msvcr71.dll!asctime(const tm * tb=0x00000000) Line 102 + 0x4 bytes C
antrix.exe!Player::OnWorldPortAck() Line 7140 + 0x2e bytes C++
antrix.exe!Player::OnPushToWorld() Line 2874 C++
antrix.exe!Object::PushToWorld(MapMgr * mgr=0x127cc030) Line 860 C++
antrix.exe!MapMgr::Do() Line 991 C++
antrix.exe!MapMgr::run() Line 961 + 0xb bytes C++
antrix.exe!thread_func(void * args=0x127cc060) Line 38 C++
msvcr71.dll!_threadstartex(void * ptd=0x0161a368) Line 241 + 0x6 bytes C
Crash caused by: day = tb->tm_wday * 3; in asctimes.c (embedded in msvcr71.dll)
When you go into an instance it says Blah Blah this instance will reset on xxx.. That is where it crashes.