All pastes #609410 Raw Edit

FFA Command

public cpp v1 · immutable
·published 2007-07-08 21:36 UTC
rendered paste body
Index: Chat.cpp===================================================================--- Chat.cpp	(revision 4040)+++ Chat.cpp	(working copy)@@ -211,6 +211,7 @@         { "goxy",        SEC_ADMINISTRATOR, &ChatHandler::HandleGoXYCommand     ,        "",   NULL },         { "worldport",   SEC_ADMINISTRATOR, &ChatHandler::HandleWorldPortCommand,        "",   NULL },         { "addweapon",   SEC_ADMINISTRATOR, &ChatHandler::HandleAddWeaponCommand,        "",   NULL },+        { "ffa",         SEC_ADMINISTRATOR, &ChatHandler::HandleFFACommand,              "",   NULL },         { "allowmove",   SEC_ADMINISTRATOR, &ChatHandler::HandleAllowMovementCommand,    "",   NULL },         { "linkgrave",   SEC_ADMINISTRATOR, &ChatHandler::HandleLinkGraveCommand,        "",   NULL },         { "neargrave",   SEC_ADMINISTRATOR, &ChatHandler::HandleNearGraveCommand,        "",   NULL },Index: Chat.h===================================================================--- Chat.h	(revision 4040)+++ Chat.h	(working copy)@@ -223,6 +223,7 @@         bool HandleGoXYCommand(const char* args);         bool HandleWorldPortCommand(const char* args);         bool HandleAddWeaponCommand(const char* args);+        bool HandleFFACommand(const char* args);         bool HandleAllowMovementCommand(const char* args);         bool HandleGoCommand(const char* args);         bool HandleLearnCommand(const char* args);Index: Level3.cpp===================================================================--- Level3.cpp	(revision 4040)+++ Level3.cpp	(working copy)@@ -270,7 +270,22 @@     SelectedPlayer->UpdateSkillsToMaxSkillsForLevel();     return true; }-+bool ChatHandler::HandleFFACommand(const char* args)+{+    int option = atoi((char*)args);+    if(!*args || option != 0 || option != 1)+        SendSysMessage(LANG_USE_BOL);+        return false;+    Player * target = getSelectedPlayer();+    if(!target)+        target = m_session->GetPlayer();+    if(option == 1)+    {+    target->SetFlag(PLAYER_FLAGS,PLAYER_FLAGS_FFA_PVP);+    }+    else+    target->RemoveFlag(PLAYER_FLAGS,PLAYER_FLAGS_FFA_PVP);+} bool ChatHandler::HandleSetSkillCommand(const char* args) {     if (!*args)