rendered paste body if(IsPlayerConnected(killerid))
{
if(gTeam[killerid] == TEAM_1)
{
if (gTeam[playerid] == gTeam[killerid])
sCount1--;
else
sCount1++;
format(string2, sizeof(string2), "%s Score: %d", TEAM1, sCount1);
SendClientMessageToAll(COLOR_YELLOW, string2);
for(new z=0;z<MAX_PLAYERS;z++){
if(gTeam[z] == 0){
format(gtstring, sizeof(gtstring), "~n~~n~~n~~n~~n~~n~~n~~n~~b~%s:~r~%d ~w~ ~b~%s:~r~%d", TEAM1, sCount1, TEAM2, sCount2);
GameTextForPlayer(z,gtstring,3500,3);
}
}
}
if(gTeam[killerid] == TEAM_2)
{
if (gTeam[playerid] == gTeam[killerid])
sCount2--;
else
sCount2++;
format(string3, sizeof(string3), "%s Score: %d", TEAM2, sCount2);
SendClientMessageToAll(COLOR_YELLOW, string3);
for(new y=0;y<MAX_PLAYERS;y++){
if(gTeam[y] == 1){
format(gtstring, sizeof(gtstring), "~n~~n~~n~~n~~n~~n~~n~~n~~b~%s:~r~%d ~w~ ~b~%s:~r~%d", TEAM1, sCount1, TEAM2, sCount2);
GameTextForPlayer(y,gtstring,3500,3);
}
}
}
}
if(sCount1 == MAXKILLS)
{
format(string, sizeof(string), "%s has WON the CLAN WAR!", TEAM1);
strins(winner,TEAM1,0,sizeof(winner));
iStats();
sStats();
SendClientMessageToAll(COLOR_YELLOW, string);
}
else if(sCount2 == MAXKILLS)
{
format(string, sizeof(string), "%s has WON the CLAN WAR!", TEAM2);
strins(winner,TEAM2,0,sizeof(winner));
iStats();
sStats();
SendClientMessageToAll(COLOR_YELLOW, string);
}