rendered paste bodynew Bool:gInAndromeda[MAX_PLAYERS];
public OnPlayerEnterCheckpoint(playerid)
{
if(gInAndromeda[playerid])
{
new Float:x, Float:y, Float:z;
GetVehiclePos(192, x, y, z);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, x-2.9, y+11.5, z);
GivePlayerWeapon(playerid, 46, 1);
gInAndromeda[playerid] = false;
return 1;
}
SetPlayerPos(playerid,315.6891,1027.7466,1949.0096);
SetPlayerInterior(playerid, 9);
GameTextForPlayer(playerid, "LETS SKYDIVE!!",5000, 3);
SendClientMessage(playerid, COLOR_PINK, "TYPE \"/jump\" TO SKYDIVE!!");
SendClientMessage(playerid, COLOR_GREEN, "TYPE \"/getout\" TO GET OUT!!");
SetPlayerCheckpoint(playerid,315.9133,1035.5579,1945.1688, 7);
gInAndromeda[playerid] = true;
return 1;
}