rendered paste body else if (enemyBar.Value > 0 && firstattack == true)
{
Random rand = new Random();
WebRequest myRequest = WebRequest.Create("http://www.kingmuffin.net/csharp/data.xml");
WebResponse myResponse = myRequest.GetResponse();
Stream myStream = myResponse.GetResponseStream();
xmlDoc.Load(myStream);
xmlDoc.Load(@"C:\Documents and Settings\Owner\My Documents\Visual Studio 2005\Projects\gametest\gametest\data.xml");
XmlNodeList health = xmlDoc.GetElementsByTagName("health");
myStream.Close();
myResponse.Close();
myRequest.Abort();
double attack = rand.Next(10, 100) * (double.Parse(playerstrength.Text) / 10);
enemyBar.Value = (int)(((double.Parse(health[currentlevel - 1].InnerText) - attack)/double.Parse(health[currentlevel - 1].InnerText))*100);
enemyhealth.Text = enemyBar.Value.ToString() + "%";
realenhealth.Text = enemyBar.Value.ToString();
firstattack = false;
}
else if (enemyBar.Value > 0 && firstattack == false)
{
Random rand = new Random();
double attack = rand.Next(10, 100) * (double.Parse(playerstrength.Text) / 10);
string enhealth = realenhealth.Text;
enemyBar.Value = (int)(((double.Parse(enhealth) - attack) / double.Parse(enhealth)) * 100);
enemyhealth.Text = enemyBar.Value.ToString() + "%";
}