rendered paste body<?xml version="1.0" encoding="UTF-8" standalone="no"?><!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd"><Resource author="RC" category="hoop_wildtroned" name="palace" version="1.0" type="aamap"><Map version="1.0"><!--Autor: RafalCThis map is for FREE.License: You can edit this map and change everything, but you cannot change the license, or delethe this message. This map works best at SIZE_FACTOR set to 1, but you can also try 0, to meke game more difficult.--><Settings> <Setting name="ROUND_CONSOLE_MESSAGE" value="0xff8800 --MAP CREATED FOR:HOOP WILD TRONED--\n0xff4400 Italian Armagetron Server\n\n :::::PALACE:::::\n 0xdd4400 Team Labirynthae Fortress\n 0xddcc00 ::: Get enemy zone or defend yours.\n 0xddcc00 :: Grind the rim walls to get high speed. \n 0xddcc00 : Not the best brakes..." /> <Setting name="SIZE_FACTOR" value="1" /> <Setting name="SPEED_FACTOR" value="0" /> <Setting name="FORTRESS_CONQUERED_KILL_MIN" value="0" /> <Setting name="FORTRESS_CONQUEST_DECAY_RATE" value="0.05" /> <Setting name="FORTRESS_CONQUEST_RATE" value="0.3" /> <Setting name="FORTRESS_DEFEND_RATE" value="0.3" /> <Setting name="WIN_ZONE_INITIAL_SIZE" value="5" /> <Setting name="WIN_ZONE_RANDOMNESS" value="0" /> <Setting name="WIN_ZONE_DEATHS" value="1" /> <Setting name="WIN_ZONE_EXPANSION" value="2" /> <Setting name="CYCLE_BRAKE" value="18" /> <Setting name="CYCLE_BRAKE_REFILL" value="2" /> <Setting name="CYCLE_BRAKE_DEPLETE" value=".5" /> <Setting name="SP_WALLS_LENGTH" value="200" /> <Setting name="WALLS_LENGTH" value="200" /> <Setting name="CYCLE_ACCEL_RIM" value="1.3" /> <Setting name="CYCLE_ACCEL" value="40" /> <Setting name="CYCLE_SPEED" value="7" /> <Setting name="CYCLE_START_SPEED" value="15" /> <Setting name="CYCLE_SPEED_MIN" value=".5" /> <Setting name="CYCLE_RUBBER" value="8" /> <Setting name="CYCLE_RUBBER_TIME" value="3" /> <Setting name="CYCLE_TURN_SPEED_FACTOR" value=".9" /> <Setting name="CYCLE_DELAY" value=".08" /> <Setting name="SPAWN_WINGMEN_SIDE" value="3" /> <Setting name="SPAWN_WINGMEN_BACK" value="5" /> </Settings> <World> <Field> <Axes number="4"/> <Spawn x="85" y="25" angle="90"/><Spawn x="35" y="115" angle="270"/><!--zones--> <Zone effect="fortress"> <ShapeCircle radius="14" growth="0.0"> <Point x="35" y="115" /> </ShapeCircle> </Zone> <Zone effect="fortress"> <ShapeCircle radius="14" growth="0.0"> <Point x="85" y="25" /> </ShapeCircle> </Zone><!--main wall--> <Wall height="300"> <Point x="0" y="0"/> <Point x="120" y="0"/> <Point x="120" y="140"/> <Point x="0" y="140"/> <Point x="0" y="0"/> </Wall><!--lower main wall--> <Wall height="3"> <Point x="10" y="10"/> <Point x="110" y="10"/> <Point x="110" y="130"/> <Point x="10" y="130"/> <Point x="10" y="10"/> </Wall><!-- labirynt walls --> <Wall height="3"> <Point x="30" y="20"/> <Point x="20" y="20"/> <Point x="20" y="65"/> </Wall> <Wall height="3"> <Point x="20" y="40"/> <Point x="50" y="40"/> <Point x="50" y="20"/> </Wall> <Wall height="3"> <Point x="20" y="75"/> <Point x="20" y="100"/> <Point x="50" y="100"/> <Point x="50" y="80"/> <Point x="40" y="80"/> </Wall> <Wall height="3"> <Point x="50" y="40"/> <Point x="50" y="60"/> <Point x="40" y="60"/> </Wall> <Wall height="3"> <Point x="40" y="50"/> <Point x="30" y="50"/> <Point x="30" y="90"/> <Point x="40" y="90"/> </Wall> <Wall height="3"> <Point x="60" y="130"/> <Point x="60" y="80"/> <Point x="50" y="70"/> <Point x="30" y="70"/> </Wall> <Wall height="3"> <Point x="40" y="10"/> <Point x="40" y="30"/> <Point x="30" y="30"/> </Wall> <Wall height="3"> <Point x="30" y="20"/> <Point x="20" y="20"/> <Point x="20" y="65"/> </Wall> <Wall height="3"> <Point x="60" y="10"/> <Point x="60" y="60"/> <Point x="70" y="70"/> <Point x="90" y="70"/> </Wall> <Wall height="3"> <Point x="80" y="50"/> <Point x="90" y="50"/> <Point x="90" y="90"/> <Point x="80" y="90"/> </Wall> <Wall height="3"> <Point x="80" y="60"/> <Point x="70" y="60"/> <Point x="70" y="40"/> <Point x="100" y="40"/> <Point x="100" y="65"/> </Wall> <Wall height="3"> <Point x="90" y="120"/> <Point x="100" y="120"/> <Point x="100" y="100"/> <Point x="70" y="100"/> <Point x="70" y="80"/> <Point x="80" y="80"/> </Wall> <Wall height="3"> <Point x="80" y="130"/> <Point x="80" y="110"/> <Point x="90" y="110"/> </Wall> <Wall height="3"> <Point x="70" y="120"/> <Point x="70" y="100"/> </Wall> <Wall height="3"> <Point x="100" y="100"/> <Point x="100" y="75"/> </Wall><!-- small zones --> <Zone effect="fortress"> <ShapeCircle radius="5" growth="0.0"> <Point x="35" y="85" /> </ShapeCircle> </Zone> <Zone effect="fortress"> <ShapeCircle radius="5" growth="0.0"> <Point x="85" y="115" /> </ShapeCircle> </Zone> <Zone effect="fortress"> <ShapeCircle radius="5" growth="0.0"> <Point x="85" y="85" /> </ShapeCircle> </Zone> <Zone effect="fortress"> <ShapeCircle radius="5" growth="0.0"> <Point x="35" y="55" /> </ShapeCircle> </Zone> <Zone effect="fortress"> <ShapeCircle radius="5" growth="0.0"> <Point x="35" y="25" /> </ShapeCircle> </Zone> <Zone effect="fortress"> <ShapeCircle radius="5" growth="0.0"> <Point x="85" y="55" /> </ShapeCircle> </Zone><!-- center zones --> <Zone effect="fortress"> <ShapeCircle radius="7" growth="0.0"> <Point x="59.9" y="70" /> </ShapeCircle> </Zone> <Zone effect="fortress"> <ShapeCircle radius="7" growth="0.0"> <Point x="60.1" y="70" /> </ShapeCircle> </Zone> </Field> </World> </Map></Resource>