Someone
public text v1 · immutable public void KillClient()
{
Console.WriteLine("KillClient: FIXME! should not be called!");
clientPingTimer.Stop();
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
m_world.RemoveClient(this.AgentId);
m_clientThreads.Remove(this.CircuitCode);
m_networkServer.RemoveClientCircuit(this.CircuitCode);
this.ClientThread.Abort();
}