ENT={}
ENT.name = "Test object."
ENT.desc = "Sits there doing nothing."
ENT.author = "yuriks"
-- Guaranteed to be called at least once
-- Here you should load all needed resources
function ENT:precache()
if (not self.global.data['idle_sprite']) then -- Please, always make these checks
self.global.data['idle_sprite'] = disk.loadSprite("images/idle.png")
end
end
-- Called when the entity is created (not spawned!)
function ENT:create()
-- Do nothing.
end
-- Called when the entity is drawn
function ENT:draw()
screen.drawSprite(self.global.data['idle_sprite'], self.getPos())
end
function ENT:think(time)
-- Time is number of ticks (seconds) since last update
-- ideally this will be called once per frame, but bad stuff may happen.
-- Do nothing. =D
end
-- Note: you may omit any empty functions