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public text v1 · immutablepublic SetPlayerCheckpointTimer( playerid , Float:X , Float:Y , Float:Z , Float:CPSize )
{
SetPlayerCheckpoint( playerid , X , Y , Z , CPSize );
}
SetPlayerCheckpointEx( playerid , Float:X , Float:Y , Float:Z , Float:CPSize )
{
SetPlayerCheckpoint( playerid , X , Y , Z , CPSize );
DisablePlayerCheckpointEx( playerid );
SetTimerEx( "SetPlayerCheckpointTimer" , 300 , 0 , "iffff" , playerid , X , Y , Z , CPSize );
}