All pastes #610059 Raw Edit

Someone

public cpp v1 · immutable
·published 2007-07-09 07:10 UTC
rendered paste body
Index: src/game/InstanceSaveMgr.cpp===================================================================--- src/game/InstanceSaveMgr.cpp	(revision 748)+++ src/game/InstanceSaveMgr.cpp	(working copy)@@ -37,6 +37,9 @@  void InstanceSavingManagement::BuildSavedInstancesForPlayer(Player *pPlayer) {+	if(!pPlayer)+		return;+ 	bool result = false; 	bool hasBeenSaved = false; 	WorldPacket data;@@ -102,6 +105,9 @@  void InstanceSavingManagement::SavePlayerToInstance(Player *pPlayer, uint32 mapid) {+	if(!pPlayer)+		return;+ 	WorldPacket data;      instanceInfoListMutex.Acquire();@@ -146,6 +152,9 @@  void InstanceSavingManagement::ResetSavedInstancesForPlayer(Player *pPlayer) {+	if(!pPlayer)+		return;+ 	bool result; 	WorldPacket data; @@ -209,6 +218,9 @@ //++++++++++++++++++++++++++++++++++++++++++++++++++++++++ bool InstanceSavingManagement::IsPlayerSavedToMap(uint32 mapid, Player *pPlayer) {+	if(!pPlayer)+		return;+     instanceInfoListMutex.Acquire(); 	InstanceInfo::iterator itr = mInstanceInfoList.find( mapid );   @@ -230,6 +242,9 @@ } bool InstanceSavingManagement::IsPlayerSavedToInstanceId(uint32 mapid, uint32 instanceid, Player *pPlayer) {+	if(!pPlayer)+		return;+     instanceInfoListMutex.Acquire(); 	InstanceInfo::iterator itr = mInstanceInfoList.find( mapid );   @@ -358,6 +373,9 @@ } void InstanceSavingManagement::SaveObjectStateToInstance(Unit *pUnit) {+	if(!pUnit)+		return;+     instanceInfoListMutex.Acquire(); 	InstanceInfo::iterator itr = mInstanceInfoList.find( pUnit->GetMapId() ); 	if(itr != mInstanceInfoList.end())@@ -392,6 +410,9 @@  Instance_Map_InstanceId_Holder *InstanceSavingManagement::GetRaidAndMMInstance(uint32 mapid, Player * pPlayer) {+	if(!pPlayer)+		return;+     instanceInfoListMutex.Acquire(); 	InstanceInfo::iterator itr = mInstanceInfoList.find( mapid ); 	if(itr != mInstanceInfoList.end())@@ -413,6 +434,9 @@  void InstanceSavingManagement::BuildRaidSavedInstancesForPlayer(Player *pPlayer) {+	if(!pPlayer)+		return;+ 	/*hmm packet structure for this one? 	counter, mapid time instanceid 	*/