All pastes #609344 Raw Edit

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·published 2007-07-08 20:48 UTC
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Index: ChangeLog
===================================================================
--- ChangeLog	(revision 4048)
+++ ChangeLog	(working copy)
@@ -1,6 +1,6 @@
-MaNGOS 0.7    (??? ??, 2006) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.7
+MaNGOS 0.8    (??? ??, 2006) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.8
 
- MaNGOS 0.7 - Codename "Eye of the Storm" -adds further improvements to the
+ MaNGOS 0.8  -adds further improvements to the
  server core as well as to the majority of game classes and the game content
  database.
 
@@ -8,12 +8,71 @@
  *
 
  ==== Server Features ====
- *
+ * 
 
  * Fixed Bugs: ???
  * Total number of changes: ???
 
  The complete list of closed tickets can be found here:
+   https://svn.mangosproject.org/trac/MaNGOS/query?status=closed&milestone=0.8
+
+
+MaNGOS 0.7    (Jul 9, 2006) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.7
+
+ MaNGOS 0.7 - Codename "Eye of the Storm" -adds further improvements to the
+ server core as well as to the majority of game classes and the game content
+ database.
+
+==== Game Features ====
+ * Item random property enchantments show in auction/mail/group loot dialogs implemented. Add item proerty to item at item crafting in appropriate cases.
+ * Implement open GO/items using specific for GO/item keys. Implemented instance enter only with key item if required.
+ * Threat based aggro system implemented. Threat bonuses from spell implemented.
+ * Many additional spell effects and aura implemented and this let spell system do one more stem to completeness.
+ * Improve creature/player hostility checks base at more correct faction hostility data. Check hostility at spell casting including area spell casting.
+ * Fixed parry/dodge related code.
+ * Implemented more correct rage generation in case attack block/armor reduction/etc.
+ * Fixed creature movement problems after creature stun/roots and creature orientation in some case.
+ * Small problems in player inventory system fixed.
+ * All resurrection possibilities for different classes implemented. Resurrection from corpse also implemented.
+ * Correct item and spell cooldown show, server side check and saving to DB implemented.
+ * Gifts creating implemented
+ * Some improvements in pet system added and more will follow in next release.
+ * Keyring implemented.
+ * Many raid/group work related improvements.
+ * In game guild creating implemented. Guild system canbe considered as finished. Also partly implemented arena team creating.
+ * Targets immunity, targetable flag and spell creature type limitation for targeting now check at target list creating that let work area spells against specific creature types like undeads/demons.
+ * Implemented diminishing duration of stun/fear/etc effects.
+ * Pet stable code rewrited with improvements and bug fixing.
+ * Who list filters support added.
+ * Instance system implemented.
+ * Common weather for all players in zone show now.
+ * Mail system improvements including mail with item receive delay
+ * Battleground initial version added and one from battleground types mostly implemented. Still need more work.
+ * Jewelry profession, prospecting and gems in sockets inserting implemented including meta gems bonuses.
+ * Implemented multi-mining veins. 
+ * Character renaming by GM request to player at character loading implemented.
+ * New visibility system added with more correct work. Invisibility implemented correctly now.
+ * Durability cose calculation improved.
+
+ ==== Server Features ====
+ * Full support for 2.0.x client branch has been implemented.
+ * Many GM-commands added and improved.
+ * Many checks for DB data at server load added to simplify problems detection and DB development.
+ * Move mamy data storing from code to DB, cache most static DB data at server load to speed up server access to it.
+ * Added creature/GO next spawn time save added and using it at grid/server load.
+ * Script system improvements let more easy writing item/creature/GO scripts with more features.
+ * Now all packets received from client checked by size to prevent crashes at wrong data, many other received data check implemented to prevent cheating possibilities.
+ * Better compatibility with 64-bit platforms.
+ * Account password encrypting in DB implemented to more secure server work.
+ * Support log directory and adding date info in log name implemented.
+ * Used network library code updated to recent version.
+ * Many memory leaks and crash sources found and fixed.
+ * DBC locale support and setting in mangosd.conf implemented.
+
+ * Fixed Bugs: 389
+ * Total number of changes: 921
+
+ The complete list of closed tickets can be found here:
    https://svn.mangosproject.org/trac/MaNGOS/query?status=closed&milestone=0.7
 
 MaNGOS 0.6    (Jan 29, 2007) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.6
Index: src/shared/SystemConfig.h.in
===================================================================
--- src/shared/SystemConfig.h.in	(revision 4048)
+++ src/shared/SystemConfig.h.in	(working copy)
@@ -23,7 +23,7 @@
 
 #ifndef _VERSION
 #if PLATFORM == PLATFORM_WIN32
-# define _VERSION "0.7-SVN"
+# define _VERSION "0.7"
 #else
 # define _VERSION "@VERSION@"
 #endif
Index: win/VC71/mangosd.vcproj
===================================================================
--- win/VC71/mangosd.vcproj	(revision 4048)
+++ win/VC71/mangosd.vcproj	(working copy)
@@ -23,7 +23,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd"
-				PreprocessorDefinitions="VERSION="0.7-SVN";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI"
+				PreprocessorDefinitions="VERSION="0.7";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI"
 				StringPooling="TRUE"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="TRUE"
@@ -87,7 +87,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd"
-				PreprocessorDefinitions="VERSION="0.7-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI"
+				PreprocessorDefinitions="VERSION="0.7";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI"
 				IgnoreStandardIncludePath="FALSE"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
Index: win/VC80/mangosd.vcproj
===================================================================
--- win/VC80/mangosd.vcproj	(revision 4048)
+++ win/VC80/mangosd.vcproj	(working copy)
@@ -44,7 +44,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd"
-				PreprocessorDefinitions="VERSION="0.7-SVN";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI"
+				PreprocessorDefinitions="VERSION="0.7";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI"
 				StringPooling="true"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="true"
@@ -137,7 +137,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd"
-				PreprocessorDefinitions="VERSION="0.7-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI"
+				PreprocessorDefinitions="VERSION="0.7";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI"
 				IgnoreStandardIncludePath="false"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"