#0 std::_Rb_tree<Player*, std::pair<Player* const, std::vector<QuestItem, std::allocator<QuestItem> >*>, std::_Select1st<std::pair<Player* const, std::vector<QuestItem, std::allocator<QuestItem> >*> >, std::less<Player*>, std::allocator<std::pair<Player* const, std::vector<QuestItem, std::allocator<QuestItem> >*> > >::_M_erase (this=0x957265e8, __x=0x4691a7b1)
at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:1264
#1 0x080e5d96 in FillLoot (loot=0x957265d0, loot_id=587, store=@0x835b0cc)
at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:692
#2 0x0817d7b9 in Player::SendLoot (this=0x956291d8,
guid=17293840161288749768, loot_type=LOOT_CORPSE) at Player.cpp:5980
#3 0x08281f66 in WorldSession::HandleLootOpcode (this=0xc5a7c50,
recv_data=@0xfea8730) at LootHandler.cpp:199
#4 0x081f9fa9 in WorldSession::Update (this=0xc5a7c50, diff=116)
at WorldSession.cpp:544
#5 0x081f05c7 in World::UpdateSessions (this=0x8490c80, diff=116)
at World.cpp:1303
#6 0x081f26f1 in World::Update (this=0x8490c80, diff=116) at World.cpp:752
#7 0x080bf3d7 in WorldRunnable::run (this=0x9ccfd20) at WorldRunnable.cpp:53
#8 0xb7ca2229 in ZThread::ThreadImpl::dispatch (parent=0x8490998,
impl=0x9fcc488, task=@0x977a3424) at ThreadImpl.cxx:407
#9 0xb7ca4894 in ZThread::(anonymous namespace)::Launcher::run (
---Type <return> to continue, or q <return> to quit---
this=0xbfa14f4c) at ThreadImpl.cxx:49
#10 0xb7ca835c in _dispatch (arg=0x957265ec) at posix/ThreadOps.cxx:137
#11 0xb7c6a240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
#12 0xb7ae93de in clone () from /lib/tls/i686/cmov/libc.so.6