rendered paste bodyIndex: Chat.cpp===================================================================--- Chat.cpp (revision 4040)+++ Chat.cpp (working copy)@@ -211,6 +211,7 @@ { "goxy", SEC_ADMINISTRATOR, &ChatHandler::HandleGoXYCommand , "", NULL }, { "worldport", SEC_ADMINISTRATOR, &ChatHandler::HandleWorldPortCommand, "", NULL }, { "addweapon", SEC_ADMINISTRATOR, &ChatHandler::HandleAddWeaponCommand, "", NULL },+ { "ffa", SEC_ADMINISTRATOR, &ChatHandler::HandleFFACommand, "", NULL }, { "allowmove", SEC_ADMINISTRATOR, &ChatHandler::HandleAllowMovementCommand, "", NULL }, { "linkgrave", SEC_ADMINISTRATOR, &ChatHandler::HandleLinkGraveCommand, "", NULL }, { "neargrave", SEC_ADMINISTRATOR, &ChatHandler::HandleNearGraveCommand, "", NULL },Index: Chat.h===================================================================--- Chat.h (revision 4040)+++ Chat.h (working copy)@@ -223,6 +223,7 @@ bool HandleGoXYCommand(const char* args); bool HandleWorldPortCommand(const char* args); bool HandleAddWeaponCommand(const char* args);+ bool HandleFFACommand(const char* args); bool HandleAllowMovementCommand(const char* args); bool HandleGoCommand(const char* args); bool HandleLearnCommand(const char* args);Index: Level3.cpp===================================================================--- Level3.cpp (revision 4040)+++ Level3.cpp (working copy)@@ -270,7 +270,22 @@ SelectedPlayer->UpdateSkillsToMaxSkillsForLevel(); return true; }-+bool ChatHandler::HandleFFACommand(const char* args)+{+ int option = atoi((char*)args);+ if(!*args || option != 0 || option != 1)+ SendSysMessage(LANG_USE_BOL);+ return false;+ Player * target = getSelectedPlayer();+ if(!target)+ target = m_session->GetPlayer();+ if(option == 1)+ {+ target->SetFlag(PLAYER_FLAGS,PLAYER_FLAGS_FFA_PVP);+ }+ else+ target->RemoveFlag(PLAYER_FLAGS,PLAYER_FLAGS_FFA_PVP);+} bool ChatHandler::HandleSetSkillCommand(const char* args) { if (!*args)