Mine
public text v1 · immutable for (int i = 0; i < MapEngine.myMap.mapWidth; i++)
{
for (int j = 0; j < MapEngine.myMap.mapHeight; j++)
{
// Make the copy
tempLayer[0, i, j] = MapEngine.myMap.MapLayers[oldIndex, i, j];
MapEngine.myMap.MapLayers[oldIndex, i, j] = null;
// Change the new one the old one
MapEngine.myMap.MapLayers[newIndex, i, j] = MapEngine.myMap.MapLayers[oldIndex, i, j];
// Change the old one to the new one
MapEngine.myMap.MapLayers[oldIndex, i, j] = tempLayer[0, i, j];
}
}