rendered paste bodyStepMania CVS 4.0 CVS crash report (build 46, Thu Jul 05 10:32:19 2007)
--------------------------------------
Crash reason: Access Violation
Thread: Main thread
RageFileDriverDirectHelpers.cpp:225 C:/program files/stepmania cvs/songs/My Creations/*
RageFileDriverDirectHelpers.cpp:225 D:/program files/stepmania/songs/My Creations/Cillit Bang/*
RageFileDriverDirectHelpers.cpp:225 D:/program files/stepmania/songs/My Creations/*
RageFileDriverDirectHelpers.cpp:225 C:/program files/StepMania CVS/BackgroundEffects/*
RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/AdditionalSongs/My Creations/Cillit Bang/cillit.mpg).
Thread: Decode thread
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
Thread: Mixer thread
Thread: Music thread
RageFileDriverDirectHelpers.cpp:225 C:/program files/StepMania CVS/Themes/default/Sounds/*
RageFileDriverDirectHelpers.cpp:225 C:/program files/stepmania cvs/songs/My Creations/*
RageFileDriverDirectHelpers.cpp:225 C:/program files/stepmania cvs/songs/My Creations/Cillit Bang/*
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: DirectInput thread
InputHandler_DirectInput.cpp:631
InputHandler_DirectInput.cpp:607
InputHandler_DirectInput.cpp:626
InputHandler_DirectInput.cpp:631
InputHandler_DirectInput.cpp:607
100029c3: avcodec-51!avcodec_init [10000000+299d+26]
00764588: MovieDecoder_Theora::MovieDecoder_Theora(void) [00400000+364555+33]
00764646: MovieTexture_Theora::MovieTexture_Theora(struct RageTextureID) [00400000+364613+33]
00764d6d: class RageMovieTexture * RageMovieTextureDriver_Theora::Create(struct RageTextureID,class StdString::CStdStr<char> &) [00400000+364d25+48]
7c3a4f7c: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Grow [7c3a0000+4f5a+22]
7c3416f8: MSVCR71!malloc [7c340000+16e9+f]
0079490a: void * operator new(unsigned int) [00400000+3948ec+1e]
004712aa: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+7124f+5b]
0075efe6: class RageMovieTexture * RageMovieTexture::Create(struct RageTextureID) [00400000+35ee8e+158]
0043de5f: StdString::CStdStr<char>::CStdStr<char>(void) [00400000+3de4b+14]
7c3a6730: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+6710+20]
0043de92: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3de7b+17]
004712aa: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+7124f+5b]
0068935b: class RageTexture * RageTextureManager::LoadTextureInternal(struct RageTextureID) [00400000+2891ed+16e]
7c3a493d: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::compare [7c3a0000+48f3+4a]
7c3b2c26: MSVCP71!??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z [7c3a0000+12c19+d]
0043de92: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3de7b+17]
004712aa: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+7124f+5b]
006893c5: class RageTexture * RageTextureManager::LoadTexture(struct RageTextureID) [00400000+289397+2e]
004712aa: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+7124f+5b]
006dd237: void Sprite::LoadFromTexture(struct RageTextureID) [00400000+2dd1e3+54]
7c3a5665: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+55fe+67]
006dd393: void Sprite::LoadFromNode(class XNode const *) [00400000+2dd2b0+e3]
7c3a6da3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= [7c3a0000+6d96+d]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
006b1dec: luaH_next() [00400000+2b1b3b+2b1]
006b21a3: luaH_getn() [00400000+2b2111+92]
7c3416db: MSVCR71!_crtLCMapStringA [7c340000+13ae+32d]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c34218a: MSVCR71!free [7c340000+2151+39]
7c34218f: MSVCR71!free [7c340000+2151+3e]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c34218f: MSVCR71!free [7c340000+2151+3e]
00708966: void std::_Tree<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::_Erase(struct std::_Tree_nod<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::_Node *) [00400000+308943+23]
7c90e2f1: ntdll!NtReleaseMutant [7c900000+e2e5+c]
7c8024b7: kernel32!ReleaseMutex [7c800000+24a7+10]
0076a4f5: void MutexImpl_Win32::Unlock(void) [00400000+36a4df+16]
0070a31b: unsigned int std::_Tree<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::erase(struct lua_State * const &) [00400000+30a2e0+3b]
0076a4e9: void MutexImpl_Win32::Unlock(void) [00400000+36a4df+a]
00704c48: void LuaManager::Release(struct lua_State * &) [00400000+304bb5+93]
006b5de3: void Actor::SetParent(class Actor *) [00400000+2b5d76+6d]
006dd2ba: void Sprite::LoadFromNode(class XNode const *) [00400000+2dd2b0+a]
006c8f00: class Actor * ActorUtil::LoadFromNode(class XNode const *,class Actor *) [00400000+2c8d5e+1a2]
7c3a4f31: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::compare [7c3a0000+4f13+1e]
7c3a493d: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::compare [7c3a0000+48f3+4a]
7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
006bf1d0: void ActorFrame::LoadChildrenFromNode(class XNode const *) [00400000+2bf131+9f]
0058d042: float ScreenDimensions::GetScreenHeight(void) [00400000+18cfb6+8c]
006bf228: void ActorFrame::LoadFromNode(class XNode const *) [00400000+2bf200+28]
006bf20a: void ActorFrame::LoadFromNode(class XNode const *) [00400000+2bf200+a]
006c8f00: class Actor * ActorUtil::LoadFromNode(class XNode const *,class Actor *) [00400000+2c8d5e+1a2]
7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
006c8950: enum FileType ActorUtil::GetFileType(class StdString::CStdStr<char> const &) [00400000+2c87d3+17d]
0043de92: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3de7b+17]
006c9b12: class Actor * ActorUtil::MakeActor(class StdString::CStdStr<char> const &,class Actor *) [00400000+2c98a6+26c]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c3416f8: MSVCR71!malloc [7c340000+16e9+f]
7c3a55ea: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+7b]
7c3a55f5: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+86]
7c3a6730: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+6710+20]
0043de92: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3de7b+17]
00447fe9: ??$_Construct@V?$CStdStr@D@StdString@@V12@@std@@YAXPAV?$CStdStr@D@StdString@@ABV12@@Z [00400000+47fc8+21]
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c3a55ea: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+7b]
7c3a55f5: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+86]
7c3a6730: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+6710+20]
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
004c9ad7: class StdString::CStdStr<char> StdString::CStdStr<char>::Right(int)const [00400000+c9a63+74]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c3416b3: MSVCR71!_crtLCMapStringA [7c340000+13ae+305]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c34218a: MSVCR71!free [7c340000+2151+39]
7c34218f: MSVCR71!free [7c340000+2151+3e]
7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c34218a: MSVCR71!free [7c340000+2151+39]
7c34218f: MSVCR71!free [7c340000+2151+3e]
0043fb75: ??$_Destroy_range@V?$CStdStr@D@StdString@@V?$allocator@V?$CStdStr@D@StdString@@@std@@@std@@YAXPAV?$CStdStr@D@StdString@@0AAV?$allocator@V?$CStdStr@D@StdString@@@0@U_Nonscalar_ptr_iterator_tag@0@@Z [00400000+3fb67+e]
0044059a: ??$_Destroy_range@V?$CStdStr@D@StdString@@V?$allocator@V?$CStdStr@D@StdString@@@std@@@std@@YAXPAV?$CStdStr@D@StdString@@0AAV?$allocator@V?$CStdStr@D@StdString@@@0@@Z [00400000+40585+15]
006c98b0: class Actor * ActorUtil::MakeActor(class StdString::CStdStr<char> const &,class Actor *) [00400000+2c98a6+a]
00603098: bool BackgroundImpl::Layer::CreateBackground(class Song const *,struct BackgroundDef const &,class Actor *) [00400000+2029f6+6a2]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c34218a: MSVCR71!free [7c340000+2151+39]
7c34218f: MSVCR71!free [7c340000+2151+3e]
7c910d5c: ntdll!wcsncpy [7c900000+10a8f+2cd]
7c910e91: ntdll!wcsncpy [7c900000+10a8f+402]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
0043fb75: ??$_Destroy_range@V?$CStdStr@D@StdString@@V?$allocator@V?$CStdStr@D@StdString@@@std@@@std@@YAXPAV?$CStdStr@D@StdString@@0AAV?$allocator@V?$CStdStr@D@StdString@@@0@U_Nonscalar_ptr_iterator_tag@0@@Z [00400000+3fb67+e]
0044059a: ??$_Destroy_range@V?$CStdStr@D@StdString@@V?$allocator@V?$CStdStr@D@StdString@@@std@@@std@@YAXPAV?$CStdStr@D@StdString@@0AAV?$allocator@V?$CStdStr@D@StdString@@@0@@Z [00400000+40585+15]
004add33: class std::vector<class StdString::CStdStr<char>,class std::allocator<class StdString::CStdStr<char> > >::iterator std::vector<class StdString::CStdStr<char>,class std::allocator<class StdString::CStdStr<char> > >::erase(class std::vector<class StdString::CStdStr<char>,class std::allocator<class StdString::CStdStr<char> > >::iterator) [00400000+add10+23]
Static log:
StepMania CVS 4.0 CVS
Compiled Thu Jul 05 10:32:19 2007 (build 46)
Log starting 2007-07-07 22:14:33
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 2]
Memory: 2047mb total, 1897mb swap (1213mb swap avail)
Video driver: NVIDIA GeForce 6800 Ultra [NVIDIA]
6.14.10.9371, 10-22-2006 [pci\ven_10de&dev_0040]
Drive: "SONY DVD RW DRU-810A" Driver: nvatabus DMA: N/A
Drive: "WDC WD740GD-00FLA1" Driver: nvatabus DMA: N/A
Drive: "WDC WD2500JD-00HBB0" Driver: nvatabus DMA: N/A
Drive: "WDC WD2000JD-22HBC0" Driver: nvatabus DMA: N/A
Drive: "Generic DVD-ROM 1.0" Driver: d347prt DMA: N/A
Drive: "SCSIVAX DVD/CD-ROM 2.7a" Driver: Vax347s DMA: N/A
Sound device 0: SB X-Fi Audio [9000], 5.10, MID 1, PID 100
DirectSound Driver: Primary Sound Driver
DirectSound Driver: SB X-Fi Audio [9000] ctaud2k.sys 5.12.01.1187-2.09.3060 [500480b, 08-17-2006]
DirectSound sample rates: 1..192000 (continuous)
Software mixing at 44100 hz
Sound driver: DirectSound-sw
Lights driver: SystemMessage
Lights driver: Export
Video renderers: 'opengl,d3d'
Mode: ICD 32 (888) 24 depth 64 accum
OpenGL shading language: 1.10 NVIDIA via Cg 1.3 compiler
Paletted textures disabled: GL_EXT_paletted_texture missing.
OGL Vendor: NVIDIA Corporation
OGL Renderer: GeForce 6800 Ultra/AGP/SSE2/3DNOW!
OGL Version: 2.0.3
OGL Max texture size: 4096
OGL Texture units: 4
GLU Version: 1.2.2.0 Microsoft Corporation
OGL Extensions:
GL_ARB: color_buffer_float, depth_texture, draw_buffers, fragment_program, fragment_program_shadow,
fragment_shader, half_float_pixel, imaging, multisample, multitexture, occlusion_query, pixel_buffer_object,
point_parameters, point_sprite, shader_objects, shading_language_100, shadow, texture_border_clamp,
texture_compression, texture_cube_map, texture_env_add, texture_env_combine, texture_env_dot3, texture_float,
texture_mirrored_repeat, texture_non_power_of_two, texture_rectangle, transpose_matrix, vertex_buffer_object,
vertex_program, vertex_shader, window_pos
GL_ATI: draw_buffers, texture_float, texture_mirror_once
GL_EXT: Cg_shader, abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax,
blend_subtract, compiled_vertex_array, depth_bounds_test, draw_range_elements, fog_coord, framebuffer_object,
multi_draw_arrays, packed_depth_stencil, packed_pixels, pixel_buffer_object, point_parameters, rescale_normal,
secondary_color, separate_specular_color, shadow_funcs, stencil_two_side, stencil_wrap, texture3D,
texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine,
texture_env_dot3, texture_filter_anisotropic, texture_lod, texture_lod_bias, texture_mirror_clamp,
texture_object, texture_sRGB, timer_query, vertex_array
GL_IBM: rasterpos_clip, texture_mirrored_repeat
GL_KTX_buffer_region
GL_NVX_conditional_render
GL_NV: blend_square, copy_depth_to_color, depth_clamp, fence, float_buffer, fog_distance, fragment_program,
fragment_program2, fragment_program_option, half_float, light_max_exponent, multisample_filter_hint,
occlusion_query, packed_depth_stencil, pixel_data_range, point_sprite, primitive_restart, register_combiners,
register_combiners2, texgen_reflection, texture_compression_vtc, texture_env_combine4, texture_expand_normal,
texture_rectangle, texture_shader, texture_shader2, texture_shader3, vertex_array_range, vertex_array_range2,
vertex_program, vertex_program1_1, vertex_program2, vertex_program2_option, vertex_program3
GL_S3_s3tc
GL_SGIS: generate_mipmap, texture_lod
GL_SGIX: depth_texture, shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_EXT_swap_control
OpenGL Fullscreen 1152x864 32 color 32 texture 60Hz NoVsync SmoothLines
Found 3 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'Bluetooth HID Joystick' axes: 0, hats: 0, buttons: 0 (buffered)
2: 'Logitech WingMan Cordless Gamepad USB' axes: 5, hats: 1, buttons: 11 (buffered)
Players joined: P1
Lost focus to: StepMania.exe
Language: en
Current renderer: OpenGL
Theme: default
Partial log:
00:44.331: Loading /NoteSkins/common/common/Fallback Hold Explosion 2x1.png, type FileType_Bitmap
00:44.331: Loading /NoteSkins/dance/default/Down Tap Explosion Dim.png, type FileType_Bitmap
00:44.332: Loading /NoteSkins/dance/default/Down Tap Explosion Bright.png, type FileType_Bitmap
00:44.332: Loading /NoteSkins/common/common/Fallback HitMine Explosion.png, type FileType_Bitmap
00:44.333: InitSongQueues
00:44.333: Song::LoadFromSMFile(Cache/Songs/AdditionalSongs_My Creations_Cillit Bang)
00:44.356: Song::LoadFromSMFile(Cache/Songs/AdditionalSongs_My Creations_Cillit Bang)
00:44.370: Loading /AdditionalSongs/My Creations/Cillit Bang/cillit.mpg, type FileType_Movie
00:44.370: Movie /AdditionalSongs/My Creations/Cillit Bang/cillit.mpg has handler 'MPEG', type 'MPEG'
00:44.370: Initializing driver: Theora
-- End of report