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public text v1 · immutableif %WEAPON_ITEM
if %AMMO > 0
setCursor #WIDTH / 2, #HEIGHT / 2 - 0.28
setAlign #CENTER, #MIDDLE
setSize 10, 10
setColor 1, 0, 0, 1
drawNum %AMMO
endif
if %AMMO = 0
if %WEAK_AMMO > 0
setCursor #WIDTH / 2, #HEIGHT / 2 - 0.34
setAlign #CENTER, #MIDDLE
setSize 10, 10
setColor 0, 1, 0, 1
drawNum %WEAK_AMMO
endif
endif
if %WEAK_AMMO == 0
if %AMMO == 0
endif
endif
endif