All pastes #609435 Raw Edit

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·published 2007-07-08 21:50 UTC
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Index: ChangeLog
===================================================================
--- ChangeLog	(revision 4048)
+++ ChangeLog	(working copy)
@@ -1,6 +1,6 @@
-MaNGOS 0.7    (??? ??, 2006) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.7
+MaNGOS 0.8    (??? ??, 2006) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.8
 
- MaNGOS 0.7 - Codename "Eye of the Storm" -adds further improvements to the
+ MaNGOS 0.8  -adds further improvements to the
  server core as well as to the majority of game classes and the game content
  database.
 
@@ -8,12 +8,71 @@
  *
 
  ==== Server Features ====
- *
+ * 
 
  * Fixed Bugs: ???
  * Total number of changes: ???
 
  The complete list of closed tickets can be found here:
+   https://svn.mangosproject.org/trac/MaNGOS/query?status=closed&milestone=0.8
+
+
+MaNGOS 0.7    (Jul 9, 2006) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.7
+
+ MaNGOS 0.7 - Codename "Eye of the Storm" -adds further improvements to the
+ server core as well as to the majority of game classes and the game content
+ database.
+
+==== Game Features ====
+ * Fixed random item enchantment display in the auction/mail/group loot dialogs. The item properties are also properly applied to the items at creation.
+ * Implemented opening gameobjects/items using their specific keys. Implemented key requirements for entering instances.
+ * Implemented a threat based aggro system along with threat bonuses from spells.
+ * Implemented many additional spell effects and auras. The spell system is one more step closer to completeness.
+ * Improved creature/player hostility checks using more accurate faction hostility data. Hostility is checked when casting spells including area-of-effect spells.
+ * Fixed parry/dodge related code.
+ * Improved rage generation formula on blocked attacks/armor reduction etc.
+ * Fixed creature movement problems after creature stun/roots and creature orientation in some cases.
+ * Fixed some small problems in the player inventory system.
+ * Implemented all resurrection methods for various classes. Resurrection from corpse is also implemented.
+ * Fixed showing cooldown for items and spells, server side check and saving to the database is also implemented.
+ * Implemented gift creation.
+ * Improved the pet system and more improvements will follow in next release.
+ * Implemented keyring support.
+ * Improved many features related to raids/groups.
+ * Implemented in game guild creation. Guild system can be considered finished. Arena team creation  is also partly implemented.
+ * Implemented target immunity. The targetable flag and the creature type limitation for spell targeting, which is now check when creating the target list, allows area spells against specific creature types like undeads/demons to work.
+ * Implemented diminishing duration of stun/fear/etc effects.
+ * Rewrote pet stable code along with improvements and bug fixes.
+ * Added support for who list filters.
+ * Implemented the instance system.
+ * Fixed the weather system, now common weather is shown for all players in the same zone.
+ * Improved the mail system and implemented the delay for mails containing items.
+ * Implemented an initial version of the battleground system. One type of battleground is mostly done, still needs more work.
+ * Implemented the jewelry profession, prospecting and support for inserting gems in sockets including meta gems bonuses.
+ * Implemented multi-mining veins. 
+ * Implemented auto-renaming of characters on login at the request of GMs.
+ * Added a new a more correct visibility system, invisibility is also implemented correctly now.
+ * Improved durability cost calculation.
+
+ ==== Server Features ====
+ * Added full support for 2.0.x client branch.
+ * Added and improved many GM-commands.
+ * Added many checks for DB data at server load to simplify detecting problems and DB development.
+ * Moved many data stored in code to the DB and cached most static DB data at server load to speed up runtime access to it.
+ * Implemented saving next spawn time for creatures/GOs which is now used it at grid/server load.
+ * Improved the script system allowing more item/creature/GO scripts with more features to be written easily.
+ * Implemented size checking for all packets received from the to prevent crashes at wrong data. Many other received data check were also added to prevent cheating.
+ * Improved the compatibility with 64-bit platforms.
+ * Implemented account password encryption in the DB to increase secure security.
+ * Added support for a log directory and the date info is now added to log name.
+ * Updated the network library to a recent version.
+ * Found and fixed many memory leaks and crases sources.
+ * Implemented DBC locale support that can be set from mangosd.conf.
+
+ * Fixed Bugs: 389
+ * Total number of changes: 921
+
+ The complete list of closed tickets can be found here:
    https://svn.mangosproject.org/trac/MaNGOS/query?status=closed&milestone=0.7
 
 MaNGOS 0.6    (Jan 29, 2007) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.6
Index: src/shared/SystemConfig.h.in
===================================================================
--- src/shared/SystemConfig.h.in	(revision 4048)
+++ src/shared/SystemConfig.h.in	(working copy)
@@ -23,7 +23,7 @@
 
 #ifndef _VERSION
 #if PLATFORM == PLATFORM_WIN32
-# define _VERSION "0.7-SVN"
+# define _VERSION "0.7"
 #else
 # define _VERSION "@VERSION@"
 #endif
Index: win/VC71/mangosd.vcproj
===================================================================
--- win/VC71/mangosd.vcproj	(revision 4048)
+++ win/VC71/mangosd.vcproj	(working copy)
@@ -23,7 +23,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd"
-				PreprocessorDefinitions="VERSION="0.7-SVN";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI"
+				PreprocessorDefinitions="VERSION="0.7";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI"
 				StringPooling="TRUE"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
@@ -87,7 +87,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd"
-				PreprocessorDefinitions="VERSION="0.7-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI"
+				PreprocessorDefinitions="VERSION="0.7";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI"
 				IgnoreStandardIncludePath="FALSE"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
Index: win/VC80/mangosd.vcproj
===================================================================
--- win/VC80/mangosd.vcproj	(revision 4048)
+++ win/VC80/mangosd.vcproj	(working copy)
@@ -44,7 +44,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd"
-				PreprocessorDefinitions="VERSION="0.7-SVN";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI"
+				PreprocessorDefinitions="VERSION="0.7";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI"
 				StringPooling="true"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="true"
@@ -137,7 +137,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd"
-				PreprocessorDefinitions="VERSION="0.7-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI"
+				PreprocessorDefinitions="VERSION="0.7";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI"
 				IgnoreStandardIncludePath="false"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"