.20, 110.90},
{ "Prickle Pine", 1848.40, 2553.40, -89.00, 1938.80, 2863.20, 110.90},
{ "Prickle Pine", 1938.80, 2624.20, -89.00, 2121.40, 2861.50, 110.90},
{ "Queens", -2533.00, 458.40, 0.00, -2329.30, 578.30, 200.00},
{ "Queens", -2593.40, 54.70, 0.00, -2411.20, 458.40, 200.00},
{ "Queens", -2411.20, 373.50, 0.00, -2253.50, 458.40, 200.00},
{ "Randolph Industrial Estate", 1558.00, 596.30, -89.00, 1823.00, 823.20, 110.90},
{ "Redsands East", 1817.30, 2011.80, -89.00, 2106.70, 2202.70, 110.90},
{ "Redsands East", 1817.30, 2202.70, -89.00, 2011.90, 2342.80, 110.90},
{ "Redsands East", 1848.40, 2342.80, -89.00, 2011.90, 2478.40, 110.90},
{ "Redsands West", 1236.60, 1883.10, -89.00, 1777.30, 2142.80, 110.90},
{ "Redsands West", 1297.40, 2142.80, -89.00, 1777.30, 2243.20, 110.90},
{ "Redsands West", 1377.30, 2243.20, -89.00, 1704.50, 2433.20, 110.90},
{ "Redsands West", 1704.50, 2243.20, -89.00, 1777.30, 2342.80, 110.90},
{ "Regular Tom", -405.70, 1712.80, -3.00, -276.70, 1892.70, 200.00},
{ "Richman", 647.50, -1118.20, -89.00, 787.40, -954.60, 110.90},
{ "Richman", 647.50, -954.60, -89.00, 768.60, -860.60, 110.90},
{ "Richman", 225.10, -1369.60, -89.00, 334.50, -1292.00, 110.90},
{ "Richman", 225.10, -1292.00, -89.00, 466.20, -1235.00, 110.90},
{ "Richman", 72.60, -1404.90, -89.00, 225.10, -1235.00, 110.90},
{ "Richman", 72.60, -1235.00, -89.00, 321.30, -1008.10, 110.90},
{ "Richman", 321.30, -1235.00, -89.00, 647.50, -1044.00, 110.90},
{ "Richman", 321.30, -1044.00, -89.00, 647.50, -860.60, 110.90},
{ "Richman", 321.30, -860.60, -89.00, 687.80, -768.00, 110.90},
{ "Richman", 321.30, -768.00, -89.00, 700.70, -674.80, 110.90},
{ "Robada Intersection", -1119.00, 1178.90, -89.00, -862.00, 1351.40, 110.90},
{ "Roca Escalante", 2237.40, 2202.70, -89.00, 2536.40, 2542.50, 110.90},
{ "Roca Escalante", 2536.40, 2202.70, -89.00, 2625.10, 2442.50, 110.90},
{ "Rockshore East", 2537.30, 676.50, -89.00, 2902.30, 943.20, 110.90},
{ "Rockshore West", 1997.20, 596.30, -89.00, 2377.30, 823.20, 110.90},
{ "Rockshore West", 2377.30, 596.30, -89.00, 2537.30, 788.80, 110.90},
{ "Rodeo", 72.60, -1684.60, -89.00, 225.10, -1544.10, 110.90},
{ "Rodeo", 72.60, -1544.10, -89.00, 225.10, -1404.90, 110.90},
{ "Rodeo", 225.10, -1684.60, -89.00, 312.80, -1501.90, 110.90},
{ "Rodeo", 225.10, -1501.90, -89.00, 334.50, -1369.60, 110.90},
{ "Rodeo", 334.50, -1501.90, -89.00, 422.60, -1406.00, 110.90},
{ "Rodeo", 312.80, -1684.60, -89.00, 422.60, -1501.90, 110.90},
{ "Rodeo", 422.60, -1684.60, -89.00, 558.00, -1570.20, 110.90},
{ "Rodeo", 558.00, -1684.60, -89.00, 647.50, -1384.90, 110.90},
{ "Rodeo", 466.20, -1570.20, -89.00, 558.00, -1385.00, 110.90},
{ "Rodeo", 422.60, -1570.20, -89.00, 466.20, -1406.00, 110.90},
{ "Rodeo", 466.20, -1385.00, -89.00, 647.50, -1235.00, 110.90},
{ "Rodeo", 334.50, -1406.00, -89.00, 466.20, -1292.00, 110.90},
{ "Royal Casino", 2087.30, 1383.20, -89.00, 2437.30, 1543.20, 110.90},
{ "San Andreas Sound", 2450.30, 385.50, -100.00, 2759.20, 562.30, 200.00},
{ "Santa Flora", -2741.00, 458.40, -7.60, -2533.00, 793.40, 200.00},
{ "Santa Maria Beach", 342.60, -2173.20, -89.00, 647.70, -1684.60, 110.90},
{ "Santa Maria Beach", 72.60, -2173.20, -89.00, 342.60, -1684.60, 110.90},
{ "Shady Cabin", -1632.80, -2263.40, -3.00, -1601.30, -2231.70, 200.00},
{ "Shady Creeks", -1820.60, -2643.60, -8.00, -1226.70, -1771.60, 200.00},
{ "Shady Creeks", -2030.10, -2174.80, -6.10, -1820.60, -1771.60, 200.00},
{ "Sobell Rail Yards", 2749.90, 1548.90, -89.00, 2923.30, 1937.20, 110.90},
{ "Spinybed", 2121.40, 2663.10, -89.00, 2498.20, 2861.50, 110.90},
{ "Starfish Casino", 2437.30, 1783.20, -89.00, 2685.10, 2012.10, 110.90},
{ "Starfish Casino", 2437.30, 1858.10, -39.00, 2495.00, 1970.80, 60.90},
{ "Starfish Casino", 2162.30, 1883.20, -89.00, 2437.30, 2012.10, 110.90},
{ "Temple", 1252.30, -1130.80, -89.00, 1378.30, -1026.30, 110.90},
{ "Temple", 1252.30, -1026.30, -89.00, 1391.00, -926.90, 110.90},
{ "Temple", 1252.30, -926.90, -89.00, 1357.00, -910.10, 110.90},
{ "Temple", 952.60, -1130.80, -89.00, 1096.40, -937.10, 110.90},
{ "Temple", 1096.40, -1130.80, -89.00, 1252.30, -1026.30, 110.90},
{ "Temple", 1096.40, -1026.30, -89.00, 1252.30, -910.10, 110.90},
{ "The Camel's Toe", 2087.30, 1203.20, -89.00, 2640.40, 1383.20, 110.90},
{ "The Clown's Pocket", 2162.30, 1783.20, -89.00, 2437.30, 1883.20, 110.90},
{ "The Emerald Isle", 2011.90, 2202.70, -89.00, 2237.40, 2508.20, 110.90},
{ "The Farm", -1209.60, -1317.10, 114.90, -908.10, -787.30, 251.90},
{ "The Four Dragons Casino", 1817.30, 863.20, -89.00, 2027.30, 1083.20, 110.90},
{ "The High Roller", 1817.30, 1283.20, -89.00, 2027.30, 1469.20, 110.90},
{ "The Mako Span", 1664.60, 401.70, 0.00, 1785.10, 567.20, 200.00},
{ "The Panopticon", -947.90, -304.30, -1.10, -319.60, 327.00, 200.00},
{ "The Pink Swan", 1817.30, 1083.20, -89.00, 2027.30, 1283.20, 110.90},
{ "The Sherman Dam", -968.70, 1929.40, -3.00, -481.10, 2155.20, 200.00},
{ "The Strip", 2027.40, 863.20, -89.00, 2087.30, 1703.20, 110.90},
{ "The Strip", 2106.70, 1863.20, -89.00, 2162.30, 2202.70, 110.90},
{ "The Strip", 2027.40, 1783.20, -89.00, 2162.30, 1863.20, 110.90},
{ "The Strip", 2027.40, 1703.20, -89.00, 2137.40, 1783.20, 110.90},
{ "The Visage", 1817.30, 1863.20, -89.00, 2106.70, 2011.80, 110.90},
{ "The Visage", 1817.30, 1703.20, -89.00, 2027.40, 1863.20, 110.90},
{ "Unity Station", 1692.60, -1971.80, -20.40, 1812.60, -1932.80, 79.50},
{ "Valle Ocultado", -936.60, 2611.40, 2.00, -715.90, 2847.90, 200.00},
{ "Verdant Bluffs", 930.20, -2488.40, -89.00, 1249.60, -2006.70, 110.90},
{ "Verdant Bluffs", 1073.20, -2006.70, -89.00, 1249.60, -1842.20, 110.90},
{ "Verdant Bluffs", 1249.60, -2179.20, -89.00, 1692.60, -1842.20, 110.90},
{ "Verdant Meadows", 37.00, 2337.10, -3.00, 435.90, 2677.90, 200.00},
{ "Verona Beach", 647.70, -2173.20, -89.00, 930.20, -1804.20, 110.90},
{ "Verona Beach", 930.20, -2006.70, -89.00, 1073.20, -1804.20, 110.90},
{ "Verona Beach", 851.40, -1804.20, -89.00, 1046.10, -1577.50, 110.90},
{ "Verona Beach", 1161.50, -1722.20, -89.00, 1323.90, -1577.50, 110.90},
{ "Verona Beach", 1046.10, -1722.20, -89.00, 1161.50, -1577.50, 110.90},
{ "Vinewood", 787.40, -1310.20, -89.00, 952.60, -1130.80, 110.90},
{ "Vinewood", 787.40, -1130.80, -89.00, 952.60, -954.60, 110.90},
{ "Vinewood", 647.50, -1227.20, -89.00, 787.40, -1118.20, 110.90},
{ "Vinewood", 647.70, -1416.20, -89.00, 787.40, -1227.20, 110.90},
{ "Whitewood Estates", 883.30, 1726.20, -89.00, 1098.30, 2507.20, 110.90},
{ "Whitewood Estates", 1098.30, 1726.20, -89.00, 1197.30, 2243.20, 110.90},
{ "Willowfield", 1970.60, -2179.20, -89.00, 2089.00, -1852.80, 110.90},
{ "Willowfield", 2089.00, -2235.80, -89.00, 2201.80, -1989.90, 110.90},
{ "Willowfield", 2089.00, -1989.90, -89.00, 2324.00, -1852.80, 110.90},
{ "Willowfield", 2201.80, -2095.00, -89.00, 2324.00, -1989.90, 110.90},
{ "Willowfield", 2541.70, -1941.40, -89.00, 2703.50, -1852.80, 110.90},
{ "Willowfield", 2324.00, -2059.20, -89.00, 2541.70, -1852.80, 110.90},
{ "Willowfield", 2541.70, -2059.20, -89.00, 2703.50, -1941.40, 110.90},
{ "Yellow Bell Station", 1377.40, 2600.40, -21.90, 1492.40, 2687.30, 78.00},
{ "Los Santos", 44.60, -2892.90, -242.90, 2997.00, -768.00, 900.00},
{ "Las Venturas", 869.40, 596.30, -242.90, 2997.00, 2993.80, 900.00},
{ "Bone County", -480.50, 596.30, -242.90, 869.40, 2993.80, 900.00},
{ "Tierra Robada", -2997.40, 1659.60, -242.90, -480.50, 2993.80, 900.00},
{ "Tierra Robada", -1213.90, 596.30, -242.90, -480.50, 1659.60, 900.00},
{ "San Fierro", -2997.40, -1115.50, -242.90, -1213.90, 1659.60, 900.00},
{ "Red County", -1213.90, -768.00, -242.90, 2997.00, 596.30, 900.00},
{ "Flint County", -1213.90, -2892.90, -242.90, 44.60, -768.00, 900.00},
{ "Whetstone", -2997.40, -2892.90, -242.90, -1213.90, -1115.50, 900.00}
};
main()
{
print("\n----------------------------------");
print(" Samp 0.2.1 Server Script");
print(" This Game-Mode is Scripet bY");
print(" [WCK]Murph & [WCK]G_sTaR");
print("----------------------------------\n");
}
public OnGameModeInit()
{
//stuff
SetTimer("SecondRoutine",1000,1);
SetTimer("ZahlTag",300000,1);
SetTimer("UpdateSpeed", UpdateSeconds*1000, 1);
SetGameModeText("0.2.1 Streetlife v.1");
//Player
//Wck Player
AddPlayerClass(180,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); //
AddPlayerClass(47,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); //
AddPlayerClass(48,1239.6560,-2036.9485,59.9206,270.1710,0,0,0,0,0,0); //
//Skater
AddPlayerClass(23,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); //
AddPlayerClass(21,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); //
AddPlayerClass(19,1880.9904,-1368.9338,13.5694,176.6284,0,0,0,0,0,0); //
//Fast Food Cluckingbell
AddPlayerClass(167,2380.4954,-1913.1130,13.5469,89.0391,0,0,0,0,0,0); //
//Fast Food Burgershoot
AddPlayerClass(205,793.5456,-1625.4705,13.3828,135.8478,0,0,0,0,0,0); //
//fast Food new Stacked pizza
AddPlayerClass(155,2115.4819,-1782.8937,13.3881,87.6342,0,0,0,0,0,0); //
//Mafia
AddPlayerClass(124,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); //
AddPlayerClass(125,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); //
AddPlayerClass(120,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); //
AddPlayerClass(127,2424.1514,-1220.3323,25.4835,187.0618,0,0,0,0,0,0); //
//Secruity
AddPlayerClass(165,1129.3090,-1428.0911,15.7969,359.2758,0,0,0,0,0,0); //
AddPlayerClass(166,1129.3090,-1428.0911,15.7969,359.2758,0,0,0,0,0,0); //
//Mechaniker
AddPlayerClass(50,1050.9435,-1056.6696,34.8040,359.3966,0,0,0,0,0,0); //
//Cars (zum kaufen Sf)
AddStaticVehicle(412,-1954.4905,300.8902,40.8873,23.2267,11,1); //
AddStaticVehicle(445,-1955.2858,272.8495,40.9233,49.0415,35,35); //
AddStaticVehicle(492,-1949.0813,259.9540,40.8335,318.6274,77,26); //
AddStaticVehicle(576,-1945.4998,271.3635,40.6617,0.7957,68,96); //
AddStaticVehicle(402,-1956.9180,296.9178,35.3032,223.3635,13,13); //
AddStaticVehicle(494,-1958.2123,304.6512,35.3696,89.8447,36,13); //
AddStaticVehicle(560,-1962.5247,288.2635,35.1799,180.0406,9,39); //
AddStaticVehicle(565,-1961.4702,282.4962,35.0993,299.2897,42,42); //
AddStaticVehicle(541,-1960.9528,276.5092,35.0973,304.2914,58,8); //
AddStaticVehicle(506,-1961.4663,270.1057,35.1785,253.4474,6,6); //
AddStaticVehicle(451,-1959.3589,263.9748,35.1810,187.8316,16,16); //
AddStaticVehicle(411,-1960.9675,256.7340,35.2024,309.1208,64,1); //
AddStaticVehicle(475,-1953.6573,259.6150,35.2764,143.1670,9,39); //
AddStaticVehicle(507,-1954.3115,269.6134,35.2967,211.2944,42,42); //
AddStaticVehicle(461,-1947.8849,275.2763,35.0422,178.7815,37,1); //
AddStaticVehicle(522,-1943.3895,275.6576,35.0189,164.0682,8,82); //
AddStaticVehicle(567,-1945.8735,266.6150,35.3493,226.6143,88,64); //
AddStaticVehicle(534,-1944.9845,260.0085,35.1953,89.8628,42,42); //
AddStaticVehicle(467,-1945.0632,254.3689,35.2068,88.4753,58,8); //
//Cars (zum kaufen Lv)
AddStaticVehicle(522,1702.2904,1316.8094,10.3954,89.1345,39,106); //
AddStaticVehicle(541,1688.8329,1306.0743,10.4441,181.0874,60,1); //
AddStaticVehicle(411,1695.3776,1297.7007,10.5499,179.5501,123,1); //
AddStaticVehicle(522,1682.1389,1297.4373,10.3777,182.3534,51,118); //
AddStaticVehicle(402,1676.1193,1288.0369,10.6500,3.0312,22,22); //
AddStaticVehicle(475,1667.7721,1297.9510,10.6255,88.4777,17,1); //
AddStaticVehicle(567,1673.0140,1315.8490,10.6904,359.2271,90,96); //
AddStaticVehicle(487,1651.3582,1311.8300,10.9994,91.1467,54,29); //
AddStaticVehicle(487,1651.4993,1291.7656,11.0046,86.3788,26,3); //
return 1;
}
public OnGameModeExit()
{
return 1;
}
//------------------------------------------------------------------------------
public ZahlTag()
{
for (new i; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
GivePlayerMoney(i,10000);
SendClientMessage(i,COLOR_YELLOW,"Für deine Zeit auf den Server bekommst du 100000 $");
}
}
}
//------------------------------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerClass(playerid, classid);
gPlayerClass[playerid] = classid;
switch (classid) {
case 0:
{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerFacingAngle(playerid,270.0000);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");
}
case 1:
{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerFacingAngle(playerid, 270.0000);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");
}
case 2:
{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerFacingAngle(playerid,270.0000);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 2000, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");
}
case 3:
{
SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3);
}
case 4:
{
SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3);
}
case 5:
{
SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park", 1600, 3);
}
case 6:
{
SetPlayerPos(playerid,2395.6709,-1927.0084,13.3828);
SetPlayerCameraPos(playerid,2395.6741,-1917.7268,13.3828);
SetPlayerCameraLookAt(playerid,2395.6709,-1927.0084,13.3828);
SetPlayerFacingAngle(playerid,1.9119);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Clucking Bell", 1600, 3);
}
case 7:
{
SetPlayerPos(playerid,803.4889,-1635.0751,13.5202);
SetPlayerCameraPos(playerid,795.7239,-1635.1237,13.5547);
SetPlayerCameraLookAt(playerid,803.4889,-1635.0751,13.5202);
SetPlayerFacingAngle(playerid,90.3944);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Burgershot", 1600, 3);
}
case 8:
{
SetPlayerPos(playerid,2092.3491,-1807.0817,13.5485);
SetPlayerCameraPos(playerid,2080.4204,-1807.0015,13.3828);
SetPlayerCameraLookAt(playerid,2092.3491,-1807.0817,13.5485);
SetPlayerFacingAngle(playerid,89.6187);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Stacket Pizza", 1600, 3);
}
case 9:
{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
SetPlayerInterior(playerid,2);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3);
}
case 10:
{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
SetPlayerInterior(playerid,2);
GameTextForPlayer(playerid, "~r~Mafia ~b~| ~w~Stripper Bar", 1600, 3);
}
case 11:
{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
SetPlayerInterior(playerid,2);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3);
}
case 12:
{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
SetPlayerInterior(playerid,2);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar", 1600, 3);
}
case 13:
{
SetPlayerPos(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerCameraPos(playerid,1129.0609,-1483.7826,22.7690);
SetPlayerCameraLookAt(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerFacingAngle(playerid,357.4435);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Secruity ~b~|~w~ Shopingcenter LS", 1600, 3);
}
case 14:
{
SetPlayerPos(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerCameraPos(playerid,1129.0609,-1483.7826,22.7690);
SetPlayerCameraLookAt(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerFacingAngle(playerid,357.4435);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Secruity ~b~|~w~ Shopingcenter LS", 1600, 3);
}
case 15:
{
SetPlayerPos(playerid,1047.2637,-1035.7704,31.7870);
SetPlayerCameraPos(playerid,1048.4521,-1037.7366,31.8586);
SetPlayerCameraLookAt(playerid,1047.2637,-1035.7704,31.7870);
SetPlayerFacingAngle(playerid,180.0000);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid, "~r~Mechaniker ~b~|~w~ Tuning Werkstatt Ls", 1600, 3);
}
}
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
GivePlayerMoney(playerid,1000000);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerInterior(playerid,0);
if(gTeam[playerid] == TEAM_WCK) {
SetPlayerColor(playerid,COLOR_VERWRED); // VERWRED
}
else if(gTeam[playerid] == TEAM_SKATER) {
SetPlayerColor(playerid,COLOR_WHITE); // White
}
else if(gTeam[playerid] == TEAM_FASTFOOD) {
SetPlayerColor(playerid,COLOR_ORANGE); // ORANGE
}
else if(gTeam[playerid] == TEAM_MAFIA) {
SetPlayerColor(playerid,COLOR_BLUE); // BLUE
}
else if(gTeam[playerid] == TEAM_SECRUITY) {
SetPlayerColor(playerid,COLOR_DUNKELGRUEN); // DUNKELGRÜN
}
else if(gTeam[playerid] == TEAM_MECHANIKER) {
SetPlayerColor(playerid,COLOR_YELLOW); // YELLOW
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
new weap[200];
new ammo;
new temp;
new s[256];
new PX;
new PY;
for(new i=0;i<15;i++){
format(s, 256 ,"%.0f", X);
temp = strval(s);
PX = random((temp+2)-(temp-2))+(temp-2);
format(s, 256 ,"%.0f", Y);
temp = strval(s);
PY = random((temp+2)-(temp-2))+(temp-2);
if(i<12){
GetPlayerWeaponData(playerid, i, weap[i], ammo);
if(weapmod[weap[i]] == 1212){
new pickid = CreatePickup(1212, 3,PX, PY, Z);
DropPick[pickid]=true;
} else {
DropPick[CreatePickup(weapmod[weap[i]], 3,PX, PY, Z)]=true;
}
}
if(i==13)DropPick[CreatePickup(1240, 3,PX, PY, Z)]=true;
if(i==14)if(GetPlayerArmourEx(playerid)>0.0)DropPick[CreatePickup(1242, 3,PX, PY, Z)]=true; else {
new pickid = CreatePickup(1212, 3,PX, PY, Z);
DropPick[pickid]=true;
}
if(i==15){
new pickid = CreatePickup(1212, 3,PX, PY, Z);
DropPick[pickid]=true;
}
}
if(killerid == INVALID_PLAYER_ID) {
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
} else {
if(gTeam[killerid] != gTeam[playerid]) {
// Valid kill
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
GivePlayerMoney(killerid, 1000);
}
else {
new warning[256];
format(warning, sizeof(warning), "Vorsicht!!Du hast einen aus deinen Team Gekillt.");
SendClientMessage(killerid, 0xFFFF00AA, warning);
SendDeathMessage(killerid,playerid,reason);
GivePlayerMoney(killerid, -1000);
SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);
format(tk_Message, sizeof(tk_Message), " %s hat einen Team Mitglieder Getötet!!", killerid);
SendClientMessageToAll(COLOR_HELLBLAU,tk_Message);
}
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if (strcmp(cmdtext, "/lock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_RED,"Du kannst nur als Fahrer abschließen!.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
SendClientMessage(playerid, COLOR_GREEN, "***Fahrzeug abgeschlossen!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1056,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, COLOR_RED, "Du bist in keinem Fahrzeug!");
}
return 1;
}
if (strcmp(cmdtext, "/unlock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_RED,"Du kannst nur als Fahrer aufschließen!");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
}
SendClientMessage(playerid, COLOR_GREEN, "***Fahrzeug aufgeschlossen!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1057,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, COLOR_RED, "Du bist in keinem Fahrzeug!");
}
return 1;
}
if(strcmp(cmd, "/back-ls", true) == 0) {
new rand = random(sizeof(BuyCarBack));
new car;
IsPlayerInAnyVehicle(playerid);
car = GetPlayerVehicleID(playerid);
SetVehiclePos(car, BuyCarBack[rand][0], BuyCarBack[rand][1], BuyCarBack[rand][2]);
SetVehicleZAngle(car,270.0000);
SetPlayerFacingAngle(playerid,270.0000);
SendClientMessage(playerid,COLOR_MESSAGEGREEN,"Du hast dich zurück nach Ls Geportet");
return 1;
}
if(strcmp(cmd, "/shop-menu", true) == 0) {
shopmenu[playerid] = CreateMenu("~r~>Shop-Menu<",2,200,100,150,100);
SetMenuColumnHeader(shopmenu[playerid], 0, "~r~Shop Menu:");
SetMenuColumnHeader(shopmenu[playerid], 1, "~y~Ort:");
AddMenuItem(shopmenu[playerid], 0, "Auto Shop 1");
AddMenuItem(shopmenu[playerid], 1, "San Fierro");
AddMenuItem(shopmenu[playerid], 0, "Auto Shop 2");
AddMenuItem(shopmenu[playerid], 1, "Las venturas");
TogglePlayerControllable(playerid, 0);
ShowMenuForPlayer(shopmenu[playerid], playerid);
}
if(strcmp(cmd, "/car-exit", true) == 0)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
SendClientMessage(playerid,COLOR_RED,"Du hast dieses Auto nicht gekauft");
return 1;
}
if(strcmp(cmd, "/buy-car", true) == 0)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == Veicolo[playerid]){
GameTextForPlayer(playerid, "That's your car!", 2000, 3);
}
{
}{
switch(vehicleid){
case 1: {
if(GetPlayerMoney(playerid) >= 200000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, 200000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 2:
{
if(GetPlayerMoney(playerid) >= 100000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -100000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 3:
{
if(GetPlayerMoney(playerid) >= 80000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -80000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 4:
{
if(GetPlayerMoney(playerid) >= 120000){
GameTextForPlayer(playerid, "Gekauft!", 3000, 3);
GivePlayerMoney(playerid, -120000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 5:
{ if(GetPlayerMoney(playerid) >= 270000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -270000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 6:
{
if(GetPlayerMoney(playerid) >= 120000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -120000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 7:
{
if(GetPlayerMoney(playerid) >= 300000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -300000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 8:
{
if(GetPlayerMoney(playerid) >= 90000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -90000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 9:
{
if(GetPlayerMoney(playerid) >= 800000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -800000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 10:
{
if(GetPlayerMoney(playerid) >= 100000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -100000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 11:
{
if(GetPlayerMoney(playerid) >= 850000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -850000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 12:
{
if(GetPlayerMoney(playerid) >= 300000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -300000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 13:
{
if(GetPlayerMoney(playerid) >= 140000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -140000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 14:
{
if(GetPlayerMoney(playerid) >= 900000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -900000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 15:
{
if(GetPlayerMoney(playerid) >= 100000){
GameTextForPlayer(playerid, "Gekauft!", 3000, 3);
GivePlayerMoney(playerid, -100000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 16:
{
if(GetPlayerMoney(playerid) >= 100000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -100000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 17:
{
if(GetPlayerMoney(playerid) >= 800000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -800000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 18:
{
if(GetPlayerMoney(playerid) >= 300000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -300000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 19:
{
if(GetPlayerMoney(playerid) >= 80000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -80000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 20:
{
if(GetPlayerMoney(playerid) >= 110000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -110000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 21:
{
if(GetPlayerMoney(playerid) >= 800000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -800000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 22:
{
if(GetPlayerMoney(playerid) >= 200000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -200000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 23:
{
if(GetPlayerMoney(playerid) >= 400000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -400000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 24:
{
if(GetPlayerMoney(playerid) >= 70000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -70000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 25:
{
if(GetPlayerMoney(playerid) >= 80000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -80000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 26:
{
if(GetPlayerMoney(playerid) >= 100000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -100000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 27:
{
if(GetPlayerMoney(playerid) >= 40000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -40000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 28:
{
if(GetPlayerMoney(playerid) >= 80000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -80000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 29:
{
if(GetPlayerMoney(playerid) >= 170000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -170000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
case 30:
{
if(GetPlayerMoney(playerid) >= 300000){
GameTextForPlayer(playerid, "Gekauft =)!", 3000, 3);
GivePlayerMoney(playerid, -300000);
TogglePlayerControllable(playerid, 1);
Veicolo[playerid] = vehicleid;
}else{
GameTextForPlayer(playerid, "Du hast nicht genug Geld!", 3000, 3);
}
}
}
}
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new veicoloid = GetPlayerVehicleID(playerid);
if(newstate == PLAYER_STATE_DRIVER){
if(veicoloid == Veicolo[playerid])
{
}
else
{
TogglePlayerControllable(playerid,0);
switch(veicoloid){
case 1: {
GameTextForPlayer(playerid, "~r~Auto Kosten:200000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 2:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 3:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 4:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:120000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 5:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:270000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 6:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:120000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 7:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 8:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:90000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 9:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 10:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 11:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:850000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 12:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 13:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:140000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 14:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:900000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 15:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 16:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 17:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 18:
{
GameTextForPlayer(playerid, "~r~Auto Kosten300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 19:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 20:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:110000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 21:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 22:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:200000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 23:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:400000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 24:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:700000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 25:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:800000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 26:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:100000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 27:
{
GameTextForPlayer(playerid, "~r~Auto Kosten40000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 28:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:80000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 29:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:170000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
case 30:
{
GameTextForPlayer(playerid, "~r~Auto Kosten:300000~w~~n~Drück ~r~/buy-car ~w~um zu Kaufen~n~wenn nicht drücke ~r~/exit",10000,3);
}
}
}
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(PickUpMoney[pickupid])GivePlayerMoney(playerid, 500); // Will give you 500$ when you pickup money
if(DropPick[pickupid])SetTimerEx("PickDestroy", 500, 0, "d", pickupid); // Destroying pickups
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:Current = GetPlayerMenu(playerid);
if (Current == shopmenu[playerid]) {
switch(row)
{
case 0:{
SetPlayerPos(playerid,-1969.7117,293.8432,35.1719);
SendClientMessage(playerid,COLOR_MESSAGEGREEN,"Du hast dich zum Auto Shop nach Sf Geportet!");
TogglePlayerControllable(playerid, 1)
;}
case 1: {
SetPlayerPos(playerid,1715.8263,1305.7410,10.8279);
SendClientMessage(playerid,COLOR_MESSAGEGREEN,"Du hast dich zum Auto Shop nach Lv Geportet!");
TogglePlayerControllable(playerid, 1)
;}
}
}
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
//------------------------------------------------------------------------------
stock PlayerName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
return name;
}
//------------------------------------------------------------------------------
public PickDestroy(o)DestroyObject(o);
//------------------------------------------------------------------------------
SetPlayerClass(playerid, classid) {
if(classid == 0 || classid == 1 || classid == 2) {
gTeam[playerid] = TEAM_WCK;
} else if(classid == 3 || classid == 4 || classid == 5) {
gTeam[playerid] = TEAM_SKATER;
} else if(classid == 6 || classid == 7 || classid == 8) {
gTeam[playerid] = TEAM_FASTFOOD;
} else if(classid == 9 || classid == 10 || classid == 11 || classid == 12) {
gTeam[playerid] = TEAM_MAFIA;
} else if(classid == 13 || classid == 14) {
gTeam[playerid] = TEAM_SECRUITY;
} else if(classid == 15) {
gTeam[playerid] = TEAM_MECHANIKER;
}
}
//------------------------------------------------------------------------------
public UpdateSpeed(){
new Float:x,Float:y,Float:z;
new Float:distance,value,string[256];
new PlayerInZone;
for(new i=0; i<SLOTS; i++){
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)){
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 2500);
if(UpdateSeconds > 1){
value = floatround(value / UpdateSeconds);
}
if(SpeedMode){
format(string,sizeof(string),"~r~%d MPH ~r~ %s Ort",floatround(value/1600),zones[PlayerInZone][zone_name]);
GameTextForPlayer(i, string, 1100, 5);
}
else{
format(string,sizeof(string),"~n~~n~~n~~n~~n~~n~~n~~r~%d ~w~KM/H~n~~n~Ort:~r~%s",floatround(value/1000),zones[PlayerInZone][zone_name]);
GameTextForPlayer(i, string, 1000, 5);
}
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;
}
}
}
IsPlayerInZone(playerid, zoneid) {
if(zoneid == -1) return 0;
if(X250[playerid] >= zones[zoneid][zone_minx] && X250[playerid] < zones[zoneid][zone_maxx]
&& Y250[playerid] >= zones[zoneid][zone_miny] && Y250[playerid] < zones[zoneid][zone_maxy]
&& Z250[playerid] >= zones[zoneid][zone_minz] && Z250[playerid] < zones[zoneid][zone_maxz]) return 1;
return 0;
}
//------------------------------------------------------------------------------
public SecondRoutine(){
new player_zone_before;
for (new playerid=0;playerid<MAX_PLAYERS;playerid++){
player_zone_before = player_zone[playerid];
player_zone[playerid] = -1;
for(new k=0; k<sizeof(zones);k++) {
if(IsPlayerInZone(playerid,k) && player_zone[playerid] == -1) {
player_zone[playerid] = k;
}
}
if(player_zone[playerid] == -1){
player_zone[playerid] = player_zone_before;
}
}
}