morestuff
public text v1 · immutable for (Sprite current : block)
{
if (current.intersects(ball))
{
ballTracker.bounce(ball, current);
current.setVisible(false);
}
}
for (Sprite current : block)
{
if (current.intersects(ball))
{
ballTracker.bounce(ball, current);
current.setVisible(false);
}
}