rendered paste bodypublic OnPlayerRequestClass(playerid, classid)
{
SetPlayerClass(playerid, classid);
gPlayerClass[playerid] = classid;
switch (classid) {
case 0:
{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 500, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");
}
case 1:
{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 500, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");
}
case 2:
{
SetPlayerPos(playerid,1117.3440,-2037.0118,78.7500);
SetPlayerCameraPos(playerid,1119.9695,-2036.9099,78.2109);
SetPlayerCameraLookAt(playerid,1117.3440,-2037.0118,78.7500);
GameTextForPlayer(playerid, "~r~WCK ~b~| ~w~Only for WCK-Member", 500, 3);
SendClientMessage(playerid,COLOR_VERWRED,"This Skin is Only for WCK Member");
SendClientMessage(playerid,COLOR_VERWRED,"Logged in,or you kick by Console");
}
case 3:
{
SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park ", 500, 3);
}
case 4:
{
SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park ", 500, 3);
}
case 5:
{
SetPlayerPos(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerCameraPos(playerid,1902.7147,-1396.2610,10.3594);
SetPlayerCameraLookAt(playerid,1909.3927,-1386.7531,10.3594);
SetPlayerFacingAngle(playerid,142.8741);
GameTextForPlayer(playerid, "~r~Skater ~b~|~w~ Skate Park ", 500, 3);
}
case 6:
{
SetPlayerPos(playerid,2395.6709,-1927.0084,13.3828);
SetPlayerCameraPos(playerid,2395.6741,-1917.7268,13.3828);
SetPlayerCameraLookAt(playerid,2395.6709,-1927.0084,13.3828);
SetPlayerFacingAngle(playerid,1.9119);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Clucking Bell ", 500, 3);
}
case 7:
{
SetPlayerPos(playerid,803.4889,-1635.0751,13.5202);
SetPlayerCameraPos(playerid,795.7239,-1635.1237,13.5547);
SetPlayerCameraLookAt(playerid,803.4889,-1635.0751,13.5202);
SetPlayerFacingAngle(playerid,90.3944);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Burgershoot ", 500, 3);
}
case 8:
{
SetPlayerPos(playerid,2092.3491,-1807.0817,13.5485);
SetPlayerCameraPos(playerid,2080.4204,-1807.0015,13.3828);
SetPlayerCameraLookAt(playerid,2092.3491,-1807.0817,13.5485);
SetPlayerFacingAngle(playerid,89.6187);
GameTextForPlayer(playerid, "~r~Fast Food ~b~|~w~ Pizzariea ", 500, 3);
}
case 9:
{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar ", 500, 3);
}
case 10:
{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar ", 500, 3);
}
case 11:
{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar ", 500, 3);
}
case 12:
{
SetPlayerPos(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerCameraPos(playerid,1216.9365,-3.5234,1000.9293);
SetPlayerCameraLookAt(playerid,1218.1493,-0.5585,1000.9219);
SetPlayerFacingAngle(playerid,150.2146);
GameTextForPlayer(playerid, "~r~Mafia ~b~|~w~ Stripper Bar ", 500, 3);
}
case 13:
{
SetPlayerPos(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerCameraPos(playerid,1129.0609,-1483.7826,22.7690);
SetPlayerCameraLookAt(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerFacingAngle(playerid,357.4435);
GameTextForPlayer(playerid, "~r~Secruity ~b~|~w~ Shopingcenter LS ", 500, 3);
}
case 14:
{
SetPlayerPos(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerCameraPos(playerid,1129.0609,-1483.7826,22.7690);
SetPlayerCameraLookAt(playerid,1129.2081,-1489.7832,22.7690);
SetPlayerFacingAngle(playerid,357.4435);
GameTextForPlayer(playerid, "~r~Secruity ~b~|~w~ Shopingcenter LS ", 500, 3);
}
case 15:
{
SetPlayerPos(playerid,1047.2637,-1035.7704,31.7870);
SetPlayerCameraPos(playerid,1048.4521,-1037.7366,31.8586);
SetPlayerCameraLookAt(playerid,1047.2637,-1035.7704,31.7870);
GameTextForPlayer(playerid, "~r~Mechaniker ~b~|~w~ Tuning Werkstad Ls ", 500, 3);
}
}
return 1;
}