All pastes #604674 Raw Edit

gdfghdh

public text v1 · immutable
·published 2007-07-05 18:37 UTC
rendered paste body
ON *:TEXT:!dm:#:{ if ($nick==$nick) || ($4a) 

  if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) {

    notice $nick 12Your already in the game.

    halt

  }

  if ($readini(dm.ini,$chan,Status) == ON2) {

    notice $nick 12There is already a DM.

    halt

  }

  if ($readini(dm.ini,$chan,Status) == ON) {

    writeini pdm.ini $chan Player2 $nick

    writeini dm.ini $chan Status ON2

    writeini hp.ini $chan Player2 99

    writeini turn.ini $chan Turn $rand(1,2)

    writeini shark.ini $chan Player2 20

    writeini anti.ini $chan Player2 8

    writeini spec.ini $chan Player2 100

    writeini spec.ini $chan Player1 100

    writeini dh.ini $chan Player2 2

    writeini dh.ini $chan Player1 2

    writeini poison.ini $chan Player2 1

    writeini poison.ini $chan Player1 1
    23.
    writeini froze.ini $chan Player2 1
    24.
    writeini froze.ini $chan Player1 1
    25.
    writeini ice.ini $chan Player1 100
    26.
    writeini ice.ini $chan Player2 100
    27.
    writeini mage.ini $chan Player1 1
    28.
    writeini mage.ini $chan Player2 1
    29.
    writeini ppoints.ini $chan Player1 25
    30.
    writeini ppoints.ini $chan Player2 25
    31.
    writeini pstatus.ini $chan Player1 off
    32.
    writeini pstatus.ini $chan Player2 off
    33.
    msg $chan 12The Fight is4 $readini(pdm.ini,$chan,Player1) 12(3 $readini(win.ini,$readini(pdm.ini,$chan,player1),win) 12wins,3 $readini(lose.ini,$nick,lose) 12loses) 12Vs.4 $readini(pdm.ini,$chan,Player2) 12(3 $readini(win.ini,$nick,win) 12wins,3 $readini(lose.ini,$nick,lose) 12loses).
    34.
    msg $chan 12!dmcommands For DM4 Commands12.
    35.
    if ($readini(turn.ini,$chan,turn) == 1 ) {
      36.
      msg $chan 12 $+ $readini(pdm.ini,$chan,player1) Starts the Deathmatch.
      37.
    }
    38.
    if ($readini(turn.ini,$chan,turn) == 2 ) {
      39.
      msg $chan 12 $+ $readini(pdm.ini,$chan,player2) Starts the Deathmatch.
      40.
    }
    41.
    notice Waterray 12 Dm on $chan
    42.
    notice $readini(pdm.ini,$chan,Player2) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each.
    43.
    halt
    44.
  } 
  45.
  if ($readini(dm.ini,$chan,Status) == $null) {
    46.
    writeini pdm.ini $chan Player1 $nick
    47.
    writeini dm.ini $chan Status ON
    48.
    writeini hp.ini $chan Player1 99
    49.
    writeini shark.ini $chan Player1 20
    50.
    writeini anti.ini $chan Player1 8
    51.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has initiated the DM Command. Type 4!dm12 to fight $readini(pdm.ini,$chan,Player1) $+ .
    52.
    notice $readini(pdm.ini,$chan,Player1) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each.
    53.
    halt
    54.
  }
  55.
}
56.
ON *:TEXT:!whip*:#:{
  57.
  if ($readini(dm.ini,$chan,Status) == $null) {
    58.
    notice $nick 12There is no DM on. Type4 !DM 12To start one.
    59.
    halt
    60.
  }
  61.
  if ($readini(dm.ini,$chan,Status) == ON) {
    62.
    notice $nick 12You need someone to attack....
    63.
    halt
    64.
  }
  65.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) {
    66.
    notice $nick 12You cant use melee attackes while frozen.
    67.
    halt
    68.
  }
  69.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) {
    70.
    notice $nick 12You cant use melee attackes while frozen.
    71.
    halt
    72.
  }
  73.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    74.
    if ($readini(pray.ini,$chan,player1) == 0 ) {
      75.
      writeini hit.ini $chan hit $rand(0,20)
      76.
    }
    77.
    else {
      78.
      writeini hit.ini $chan Hit $rand(0,35)
      79.
    }
    80.
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    81.
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
    82.
    writeini mage.ini $chan PLayer1 1
    83.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      84.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        85.
        /notice $nick 12 You ran outa prayer points.
        86.
        writeini pstatus.ini $chan Player1 off
        87.
      }
      88.
      else {
        89.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        90.
      }
      91.
    }
    92.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      93.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        94.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        95.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        96.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        97.
        remini dm.ini $chan Status
        98.
        remini shark.ini $chan Player1
        99.
        remini shark.ini $chan Player2
        100.
        remini Hit.ini $chan Hit
        101.
        remini Hit.ini $chan Hit2
        102.
        remini hp.ini $chan Player1
        103.
        remini hp.ini $chan Player2
        104.
        remini pdm.ini $chan Player1
        105.
        remini pdm.ini $chan Player2
        106.
        remini dds.ini $chan Total
        107.
        remini dh.ini $chan Player1
        108.
        remini dh.ini $chan Player2
        109.
        remini range.ini $chan Total
        110.
        remini poison.ini $chan Player1
        111.
        remini poison.ini $chan Player2
        112.
        remini anti.ini $chan Player1
        113.
        remini anti.ini $chan Player2
        114.
        remini froze.ini $chan Player2
        115.
        remini froze.ini $chan Player1
        116.
        remini ice.ini $chan Player1
        117.
        remini ice.ini $chan Player2
        118.
        remini block.ini $chan Player1
        119.
        remini block.ini $chan Player2
        120.
        remini spell.ini $chan Player1
        121.
        remini spell.ini $chan Player2
        122.
        remini mage.ini $chan Player1
        123.
        remini mage.ini $chan Player2
        124.
        remini pray.ini $chan Player1
        125.
        remini pray.ini $chan Player2
        126.
        remini pstatus.ini $chan Player1
        127.
        remini pstatus.ini $chan Player2
        128.
        remini ppoints.ini $chan Player1
        129.
        remini ppoints.ini $chan Player2
        130.
        halt
        131.
      }
      132.
      else {
        133.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
        134.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 612 damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        135.
      }
      136.
    }
    137.
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      138.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
      139.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
      140.
      remini dm.ini $chan Status
      141.
      remini shark.ini $chan Player1
      142.
      remini shark.ini $chan Player2
      143.
      remini Hit.ini $chan Hit
      144.
      remini Hit.ini $chan Hit2
      145.
      remini hp.ini $chan Player1
      146.
      remini hp.ini $chan Player2
      147.
      remini pdm.ini $chan Player1
      148.
      remini pdm.ini $chan Player2
      149.
      remini dds.ini $chan Total
      150.
      remini dh.ini $chan Player1
      151.
      remini dh.ini $chan Player2
      152.
      remini range.ini $chan Total
      153.
      remini poison.ini $chan Player1
      154.
      remini poison.ini $chan Player2
      155.
      remini anti.ini $chan Player1
      156.
      remini anti.ini $chan Player2
      157.
      remini froze.ini $chan Player2
      158.
      remini froze.ini $chan Player1
      159.
      remini ice.ini $chan Player1
      160.
      remini ice.ini $chan Player2
      161.
      remini block.ini $chan Player1
      162.
      remini block.ini $chan Player2
      163.
      remini spell.ini $chan Player1
      164.
      remini spell.ini $chan Player2
      165.
      remini mage.ini $chan Player1
      166.
      remini mage.ini $chan Player2
      167.
      remini pray.ini $chan Player1
      168.
      remini pray.ini $chan Player2
      169.
      remini pstatus.ini $chan Player1
      170.
      remini pstatus.ini $chan Player2
      171.
      remini ppoints.ini $chan Player1
      172.
      remini ppoints.ini $chan Player2
      173.
      halt
      174.
    }
    175.
    else {
      176.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
      177.
      writeini turn.ini $chan Turn 2
      178.
      halt
      179.
    }
    180.
  }
  181.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    182.
    if ($readini(pray.ini,$chan,player2) == 0 ) {
      183.
      writeini hit.ini $chan Hit $rand(0,20)
      184.
    }
    185.
    else {   
      186.
      writeini hit.ini $chan Hit $rand(0,35)
      187.
    }
    188.
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    189.
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
    190.
    writeini mage.ini $chan Player2 1
    191.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      192.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        193.
        /notice $nick 12 You ran outa prayer points.
        194.
        writeini pstatus.ini $chan Player2 off
        195.
      }
      196.
      else {
        197.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        198.
      }
      199.
    }
    200.
    if ($readini(poison.ini,$chan,Player2) <= 0 ) {
      201.
      if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
        202.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
        203.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
        204.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
        205.
        remini dm.ini $chan Status
        206.
        remini shark.ini $chan Player1
        207.
        remini shark.ini $chan Player2
        208.
        remini Hit.ini $chan Hit
        209.
        remini Hit.ini $chan Hit2
        210.
        remini hp.ini $chan Player1
        211.
        remini hp.ini $chan Player2
        212.
        remini pdm.ini $chan Player1
        213.
        remini pdm.ini $chan Player2
        214.
        remini dds.ini $chan Total
        215.
        remini dh.ini $chan Player1
        216.
        remini dh.ini $chan Player2
        217.
        remini range.ini $chan Total
        218.
        remini poison.ini $chan Player1
        219.
        remini poison.ini $chan Player2
        220.
        remini anti.ini $chan Player1
        221.
        remini anti.ini $chan Player2
        222.
        remini froze.ini $chan Player2
        223.
        remini froze.ini $chan Player1
        224.
        remini ice.ini $chan Player1
        225.
        remini ice.ini $chan Player2
        226.
        remini block.ini $chan Player1
        227.
        remini block.ini $chan Player2
        228.
        remini spell.ini $chan Player1
        229.
        remini spell.ini $chan Player2
        230.
        remini mage.ini $chan Player1
        231.
        remini mage.ini $chan Player2
        232.
        remini pray.ini $chan Player1
        233.
        remini pray.ini $chan Player2
        234.
        remini pstatus.ini $chan Player1
        235.
        remini pstatus.ini $chan Player2
        236.
        remini ppoints.ini $chan Player1
        237.
        remini ppoints.ini $chan Player2
        238.
        halt
        239.
      }
      240.
      else {
        241.
        writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        242.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves them with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        243.
      }
      244.
    }
    245.
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      246.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12swings at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
      247.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
      248.
      remini dm.ini $chan Status
      249.
      remini shark.ini $chan Player1
      250.
      remini shark.ini $chan Player2
      251.
      remini Hit.ini $chan Hit
      252.
      remini Hit.ini $chan Hit2
      253.
      remini hp.ini $chan Player1
      254.
      remini hp.ini $chan Player2
      255.
      remini pdm.ini $chan Player1
      256.
      remini pdm.ini $chan Player2
      257.
      remini dds.ini $chan Total
      258.
      remini dh.ini $chan Player1
      259.
      remini dh.ini $chan Player2
      260.
      remini range.ini $chan Total
      261.
      remini poison.ini $chan Player1
      262.
      remini poison.ini $chan Player2
      263.
      remini anti.ini $chan Player1
      264.
      remini anti.ini $chan Player2
      265.
      remini pstatus.ini $chan Player1
      266.
      remini pstatus.ini $chan Player2
      267.
      remini ppoints.ini $chan Player1
      268.
      remini ppoints.ini $chan Player2
      269.
      remini froze.ini $chan Player2
      270.
      remini froze.ini $chan Player1
      271.
      remini ice.ini $chan Player1
      272.
      remini ice.ini $chan Player2
      273.
      remini block.ini $chan Player1
      274.
      remini block.ini $chan Player2
      275.
      remini spell.ini $chan Player1
      276.
      remini spell.ini $chan Player2
      277.
      remini mage.ini $chan Player1
      278.
      remini mage.ini $chan Player2
      279.
      remini pray.ini $chan Player1
      280.
      remini pray.ini $chan Player2
      281.
      halt
      282.
    }
    283.
    else {
      284.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12swings at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
      285.
      writeini turn.ini $chan Turn 1
      286.
      halt
      287.
    }
    288.
  }
  289.
  else {
    290.
    notice $nick 12Its not your turn or your not in this round.
    291.
  }
  292.
}
293.
ON *:TEXT:!dh*:#:{
  294.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) {
    295.
    notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than 30 Hit Points.
    296.
    halt
    297.
  }
  298.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) {
    299.
    notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than 30 Hit Points.
    300.
    halt
    301.
  }
  302.
  if ($readini(dm.ini,$chan,Status) == $null) {
    303.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    304.
    halt
    305.
  }
  306.
  if ($readini(dm.ini,$chan,Status) == ON) {
    307.
    notice $nick 12You need someone to attack....
    308.
    halt
    309.
  }
  310.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(dh.ini,$chan,Player1) <= 0 ) {
    311.
    notice $nick 12Your Great Axe is broken.
    312.
    halt
    313.
  }
  314.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(dh.ini,$chan,Player2) <= 0 ) {
    315.
    notice $nick 12Your Great Axe is broken.
    316.
    halt
    317.
  }
  318.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) {
    319.
    notice $nick 12You cant use melee attackes while frozen.
    320.
    halt
    321.
  }
  322.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) {
    323.
    notice $nick 12You cant use melee attackes while frozen.
    324.
    halt
    325.
  }
  326.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    327.
    if ($readini(pray.ini,$chan,player1) == 0 ) {
      328.
      writeini hit.ini $chan hit $rand(0,30)
      329.
    }
    330.
    else {   
      331.
      writeini hit.ini $chan Hit $rand(0,75)
      332.
    }
    333.
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    334.
    writeini dh.ini $chan Player1 $calc( $readini(dh.ini,$chan,Player1) - $rand(0,2) )
    335.
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
    336.
    writeini mage.ini $chan Player1 1
    337.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      338.
      writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
      339.
    }
    340.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      341.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        342.
        /notice $nick 12 You ran outa prayer points.
        343.
        writeini pstatus.ini $chan Player1 off
        344.
      }
      345.
      else {
        346.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        347.
      }
      348.
    }
    349.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      350.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        351.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        352.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        353.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        354.
        remini dm.ini $chan Status
        355.
        remini shark.ini $chan Player1
        356.
        remini shark.ini $chan Player2
        357.
        remini Hit.ini $chan Hit
        358.
        remini Hit.ini $chan Hit2
        359.
        remini hp.ini $chan Player1
        360.
        remini hp.ini $chan Player2
        361.
        remini pdm.ini $chan Player1
        362.
        remini pdm.ini $chan Player2
        363.
        remini dds.ini $chan Total
        364.
        remini dh.ini $chan Player1
        365.
        remini dh.ini $chan Player2
        366.
        remini range.ini $chan Total
        367.
        remini pstatus.ini $chan Player1
        368.
        remini pstatus.ini $chan Player2
        369.
        remini ppoints.ini $chan Player1
        370.
        remini ppoints.ini $chan Player2
        371.
        remini block.ini $chan Player1
        372.
        remini block.ini $chan Player2
        373.
        remini spell.ini $chan Player1
        374.
        remini spell.ini $chan Player2
        375.
        remini mage.ini $chan Player1
        376.
        remini mage.ini $chan Player2
        377.
        remini pray.ini $chan Player1
        378.
        remini pray.ini $chan Player2
        379.
        remini poison.ini $chan Player1
        380.
        remini poison.ini $chan Player2
        381.
        remini anti.ini $chan Player1
        382.
        remini anti.ini $chan Player2
        383.
        remini froze.ini $chan Player2
        384.
        remini froze.ini $chan Player1
        385.
        remini ice.ini $chan Player1
        386.
        remini ice.ini $chan Player2       
        387.
        halt
        388.
      }
      389.
      else {
        390.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
        391.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        392.
      }
      393.
    }
    394.
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      395.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) hacks at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
      396.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
      397.
      remini dm.ini $chan Status
      398.
      remini shark.ini $chan Player1
      399.
      remini shark.ini $chan Player2
      400.
      remini Hit.ini $chan Hit
      401.
      remini Hit.ini $chan Hit2
      402.
      remini hp.ini $chan Player1
      403.
      remini hp.ini $chan Player2
      404.
      remini pdm.ini $chan Player1
      405.
      remini dds.ini $chan Total     
      406.
      remini pdm.ini $chan Player2
      407.
      remini dh.ini $chan Player1
      408.
      remini dh.ini $chan Player2
      409.
      remini pstatus.ini $chan Player1
      410.
      remini pstatus.ini $chan Player2
      411.
      remini ppoints.ini $chan Player1
      412.
      remini ppoints.ini $chan Player2
      413.
      remini range.ini $chan Total
      414.
      remini poison.ini $chan Player1
      415.
      remini poison.ini $chan Player2
      416.
      remini anti.ini $chan Player1
      417.
      remini anti.ini $chan Player2
      418.
      remini froze.ini $chan Player2
      419.
      remini froze.ini $chan Player1
      420.
      remini ice.ini $chan Player1
      421.
      remini ice.ini $chan Player2
      422.
      remini block.ini $chan Player1
      423.
      remini block.ini $chan Player2
      424.
      remini spell.ini $chan Player1
      425.
      remini spell.ini $chan Player2
      426.
      remini mage.ini $chan Player1
      427.
      remini mage.ini $chan Player2
      428.
      remini pray.ini $chan Player1
      429.
      remini pray.ini $chan Player2     
      430.
      halt
      431.
    }
    432.
    else {
      433.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) hacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
      434.
      writeini turn.ini $chan Turn 2
      435.
      halt
      436.
    }
    437.
  }
  438.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    439.
    if ($readini(pray.ini,$chan,player2) == 0 ) {
      440.
      writeini hit.ini $chan hit $rand(0,30)
      441.
    }
    442.
    else {
      443.
      writeini hit.ini $chan Hit $rand(0,75)
      444.
    }
    445.
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    446.
    writeini dh.ini $chan Player2 $calc( $readini(dh.ini,$chan,Player2) - $rand(0,2) )
    447.
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
    448.
    writeini mage.ini $chan Player2 1
    449.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      450.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        451.
        /notice $nick 12 You ran outa prayer points.
        452.
        writeini pstatus.ini $chan Player2 off
        453.
      }
      454.
      else {
        455.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        456.
      }
      457.
    }
    458.
    if ($readini(poison.ini,$chan,Player2) <= 0 ) {
      459.
      if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
        460.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
        461.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
        462.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
        463.
        remini dm.ini $chan Status
        464.
        remini shark.ini $chan Player1
        465.
        remini shark.ini $chan Player2
        466.
        remini Hit.ini $chan Hit
        467.
        remini Hit.ini $chan Hit2
        468.
        remini hp.ini $chan Player1
        469.
        remini hp.ini $chan Player2
        470.
        remini pdm.ini $chan Player1
        471.
        remini pdm.ini $chan Player2
        472.
        remini dds.ini $chan Total
        473.
        remini dh.ini $chan Player1
        474.
        remini dh.ini $chan Player2
        475.
        remini range.ini $chan Total
        476.
        remini poison.ini $chan Player1
        477.
        remini poison.ini $chan Player2
        478.
        remini anti.ini $chan Player1
        479.
        remini anti.ini $chan Player2
        480.
        remini froze.ini $chan Player2
        481.
        remini froze.ini $chan Player1
        482.
        remini pstatus.ini $chan Player1
        483.
        remini pstatus.ini $chan Player2
        484.
        remini ppoints.ini $chan Player1
        485.
        remini ppoints.ini $chan Player2
        486.
        remini ice.ini $chan Player1
        487.
        remini block.ini $chan Player1
        488.
        remini block.ini $chan Player2
        489.
        remini spell.ini $chan Player1
        490.
        remini spell.ini $chan Player2
        491.
        remini mage.ini $chan Player1
        492.
        remini mage.ini $chan Player2
        493.
        remini pray.ini $chan Player1
        494.
        remini pray.ini $chan Player2
        495.
        remini ice.ini $chan Player2       
        496.
        halt
        497.
      }
      498.
      else {
        499.
        writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        500.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        501.
      }
      502.
    }
    503.
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      504.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
      505.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
      506.
      remini dm.ini $chan Status
      507.
      remini shark.ini $chan Player1
      508.
      remini shark.ini $chan Player2
      509.
      remini Hit.ini $chan Hit
      510.
      remini Hit.ini $chan Hit2
      511.
      remini hp.ini $chan Player1
      512.
      remini hp.ini $chan Player2
      513.
      remini pdm.ini $chan Player1
      514.
      remini pdm.ini $chan Player2
      515.
      remini dds.ini $chan Total
      516.
      remini dh.ini $chan Player1
      517.
      remini dh.ini $chan Player2
      518.
      remini range.ini $chan Total
      519.
      remini poison.ini $chan Player1
      520.
      remini poison.ini $chan Player2
      521.
      remini anti.ini $chan Player1
      522.
      remini anti.ini $chan Player2
      523.
      remini froze.ini $chan Player2
      524.
      remini froze.ini $chan Player1
      525.
      remini ice.ini $chan Player1
      526.
      remini ice.ini $chan Player2
      527.
      remini block.ini $chan Player1
      528.
      remini block.ini $chan Player2
      529.
      remini spell.ini $chan Player1
      530.
      remini spell.ini $chan Player2
      531.
      remini mage.ini $chan Player1
      532.
      remini pstatus.ini $chan Player1
      533.
      remini pstatus.ini $chan Player2
      534.
      remini ppoints.ini $chan Player1
      535.
      remini ppoints.ini $chan Player2
      536.
      remini mage.ini $chan Player2
      537.
      remini pray.ini $chan Player1
      538.
      remini pray.ini $chan Player2     
      539.
      halt
      540.
    }
    541.
    else {
      542.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
      543.
      writeini turn.ini $chan Turn 1
      544.
      halt
      545.
    }
    546.
  }
  547.
  else {
    548.
    notice $nick 12Its not your turn or your not in this round.
    549.
  }
  550.
}
551.
ON *:TEXT:!eat*:#:{
  552.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) {
    553.
    Notice $nick 12You dont have any shark left because u ate them all like a fatty.(safer)
    554.
    halt
    555.
  }
  556.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) {
    557.
    Notice $nick 12You dont have any shark left because u ate them all like a fatty.(safer_
    558.
    halt
    559.
  }
  560.
  if ($readini(dm.ini,$chan,Status) == $null) {
    561.
    notice $nick 12There is no DM on. Type4 !DM 12To start one.
    562.
    halt
    563.
  }
  564.
  if ($readini(dm.ini,$chan,Status) == ON) {
    565.
    notice $nick 12You can't eat yet.....
    566.
    halt
    567.
  }
  568.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    569.
    writeini froze.ini $chan Player1 1
    570.
    writeini mage.ini $chan Player1 1
    571.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      572.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        573.
        /notice $nick 12 You ran outa prayer points.
        574.
        writeini pstatus.ini $chan Player1 off
        575.
      }
      576.
      else {
        577.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        578.
      }
      579.
    }
    580.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      581.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        582.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        583.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        584.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        585.
        remini dm.ini $chan Status
        586.
        remini shark.ini $chan Player1
        587.
        remini shark.ini $chan Player2
        588.
        remini Hit.ini $chan Hit
        589.
        remini Hit.ini $chan Hit2
        590.
        remini hp.ini $chan Player1
        591.
        remini hp.ini $chan Player2
        592.
        remini pdm.ini $chan Player1
        593.
        remini pdm.ini $chan Player2
        594.
        remini dds.ini $chan Total
        595.
        remini dh.ini $chan Player1
        596.
        remini dh.ini $chan Player2
        597.
        remini range.ini $chan Total
        598.
        remini poison.ini $chan Player1
        599.
        remini poison.ini $chan Player2
        600.
        remini anti.ini $chan Player1
        601.
        remini anti.ini $chan Player2
        602.
        remini froze.ini $chan Player2
        603.
        remini froze.ini $chan Player1
        604.
        remini ice.ini $chan Player1
        605.
        remini ice.ini $chan Player2
        606.
        remini block.ini $chan Player1
        607.
        remini pstatus.ini $chan Player1
        608.
        remini pstatus.ini $chan Player2
        609.
        remini ppoints.ini $chan Player1
        610.
        remini ppoints.ini $chan Player2
        611.
        remini block.ini $chan Player2
        612.
        remini spell.ini $chan Player1
        613.
        remini spell.ini $chan Player2
        614.
        remini mage.ini $chan Player1
        615.
        remini mage.ini $chan Player2
        616.
        remini pray.ini $chan Player1
        617.
        remini pray.ini $chan Player2               
        618.
        halt
        619.
      }
      620.
      else {
        621.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
        622.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        623.
      }
      624.
    }
    625.
    if ($calc($readini(hp.ini,$chan,Player1) + 20 ) > 99 ) {
      626.
      writeini hp.ini $chan Player1 99
      627.
      writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1)
      628.
      writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
      629.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) eats a shark giving him4 9912 Hitpoints.
      630.
      notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left.
      631.
      writeini turn.ini $chan Turn 2
      632.
      halt
      633.
    }
    634.
    else {
      635.
      writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 )
      636.
      writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1)
      637.
      writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
      638.
    }
    639.
    notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left.
    640.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) eats a shark giving him4 $readini(hp.ini,$chan,Player1) 12Hit Points.
    641.
    writeini turn.ini $chan Turn 2
    642.
    halt
    643.
  }
  644.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    645.
    writeini froze.ini $chan Player2 1
    646.
    writeini mage.ini $chan Player2 1
    647.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      648.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        649.
        /notice $nick 12 You ran outa prayer points.
        650.
        writeini pstatus.ini $chan Player2 off
        651.
      }
      652.
      else {
        653.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        654.
      }
      655.
    }
    656.
    if ($readini(poison.ini,$chan,Player2) <= 0 ) {
      657.
      if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
        658.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
        659.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
        660.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
        661.
        remini dm.ini $chan Status
        662.
        remini shark.ini $chan Player1
        663.
        remini shark.ini $chan Player2
        664.
        remini Hit.ini $chan Hit
        665.
        remini Hit.ini $chan Hit2
        666.
        remini hp.ini $chan Player1
        667.
        remini hp.ini $chan Player2
        668.
        remini pdm.ini $chan Player1
        669.
        remini pdm.ini $chan Player2
        670.
        remini dds.ini $chan Total
        671.
        remini dh.ini $chan Player1
        672.
        remini dh.ini $chan Player2
        673.
        remini range.ini $chan Total
        674.
        remini poison.ini $chan Player1
        675.
        remini poison.ini $chan Player2
        676.
        remini anti.ini $chan Player1
        677.
        remini anti.ini $chan Player2
        678.
        remini froze.ini $chan Player2
        679.
        remini froze.ini $chan Player1
        680.
        remini ice.ini $chan Player1
        681.
        remini ice.ini $chan Player2
        682.
        remini pstatus.ini $chan Player1
        683.
        remini pstatus.ini $chan Player2
        684.
        remini ppoints.ini $chan Player1
        685.
        remini ppoints.ini $chan Player2
        686.
        remini block.ini $chan Player1
        687.
        remini block.ini $chan Player2
        688.
        remini spell.ini $chan Player1
        689.
        remini spell.ini $chan Player2
        690.
        remini mage.ini $chan Player1
        691.
        remini mage.ini $chan Player2
        692.
        remini pray.ini $chan Player1
        693.
        remini pray.ini $chan Player2       
        694.
        halt
        695.
      }
      696.
      else {
        697.
        writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        698.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        699.
      }
      700.
    }
    701.
    if ($calc($readini(hp.ini,$chan,Player2) + 20 ) > 99 ) {
      702.
      writeini hp.ini $chan Player2 99
      703.
      writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player2) - 1)
      704.
      writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
      705.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) eats a shark giving him4 9912 Hitpoints.
      706.
      notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left.
      707.
      writeini turn.ini $chan Turn 1
      708.
      halt
      709.
    }
    710.
    else {
      711.
      writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 )
      712.
      writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1)
      713.
      writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
      714.
    }
    715.
    notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left.
    716.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) eats a shark giving him4 $readini(hp.ini,$chan,Player2) 12Hit Points.
    717.
    writeini turn.ini $chan Turn 1
    718.
    halt
    719.
  }
  720.
  else {
    721.
    notice $nick 12Its not your turn or your not in this round.
    722.
  }
  723.
}
724.
ON *:TEXT:!anti*:#:{
  725.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(anti.ini,$chan,Player2) <= 0 ) {
    726.
    Notice $nick 12You dont have any antipots left....
    727.
    halt
    728.
  }
  729.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(anti.ini,$chan,Player1) <= 0 ) {
    730.
    Notice $nick 12You dont have any antipots left....
    731.
    halt
    732.
  }
  733.
  if ($readini(dm.ini,$chan,Status) == $null) {
    734.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    735.
    halt
    736.
  }
  737.
  if ($readini(dm.ini,$chan,Status) == ON) {
    738.
    notice $nick 12You can't drink yet.....
    739.
    halt
    740.
  }
  741.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    742.
    writeini poison.ini $chan Player1 1
    743.
    writeini anti.ini $chan Player1 $calc( $readini(anti.ini,$chan,Player1) - 1 )
    744.
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
    745.
    writeini froze.ini $chan Player1 1
    746.
    writeini mage.ini $chan Player1 1
    747.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      748.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        749.
        /notice $nick 12 You ran outa prayer points.
        750.
        writeini pstatus.ini $chan Player1 off
        751.
      }
      752.
      else {
        753.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        754.
      }
      755.
    }
    756.
    notice $readini(pdm.ini,$chan,Player1) 12You can drink antipoison4 $readini(anti.ini,$chan,Player1) 12more times now.
    757.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) drinks an anti releasing him from the poison.
    758.
    writeini turn.ini $chan Turn 2
    759.
    halt
    760.
  }
  761.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    762.
    writeini poison.ini $chan Player2 1
    763.
    writeini anti.ini $chan Player2 $calc( $readini(anti.ini,$chan,Player2) - 1)
    764.
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
    765.
    writeini froze.ini $chan Player 2
    766.
    writeini mage.ini $chan Player2 1
    767.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      768.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        769.
        /notice $nick 12 You ran outa prayer points.
        770.
        writeini pstatus.ini $chan Player2 off
        771.
      }
      772.
      else {
        773.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        774.
      }
      775.
    }
    776.
    notice $readini(pdm.ini,$chan,Player2) 12You can drink antipoison4 $readini(anti.ini,$chan,Player2) 12more times now.
    777.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) drinks an anti releasing him from the poison.
    778.
    writeini turn.ini $chan Turn 1
    779.
    halt
    780.
  } 
  781.
  else {
    782.
    notice $nick 12Its not your turn or your not in this round.
    783.
  }
  784.
}
785.
ON *:TEXT:!dds*:#:{
  786.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
    787.
    notice $nick 12You dont have any special Left.
    788.
    halt
    789.
  }
  790.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
    791.
    notice $nick 12You dont have any special Left.
    792.
    halt
    793.
  }
  794.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $calc( $readini(spec.ini,$chan,Player1) - 25 ) < 0 ) {
    795.
    notice $nick 12You dont have any special Left.
    796.
    halt
    797.
  }
  798.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $calc( $readini(spec.ini,$chan,Player2) -25 ) < 0 ) {
    799.
    notice $nick 12You dont have any special Left.
    800.
    halt
    801.
  }
  802.
  if ($readini(dm.ini,$chan,Status) == $null) {
    803.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    804.
    halt
    805.
  }
  806.
  if ($readini(dm.ini,$chan,Status) == ON) {
    807.
    notice $nick 12You need someone to attack....
    808.
    halt
    809.
  }
  810.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) {
    811.
    notice $nick 12You cant use melee attackes while frozen.
    812.
    halt
    813.
  }
  814.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) {
    815.
    notice $nick 12You cant use melee attackes while frozen.
    816.
    halt
    817.
  }
  818.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    819.
    if ($readini(pray.ini,$chan,player1) == 0 ) {
      820.
      writeini hit.ini $chan hit $rand(0,10)
      821.
      writeini hit.ini $chan hit2 $rand(0,10)
      822.
    }
    823.
    else {
      824.
      writeini hit.ini $chan Hit $rand(0,25)
      825.
      writeini hit.ini $chan Hit2 $rand(0,25)
      826.
    }
    827.
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
    828.
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
    829.
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 20 )
    830.
    writeini poison.ini $chan Player2 0
    831.
    writeini mage.ini $chan Player1 1
    832.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      833.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        834.
        /notice $nick 12 You ran outa prayer points.
        835.
        writeini pstatus.ini $chan Player1 off
        836.
      }
      837.
      else {
        838.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        839.
      }
      840.
    }
    841.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      842.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        843.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        844.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        845.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        846.
        remini dm.ini $chan Status
        847.
        remini shark.ini $chan Player1
        848.
        remini shark.ini $chan Player2
        849.
        remini Hit.ini $chan Hit
        850.
        remini Hit.ini $chan Hit2
        851.
        remini hp.ini $chan Player1
        852.
        remini hp.ini $chan Player2
        853.
        remini pdm.ini $chan Player1
        854.
        remini pdm.ini $chan Player2
        855.
        remini dds.ini $chan Total
        856.
        remini dh.ini $chan Player1
        857.
        remini dh.ini $chan Player2
        858.
        remini range.ini $chan Total
        859.
        remini poison.ini $chan Player1
        860.
        remini poison.ini $chan Player2
        861.
        remini anti.ini $chan Player1
        862.
        remini anti.ini $chan Player2
        863.
        remini pstatus.ini $chan Player1
        864.
        remini pstatus.ini $chan Player2
        865.
        remini ppoints.ini $chan Player1
        866.
        remini ppoints.ini $chan Player2
        867.
        remini froze.ini $chan Player2
        868.
        remini froze.ini $chan Player1
        869.
        remini ice.ini $chan Player1
        870.
        remini ice.ini $chan Player2
        871.
        remini block.ini $chan Player1
        872.
        remini block.ini $chan Player2
        873.
        remini spell.ini $chan Player1
        874.
        remini spell.ini $chan Player2
        875.
        remini mage.ini $chan Player1
        876.
        remini mage.ini $chan Player2
        877.
        remini pray.ini $chan Player1
        878.
        remini pray.ini $chan Player2               
        879.
        halt
        880.
      }
      881.
      else {
        882.
        writeini hp.ini $chan Player1 $calc($readini(hp.ini,$chan,Player1) - 6 )
        883.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        884.
      }
      885.
    }
    886.
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      887.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(dds.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints.
      888.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
      889.
      remini dm.ini $chan Status
      890.
      remini shark.ini $chan Player1
      891.
      remini shark.ini $chan Player2
      892.
      remini Hit.ini $chan Hit
      893.
      remini Hit.ini $chan Hit2
      894.
      remini hp.ini $chan Player1
      895.
      remini hp.ini $chan Player2
      896.
      remini pdm.ini $chan Player1
      897.
      remini pdm.ini $chan Player2
      898.
      remini dds.ini $chan Total
      899.
      remini dh.ini $chan Player1
      900.
      remini dh.ini $chan Player2
      901.
      remini range.ini $chan Total
      902.
      remini poison.ini $chan Player1
      903.
      remini poison.ini $chan Player2
      904.
      remini anti.ini $chan Player1
      905.
      remini anti.ini $chan Player2
      906.
      remini froze.ini $chan Player2
      907.
      remini froze.ini $chan Player1
      908.
      remini pstatus.ini $chan Player1
      909.
      remini pstatus.ini $chan Player2
      910.
      remini ppoints.ini $chan Player1
      911.
      remini ppoints.ini $chan Player2
      912.
      remini ice.ini $chan Player1
      913.
      remini ice.ini $chan Player2
      914.
      remini block.ini $chan Player1
      915.
      remini block.ini $chan Player2
      916.
      remini spell.ini $chan Player1
      917.
      remini spell.ini $chan Player2
      918.
      remini mage.ini $chan Player1
      919.
      remini mage.ini $chan Player2
      920.
      remini pray.ini $chan Player1
      921.
      remini pray.ini $chan Player2
      922.
      halt
      923.
    }
    924.
    else {
      925.
      notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left. 
      926.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
      927.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) is poisoned!
      928.
      writeini turn.ini $chan Turn 2
      929.
      halt
      930.
    }
    931.
  }
  932.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    933.
    if ($readini(pray.ini,$chan,player2) == 0 ) {
      934.
      writeini hit.ini $chan hit $rand(0,10)
      935.
      writeini hit.ini $chan hit2 $rand(0,10)
      936.
    }
    937.
    else {
      938.
      writeini hit.ini $chan Hit $rand(0,25)
      939.
      writeini hit.ini $chan Hit2 $rand(0,25)
      940.
    }
    941.
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
    942.
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
    943.
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 20 )
    944.
    writeini poison.ini $chan Player1 0
    945.
    writeini mage.ini $chan Player2 1
    946.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      947.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        948.
        /notice $nick 12 You ran outa prayer points.
        949.
        writeini pstatus.ini $chan Player2 off
        950.
      }
      951.
      else {
        952.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        953.
      }
      954.
    }
    955.
    if ($readini(poison.ini,$chan,Player2) <= 0 ) {
      956.
      if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
        957.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
        958.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
        959.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
        960.
        remini dm.ini $chan Status
        961.
        remini shark.ini $chan Player1
        962.
        remini shark.ini $chan Player2
        963.
        remini Hit.ini $chan Hit
        964.
        remini Hit.ini $chan Hit2
        965.
        remini hp.ini $chan Player1
        966.
        remini hp.ini $chan Player2
        967.
        remini pdm.ini $chan Player1
        968.
        remini pdm.ini $chan Player2
        969.
        remini dds.ini $chan Total
        970.
        remini dh.ini $chan Player1
        971.
        remini dh.ini $chan Player2
        972.
        remini range.ini $chan Total
        973.
        remini poison.ini $chan Player1
        974.
        remini poison.ini $chan Player2
        975.
        remini anti.ini $chan Player1
        976.
        remini anti.ini $chan Player2
        977.
        remini froze.ini $chan Player2
        978.
        remini froze.ini $chan Player1
        979.
        remini ice.ini $chan Player1
        980.
        remini ice.ini $chan Player2
        981.
        remini block.ini $chan Player1
        982.
        remini block.ini $chan Player2
        983.
        remini spell.ini $chan Player1
        984.
        remini spell.ini $chan Player2
        985.
        remini mage.ini $chan Player1
        986.
        remini mage.ini $chan Player2
        987.
        remini pray.ini $chan Player1
        988.
        remini pstatus.ini $chan Player1
        989.
        remini pstatus.ini $chan Player2
        990.
        remini ppoints.ini $chan Player1
        991.
        remini ppoints.ini $chan Player2
        992.
        remini pray.ini $chan Player2
        993.
        halt
        994.
      }
      995.
      else {
        996.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        997.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        998.
      }
      999.
    }
    1000.
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      1001.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(dds.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints.
      1002.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
      1003.
      remini dm.ini $chan Status
      1004.
      remini shark.ini $chan Player1
      1005.
      remini shark.ini $chan Player2
      1006.
      remini Hit.ini $chan Hit
      1007.
      remini Hit.ini $chan Hit2
      1008.
      remini hp.ini $chan Player1
      1009.
      remini hp.ini $chan Player2
      1010.
      remini pdm.ini $chan Player1
      1011.
      remini pdm.ini $chan Player2
      1012.
      remini dds.ini $chan Total
      1013.
      remini dh.ini $chan Player1
      1014.
      remini dh.ini $chan Player2
      1015.
      remini range.ini $chan Total
      1016.
      remini poison.ini $chan Player1
      1017.
      remini poison.ini $chan Player2
      1018.
      remini anti.ini $chan Player1
      1019.
      remini anti.ini $chan Player2
      1020.
      remini froze.ini $chan Player2
      1021.
      remini froze.ini $chan Player1
      1022.
      remini ice.ini $chan Player1
      1023.
      remini ice.ini $chan Player2
      1024.
      remini block.ini $chan Player1
      1025.
      remini block.ini $chan Player2
      1026.
      remini spell.ini $chan Player1
      1027.
      remini spell.ini $chan Player2
      1028.
      remini mage.ini $chan Player1
      1029.
      remini mage.ini $chan Player2
      1030.
      remini pray.ini $chan Player1
      1031.
      remini pray.ini $chan Player2
      1032.
      remini pstatus.ini $chan Player1
      1033.
      remini pstatus.ini $chan Player2
      1034.
      remini ppoints.ini $chan Player1
      1035.
      remini ppoints.ini $chan Player2     
      1036.
      halt
      1037.
    }
    1038.
    else {
      1039.
      notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left. 
      1040.

      1041.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
      1042.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) is poisoned!
      1043.
      writeini turn.ini $chan Turn 1
      1044.
      halt
      1045.
    }
    1046.
  }
  1047.
  else {
    1048.
    notice $nick 12Its not your turn or your not in this round.
    1049.
  }
  1050.
}
1051.
ON *:TEXT:!dart*:#:{
  1052.
  if ($readini(dm.ini,$chan,Status) == $null) {
    1053.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    1054.
    halt
    1055.
  }
  1056.
  if ($readini(dm.ini,$chan,Status) == ON) {
    1057.
    notice $nick 12You need someone to attack....
    1058.
    halt
    1059.
  }
  1060.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    1061.
    if ($readini(pray.ini,$chan,player1) == 1 ) {
      1062.
      writeini hit.ini $chan hit $rand(0,8)
      1063.
      writeini hit.ini $chan hit2 $rand(0,8)
      1064.
      writeini hit.ini $chan hit3 $rand(0,8)
      1065.
    }
    1066.
    else {
      1067.
      writeini hit.ini $chan Hit $rand(0,15)
      1068.
      writeini hit.ini $chan Hit2 $rand(0,15)
      1069.
      writeini hit.ini $chan Hit3 $rand(0,15)
      1070.
    }
    1071.
    writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,Hit3) )
    1072.
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(range.ini,$chan,total) )
    1073.
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) +5 )
    1074.
    writeini mage.ini $chan Player1 1
    1075.
    writeini froze.ini $chan player1 1
    1076.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      1077.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        1078.
        /notice $nick 12 You ran outa prayer points.
        1079.
        writeini pstatus.ini $chan Player1 off
        1080.
      }
      1081.
      else {
        1082.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        1083.
      }
      1084.
    }
    1085.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      1086.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        1087.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        1088.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        1089.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        1090.
        remini dm.ini $chan Status
        1091.
        remini shark.ini $chan Player1
        1092.
        remini shark.ini $chan Player2
        1093.
        remini Hit.ini $chan Hit
        1094.
        remini Hit.ini $chan Hit2
        1095.
        remini hp.ini $chan Player1
        1096.
        remini hp.ini $chan Player2
        1097.
        remini pdm.ini $chan Player1
        1098.
        remini pdm.ini $chan Player2
        1099.
        remini dds.ini $chan Total
        1100.
        remini dh.ini $chan Player1
        1101.
        remini dh.ini $chan Player2
        1102.
        remini range.ini $chan Total
        1103.
        remini poison.ini $chan Player1
        1104.
        remini poison.ini $chan Player2
        1105.
        remini anti.ini $chan Player1
        1106.
        remini anti.ini $chan Player2
        1107.
        remini froze.ini $chan Player2
        1108.
        remini froze.ini $chan Player1
        1109.
        remini ice.ini $chan Player1
        1110.
        remini ice.ini $chan Player2
        1111.
        remini block.ini $chan Player1
        1112.
        remini block.ini $chan Player2
        1113.
        remini spell.ini $chan Player1
        1114.
        remini spell.ini $chan Player2
        1115.
        remini mage.ini $chan Player1
        1116.
        remini mage.ini $chan Player2
        1117.
        remini pray.ini $chan Player1
        1118.
        remini pray.ini $chan Player2
        1119.
        remini pstatus.ini $chan Player1
        1120.
        remini pstatus.ini $chan Player2
        1121.
        remini ppoints.ini $chan Player1
        1122.
        remini ppoints.ini $chan Player2       
        1123.
        halt
        1124.
      }
      1125.
      else {
        1126.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
        1127.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        1128.
      }
      1129.
    }
    1130.
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      1131.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) fast throws 3 darts at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(range.ini,$chan,total) - 1 ) $+ ,a 0 and an 1. Leaving him with4 0 12Hitpoints.
      1132.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
      1133.
      remini dm.ini $chan Status
      1134.
      remini shark.ini $chan Player1
      1135.
      remini shark.ini $chan Player2
      1136.
      remini Hit.ini $chan Hit
      1137.
      remini Hit.ini $chan Hit2
      1138.
      remini hp.ini $chan Player1
      1139.
      remini hp.ini $chan Player2
      1140.
      remini pdm.ini $chan Player1
      1141.
      remini pdm.ini $chan Player2
      1142.
      remini dds.ini $chan Total
      1143.
      remini dh.ini $chan Player1
      1144.
      remini dh.ini $chan Player2
      1145.
      remini range.ini $chan Total
      1146.
      remini poison.ini $chan Player1
      1147.
      remini poison.ini $chan Player2
      1148.
      remini anti.ini $chan Player1
      1149.
      remini anti.ini $chan Player2
      1150.
      remini froze.ini $chan Player2
      1151.
      remini froze.ini $chan Player1
      1152.
      remini ice.ini $chan Player1
      1153.
      remini ice.ini $chan Player2
      1154.
      remini block.ini $chan Player1
      1155.
      remini block.ini $chan Player2
      1156.
      remini spell.ini $chan Player1
      1157.
      remini spell.ini $chan Player2
      1158.
      remini mage.ini $chan Player1
      1159.
      remini mage.ini $chan Player2
      1160.
      remini pray.ini $chan Player1
      1161.
      remini pray.ini $chan Player2
      1162.
      remini pstatus.ini $chan Player1
      1163.
      remini pstatus.ini $chan Player2
      1164.
      remini ppoints.ini $chan Player1
      1165.
      remini ppoints.ini $chan Player2     
      1166.
      halt
      1167.
    }
    1168.
    else {
      1169.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) fast throws 3 darts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,Hit3) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
      1170.
      writeini turn.ini $chan Turn 2
      1171.
      halt
      1172.
    }
    1173.
  }
  1174.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    1175.
    if ($readini(pray.ini,$chan,player2) == 1 ) {
      1176.
      writeini hit.ini $chan hit $rand(0,8)
      1177.
      writeini hit.ini $chan hit2 $rand(0,8)
      1178.
      writeini hit.ini $chan hit3 $rand(0,8)
      1179.
    }
    1180.
    else {   
      1181.
      writeini hit.ini $chan Hit $rand(0,15)
      1182.
      writeini hit.ini $chan Hit2 $rand(0,15)
      1183.
      writeini hit.ini $chan Hit3 $rand(0,15)
      1184.
    }
    1185.
    writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,Hit3) )
    1186.
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(range.ini,$chan,total) )
    1187.
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
    1188.
    writeini mage.ini $chan Player2 1
    1189.
    writeini froze.ini $chan player2 1
    1190.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      1191.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        1192.
        /notice $nick 12 You ran outa prayer points.
        1193.
        writeini pstatus.ini $chan Player2 off
        1194.
      }
      1195.
      else {
        1196.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        1197.
      }
      1198.
    }
    1199.
    if ($readini(poison.ini,$chan,Player2) <= 0 ) {
      1200.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        1201.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
        1202.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
        1203.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
        1204.
        remini dm.ini $chan Status
        1205.
        remini shark.ini $chan Player1
        1206.
        remini shark.ini $chan Player2
        1207.
        remini Hit.ini $chan Hit
        1208.
        remini Hit.ini $chan Hit2
        1209.
        remini hp.ini $chan Player1
        1210.
        remini hp.ini $chan Player2
        1211.
        remini pdm.ini $chan Player1
        1212.
        remini pdm.ini $chan Player2
        1213.
        remini dds.ini $chan Total
        1214.
        remini dh.ini $chan Player1
        1215.
        remini dh.ini $chan Player2
        1216.
        remini range.ini $chan Total
        1217.
        remini poison.ini $chan Player1
        1218.
        remini poison.ini $chan Player2
        1219.
        remini anti.ini $chan Player1
        1220.
        remini anti.ini $chan Player2
        1221.
        remini froze.ini $chan Player2
        1222.
        remini froze.ini $chan Player1
        1223.
        remini ice.ini $chan Player1
        1224.
        remini block.ini $chan Player1
        1225.
        remini block.ini $chan Player2
        1226.
        remini spell.ini $chan Player1
        1227.
        remini spell.ini $chan Player2
        1228.
        remini mage.ini $chan Player1
        1229.
        remini mage.ini $chan Player2
        1230.
        remini pray.ini $chan Player1
        1231.
        remini pray.ini $chan Player2
        1232.
        remini ice.ini $chan Player2
        1233.
        remini pstatus.ini $chan Player1
        1234.
        remini pstatus.ini $chan Player2
        1235.
        remini ppoints.ini $chan Player1
        1236.
        remini ppoints.ini $chan Player2       
        1237.
        halt
        1238.
      }
      1239.
      else {
        1240.
        writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        1241.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        1242.
      }
      1243.
    }
    1244.
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      1245.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) fast throws 3 darts $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(range.ini,$chan,total) - 1 ) a 0 and an 1. Leaving him with4 0 12Hitpoints.
      1246.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
      1247.
      remini dm.ini $chan Status
      1248.
      remini shark.ini $chan Player1
      1249.
      remini shark.ini $chan Player2
      1250.
      remini Hit.ini $chan Hit
      1251.
      remini Hit.ini $chan Hit2
      1252.
      remini hp.ini $chan Player1
      1253.
      remini hp.ini $chan Player2
      1254.
      remini pdm.ini $chan Player1
      1255.
      remini pdm.ini $chan Player2
      1256.
      remini dds.ini $chan Total
      1257.
      remini dh.ini $chan Player1
      1258.
      remini dh.ini $chan Player2
      1259.
      remini range.ini $chan Total
      1260.
      remini poison.ini $chan Player1
      1261.
      remini poison.ini $chan Player2
      1262.
      remini anti.ini $chan Player1
      1263.
      remini anti.ini $chan Player2
      1264.
      remini froze.ini $chan Player2
      1265.
      remini froze.ini $chan Player1
      1266.
      remini ice.ini $chan Player1
      1267.
      remini ice.ini $chan Player2
      1268.
      remini block.ini $chan Player1
      1269.
      remini block.ini $chan Player2
      1270.
      remini spell.ini $chan Player1
      1271.
      remini spell.ini $chan Player2
      1272.
      remini mage.ini $chan Player1
      1273.
      remini mage.ini $chan Player2
      1274.
      remini pray.ini $chan Player1
      1275.
      remini pray.ini $chan Player2
      1276.
      remini pstatus.ini $chan Player1
      1277.
      remini pstatus.ini $chan Player2
      1278.
      remini ppoints.ini $chan Player1
      1279.
      remini ppoints.ini $chan Player2     
      1280.
      halt
      1281.
    }
    1282.
    else {
      1283.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) fast throws 3 darts $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,Hit3)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
      1284.
      writeini turn.ini $chan Turn 1
      1285.
      halt
      1286.
    }
    1287.
  }
  1288.
  else {
    1289.
    notice $nick 12Its not your turn or your not in this round.
    1290.
  }
  1291.
}
1292.
ON *:TEXT:!range*:#:{
  1293.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
    1294.
    notice $nick 12You dont have any special Left.
    1295.
    halt
    1296.
  }
  1297.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
    1298.
    notice $nick 12You dont have any special Left.
    1299.
    halt
    1300.
  }
  1301.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $calc( $readini(spec.ini,$chan,Player1) - 50 ) < 0 ) {
    1302.
    notice $nick 12You dont have any special Left.
    1303.
    halt
    1304.
  }
  1305.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $calc( $readini(spec.ini,$chan,Player2) - 50 ) < 0 ) {
    1306.
    notice $nick 12You dont have any special Left.
    1307.
    halt
    1308.
  }
  1309.
  if ($readini(dm.ini,$chan,Status) == $null) {
    1310.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    1311.
    halt
    1312.
  }
  1313.
  if ($readini(dm.ini,$chan,Status) == ON) {
    1314.
    notice $nick 12You need someone to attack....
    1315.
    halt
    1316.
  }
  1317.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    1318.
    if ($readini(pray.ini,$chan,player1) == 1 ) {
      1319.
      writeini hit.ini $chan hit $rand(0,10)
      1320.
      writeini hit.ini $chan hit2 $rand(0,10)
      1321.
    }
    1322.
    else {
      1323.
      writeini hit.ini $chan Hit $rand(0,20)
      1324.
      writeini hit.ini $chan Hit2 $rand(0,20)
      1325.
    }
    1326.
    writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
    1327.
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(range.ini,$chan,total) )
    1328.
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 45 )
    1329.
    writeini froze.ini $chan Player1 1
    1330.
    writeini mage.ini $chan Player1 1
    1331.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      1332.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        1333.
        /notice $nick 12 You ran outa prayer points.
        1334.
        writeini pstatus.ini $chan Player1 off
        1335.
      }
      1336.
      else {
        1337.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        1338.
      }
      1339.
    }
    1340.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      1341.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        1342.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        1343.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        1344.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        1345.
        remini dm.ini $chan Status
        1346.
        remini shark.ini $chan Player1
        1347.
        remini shark.ini $chan Player2
        1348.
        remini Hit.ini $chan Hit
        1349.
        remini Hit.ini $chan Hit2
        1350.
        remini hp.ini $chan Player1
        1351.
        remini hp.ini $chan Player2
        1352.
        remini pdm.ini $chan Player1
        1353.
        remini pdm.ini $chan Player2
        1354.
        remini dds.ini $chan Total
        1355.
        remini dh.ini $chan Player1
        1356.
        remini dh.ini $chan Player2
        1357.
        remini range.ini $chan Total
        1358.
        remini poison.ini $chan Player1
        1359.
        remini poison.ini $chan Player2
        1360.
        remini anti.ini $chan Player1
        1361.
        remini anti.ini $chan Player2
        1362.
        remini froze.ini $chan Player2
        1363.
        remini froze.ini $chan Player1
        1364.
        remini ice.ini $chan Player1
        1365.
        remini ice.ini $chan Player2
        1366.
        remini block.ini $chan Player1
        1367.
        remini block.ini $chan Player2
        1368.
        remini spell.ini $chan Player1
        1369.
        remini spell.ini $chan Player2
        1370.
        remini mage.ini $chan Player1
        1371.
        remini mage.ini $chan Player2
        1372.
        remini pray.ini $chan Player1
        1373.
        remini pray.ini $chan Player2
        1374.
        remini pstatus.ini $chan Player1
        1375.
        remini pstatus.ini $chan Player2
        1376.
        remini ppoints.ini $chan Player1
        1377.
        remini ppoints.ini $chan Player2       
        1378.
        halt
        1379.
      }
      1380.
      else {
        1381.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
        1382.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        1383.
      }
      1384.
    }
    1385.
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      1386.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(range.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints.
      1387.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
      1388.
      remini dm.ini $chan Status
      1389.
      remini shark.ini $chan Player1
      1390.
      remini shark.ini $chan Player2
      1391.
      remini Hit.ini $chan Hit
      1392.
      remini Hit.ini $chan Hit2
      1393.
      remini hp.ini $chan Player1
      1394.
      remini hp.ini $chan Player2
      1395.
      remini pdm.ini $chan Player1
      1396.
      remini pdm.ini $chan Player2
      1397.
      remini dds.ini $chan Total
      1398.
      remini dh.ini $chan Player1
      1399.
      remini dh.ini $chan Player2
      1400.
      remini range.ini $chan Total
      1401.
      remini poison.ini $chan Player1
      1402.
      remini poison.ini $chan Player2
      1403.
      remini anti.ini $chan Player1
      1404.
      remini anti.ini $chan Player2
      1405.
      remini froze.ini $chan Player2
      1406.
      remini froze.ini $chan Player1
      1407.
      remini ice.ini $chan Player1
      1408.
      remini ice.ini $chan Player2
      1409.
      remini block.ini $chan Player1
      1410.
      remini block.ini $chan Player2
      1411.
      remini spell.ini $chan Player1
      1412.
      remini spell.ini $chan Player2
      1413.
      remini mage.ini $chan Player1
      1414.
      remini mage.ini $chan Player2
      1415.
      remini pray.ini $chan Player1
      1416.
      remini pstatus.ini $chan Player1
      1417.
      remini pstatus.ini $chan Player2
      1418.
      remini ppoints.ini $chan Player1
      1419.
      remini ppoints.ini $chan Player2
      1420.
      remini pray.ini $chan Player2     
      1421.
      halt
      1422.
    }
    1423.
    else {
      1424.
      notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left. 
      1425.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
      1426.
      writeini turn.ini $chan Turn 2
      1427.
      halt
      1428.
    }
    1429.
  }
  1430.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    1431.
    if ($readini(pray.ini,$chan,player1) == 1 ) {
      1432.
      writeini hit.ini $chan hit $rand(0,10)
      1433.
      writeini hit.ini $chan hit2 $rand(0,10)
      1434.
    }
    1435.
    else {   
      1436.
      writeini hit.ini $chan Hit $rand(0,25)
      1437.
      writeini hit.ini $chan Hit2 $rand(0,25)
      1438.
    }
    1439.
    writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
    1440.
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(range.ini,$chan,total) )
    1441.
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 45 )
    1442.
    writeini froze.ini $chan Player2 1
    1443.
    writeini mage.ini $chan Player2 1
    1444.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      1445.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        1446.
        /notice $nick 12 You ran outa prayer points.
        1447.
        writeini pstatus.ini $chan Player2 off
        1448.
      }
      1449.
      else {
        1450.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        1451.
      }
      1452.
    }
    1453.
    if ($readini(poison.ini,$chan,Player2) <= 0 ) {
      1454.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        1455.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
        1456.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
        1457.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
        1458.
        remini dm.ini $chan Status
        1459.
        remini shark.ini $chan Player1
        1460.
        remini shark.ini $chan Player2
        1461.
        remini Hit.ini $chan Hit
        1462.
        remini Hit.ini $chan Hit2
        1463.
        remini hp.ini $chan Player1
        1464.
        remini hp.ini $chan Player2
        1465.
        remini pdm.ini $chan Player1
        1466.
        remini pdm.ini $chan Player2
        1467.
        remini dds.ini $chan Total
        1468.
        remini dh.ini $chan Player1
        1469.
        remini dh.ini $chan Player2
        1470.
        remini range.ini $chan Total
        1471.
        remini poison.ini $chan Player1
        1472.
        remini poison.ini $chan Player2
        1473.
        remini anti.ini $chan Player1
        1474.
        remini anti.ini $chan Player2
        1475.
        remini froze.ini $chan Player2
        1476.
        remini froze.ini $chan Player1
        1477.
        remini ice.ini $chan Player1
        1478.
        remini ice.ini $chan Player2
        1479.
        remini block.ini $chan Player1
        1480.
        remini block.ini $chan Player2
        1481.
        remini spell.ini $chan Player1
        1482.
        remini spell.ini $chan Player2
        1483.
        remini mage.ini $chan Player1
        1484.
        remini mage.ini $chan Player2
        1485.
        remini pray.ini $chan Player1
        1486.
        remini pray.ini $chan Player2
        1487.
        remini pstatus.ini $chan Player1
        1488.
        remini pstatus.ini $chan Player2
        1489.
        remini ppoints.ini $chan Player1
        1490.
        remini ppoints.ini $chan Player2       
        1491.
        halt
        1492.
      }
      1493.
      else {
        1494.
        writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        1495.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        1496.
      }
      1497.
    }
    1498.
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      1499.
      msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(range.ini,$chan,total) ) and 0 $+ . Leaving him with4 0 12Hitpoints.
      1500.
      timer 1 3 msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) has won!
      1501.
      remini dm.ini $chan Status
      1502.
      remini shark.ini $chan Player1
      1503.
      remini shark.ini $chan Player2
      1504.
      remini Hit.ini $chan Hit
      1505.
      remini Hit.ini $chan Hit2
      1506.
      remini hp.ini $chan Player1
      1507.
      remini hp.ini $chan Player2
      1508.
      remini pdm.ini $chan Player1
      1509.
      remini pdm.ini $chan Player2
      1510.
      remini dds.ini $chan Total
      1511.
      remini dh.ini $chan Player1
      1512.
      remini dh.ini $chan Player2
      1513.
      remini range.ini $chan Total
      1514.
      remini poison.ini $chan Player1
      1515.
      remini poison.ini $chan Player2
      1516.
      remini anti.ini $chan Player1
      1517.
      remini anti.ini $chan Player2
      1518.
      remini froze.ini $chan Player2
      1519.
      remini froze.ini $chan Player1
      1520.
      remini ice.ini $chan Player1
      1521.
      remini ice.ini $chan Player2
      1522.
      remini block.ini $chan Player1
      1523.
      remini block.ini $chan Player2
      1524.
      remini spell.ini $chan Player1
      1525.
      remini spell.ini $chan Player2
      1526.
      remini mage.ini $chan Player1
      1527.
      remini mage.ini $chan Player2
      1528.
      remini pray.ini $chan Player1
      1529.
      remini pstatus.ini $chan Player1
      1530.
      remini pstatus.ini $chan Player2
      1531.
      remini ppoints.ini $chan Player1
      1532.
      remini ppoints.ini $chan Player2
      1533.
      remini pray.ini $chan Player2     
      1534.
      halt
      1535.
    }
    1536.
    else {
      1537.
      notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left. 
      1538.

      1539.
      msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
      1540.
      writeini turn.ini $chan Turn 1
      1541.
      halt
      1542.
    }
    1543.
  }
  1544.
  else {
    1545.
    notice $nick 12Its not your turn or your not in this round.
    1546.
  }
  1547.
}
1548.
ON *:TEXT:!stopDM*:#:{
  1549.
  if ($readini(dm.ini,$chan,Status) == $null) {
    1550.
    notice $nick 13There is no DM for this channel
    1551.
    halt
    1552.
  }
  1553.
  if ($nick isop $chan || $nick ishop $chan || $address($nick,2) == $address($me,2) ) {
    1554.
    msg $chan 12DM Halted by $nick $+ .
    1555.
    writeini dm.ini $chan STatus off
    1556.
    remini dm.ini $chan Status
    1557.
    remini shark.ini $chan Player1
    1558.
    remini shark.ini $chan Player2
    1559.
    remini Hit.ini $chan Hit
    1560.
    remini Hit.ini $chan Hit2
    1561.
    remini hp.ini $chan Player1
    1562.
    remini hp.ini $chan Player2
    1563.
    remini pdm.ini $chan Player1
    1564.
    remini pdm.ini $chan Player2
    1565.
    remini dds.ini $chan Total
    1566.
    remini dh.ini $chan Player1
    1567.
    remini dh.ini $chan Player2
    1568.
    remini range.ini $chan Total
    1569.
    remini poison.ini $chan Player1
    1570.
    remini poison.ini $chan Player2
    1571.
    remini anti.ini $chan Player1
    1572.
    remini anti.ini $chan Player2
    1573.
    remini froze.ini $chan Player2
    1574.
    remini froze.ini $chan Player1
    1575.
    remini ice.ini $chan Player1
    1576.
    remini ice.ini $chan Player2
    1577.
    remini block.ini $chan Player1
    1578.
    remini block.ini $chan Player2
    1579.
    remini spell.ini $chan Player1
    1580.
    remini spell.ini $chan Player2
    1581.
    remini mage.ini $chan Player1
    1582.
    remini mage.ini $chan Player2
    1583.
    remini pray.ini $chan Player1
    1584.
    remini pray.ini $chan Player2
    1585.
    remini pstatus.ini $chan Player1
    1586.
    remini pstatus.ini $chan Player2
    1587.
    remini ppoints.ini $chan Player1
    1588.
    remini ppoints.ini $chan Player2
    1589.
  }
  1590.
  else {
    1591.
    notice $nick 12You need halfop+
    1592.
  }
  1593.
}
1594.
on *:text:!barrage*:#:{
  1595.
  if ($readini(dm.ini,$chan,Status) == $null) {
    1596.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    1597.
    halt
    1598.
  }
  1599.
  if ($readini(dm.ini,$chan,Status) == ON) {
    1600.
    notice $nick 12You need someone to attack....
    1601.
    halt
    1602.
  }
  1603.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(ice.ini,$chan,Player1) == 0 ) {
    1604.
    notice $nick 12You are out of runes.
    1605.
    halt
    1606.
  }
  1607.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(ice.ini,$chan,Player2) = 0 ) {
    1608.
    notice $nick 12You are out of runes.
    1609.
    halt
    1610.
  }
  1611.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) {
    1612.
    notice $nick 12Your mage lvl is too low for this spell.
    1613.
    halt
    1614.
  }
  1615.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(mage.ini,$chan,Player2) <= 0 ) {
    1616.
    notice $nick 12Your mage lvl is too low for this spell.
    1617.
    halt
    1618.
  }
  1619.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spell.ini,$chan,Player1) <= 0 ) {
    1620.
    notice $nick 12You can't use ancient spells this round, you chose for modern.
    1621.
    halt
    1622.
  }
  1623.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spell.ini,$chan,Player2) <= 0 ) {
    1624.
    notice $nick 12You can't use ancient spells this round, you chose for modern.
    1625.
    halt
    1626.
  }
  1627.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) {
    1628.
    notice $nick 12Your mage lvl is too low for this spell.
    1629.
    halt
    1630.
  }
  1631.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(mage.ini,$chan,Player2) <= 0 ) {
    1632.
    notice $nick 12Your mage lvl is too low for this spell.
    1633.
    halt
    1634.
  }
  1635.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    1636.
    if ($readini(pray.ini,$chan,player1) == 2 ) {
      1637.
      writeini hit.ini $chan hit $rand(0,15)
      1638.
    }
    1639.
    else {
      1640.
      writeini hit.ini $chan Hit $rand(0,30)
      1641.
    }
    1642.
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    1643.
    writeini ice.ini $chan Player1 $calc($readini(ice.ini,$chan,$Player1) - 10 )
    1644.
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
    1645.
    writeini froze.ini $chan Player2 0
    1646.
    writeini froze.ini $chan Player1 1
    1647.
    writeini spell.ini $chan Player1 1
    1648.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      1649.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        1650.
        /notice $nick 12 You ran outa prayer points.
        1651.
        writeini pstatus.ini $chan Player1 off
        1652.
      }
      1653.
      else {
        1654.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        1655.
      }
      1656.
    }
    1657.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      1658.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        1659.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        1660.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        1661.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        1662.
        remini dm.ini $chan Status
        1663.
        remini shark.ini $chan Player1
        1664.
        remini shark.ini $chan Player2
        1665.
        remini Hit.ini $chan Hit
        1666.
        remini Hit.ini $chan Hit2
        1667.
        remini hp.ini $chan Player1
        1668.
        remini hp.ini $chan Player2
        1669.
        remini pdm.ini $chan Player1
        1670.
        remini pdm.ini $chan Player2
        1671.
        remini dds.ini $chan Total
        1672.
        remini dh.ini $chan Player1
        1673.
        remini dh.ini $chan Player2
        1674.
        remini range.ini $chan Total
        1675.
        remini poison.ini $chan Player1
        1676.
        remini poison.ini $chan Player2
        1677.
        remini anti.ini $chan Player1
        1678.
        remini anti.ini $chan Player2
        1679.
        remini froze.ini $chan Player2
        1680.
        remini froze.ini $chan Player1
        1681.
        remini ice.ini $chan Player1
        1682.
        remini ice.ini $chan Player2
        1683.
        remini block.ini $chan Player1
        1684.
        remini block.ini $chan Player2
        1685.
        remini spell.ini $chan Player1
        1686.
        remini spell.ini $chan Player2
        1687.
        remini mage.ini $chan Player1
        1688.
        remini mage.ini $chan Player2
        1689.
        remini pray.ini $chan Player1
        1690.
        remini pray.ini $chan Player2
        1691.
        remini pstatus.ini $chan Player1
        1692.
        remini pstatus.ini $chan Player2
        1693.
        remini ppoints.ini $chan Player1
        1694.
        remini ppoints.ini $chan Player2               
        1695.
        halt
        1696.
      }
      1697.
      else {
        1698.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
        1699.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        1700.
      }
      1701.
    }
    1702.
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      1703.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts an ice barrage at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
      1704.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
      1705.
      remini dm.ini $chan Status
      1706.
      remini shark.ini $chan Player1
      1707.
      remini shark.ini $chan Player2
      1708.
      remini Hit.ini $chan Hit
      1709.
      remini Hit.ini $chan Hit2
      1710.
      remini hp.ini $chan Player1
      1711.
      remini hp.ini $chan Player2
      1712.
      remini pdm.ini $chan Player1
      1713.
      remini dds.ini $chan Total     
      1714.
      remini pdm.ini $chan Player2
      1715.
      remini dh.ini $chan Player1
      1716.
      remini dh.ini $chan Player2
      1717.
      remini range.ini $chan Total
      1718.
      remini poison.ini $chan Player1
      1719.
      remini poison.ini $chan Player2
      1720.
      remini anti.ini $chan Player1
      1721.
      remini anti.ini $chan Player2
      1722.
      remini froze.ini $chan Player2
      1723.
      remini froze.ini $chan Player1
      1724.
      remini ice.ini $chan Player1
      1725.
      remini block.ini $chan Player1
      1726.
      remini block.ini $chan Player2
      1727.
      remini spell.ini $chan Player1
      1728.
      remini spell.ini $chan Player2
      1729.
      remini mage.ini $chan Player1
      1730.
      remini mage.ini $chan Player2
      1731.
      remini pray.ini $chan Player1
      1732.
      remini pray.ini $chan Player2
      1733.
      remini ice.ini $chan Player2
      1734.
      remini pstatus.ini $chan Player1
      1735.
      remini pstatus.ini $chan Player2
      1736.
      remini ppoints.ini $chan Player1
      1737.
      remini ppoints.ini $chan Player2
      1738.
      halt
      1739.
    }
    1740.
    else {
      1741.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts an ice barrage at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
      1742.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) is frozen!
      1743.
      writeini turn.ini $chan Turn 2
      1744.
      halt
      1745.
    }
    1746.
  }
  1747.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    1748.
    if ($readini(pray.ini,$chan,player2) == 2 ) {
      1749.
      writeini hit.ini $chan hit $rand(0,15)
      1750.
    }
    1751.
    else {
      1752.
      writeini hit.ini $chan Hit $rand(0,30)
      1753.
    }
    1754.
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    1755.
    writeini ice.ini $chan Player2 $calc($readini(ice.ini,$chan,Player2) - 10 )
    1756.
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
    1757.
    writeini froze.ini $chan Player1 0
    1758.
    writeini froze.ini $chan player2 1
    1759.
    writeini spell.ini $chan Player2 1
    1760.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      1761.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        1762.
        /notice $nick 12 You ran outa prayer points.
        1763.
        writeini pstatus.ini $chan Player2 off
        1764.
      }
      1765.
      else {
        1766.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        1767.
      }
      1768.
    }
    1769.
    if ($readini(poison.ini,$chan,Player2) <= 0 ) {
      1770.
      if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
        1771.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
        1772.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
        1773.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
        1774.
        remini dm.ini $chan Status
        1775.
        remini shark.ini $chan Player1
        1776.
        remini shark.ini $chan Player2
        1777.
        remini Hit.ini $chan Hit
        1778.
        remini Hit.ini $chan Hit2
        1779.
        remini hp.ini $chan Player1
        1780.
        remini hp.ini $chan Player2
        1781.
        remini pdm.ini $chan Player1
        1782.
        remini pdm.ini $chan Player2
        1783.
        remini dds.ini $chan Total
        1784.
        remini dh.ini $chan Player1
        1785.
        remini dh.ini $chan Player2
        1786.
        remini range.ini $chan Total
        1787.
        remini poison.ini $chan Player1
        1788.
        remini poison.ini $chan Player2
        1789.
        remini anti.ini $chan Player1
        1790.
        remini anti.ini $chan Player2
        1791.
        remini froze.ini $chan Player2
        1792.
        remini froze.ini $chan Player1
        1793.
        remini ice.ini $chan Player1
        1794.
        remini ice.ini $chan Player2
        1795.
        remini block.ini $chan Player1
        1796.
        remini block.ini $chan Player2
        1797.
        remini spell.ini $chan Player1
        1798.
        remini spell.ini $chan Player2
        1799.
        remini mage.ini $chan Player1
        1800.
        remini mage.ini $chan Player2
        1801.
        remini pray.ini $chan Player1
        1802.
        remini pray.ini $chan Player2
        1803.
        remini pstatus.ini $chan Player1
        1804.
        remini pstatus.ini $chan Player2
        1805.
        remini ppoints.ini $chan Player1
        1806.
        remini ppoints.ini $chan Player2
        1807.
        halt
        1808.
      }
      1809.
      else {
        1810.
        writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        1811.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        1812.
      }
      1813.
    }
    1814.
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      1815.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts an ice barrage at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
      1816.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
      1817.
      remini dm.ini $chan Status
      1818.
      remini shark.ini $chan Player1
      1819.
      remini shark.ini $chan Player2
      1820.
      remini Hit.ini $chan Hit
      1821.
      remini Hit.ini $chan Hit2
      1822.
      remini hp.ini $chan Player1
      1823.
      remini hp.ini $chan Player2
      1824.
      remini pdm.ini $chan Player1
      1825.
      remini pdm.ini $chan Player2
      1826.
      remini dds.ini $chan Total
      1827.
      remini dh.ini $chan Player1
      1828.
      remini dh.ini $chan Player2
      1829.
      remini range.ini $chan Total
      1830.
      remini poison.ini $chan Player1
      1831.
      remini poison.ini $chan Player2
      1832.
      remini anti.ini $chan Player1
      1833.
      remini anti.ini $chan Player2
      1834.
      remini froze.ini $chan Player2
      1835.
      remini froze.ini $chan Player1
      1836.
      remini ice.ini $chan Player1
      1837.
      remini ice.ini $chan Player2
      1838.
      remini block.ini $chan Player1
      1839.
      remini block.ini $chan Player2
      1840.
      remini spell.ini $chan Player1
      1841.
      remini spell.ini $chan Player2
      1842.
      remini mage.ini $chan Player1
      1843.
      remini mage.ini $chan Player2
      1844.
      remini pray.ini $chan Player1
      1845.
      remini pray.ini $chan Player2
      1846.
      remini pstatus.ini $chan Player1
      1847.
      remini pstatus.ini $chan Player2
      1848.
      remini ppoints.ini $chan Player1
      1849.
      remini ppoints.ini $chan Player2   
      1850.
      halt
      1851.
    }
    1852.
    else {
      1853.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts an ice barrage at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
      1854.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) is frozen!
      1855.
      writeini turn.ini $chan Turn 1
      1856.
      halt
      1857.
    }
    1858.
  }
  1859.
  else {
    1860.
    notice $nick 12Its not your turn or your not in this round.
    1861.
  }
  1862.
}
1863.
on *:text:!flames*:#:{
  1864.
  if ($readini(dm.ini,$chan,Status) == $null) {
    1865.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    1866.
    halt
    1867.
  }
  1868.
  if ($readini(dm.ini,$chan,Status) == ON) {
    1869.
    notice $nick 12You need someone to attack....
    1870.
    halt
    1871.
  }
  1872.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) {
    1873.
    notice $nick 12Your mage lvl is too low for this spell.
    1874.
    halt
    1875.
  }
  1876.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spell.ini,$chan,Player2) == 1 ) {
    1877.
    notice $nick 12You can't use modern spells this round, you chose for ancient.
    1878.
    halt
    1879.
  }
  1880.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spell.ini,$chan,Player1) == 1 ) {
    1881.
    notice $nick 12You can't use modern spells this round, you chose for ancient.
    1882.
    halt
    1883.
  }
  1884.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    1885.
    if ($readini(pray.ini,$chan,player1) == 2 ) {
      1886.
      writeini hit.ini $chan hit $rand(0,15)
      1887.
    }
    1888.
    else {
      1889.
      writeini hit.ini $chan Hit $rand(0,30)
      1890.
    }
    1891.
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    1892.
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
    1893.
    writeini spell.ini $chan Player1 0
    1894.
    writeini froze.ini $chan Player1 1
    1895.
    writeini mage.ini $chan Player2 0
    1896.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      1897.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        1898.
        /notice $nick 12 You ran outa prayer points.
        1899.
        writeini pstatus.ini $chan Player1 off
        1900.
      }
      1901.
      else {
        1902.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        1903.
      }
      1904.
    }
    1905.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      1906.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        1907.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        1908.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        1909.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        1910.
        remini dm.ini $chan Status
        1911.
        remini shark.ini $chan Player1
        1912.
        remini shark.ini $chan Player2
        1913.
        remini Hit.ini $chan Hit
        1914.
        remini Hit.ini $chan Hit2
        1915.
        remini hp.ini $chan Player1
        1916.
        remini hp.ini $chan Player2
        1917.
        remini pdm.ini $chan Player1
        1918.
        remini pdm.ini $chan Player2
        1919.
        remini dds.ini $chan Total
        1920.
        remini dh.ini $chan Player1
        1921.
        remini dh.ini $chan Player2
        1922.
        remini range.ini $chan Total
        1923.
        remini poison.ini $chan Player1
        1924.
        remini poison.ini $chan Player2
        1925.
        remini anti.ini $chan Player1
        1926.
        remini anti.ini $chan Player2
        1927.
        remini froze.ini $chan Player2
        1928.
        remini froze.ini $chan Player1
        1929.
        remini ice.ini $chan Player1
        1930.
        remini ice.ini $chan Player2
        1931.
        remini block.ini $chan Player1
        1932.
        remini block.ini $chan Player2
        1933.
        remini spell.ini $chan Player1
        1934.
        remini spell.ini $chan Player2
        1935.
        remini mage.ini $chan Player1
        1936.
        remini mage.ini $chan Player2
        1937.
        remini pray.ini $chan Player1
        1938.
        remini pray.ini $chan Player2
        1939.
        remini pstatus.ini $chan Player1
        1940.
        remini pstatus.ini $chan Player2
        1941.
        remini ppoints.ini $chan Player1
        1942.
        remini ppoints.ini $chan Player2       
        1943.
        halt
        1944.
      }
      1945.
      else {
        1946.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
        1947.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        1948.
      }
      1949.
    }
    1950.
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      1951.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts Zammy flames at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
      1952.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
      1953.
      remini dm.ini $chan Status
      1954.
      remini shark.ini $chan Player1
      1955.
      remini shark.ini $chan Player2
      1956.
      remini Hit.ini $chan Hit
      1957.
      remini Hit.ini $chan Hit2
      1958.
      remini hp.ini $chan Player1
      1959.
      remini hp.ini $chan Player2
      1960.
      remini pdm.ini $chan Player1
      1961.
      remini dds.ini $chan Total     
      1962.
      remini pdm.ini $chan Player2
      1963.
      remini dh.ini $chan Player1
      1964.
      remini dh.ini $chan Player2
      1965.
      remini range.ini $chan Total
      1966.
      remini poison.ini $chan Player1
      1967.
      remini poison.ini $chan Player2
      1968.
      remini anti.ini $chan Player1
      1969.
      remini anti.ini $chan Player2
      1970.
      remini froze.ini $chan Player2
      1971.
      remini froze.ini $chan Player1
      1972.
      remini ice.ini $chan Player1
      1973.
      remini ice.ini $chan Player2
      1974.
      remini block.ini $chan Player1
      1975.
      remini block.ini $chan Player2
      1976.
      remini spell.ini $chan Player1
      1977.
      remini spell.ini $chan Player2
      1978.
      remini mage.ini $chan Player1
      1979.
      remini mage.ini $chan Player2
      1980.
      remini pray.ini $chan Player1
      1981.
      remini pray.ini $chan Player2
      1982.
      remini pstatus.ini $chan Player1
      1983.
      remini pstatus.ini $chan Player2
      1984.
      remini ppoints.ini $chan Player1
      1985.
      remini ppoints.ini $chan Player2
      1986.
      halt
      1987.
    }
    1988.
    else {
      1989.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts zammy flames at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
      1990.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) $+ 's mage is lowered!
      1991.
      writeini turn.ini $chan Turn 2
      1992.
      halt
      1993.
    }
    1994.
  }
  1995.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    1996.
    if ($readini(pray.ini,$chan,player2) == 2 ) {
      1997.
      writeini hit.ini $chan hit $rand(0,15)
      1998.
    }
    1999.
    else {
      2000.
      writeini hit.ini $chan Hit $rand(0,30)
      2001.
    }
    2002.
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    2003.
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
    2004.
    writeini spell.ini $chan Player2 0
    2005.
    writeini mage.ini $chan Player1 0
    2006.
    writeini froze.ini $chan player2 1
    2007.
    if ($readini(pstatus.ini,$chan,Player2) == on ) {
      2008.
      if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
        2009.
        /notice $nick 12 You ran outa prayer points.
        2010.
        writeini pstatus.ini $chan Player2 off
        2011.
      }
      2012.
      else {
        2013.
        writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        2014.
      }
      2015.
    }
    2016.
    if ($readini(poison.ini,$chan,Player2) <= 0 ) {
      2017.
      if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
        2018.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
        2019.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
        2020.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
        2021.
        remini dm.ini $chan Status
        2022.
        remini shark.ini $chan Player1
        2023.
        remini shark.ini $chan Player2
        2024.
        remini Hit.ini $chan Hit
        2025.
        remini Hit.ini $chan Hit2
        2026.
        remini hp.ini $chan Player1
        2027.
        remini hp.ini $chan Player2
        2028.
        remini pdm.ini $chan Player1
        2029.
        remini pdm.ini $chan Player2
        2030.
        remini dds.ini $chan Total
        2031.
        remini dh.ini $chan Player1
        2032.
        remini dh.ini $chan Player2
        2033.
        remini range.ini $chan Total
        2034.
        remini poison.ini $chan Player1
        2035.
        remini poison.ini $chan Player2
        2036.
        remini anti.ini $chan Player1
        2037.
        remini anti.ini $chan Player2
        2038.
        remini froze.ini $chan Player2
        2039.
        remini froze.ini $chan Player1
        2040.
        remini ice.ini $chan Player1
        2041.
        remini ice.ini $chan Player2
        2042.
        remini block.ini $chan Player1
        2043.
        remini block.ini $chan Player2
        2044.
        remini spell.ini $chan Player1
        2045.
        remini spell.ini $chan Player2
        2046.
        remini mage.ini $chan Player1
        2047.
        remini mage.ini $chan Player2
        2048.
        remini pray.ini $chan Player1
        2049.
        remini pray.ini $chan Player2
        2050.
        remini pstatus.ini $chan Player1
        2051.
        remini pstatus.ini $chan Player2
        2052.
        remini ppoints.ini $chan Player1
        2053.
        remini ppoints.ini $chan Player2
        2054.
        halt
        2055.
      }
      2056.
      else {
        2057.
        writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        2058.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        2059.
      }
      2060.
    }
    2061.
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      2062.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts zammy flames at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
      2063.
      timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
      2064.
      remini dm.ini $chan Status
      2065.
      remini shark.ini $chan Player1
      2066.
      remini shark.ini $chan Player2
      2067.
      remini Hit.ini $chan Hit
      2068.
      remini Hit.ini $chan Hit2
      2069.
      remini hp.ini $chan Player1
      2070.
      remini hp.ini $chan Player2
      2071.
      remini pdm.ini $chan Player1
      2072.
      remini pdm.ini $chan Player2
      2073.
      remini dds.ini $chan Total
      2074.
      remini dh.ini $chan Player1
      2075.
      remini dh.ini $chan Player2
      2076.
      remini range.ini $chan Total
      2077.
      remini poison.ini $chan Player1
      2078.
      remini poison.ini $chan Player2
      2079.
      remini anti.ini $chan Player1
      2080.
      remini anti.ini $chan Player2
      2081.
      remini froze.ini $chan Player2
      2082.
      remini froze.ini $chan Player1
      2083.
      remini ice.ini $chan Player1
      2084.
      remini ice.ini $chan Player2
      2085.
      remini block.ini $chan Player1
      2086.
      remini block.ini $chan Player2
      2087.
      remini spell.ini $chan Player1
      2088.
      remini spell.ini $chan Player2
      2089.
      remini mage.ini $chan Player1
      2090.
      remini mage.ini $chan Player2
      2091.
      remini pray.ini $chan Player1
      2092.
      remini pray.ini $chan Player2
      2093.
      remini pstatus.ini $chan Player1
      2094.
      remini pstatus.ini $chan Player2
      2095.
      remini ppoints.ini $chan Player1
      2096.
      remini ppoints.ini $chan Player2   
      2097.
      halt
      2098.
    }
    2099.
    else {
      2100.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts zammy flames at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
      2101.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) $+ 's mage is lowered!
      2102.
      writeini turn.ini $chan Turn 1
      2103.
      halt
      2104.
    }
    2105.
  }
  2106.
  else {
    2107.
    notice $nick 12Its not your turn or your not in this round.
    2108.
  }
  2109.
}
2110.
ON *:TEXT:!dmcommands*:#:{
  2111.
  msg $nick 4---Waterray Script---
  2112.
  msg $nick 12!StopDM
  2113.
  msg $nick 12!dm
  2114.
  msg $nick 12!Whip
  2115.
  msg $nick 12!DDS
  2116.
  msg $nick 12!DH
  2117.
  msg $nick 12!Range
  2118.
  msg $nick 12!Eat
  2119.
  msg $nick 12!Anti
  2120.
  msg $nick 12!tele
  2121.
  msg $nick 12!barrage
  2122.
  msg $nick 12!flames
  2123.
  msg $nick 12!dart
  2124.
  msg $nick 12!pray melee/range/mage
  2125.
  msg $nick 12!offpray
  2126.
  msg $nick 4---Waterray Script---
  2127.
  msg $nick 4This script is protected Waterray All rights reserved
  2128.
}
2129.
ON *:TEXT:!teleblock*:#:{
  2130.
  if ($readini(dm.ini,$chan,Status) == $null) {
    2131.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    2132.
    halt
    2133.
  }
  2134.
  if ($readini(dm.ini,$chan,Status) == ON) {
    2135.
    notice $nick 12You can't teleblock yet.....
    2136.
    halt
    2137.
  }
  2138.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    2139.
    writeini froze.ini $chan Player1 1
    2140.
    writeini mage.ini $chan Player1 1
    2141.
    writeini block.ini $chan Player2 0
    2142.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      2143.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 <= 0 ) {
        2144.
        /notice $nick 12 You ran outa prayer points.
        2145.
        writeini pstatus.ini $chan Player1 off
        2146.
      }
      2147.
      else {
        2148.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        2149.
      }
      2150.
    }
    2151.
    if ($readini(poison.ini,$chan,Player1) <= 0 ) {
      2152.
      if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
        2153.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
        2154.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
        2155.
        timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
        2156.
        remini dm.ini $chan Status
        2157.
        remini shark.ini $chan Player1
        2158.
        remini shark.ini $chan Player2
        2159.
        remini Hit.ini $chan Hit
        2160.
        remini Hit.ini $chan Hit2
        2161.
        remini hp.ini $chan Player1
        2162.
        remini hp.ini $chan Player2
        2163.
        remini pdm.ini $chan Player1
        2164.
        remini pdm.ini $chan Player2
        2165.
        remini dds.ini $chan Total
        2166.
        remini dh.ini $chan Player1
        2167.
        remini dh.ini $chan Player2
        2168.
        remini range.ini $chan Total
        2169.
        remini poison.ini $chan Player1
        2170.
        remini poison.ini $chan Player2
        2171.
        remini anti.ini $chan Player1
        2172.
        remini anti.ini $chan Player2
        2173.
        remini froze.ini $chan Player2
        2174.
        remini froze.ini $chan Player1
        2175.
        remini ice.ini $chan Player1
        2176.
        remini ice.ini $chan Player2
        2177.
        remini block.ini $chan Player1
        2178.
        remini block.ini $chan Player2
        2179.
        remini spell.ini $chan Player1
        2180.
        remini spell.ini $chan Player2
        2181.
        remini mage.ini $chan Player1
        2182.
        remini mage.ini $chan Player2
        2183.
        remini pray.ini $chan Player1
        2184.
        remini pray.ini $chan Player2
        2185.
        remini pstatus.ini $chan Player1
        2186.
        remini pstatus.ini $chan Player2
        2187.
        remini ppoints.ini $chan Player1
        2188.
        remini ppoints.ini $chan Player2         
        2189.
        halt
        2190.
      }
      2191.
      else {
        2192.
        writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
        2193.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
        2194.
      }
      2195.
      else {
        2196.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) succesfully teleblocks $readini(pdm.ini,$chan,Player2) $+ .
        2197.
        writeini turn.ini $chan turn 2
        2198.
        halt
        2199.
      }
      2200.
    }
    2201.
    if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
      2202.
      writeini froze.ini $chan Player2 1
      2203.
      writeini mage.ini $chan Player2 1
      2204.
      writeini block.ini $chan Player1 0
      2205.
      if ($readini(pstatus.ini,$chan,Player2) == on ) {
        2206.
        if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
          2207.
          /notice $nick 12 You ran outa prayer points.
          2208.
          writeini pstatus.ini $chan Player2 off
          2209.
        }
        2210.
        else {
          2211.
          writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
          2212.
        }
        2213.
      }
      2214.
      if ($readini(poison.ini,$chan,Player2) <= 0 ) {
        2215.
        if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
          2216.
          msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
          2217.
          msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
          2218.
          timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
          2219.
          remini dm.ini $chan Status
          2220.
          remini shark.ini $chan Player1
          2221.
          remini shark.ini $chan Player2
          2222.
          remini Hit.ini $chan Hit
          2223.
          remini Hit.ini $chan Hit2
          2224.
          remini hp.ini $chan Player1
          2225.
          remini hp.ini $chan Player2
          2226.
          remini pdm.ini $chan Player1
          2227.
          remini pdm.ini $chan Player2
          2228.
          remini dds.ini $chan Total
          2229.
          remini dh.ini $chan Player1
          2230.
          remini dh.ini $chan Player2
          2231.
          remini range.ini $chan Total
          2232.
          remini poison.ini $chan Player1
          2233.
          remini poison.ini $chan Player2
          2234.
          remini anti.ini $chan Player1
          2235.
          remini anti.ini $chan Player2
          2236.
          remini froze.ini $chan Player2
          2237.
          remini froze.ini $chan Player1
          2238.
          remini ice.ini $chan Player1
          2239.
          remini ice.ini $chan Player2
          2240.
          remini block.ini $chan Player1
          2241.
          remini block.ini $chan Player2
          2242.
          remini spell.ini $chan Player1
          2243.
          remini spell.ini $chan Player2
          2244.
          remini mage.ini $chan Player1
          2245.
          remini mage.ini $chan Player2
          2246.
          remini pray.ini $chan Player1
          2247.
          remini pray.ini $chan Player2
          2248.
          remini pstatus.ini $chan Player1
          2249.
          remini pstatus.ini $chan Player2
          2250.
          remini ppoints.ini $chan Player1
          2251.
          remini ppoints.ini $chan Player2
          2252.
          halt
          2253.
        }
        2254.
      }
      2255.
      else {
        2256.
        writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
        2257.
        msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
        2258.
      }
      2259.
      msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) succesfully teleblocks $readini(pdm.ini,$chan,Player1) $+ .
      2260.
      writeini turn.ini $chan Turn 1
      2261.
      halt
      2262.
    } 
    2263.
    else {
      2264.
      notice $nick 12Its not your turn or your not in this round.
      2265.
    }
    2266.
  }
  2267.
}
2268.
ON *:TEXT:!pray*:#:{
  2269.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(ppoints.ini,$chan,Player2) <= 0 ) {
    2270.
    Notice $nick 12You dont have any prayer points left....
    2271.
    halt
    2272.
  }
  2273.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(ppoints.ini,$chan,Player1) <= 0 ) {
    2274.
    Notice $nick 12You dont have any prayer points left....
    2275.
    halt
    2276.
  }
  2277.
  if ($readini(dm.ini,$chan,Status) == $null) {
    2278.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    2279.
    halt
    2280.
  }
  2281.
  if ($readini(dm.ini,$chan,Status) == ON) {
    2282.
    notice $nick 12You can't pray yet.....
    2283.
    halt
    2284.
  }
  2285.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    2286.
    writeini mage.ini $chan Player1 1
    2287.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      2288.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        2289.
        /notice $nick 12 You ran outa prayer points.
        2290.
        writeini pstatus.ini $chan Player1 off
        2291.
      }
      2292.
      else {
        2293.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
        2294.
      }
      2295.
    }
    2296.
    if $2 == melee || $2 == range || $2 == mage || $2 == $null ) {
      2297.
      if ($2 == melee) {
        2298.
        if ($readini(pray.ini,$chan,Player2) == 2 || $readini(pray.ini,$chan,Player2) == 1 ) {
          2299.
          /notice $nick you already have pray on.
          2300.
          halt
          2301.
        }
        2302.
        writeini pray.ini $chan Player2 0
        2303.
        writeini pstatus.ini $chan Player1 on
        2304.
      }
      2305.
      if ($2 == range) {
        2306.
        if ($readini(pray.ini,$chan,Player2) == 2 || $readini(pray.ini,$chan,Player2) == 0 ) {
          2307.
          /notice $nick you already have pray on.
          2308.
          halt
          2309.
        }
        2310.
        writeini pray.ini $chan Player2 1
        2311.
        writeini pstatus.ini $chan Player1 on
        2312.
      }
      2313.
      if ($2 == mage) {
        2314.
        if ($readini(pray.ini,$chan,Player2) == 0 || $readini(pray.ini,$chan,Player2) == 1 ) {
          2315.
          /notice $nick you already have pray on.
          2316.
          halt
          2317.
        }
        2318.
        writeini pray.ini $chan Player2 2
        2319.
        writeini pstatus.ini $chan Player1 on
        2320.
      }
      2321.
      if ($2 == $null) {
        2322.
        notice $nick 12 You have to choose pray; melee, range or mage
        2323.
      }
      2324.
    }
    2325.
    else {
      2326.
      notice $nick 12 You have to choose pray melee, range or mage, not $2 $+ ... -.-
      2327.
    }
    2328.
    notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(ppoints.ini,$chan,Player1) 12Prayer Points left.
    2329.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) puts $2 pray on, protecting him from $2 attackes.
    2330.
    halt
    2331.
  }
  2332.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    2333.
    writeini mage.ini $chan Player2 1
    2334.
    if ($readini(pstatus.ini,$chan,Player1) == on ) {
      2335.
      if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
        2336.
        /notice $nick 12 You ran outa prayer points.
        2337.
        writeini pstatus.ini $chan Player1 off
        2338.
      }
      2339.
      else {
        2340.
        writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
        2341.
      }
      2342.
    }
    2343.
    if $2 == melee || $2 == range || $2 == mage || $2 == $null ) {
      2344.
      if ($2 == melee) {
        2345.
        if ($readini(pray.ini,$chan,Player1) == 2 || $readini(pray.ini,$chan,Player1) == 1 ) {
          2346.
          /notice $nick you already have pray on.
          2347.
          halt
          2348.
        }
        2349.
        writeini pray.ini $chan Player1 0
        2350.
        writeini pstatus.ini $chan Player2 on
        2351.
      }
      2352.
      if ($2 == range) {
        2353.
        if ($readini(pray.ini,$chan,Player1) == 2 || $readini(pray.ini,$chan,Player1) == 0 ) {
          2354.
          /notice $nick you already have pray on.
          2355.
          halt
          2356.
        }
        2357.
        writeini pray.ini $chan Player1 1
        2358.
        writeini pstatus.ini $chan Player2 on
        2359.
      }
      2360.
      if ($2 == mage) {
        2361.
        if ($readini(pray.ini,$chan,Player1) == 0 || $readini(pray.ini,$chan,Player1) == 1 ) {
          2362.
          /notice $nick you already have pray on.
          2363.
          halt
          2364.
        }
        2365.
        writeini pray.ini $chan Player1 2
        2366.
        writeini pray.ini $chan Player2 on
        2367.
      }
      2368.
      if ($2 == $null) {
        2369.
        notice $nick 12 You have to choose pray; melee, range or mage
        2370.
      }
      2371.
    }
    2372.
    else {
      2373.
      notice $nick 12 You have to choose pray melee, range or mage, not $2 $+ ... -.-
      2374.
    }
    2375.
    notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(ppoints.ini,$chan,Player2) 12Prayer Points left.
    2376.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) puts $2 pray on, protecting him from $2 attackes.
    2377.
    halt
    2378.
  } 
  2379.
  else {
    2380.
    notice $nick 12Its not your turn or your not in this round.
    2381.
  }
  2382.
}
2383.
ON *:TEXT:!offpray*:#:{
  2384.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(pstatus.ini,$chan,Player2) != on ) {
    2385.
    Notice $nick 12You dont have pray on.
    2386.
    halt
    2387.
  }
  2388.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(pstatus.ini,$chan,Player1) != on ) {
    2389.
    Notice $nick 12You dont have pray on.
    2390.
    halt
    2391.
  }
  2392.
  if ($readini(dm.ini,$chan,Status) == $null) {
    2393.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    2394.
    halt
    2395.
  }
  2396.
  if ($readini(dm.ini,$chan,Status) == ON) {
    2397.
    notice $nick 12You can't pray yet.....
    2398.
    halt
    2399.
  }
  2400.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    2401.
    writeini pstatus.ini $chan Player1 off
    2402.
    writeini pray.ini $chan Player2 3
    2403.
    notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(ppoints.ini,$chan,Player1) 12Prayer Points left.
    2404.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) puts pray off.
    2405.
    halt
    2406.
  }
  2407.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    2408.
    writeini pstatus.ini $chan Player2 off
    2409.
    writeini pray.ini $chan Player1 3
    2410.
    notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(ppoints.ini,$chan,Player2) 12Prayer Points left.
    2411.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) puts pray off.
    2412.
    halt
    2413.
  } 
  2414.
  else {
    2415.
    notice $nick 12Its not your turn or your not in this round.
    2416.
  }
  2417.
}
2418.
ON *:TEXT:!tele*:#:{
  2419.
  if ($readini(dm.ini,$chan,Status) == $null) {
    2420.
    notice $nick 12There is no DM on. Type4 !dm 12To start one.
    2421.
    halt
    2422.
  }
  2423.
  if ($readini(dm.ini,$chan,Status) == ON) {
    2424.
    notice $nick 12You cant Tele yet rofl.Stupid teletubbie
    2425.
    halt
    2426.
  }
  2427.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(block.ini,$chan,Player2) <= 0 ) {
    2428.
    notice $nick 12A magical force stops you from teleporting. You're teleblocked!
    2429.
    halt
    2430.
  }
  2431.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(block.ini,$chan,Player2) <= 0 ) {
    2432.
    notice $nick 12A magical force stops you from teleporting. You're teleblocked!
    2433.
    halt
    2434.
  }
  2435.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) != 2 && $readini(pdm.ini,$chan,Player2) == $nick ) {
    2436.
    notice $nick 12It's not your turn or you're not in this round.
    2437.
    halt
    2438.
  }
  2439.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) != 1 && $readini(pdm.ini,$chan,Player1) == $nick ) {
    2440.
    notice $nick 12It's not your turn or you're not in this round.
    2441.
    halt
    2442.
  }
  2443.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    2444.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has just teled.
    2445.
    msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12wins!
    2446.
    remini dm.ini $chan Status
    2447.
    remini shark.ini $chan Player1
    2448.
    remini shark.ini $chan Player2
    2449.
    remini Hit.ini $chan Hit
    2450.
    remini Hit.ini $chan Hit2
    2451.
    remini hp.ini $chan Player1
    2452.
    remini hp.ini $chan Player2
    2453.
    remini pdm.ini $chan Player1
    2454.
    remini pdm.ini $chan Player2
    2455.
    remini dds.ini $chan Total
    2456.
    remini dh.ini $chan Player1
    2457.
    remini dh.ini $chan Player2
    2458.
    remini range.ini $chan Total
    2459.
    remini poison.ini $chan Player1
    2460.
    remini poison.ini $chan Player2
    2461.
    remini anti.ini $chan Player1
    2462.
    remini anti.ini $chan Player2
    2463.
    remini froze.ini $chan Player2
    2464.
    remini froze.ini $chan Player1
    2465.
    remini ice.ini $chan Player1
    2466.
    remini ice.ini $chan Player2
    2467.
    remini block.ini $chan Player1
    2468.
    remini block.ini $chan Player2
    2469.
    remini spell.ini $chan Player1
    2470.
    remini spell.ini $chan Player2
    2471.
    remini mage.ini $chan Player1
    2472.
    remini mage.ini $chan Player2
    2473.
    remini pray.ini $chan Player1
    2474.
    remini pray.ini $chan Player2
    2475.
    remini pstatus.ini $chan Player1
    2476.
    remini pstatus.ini $chan Player2
    2477.
    remini ppoints.ini $chan Player1
    2478.
    remini ppoints.ini $chan Player2
    2479.
  }
  2480.
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    2481.
    msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has just teled.
    2482.
    msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12wins!
    2483.
    remini dm.ini $chan Status
    2484.
    remini shark.ini $chan Player1
    2485.
    remini shark.ini $chan Player2
    2486.
    remini Hit.ini $chan Hit
    2487.
    remini Hit.ini $chan Hit2
    2488.
    remini hp.ini $chan Player1
    2489.
    remini hp.ini $chan Player2
    2490.
    remini pdm.ini $chan Player1
    2491.
    remini pdm.ini $chan Player2
    2492.
    remini dds.ini $chan Total
    2493.
    remini dh.ini $chan Player1
    2494.
    remini dh.ini $chan Player2
    2495.
    remini range.ini $chan Total
    2496.
    remini poison.ini $chan Player1
    2497.
    remini poison.ini $chan Player2
    2498.
    remini anti.ini $chan Player1
    2499.
    remini anti.ini $chan Player2
    2500.
    remini froze.ini $chan Player2
    2501.
    remini froze.ini $chan Player1
    2502.
    remini ice.ini $chan Player1
    2503.
    remini ice.ini $chan Player2
    2504.
    remini block.ini $chan Player1
    2505.
    remini block.ini $chan Player2
    2506.
    remini spell.ini $chan Player1
    2507.
    remini spell.ini $chan Player2
    2508.
    remini mage.ini $chan Player1
    2509.
    remini mage.ini $chan Player2
    2510.
    remini pray.ini $chan Player1
    2511.
    remini pray.ini $chan Player2
    2512.
    remini pstatus.ini $chan Player1
    2513.
    remini pstatus.ini $chan Player2
    2514.
    remini ppoints.ini $chan Player1
    2515.
    remini ppoints.ini $chan Player2
    2516.
  }
  2517.
}