rendered paste bodyON *:TEXT:!dm:#:{ if ($nick==$nick) || ($4a)
if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) {
notice $nick 12Your already in the game.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2) {
notice $nick 12There is already a DM.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
writeini pdm.ini $chan Player2 $nick
writeini dm.ini $chan Status ON2
writeini hp.ini $chan Player2 99
writeini turn.ini $chan Turn $rand(1,2)
writeini shark.ini $chan Player2 20
writeini anti.ini $chan Player2 8
writeini spec.ini $chan Player2 100
writeini spec.ini $chan Player1 100
writeini dh.ini $chan Player2 2
writeini dh.ini $chan Player1 2
writeini poison.ini $chan Player2 1
writeini poison.ini $chan Player1 1
23.
writeini froze.ini $chan Player2 1
24.
writeini froze.ini $chan Player1 1
25.
writeini ice.ini $chan Player1 100
26.
writeini ice.ini $chan Player2 100
27.
writeini mage.ini $chan Player1 1
28.
writeini mage.ini $chan Player2 1
29.
writeini ppoints.ini $chan Player1 25
30.
writeini ppoints.ini $chan Player2 25
31.
writeini pstatus.ini $chan Player1 off
32.
writeini pstatus.ini $chan Player2 off
33.
msg $chan 12The Fight is4 $readini(pdm.ini,$chan,Player1) 12(3 $readini(win.ini,$readini(pdm.ini,$chan,player1),win) 12wins,3 $readini(lose.ini,$nick,lose) 12loses) 12Vs.4 $readini(pdm.ini,$chan,Player2) 12(3 $readini(win.ini,$nick,win) 12wins,3 $readini(lose.ini,$nick,lose) 12loses).
34.
msg $chan 12!dmcommands For DM4 Commands12.
35.
if ($readini(turn.ini,$chan,turn) == 1 ) {
36.
msg $chan 12 $+ $readini(pdm.ini,$chan,player1) Starts the Deathmatch.
37.
}
38.
if ($readini(turn.ini,$chan,turn) == 2 ) {
39.
msg $chan 12 $+ $readini(pdm.ini,$chan,player2) Starts the Deathmatch.
40.
}
41.
notice Waterray 12 Dm on $chan
42.
notice $readini(pdm.ini,$chan,Player2) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each.
43.
halt
44.
}
45.
if ($readini(dm.ini,$chan,Status) == $null) {
46.
writeini pdm.ini $chan Player1 $nick
47.
writeini dm.ini $chan Status ON
48.
writeini hp.ini $chan Player1 99
49.
writeini shark.ini $chan Player1 20
50.
writeini anti.ini $chan Player1 8
51.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has initiated the DM Command. Type 4!dm12 to fight $readini(pdm.ini,$chan,Player1) $+ .
52.
notice $readini(pdm.ini,$chan,Player1) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each.
53.
halt
54.
}
55.
}
56.
ON *:TEXT:!whip*:#:{
57.
if ($readini(dm.ini,$chan,Status) == $null) {
58.
notice $nick 12There is no DM on. Type4 !DM 12To start one.
59.
halt
60.
}
61.
if ($readini(dm.ini,$chan,Status) == ON) {
62.
notice $nick 12You need someone to attack....
63.
halt
64.
}
65.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) {
66.
notice $nick 12You cant use melee attackes while frozen.
67.
halt
68.
}
69.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) {
70.
notice $nick 12You cant use melee attackes while frozen.
71.
halt
72.
}
73.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
74.
if ($readini(pray.ini,$chan,player1) == 0 ) {
75.
writeini hit.ini $chan hit $rand(0,20)
76.
}
77.
else {
78.
writeini hit.ini $chan Hit $rand(0,35)
79.
}
80.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
81.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
82.
writeini mage.ini $chan PLayer1 1
83.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
84.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
85.
/notice $nick 12 You ran outa prayer points.
86.
writeini pstatus.ini $chan Player1 off
87.
}
88.
else {
89.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
90.
}
91.
}
92.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
93.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
94.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
95.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
96.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
97.
remini dm.ini $chan Status
98.
remini shark.ini $chan Player1
99.
remini shark.ini $chan Player2
100.
remini Hit.ini $chan Hit
101.
remini Hit.ini $chan Hit2
102.
remini hp.ini $chan Player1
103.
remini hp.ini $chan Player2
104.
remini pdm.ini $chan Player1
105.
remini pdm.ini $chan Player2
106.
remini dds.ini $chan Total
107.
remini dh.ini $chan Player1
108.
remini dh.ini $chan Player2
109.
remini range.ini $chan Total
110.
remini poison.ini $chan Player1
111.
remini poison.ini $chan Player2
112.
remini anti.ini $chan Player1
113.
remini anti.ini $chan Player2
114.
remini froze.ini $chan Player2
115.
remini froze.ini $chan Player1
116.
remini ice.ini $chan Player1
117.
remini ice.ini $chan Player2
118.
remini block.ini $chan Player1
119.
remini block.ini $chan Player2
120.
remini spell.ini $chan Player1
121.
remini spell.ini $chan Player2
122.
remini mage.ini $chan Player1
123.
remini mage.ini $chan Player2
124.
remini pray.ini $chan Player1
125.
remini pray.ini $chan Player2
126.
remini pstatus.ini $chan Player1
127.
remini pstatus.ini $chan Player2
128.
remini ppoints.ini $chan Player1
129.
remini ppoints.ini $chan Player2
130.
halt
131.
}
132.
else {
133.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
134.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 612 damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
135.
}
136.
}
137.
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
138.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
139.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
140.
remini dm.ini $chan Status
141.
remini shark.ini $chan Player1
142.
remini shark.ini $chan Player2
143.
remini Hit.ini $chan Hit
144.
remini Hit.ini $chan Hit2
145.
remini hp.ini $chan Player1
146.
remini hp.ini $chan Player2
147.
remini pdm.ini $chan Player1
148.
remini pdm.ini $chan Player2
149.
remini dds.ini $chan Total
150.
remini dh.ini $chan Player1
151.
remini dh.ini $chan Player2
152.
remini range.ini $chan Total
153.
remini poison.ini $chan Player1
154.
remini poison.ini $chan Player2
155.
remini anti.ini $chan Player1
156.
remini anti.ini $chan Player2
157.
remini froze.ini $chan Player2
158.
remini froze.ini $chan Player1
159.
remini ice.ini $chan Player1
160.
remini ice.ini $chan Player2
161.
remini block.ini $chan Player1
162.
remini block.ini $chan Player2
163.
remini spell.ini $chan Player1
164.
remini spell.ini $chan Player2
165.
remini mage.ini $chan Player1
166.
remini mage.ini $chan Player2
167.
remini pray.ini $chan Player1
168.
remini pray.ini $chan Player2
169.
remini pstatus.ini $chan Player1
170.
remini pstatus.ini $chan Player2
171.
remini ppoints.ini $chan Player1
172.
remini ppoints.ini $chan Player2
173.
halt
174.
}
175.
else {
176.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
177.
writeini turn.ini $chan Turn 2
178.
halt
179.
}
180.
}
181.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
182.
if ($readini(pray.ini,$chan,player2) == 0 ) {
183.
writeini hit.ini $chan Hit $rand(0,20)
184.
}
185.
else {
186.
writeini hit.ini $chan Hit $rand(0,35)
187.
}
188.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
189.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
190.
writeini mage.ini $chan Player2 1
191.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
192.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
193.
/notice $nick 12 You ran outa prayer points.
194.
writeini pstatus.ini $chan Player2 off
195.
}
196.
else {
197.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
198.
}
199.
}
200.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
201.
if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
202.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
203.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
204.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
205.
remini dm.ini $chan Status
206.
remini shark.ini $chan Player1
207.
remini shark.ini $chan Player2
208.
remini Hit.ini $chan Hit
209.
remini Hit.ini $chan Hit2
210.
remini hp.ini $chan Player1
211.
remini hp.ini $chan Player2
212.
remini pdm.ini $chan Player1
213.
remini pdm.ini $chan Player2
214.
remini dds.ini $chan Total
215.
remini dh.ini $chan Player1
216.
remini dh.ini $chan Player2
217.
remini range.ini $chan Total
218.
remini poison.ini $chan Player1
219.
remini poison.ini $chan Player2
220.
remini anti.ini $chan Player1
221.
remini anti.ini $chan Player2
222.
remini froze.ini $chan Player2
223.
remini froze.ini $chan Player1
224.
remini ice.ini $chan Player1
225.
remini ice.ini $chan Player2
226.
remini block.ini $chan Player1
227.
remini block.ini $chan Player2
228.
remini spell.ini $chan Player1
229.
remini spell.ini $chan Player2
230.
remini mage.ini $chan Player1
231.
remini mage.ini $chan Player2
232.
remini pray.ini $chan Player1
233.
remini pray.ini $chan Player2
234.
remini pstatus.ini $chan Player1
235.
remini pstatus.ini $chan Player2
236.
remini ppoints.ini $chan Player1
237.
remini ppoints.ini $chan Player2
238.
halt
239.
}
240.
else {
241.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
242.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves them with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
243.
}
244.
}
245.
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
246.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12swings at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
247.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
248.
remini dm.ini $chan Status
249.
remini shark.ini $chan Player1
250.
remini shark.ini $chan Player2
251.
remini Hit.ini $chan Hit
252.
remini Hit.ini $chan Hit2
253.
remini hp.ini $chan Player1
254.
remini hp.ini $chan Player2
255.
remini pdm.ini $chan Player1
256.
remini pdm.ini $chan Player2
257.
remini dds.ini $chan Total
258.
remini dh.ini $chan Player1
259.
remini dh.ini $chan Player2
260.
remini range.ini $chan Total
261.
remini poison.ini $chan Player1
262.
remini poison.ini $chan Player2
263.
remini anti.ini $chan Player1
264.
remini anti.ini $chan Player2
265.
remini pstatus.ini $chan Player1
266.
remini pstatus.ini $chan Player2
267.
remini ppoints.ini $chan Player1
268.
remini ppoints.ini $chan Player2
269.
remini froze.ini $chan Player2
270.
remini froze.ini $chan Player1
271.
remini ice.ini $chan Player1
272.
remini ice.ini $chan Player2
273.
remini block.ini $chan Player1
274.
remini block.ini $chan Player2
275.
remini spell.ini $chan Player1
276.
remini spell.ini $chan Player2
277.
remini mage.ini $chan Player1
278.
remini mage.ini $chan Player2
279.
remini pray.ini $chan Player1
280.
remini pray.ini $chan Player2
281.
halt
282.
}
283.
else {
284.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12swings at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
285.
writeini turn.ini $chan Turn 1
286.
halt
287.
}
288.
}
289.
else {
290.
notice $nick 12Its not your turn or your not in this round.
291.
}
292.
}
293.
ON *:TEXT:!dh*:#:{
294.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) {
295.
notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than 30 Hit Points.
296.
halt
297.
}
298.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) {
299.
notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than 30 Hit Points.
300.
halt
301.
}
302.
if ($readini(dm.ini,$chan,Status) == $null) {
303.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
304.
halt
305.
}
306.
if ($readini(dm.ini,$chan,Status) == ON) {
307.
notice $nick 12You need someone to attack....
308.
halt
309.
}
310.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(dh.ini,$chan,Player1) <= 0 ) {
311.
notice $nick 12Your Great Axe is broken.
312.
halt
313.
}
314.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(dh.ini,$chan,Player2) <= 0 ) {
315.
notice $nick 12Your Great Axe is broken.
316.
halt
317.
}
318.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) {
319.
notice $nick 12You cant use melee attackes while frozen.
320.
halt
321.
}
322.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) {
323.
notice $nick 12You cant use melee attackes while frozen.
324.
halt
325.
}
326.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
327.
if ($readini(pray.ini,$chan,player1) == 0 ) {
328.
writeini hit.ini $chan hit $rand(0,30)
329.
}
330.
else {
331.
writeini hit.ini $chan Hit $rand(0,75)
332.
}
333.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
334.
writeini dh.ini $chan Player1 $calc( $readini(dh.ini,$chan,Player1) - $rand(0,2) )
335.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
336.
writeini mage.ini $chan Player1 1
337.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
338.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
339.
}
340.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
341.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
342.
/notice $nick 12 You ran outa prayer points.
343.
writeini pstatus.ini $chan Player1 off
344.
}
345.
else {
346.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
347.
}
348.
}
349.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
350.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
351.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
352.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
353.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
354.
remini dm.ini $chan Status
355.
remini shark.ini $chan Player1
356.
remini shark.ini $chan Player2
357.
remini Hit.ini $chan Hit
358.
remini Hit.ini $chan Hit2
359.
remini hp.ini $chan Player1
360.
remini hp.ini $chan Player2
361.
remini pdm.ini $chan Player1
362.
remini pdm.ini $chan Player2
363.
remini dds.ini $chan Total
364.
remini dh.ini $chan Player1
365.
remini dh.ini $chan Player2
366.
remini range.ini $chan Total
367.
remini pstatus.ini $chan Player1
368.
remini pstatus.ini $chan Player2
369.
remini ppoints.ini $chan Player1
370.
remini ppoints.ini $chan Player2
371.
remini block.ini $chan Player1
372.
remini block.ini $chan Player2
373.
remini spell.ini $chan Player1
374.
remini spell.ini $chan Player2
375.
remini mage.ini $chan Player1
376.
remini mage.ini $chan Player2
377.
remini pray.ini $chan Player1
378.
remini pray.ini $chan Player2
379.
remini poison.ini $chan Player1
380.
remini poison.ini $chan Player2
381.
remini anti.ini $chan Player1
382.
remini anti.ini $chan Player2
383.
remini froze.ini $chan Player2
384.
remini froze.ini $chan Player1
385.
remini ice.ini $chan Player1
386.
remini ice.ini $chan Player2
387.
halt
388.
}
389.
else {
390.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
391.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
392.
}
393.
}
394.
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
395.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) hacks at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
396.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
397.
remini dm.ini $chan Status
398.
remini shark.ini $chan Player1
399.
remini shark.ini $chan Player2
400.
remini Hit.ini $chan Hit
401.
remini Hit.ini $chan Hit2
402.
remini hp.ini $chan Player1
403.
remini hp.ini $chan Player2
404.
remini pdm.ini $chan Player1
405.
remini dds.ini $chan Total
406.
remini pdm.ini $chan Player2
407.
remini dh.ini $chan Player1
408.
remini dh.ini $chan Player2
409.
remini pstatus.ini $chan Player1
410.
remini pstatus.ini $chan Player2
411.
remini ppoints.ini $chan Player1
412.
remini ppoints.ini $chan Player2
413.
remini range.ini $chan Total
414.
remini poison.ini $chan Player1
415.
remini poison.ini $chan Player2
416.
remini anti.ini $chan Player1
417.
remini anti.ini $chan Player2
418.
remini froze.ini $chan Player2
419.
remini froze.ini $chan Player1
420.
remini ice.ini $chan Player1
421.
remini ice.ini $chan Player2
422.
remini block.ini $chan Player1
423.
remini block.ini $chan Player2
424.
remini spell.ini $chan Player1
425.
remini spell.ini $chan Player2
426.
remini mage.ini $chan Player1
427.
remini mage.ini $chan Player2
428.
remini pray.ini $chan Player1
429.
remini pray.ini $chan Player2
430.
halt
431.
}
432.
else {
433.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) hacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
434.
writeini turn.ini $chan Turn 2
435.
halt
436.
}
437.
}
438.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
439.
if ($readini(pray.ini,$chan,player2) == 0 ) {
440.
writeini hit.ini $chan hit $rand(0,30)
441.
}
442.
else {
443.
writeini hit.ini $chan Hit $rand(0,75)
444.
}
445.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
446.
writeini dh.ini $chan Player2 $calc( $readini(dh.ini,$chan,Player2) - $rand(0,2) )
447.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
448.
writeini mage.ini $chan Player2 1
449.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
450.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
451.
/notice $nick 12 You ran outa prayer points.
452.
writeini pstatus.ini $chan Player2 off
453.
}
454.
else {
455.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
456.
}
457.
}
458.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
459.
if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
460.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
461.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
462.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
463.
remini dm.ini $chan Status
464.
remini shark.ini $chan Player1
465.
remini shark.ini $chan Player2
466.
remini Hit.ini $chan Hit
467.
remini Hit.ini $chan Hit2
468.
remini hp.ini $chan Player1
469.
remini hp.ini $chan Player2
470.
remini pdm.ini $chan Player1
471.
remini pdm.ini $chan Player2
472.
remini dds.ini $chan Total
473.
remini dh.ini $chan Player1
474.
remini dh.ini $chan Player2
475.
remini range.ini $chan Total
476.
remini poison.ini $chan Player1
477.
remini poison.ini $chan Player2
478.
remini anti.ini $chan Player1
479.
remini anti.ini $chan Player2
480.
remini froze.ini $chan Player2
481.
remini froze.ini $chan Player1
482.
remini pstatus.ini $chan Player1
483.
remini pstatus.ini $chan Player2
484.
remini ppoints.ini $chan Player1
485.
remini ppoints.ini $chan Player2
486.
remini ice.ini $chan Player1
487.
remini block.ini $chan Player1
488.
remini block.ini $chan Player2
489.
remini spell.ini $chan Player1
490.
remini spell.ini $chan Player2
491.
remini mage.ini $chan Player1
492.
remini mage.ini $chan Player2
493.
remini pray.ini $chan Player1
494.
remini pray.ini $chan Player2
495.
remini ice.ini $chan Player2
496.
halt
497.
}
498.
else {
499.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
500.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
501.
}
502.
}
503.
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
504.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
505.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
506.
remini dm.ini $chan Status
507.
remini shark.ini $chan Player1
508.
remini shark.ini $chan Player2
509.
remini Hit.ini $chan Hit
510.
remini Hit.ini $chan Hit2
511.
remini hp.ini $chan Player1
512.
remini hp.ini $chan Player2
513.
remini pdm.ini $chan Player1
514.
remini pdm.ini $chan Player2
515.
remini dds.ini $chan Total
516.
remini dh.ini $chan Player1
517.
remini dh.ini $chan Player2
518.
remini range.ini $chan Total
519.
remini poison.ini $chan Player1
520.
remini poison.ini $chan Player2
521.
remini anti.ini $chan Player1
522.
remini anti.ini $chan Player2
523.
remini froze.ini $chan Player2
524.
remini froze.ini $chan Player1
525.
remini ice.ini $chan Player1
526.
remini ice.ini $chan Player2
527.
remini block.ini $chan Player1
528.
remini block.ini $chan Player2
529.
remini spell.ini $chan Player1
530.
remini spell.ini $chan Player2
531.
remini mage.ini $chan Player1
532.
remini pstatus.ini $chan Player1
533.
remini pstatus.ini $chan Player2
534.
remini ppoints.ini $chan Player1
535.
remini ppoints.ini $chan Player2
536.
remini mage.ini $chan Player2
537.
remini pray.ini $chan Player1
538.
remini pray.ini $chan Player2
539.
halt
540.
}
541.
else {
542.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
543.
writeini turn.ini $chan Turn 1
544.
halt
545.
}
546.
}
547.
else {
548.
notice $nick 12Its not your turn or your not in this round.
549.
}
550.
}
551.
ON *:TEXT:!eat*:#:{
552.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) {
553.
Notice $nick 12You dont have any shark left because u ate them all like a fatty.(safer)
554.
halt
555.
}
556.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) {
557.
Notice $nick 12You dont have any shark left because u ate them all like a fatty.(safer_
558.
halt
559.
}
560.
if ($readini(dm.ini,$chan,Status) == $null) {
561.
notice $nick 12There is no DM on. Type4 !DM 12To start one.
562.
halt
563.
}
564.
if ($readini(dm.ini,$chan,Status) == ON) {
565.
notice $nick 12You can't eat yet.....
566.
halt
567.
}
568.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
569.
writeini froze.ini $chan Player1 1
570.
writeini mage.ini $chan Player1 1
571.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
572.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
573.
/notice $nick 12 You ran outa prayer points.
574.
writeini pstatus.ini $chan Player1 off
575.
}
576.
else {
577.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
578.
}
579.
}
580.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
581.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
582.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
583.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
584.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
585.
remini dm.ini $chan Status
586.
remini shark.ini $chan Player1
587.
remini shark.ini $chan Player2
588.
remini Hit.ini $chan Hit
589.
remini Hit.ini $chan Hit2
590.
remini hp.ini $chan Player1
591.
remini hp.ini $chan Player2
592.
remini pdm.ini $chan Player1
593.
remini pdm.ini $chan Player2
594.
remini dds.ini $chan Total
595.
remini dh.ini $chan Player1
596.
remini dh.ini $chan Player2
597.
remini range.ini $chan Total
598.
remini poison.ini $chan Player1
599.
remini poison.ini $chan Player2
600.
remini anti.ini $chan Player1
601.
remini anti.ini $chan Player2
602.
remini froze.ini $chan Player2
603.
remini froze.ini $chan Player1
604.
remini ice.ini $chan Player1
605.
remini ice.ini $chan Player2
606.
remini block.ini $chan Player1
607.
remini pstatus.ini $chan Player1
608.
remini pstatus.ini $chan Player2
609.
remini ppoints.ini $chan Player1
610.
remini ppoints.ini $chan Player2
611.
remini block.ini $chan Player2
612.
remini spell.ini $chan Player1
613.
remini spell.ini $chan Player2
614.
remini mage.ini $chan Player1
615.
remini mage.ini $chan Player2
616.
remini pray.ini $chan Player1
617.
remini pray.ini $chan Player2
618.
halt
619.
}
620.
else {
621.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
622.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
623.
}
624.
}
625.
if ($calc($readini(hp.ini,$chan,Player1) + 20 ) > 99 ) {
626.
writeini hp.ini $chan Player1 99
627.
writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1)
628.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
629.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) eats a shark giving him4 9912 Hitpoints.
630.
notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left.
631.
writeini turn.ini $chan Turn 2
632.
halt
633.
}
634.
else {
635.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 )
636.
writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1)
637.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
638.
}
639.
notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left.
640.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) eats a shark giving him4 $readini(hp.ini,$chan,Player1) 12Hit Points.
641.
writeini turn.ini $chan Turn 2
642.
halt
643.
}
644.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
645.
writeini froze.ini $chan Player2 1
646.
writeini mage.ini $chan Player2 1
647.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
648.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
649.
/notice $nick 12 You ran outa prayer points.
650.
writeini pstatus.ini $chan Player2 off
651.
}
652.
else {
653.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
654.
}
655.
}
656.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
657.
if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
658.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
659.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
660.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
661.
remini dm.ini $chan Status
662.
remini shark.ini $chan Player1
663.
remini shark.ini $chan Player2
664.
remini Hit.ini $chan Hit
665.
remini Hit.ini $chan Hit2
666.
remini hp.ini $chan Player1
667.
remini hp.ini $chan Player2
668.
remini pdm.ini $chan Player1
669.
remini pdm.ini $chan Player2
670.
remini dds.ini $chan Total
671.
remini dh.ini $chan Player1
672.
remini dh.ini $chan Player2
673.
remini range.ini $chan Total
674.
remini poison.ini $chan Player1
675.
remini poison.ini $chan Player2
676.
remini anti.ini $chan Player1
677.
remini anti.ini $chan Player2
678.
remini froze.ini $chan Player2
679.
remini froze.ini $chan Player1
680.
remini ice.ini $chan Player1
681.
remini ice.ini $chan Player2
682.
remini pstatus.ini $chan Player1
683.
remini pstatus.ini $chan Player2
684.
remini ppoints.ini $chan Player1
685.
remini ppoints.ini $chan Player2
686.
remini block.ini $chan Player1
687.
remini block.ini $chan Player2
688.
remini spell.ini $chan Player1
689.
remini spell.ini $chan Player2
690.
remini mage.ini $chan Player1
691.
remini mage.ini $chan Player2
692.
remini pray.ini $chan Player1
693.
remini pray.ini $chan Player2
694.
halt
695.
}
696.
else {
697.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
698.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
699.
}
700.
}
701.
if ($calc($readini(hp.ini,$chan,Player2) + 20 ) > 99 ) {
702.
writeini hp.ini $chan Player2 99
703.
writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player2) - 1)
704.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
705.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) eats a shark giving him4 9912 Hitpoints.
706.
notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left.
707.
writeini turn.ini $chan Turn 1
708.
halt
709.
}
710.
else {
711.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 )
712.
writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1)
713.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
714.
}
715.
notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left.
716.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) eats a shark giving him4 $readini(hp.ini,$chan,Player2) 12Hit Points.
717.
writeini turn.ini $chan Turn 1
718.
halt
719.
}
720.
else {
721.
notice $nick 12Its not your turn or your not in this round.
722.
}
723.
}
724.
ON *:TEXT:!anti*:#:{
725.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(anti.ini,$chan,Player2) <= 0 ) {
726.
Notice $nick 12You dont have any antipots left....
727.
halt
728.
}
729.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(anti.ini,$chan,Player1) <= 0 ) {
730.
Notice $nick 12You dont have any antipots left....
731.
halt
732.
}
733.
if ($readini(dm.ini,$chan,Status) == $null) {
734.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
735.
halt
736.
}
737.
if ($readini(dm.ini,$chan,Status) == ON) {
738.
notice $nick 12You can't drink yet.....
739.
halt
740.
}
741.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
742.
writeini poison.ini $chan Player1 1
743.
writeini anti.ini $chan Player1 $calc( $readini(anti.ini,$chan,Player1) - 1 )
744.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
745.
writeini froze.ini $chan Player1 1
746.
writeini mage.ini $chan Player1 1
747.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
748.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
749.
/notice $nick 12 You ran outa prayer points.
750.
writeini pstatus.ini $chan Player1 off
751.
}
752.
else {
753.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
754.
}
755.
}
756.
notice $readini(pdm.ini,$chan,Player1) 12You can drink antipoison4 $readini(anti.ini,$chan,Player1) 12more times now.
757.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) drinks an anti releasing him from the poison.
758.
writeini turn.ini $chan Turn 2
759.
halt
760.
}
761.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
762.
writeini poison.ini $chan Player2 1
763.
writeini anti.ini $chan Player2 $calc( $readini(anti.ini,$chan,Player2) - 1)
764.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
765.
writeini froze.ini $chan Player 2
766.
writeini mage.ini $chan Player2 1
767.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
768.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
769.
/notice $nick 12 You ran outa prayer points.
770.
writeini pstatus.ini $chan Player2 off
771.
}
772.
else {
773.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
774.
}
775.
}
776.
notice $readini(pdm.ini,$chan,Player2) 12You can drink antipoison4 $readini(anti.ini,$chan,Player2) 12more times now.
777.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) drinks an anti releasing him from the poison.
778.
writeini turn.ini $chan Turn 1
779.
halt
780.
}
781.
else {
782.
notice $nick 12Its not your turn or your not in this round.
783.
}
784.
}
785.
ON *:TEXT:!dds*:#:{
786.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
787.
notice $nick 12You dont have any special Left.
788.
halt
789.
}
790.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
791.
notice $nick 12You dont have any special Left.
792.
halt
793.
}
794.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $calc( $readini(spec.ini,$chan,Player1) - 25 ) < 0 ) {
795.
notice $nick 12You dont have any special Left.
796.
halt
797.
}
798.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $calc( $readini(spec.ini,$chan,Player2) -25 ) < 0 ) {
799.
notice $nick 12You dont have any special Left.
800.
halt
801.
}
802.
if ($readini(dm.ini,$chan,Status) == $null) {
803.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
804.
halt
805.
}
806.
if ($readini(dm.ini,$chan,Status) == ON) {
807.
notice $nick 12You need someone to attack....
808.
halt
809.
}
810.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(froze.ini,$chan,Player1) <= 0 ) {
811.
notice $nick 12You cant use melee attackes while frozen.
812.
halt
813.
}
814.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(froze.ini,$chan,Player2) <= 0 ) {
815.
notice $nick 12You cant use melee attackes while frozen.
816.
halt
817.
}
818.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
819.
if ($readini(pray.ini,$chan,player1) == 0 ) {
820.
writeini hit.ini $chan hit $rand(0,10)
821.
writeini hit.ini $chan hit2 $rand(0,10)
822.
}
823.
else {
824.
writeini hit.ini $chan Hit $rand(0,25)
825.
writeini hit.ini $chan Hit2 $rand(0,25)
826.
}
827.
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
828.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
829.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 20 )
830.
writeini poison.ini $chan Player2 0
831.
writeini mage.ini $chan Player1 1
832.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
833.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
834.
/notice $nick 12 You ran outa prayer points.
835.
writeini pstatus.ini $chan Player1 off
836.
}
837.
else {
838.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
839.
}
840.
}
841.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
842.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
843.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
844.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
845.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
846.
remini dm.ini $chan Status
847.
remini shark.ini $chan Player1
848.
remini shark.ini $chan Player2
849.
remini Hit.ini $chan Hit
850.
remini Hit.ini $chan Hit2
851.
remini hp.ini $chan Player1
852.
remini hp.ini $chan Player2
853.
remini pdm.ini $chan Player1
854.
remini pdm.ini $chan Player2
855.
remini dds.ini $chan Total
856.
remini dh.ini $chan Player1
857.
remini dh.ini $chan Player2
858.
remini range.ini $chan Total
859.
remini poison.ini $chan Player1
860.
remini poison.ini $chan Player2
861.
remini anti.ini $chan Player1
862.
remini anti.ini $chan Player2
863.
remini pstatus.ini $chan Player1
864.
remini pstatus.ini $chan Player2
865.
remini ppoints.ini $chan Player1
866.
remini ppoints.ini $chan Player2
867.
remini froze.ini $chan Player2
868.
remini froze.ini $chan Player1
869.
remini ice.ini $chan Player1
870.
remini ice.ini $chan Player2
871.
remini block.ini $chan Player1
872.
remini block.ini $chan Player2
873.
remini spell.ini $chan Player1
874.
remini spell.ini $chan Player2
875.
remini mage.ini $chan Player1
876.
remini mage.ini $chan Player2
877.
remini pray.ini $chan Player1
878.
remini pray.ini $chan Player2
879.
halt
880.
}
881.
else {
882.
writeini hp.ini $chan Player1 $calc($readini(hp.ini,$chan,Player1) - 6 )
883.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
884.
}
885.
}
886.
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
887.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(dds.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints.
888.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
889.
remini dm.ini $chan Status
890.
remini shark.ini $chan Player1
891.
remini shark.ini $chan Player2
892.
remini Hit.ini $chan Hit
893.
remini Hit.ini $chan Hit2
894.
remini hp.ini $chan Player1
895.
remini hp.ini $chan Player2
896.
remini pdm.ini $chan Player1
897.
remini pdm.ini $chan Player2
898.
remini dds.ini $chan Total
899.
remini dh.ini $chan Player1
900.
remini dh.ini $chan Player2
901.
remini range.ini $chan Total
902.
remini poison.ini $chan Player1
903.
remini poison.ini $chan Player2
904.
remini anti.ini $chan Player1
905.
remini anti.ini $chan Player2
906.
remini froze.ini $chan Player2
907.
remini froze.ini $chan Player1
908.
remini pstatus.ini $chan Player1
909.
remini pstatus.ini $chan Player2
910.
remini ppoints.ini $chan Player1
911.
remini ppoints.ini $chan Player2
912.
remini ice.ini $chan Player1
913.
remini ice.ini $chan Player2
914.
remini block.ini $chan Player1
915.
remini block.ini $chan Player2
916.
remini spell.ini $chan Player1
917.
remini spell.ini $chan Player2
918.
remini mage.ini $chan Player1
919.
remini mage.ini $chan Player2
920.
remini pray.ini $chan Player1
921.
remini pray.ini $chan Player2
922.
halt
923.
}
924.
else {
925.
notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left.
926.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
927.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) is poisoned!
928.
writeini turn.ini $chan Turn 2
929.
halt
930.
}
931.
}
932.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
933.
if ($readini(pray.ini,$chan,player2) == 0 ) {
934.
writeini hit.ini $chan hit $rand(0,10)
935.
writeini hit.ini $chan hit2 $rand(0,10)
936.
}
937.
else {
938.
writeini hit.ini $chan Hit $rand(0,25)
939.
writeini hit.ini $chan Hit2 $rand(0,25)
940.
}
941.
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
942.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
943.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 20 )
944.
writeini poison.ini $chan Player1 0
945.
writeini mage.ini $chan Player2 1
946.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
947.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
948.
/notice $nick 12 You ran outa prayer points.
949.
writeini pstatus.ini $chan Player2 off
950.
}
951.
else {
952.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
953.
}
954.
}
955.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
956.
if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
957.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
958.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
959.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
960.
remini dm.ini $chan Status
961.
remini shark.ini $chan Player1
962.
remini shark.ini $chan Player2
963.
remini Hit.ini $chan Hit
964.
remini Hit.ini $chan Hit2
965.
remini hp.ini $chan Player1
966.
remini hp.ini $chan Player2
967.
remini pdm.ini $chan Player1
968.
remini pdm.ini $chan Player2
969.
remini dds.ini $chan Total
970.
remini dh.ini $chan Player1
971.
remini dh.ini $chan Player2
972.
remini range.ini $chan Total
973.
remini poison.ini $chan Player1
974.
remini poison.ini $chan Player2
975.
remini anti.ini $chan Player1
976.
remini anti.ini $chan Player2
977.
remini froze.ini $chan Player2
978.
remini froze.ini $chan Player1
979.
remini ice.ini $chan Player1
980.
remini ice.ini $chan Player2
981.
remini block.ini $chan Player1
982.
remini block.ini $chan Player2
983.
remini spell.ini $chan Player1
984.
remini spell.ini $chan Player2
985.
remini mage.ini $chan Player1
986.
remini mage.ini $chan Player2
987.
remini pray.ini $chan Player1
988.
remini pstatus.ini $chan Player1
989.
remini pstatus.ini $chan Player2
990.
remini ppoints.ini $chan Player1
991.
remini ppoints.ini $chan Player2
992.
remini pray.ini $chan Player2
993.
halt
994.
}
995.
else {
996.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player2) - 6 )
997.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
998.
}
999.
}
1000.
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
1001.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(dds.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints.
1002.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
1003.
remini dm.ini $chan Status
1004.
remini shark.ini $chan Player1
1005.
remini shark.ini $chan Player2
1006.
remini Hit.ini $chan Hit
1007.
remini Hit.ini $chan Hit2
1008.
remini hp.ini $chan Player1
1009.
remini hp.ini $chan Player2
1010.
remini pdm.ini $chan Player1
1011.
remini pdm.ini $chan Player2
1012.
remini dds.ini $chan Total
1013.
remini dh.ini $chan Player1
1014.
remini dh.ini $chan Player2
1015.
remini range.ini $chan Total
1016.
remini poison.ini $chan Player1
1017.
remini poison.ini $chan Player2
1018.
remini anti.ini $chan Player1
1019.
remini anti.ini $chan Player2
1020.
remini froze.ini $chan Player2
1021.
remini froze.ini $chan Player1
1022.
remini ice.ini $chan Player1
1023.
remini ice.ini $chan Player2
1024.
remini block.ini $chan Player1
1025.
remini block.ini $chan Player2
1026.
remini spell.ini $chan Player1
1027.
remini spell.ini $chan Player2
1028.
remini mage.ini $chan Player1
1029.
remini mage.ini $chan Player2
1030.
remini pray.ini $chan Player1
1031.
remini pray.ini $chan Player2
1032.
remini pstatus.ini $chan Player1
1033.
remini pstatus.ini $chan Player2
1034.
remini ppoints.ini $chan Player1
1035.
remini ppoints.ini $chan Player2
1036.
halt
1037.
}
1038.
else {
1039.
notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left.
1040.
1041.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
1042.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) is poisoned!
1043.
writeini turn.ini $chan Turn 1
1044.
halt
1045.
}
1046.
}
1047.
else {
1048.
notice $nick 12Its not your turn or your not in this round.
1049.
}
1050.
}
1051.
ON *:TEXT:!dart*:#:{
1052.
if ($readini(dm.ini,$chan,Status) == $null) {
1053.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
1054.
halt
1055.
}
1056.
if ($readini(dm.ini,$chan,Status) == ON) {
1057.
notice $nick 12You need someone to attack....
1058.
halt
1059.
}
1060.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
1061.
if ($readini(pray.ini,$chan,player1) == 1 ) {
1062.
writeini hit.ini $chan hit $rand(0,8)
1063.
writeini hit.ini $chan hit2 $rand(0,8)
1064.
writeini hit.ini $chan hit3 $rand(0,8)
1065.
}
1066.
else {
1067.
writeini hit.ini $chan Hit $rand(0,15)
1068.
writeini hit.ini $chan Hit2 $rand(0,15)
1069.
writeini hit.ini $chan Hit3 $rand(0,15)
1070.
}
1071.
writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,Hit3) )
1072.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(range.ini,$chan,total) )
1073.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) +5 )
1074.
writeini mage.ini $chan Player1 1
1075.
writeini froze.ini $chan player1 1
1076.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
1077.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
1078.
/notice $nick 12 You ran outa prayer points.
1079.
writeini pstatus.ini $chan Player1 off
1080.
}
1081.
else {
1082.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
1083.
}
1084.
}
1085.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
1086.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
1087.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
1088.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
1089.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
1090.
remini dm.ini $chan Status
1091.
remini shark.ini $chan Player1
1092.
remini shark.ini $chan Player2
1093.
remini Hit.ini $chan Hit
1094.
remini Hit.ini $chan Hit2
1095.
remini hp.ini $chan Player1
1096.
remini hp.ini $chan Player2
1097.
remini pdm.ini $chan Player1
1098.
remini pdm.ini $chan Player2
1099.
remini dds.ini $chan Total
1100.
remini dh.ini $chan Player1
1101.
remini dh.ini $chan Player2
1102.
remini range.ini $chan Total
1103.
remini poison.ini $chan Player1
1104.
remini poison.ini $chan Player2
1105.
remini anti.ini $chan Player1
1106.
remini anti.ini $chan Player2
1107.
remini froze.ini $chan Player2
1108.
remini froze.ini $chan Player1
1109.
remini ice.ini $chan Player1
1110.
remini ice.ini $chan Player2
1111.
remini block.ini $chan Player1
1112.
remini block.ini $chan Player2
1113.
remini spell.ini $chan Player1
1114.
remini spell.ini $chan Player2
1115.
remini mage.ini $chan Player1
1116.
remini mage.ini $chan Player2
1117.
remini pray.ini $chan Player1
1118.
remini pray.ini $chan Player2
1119.
remini pstatus.ini $chan Player1
1120.
remini pstatus.ini $chan Player2
1121.
remini ppoints.ini $chan Player1
1122.
remini ppoints.ini $chan Player2
1123.
halt
1124.
}
1125.
else {
1126.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
1127.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
1128.
}
1129.
}
1130.
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
1131.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) fast throws 3 darts at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(range.ini,$chan,total) - 1 ) $+ ,a 0 and an 1. Leaving him with4 0 12Hitpoints.
1132.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
1133.
remini dm.ini $chan Status
1134.
remini shark.ini $chan Player1
1135.
remini shark.ini $chan Player2
1136.
remini Hit.ini $chan Hit
1137.
remini Hit.ini $chan Hit2
1138.
remini hp.ini $chan Player1
1139.
remini hp.ini $chan Player2
1140.
remini pdm.ini $chan Player1
1141.
remini pdm.ini $chan Player2
1142.
remini dds.ini $chan Total
1143.
remini dh.ini $chan Player1
1144.
remini dh.ini $chan Player2
1145.
remini range.ini $chan Total
1146.
remini poison.ini $chan Player1
1147.
remini poison.ini $chan Player2
1148.
remini anti.ini $chan Player1
1149.
remini anti.ini $chan Player2
1150.
remini froze.ini $chan Player2
1151.
remini froze.ini $chan Player1
1152.
remini ice.ini $chan Player1
1153.
remini ice.ini $chan Player2
1154.
remini block.ini $chan Player1
1155.
remini block.ini $chan Player2
1156.
remini spell.ini $chan Player1
1157.
remini spell.ini $chan Player2
1158.
remini mage.ini $chan Player1
1159.
remini mage.ini $chan Player2
1160.
remini pray.ini $chan Player1
1161.
remini pray.ini $chan Player2
1162.
remini pstatus.ini $chan Player1
1163.
remini pstatus.ini $chan Player2
1164.
remini ppoints.ini $chan Player1
1165.
remini ppoints.ini $chan Player2
1166.
halt
1167.
}
1168.
else {
1169.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) fast throws 3 darts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,Hit3) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
1170.
writeini turn.ini $chan Turn 2
1171.
halt
1172.
}
1173.
}
1174.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
1175.
if ($readini(pray.ini,$chan,player2) == 1 ) {
1176.
writeini hit.ini $chan hit $rand(0,8)
1177.
writeini hit.ini $chan hit2 $rand(0,8)
1178.
writeini hit.ini $chan hit3 $rand(0,8)
1179.
}
1180.
else {
1181.
writeini hit.ini $chan Hit $rand(0,15)
1182.
writeini hit.ini $chan Hit2 $rand(0,15)
1183.
writeini hit.ini $chan Hit3 $rand(0,15)
1184.
}
1185.
writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,Hit3) )
1186.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(range.ini,$chan,total) )
1187.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
1188.
writeini mage.ini $chan Player2 1
1189.
writeini froze.ini $chan player2 1
1190.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
1191.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
1192.
/notice $nick 12 You ran outa prayer points.
1193.
writeini pstatus.ini $chan Player2 off
1194.
}
1195.
else {
1196.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
1197.
}
1198.
}
1199.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
1200.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
1201.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
1202.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
1203.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
1204.
remini dm.ini $chan Status
1205.
remini shark.ini $chan Player1
1206.
remini shark.ini $chan Player2
1207.
remini Hit.ini $chan Hit
1208.
remini Hit.ini $chan Hit2
1209.
remini hp.ini $chan Player1
1210.
remini hp.ini $chan Player2
1211.
remini pdm.ini $chan Player1
1212.
remini pdm.ini $chan Player2
1213.
remini dds.ini $chan Total
1214.
remini dh.ini $chan Player1
1215.
remini dh.ini $chan Player2
1216.
remini range.ini $chan Total
1217.
remini poison.ini $chan Player1
1218.
remini poison.ini $chan Player2
1219.
remini anti.ini $chan Player1
1220.
remini anti.ini $chan Player2
1221.
remini froze.ini $chan Player2
1222.
remini froze.ini $chan Player1
1223.
remini ice.ini $chan Player1
1224.
remini block.ini $chan Player1
1225.
remini block.ini $chan Player2
1226.
remini spell.ini $chan Player1
1227.
remini spell.ini $chan Player2
1228.
remini mage.ini $chan Player1
1229.
remini mage.ini $chan Player2
1230.
remini pray.ini $chan Player1
1231.
remini pray.ini $chan Player2
1232.
remini ice.ini $chan Player2
1233.
remini pstatus.ini $chan Player1
1234.
remini pstatus.ini $chan Player2
1235.
remini ppoints.ini $chan Player1
1236.
remini ppoints.ini $chan Player2
1237.
halt
1238.
}
1239.
else {
1240.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
1241.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
1242.
}
1243.
}
1244.
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
1245.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) fast throws 3 darts $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(range.ini,$chan,total) - 1 ) a 0 and an 1. Leaving him with4 0 12Hitpoints.
1246.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
1247.
remini dm.ini $chan Status
1248.
remini shark.ini $chan Player1
1249.
remini shark.ini $chan Player2
1250.
remini Hit.ini $chan Hit
1251.
remini Hit.ini $chan Hit2
1252.
remini hp.ini $chan Player1
1253.
remini hp.ini $chan Player2
1254.
remini pdm.ini $chan Player1
1255.
remini pdm.ini $chan Player2
1256.
remini dds.ini $chan Total
1257.
remini dh.ini $chan Player1
1258.
remini dh.ini $chan Player2
1259.
remini range.ini $chan Total
1260.
remini poison.ini $chan Player1
1261.
remini poison.ini $chan Player2
1262.
remini anti.ini $chan Player1
1263.
remini anti.ini $chan Player2
1264.
remini froze.ini $chan Player2
1265.
remini froze.ini $chan Player1
1266.
remini ice.ini $chan Player1
1267.
remini ice.ini $chan Player2
1268.
remini block.ini $chan Player1
1269.
remini block.ini $chan Player2
1270.
remini spell.ini $chan Player1
1271.
remini spell.ini $chan Player2
1272.
remini mage.ini $chan Player1
1273.
remini mage.ini $chan Player2
1274.
remini pray.ini $chan Player1
1275.
remini pray.ini $chan Player2
1276.
remini pstatus.ini $chan Player1
1277.
remini pstatus.ini $chan Player2
1278.
remini ppoints.ini $chan Player1
1279.
remini ppoints.ini $chan Player2
1280.
halt
1281.
}
1282.
else {
1283.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) fast throws 3 darts $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,Hit3)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
1284.
writeini turn.ini $chan Turn 1
1285.
halt
1286.
}
1287.
}
1288.
else {
1289.
notice $nick 12Its not your turn or your not in this round.
1290.
}
1291.
}
1292.
ON *:TEXT:!range*:#:{
1293.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
1294.
notice $nick 12You dont have any special Left.
1295.
halt
1296.
}
1297.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
1298.
notice $nick 12You dont have any special Left.
1299.
halt
1300.
}
1301.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $calc( $readini(spec.ini,$chan,Player1) - 50 ) < 0 ) {
1302.
notice $nick 12You dont have any special Left.
1303.
halt
1304.
}
1305.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $calc( $readini(spec.ini,$chan,Player2) - 50 ) < 0 ) {
1306.
notice $nick 12You dont have any special Left.
1307.
halt
1308.
}
1309.
if ($readini(dm.ini,$chan,Status) == $null) {
1310.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
1311.
halt
1312.
}
1313.
if ($readini(dm.ini,$chan,Status) == ON) {
1314.
notice $nick 12You need someone to attack....
1315.
halt
1316.
}
1317.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
1318.
if ($readini(pray.ini,$chan,player1) == 1 ) {
1319.
writeini hit.ini $chan hit $rand(0,10)
1320.
writeini hit.ini $chan hit2 $rand(0,10)
1321.
}
1322.
else {
1323.
writeini hit.ini $chan Hit $rand(0,20)
1324.
writeini hit.ini $chan Hit2 $rand(0,20)
1325.
}
1326.
writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
1327.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(range.ini,$chan,total) )
1328.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 45 )
1329.
writeini froze.ini $chan Player1 1
1330.
writeini mage.ini $chan Player1 1
1331.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
1332.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
1333.
/notice $nick 12 You ran outa prayer points.
1334.
writeini pstatus.ini $chan Player1 off
1335.
}
1336.
else {
1337.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
1338.
}
1339.
}
1340.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
1341.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
1342.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
1343.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
1344.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
1345.
remini dm.ini $chan Status
1346.
remini shark.ini $chan Player1
1347.
remini shark.ini $chan Player2
1348.
remini Hit.ini $chan Hit
1349.
remini Hit.ini $chan Hit2
1350.
remini hp.ini $chan Player1
1351.
remini hp.ini $chan Player2
1352.
remini pdm.ini $chan Player1
1353.
remini pdm.ini $chan Player2
1354.
remini dds.ini $chan Total
1355.
remini dh.ini $chan Player1
1356.
remini dh.ini $chan Player2
1357.
remini range.ini $chan Total
1358.
remini poison.ini $chan Player1
1359.
remini poison.ini $chan Player2
1360.
remini anti.ini $chan Player1
1361.
remini anti.ini $chan Player2
1362.
remini froze.ini $chan Player2
1363.
remini froze.ini $chan Player1
1364.
remini ice.ini $chan Player1
1365.
remini ice.ini $chan Player2
1366.
remini block.ini $chan Player1
1367.
remini block.ini $chan Player2
1368.
remini spell.ini $chan Player1
1369.
remini spell.ini $chan Player2
1370.
remini mage.ini $chan Player1
1371.
remini mage.ini $chan Player2
1372.
remini pray.ini $chan Player1
1373.
remini pray.ini $chan Player2
1374.
remini pstatus.ini $chan Player1
1375.
remini pstatus.ini $chan Player2
1376.
remini ppoints.ini $chan Player1
1377.
remini ppoints.ini $chan Player2
1378.
halt
1379.
}
1380.
else {
1381.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
1382.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
1383.
}
1384.
}
1385.
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
1386.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(range.ini,$chan,total) ) and a 0 $+ . Leaving him with4 0 12Hitpoints.
1387.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
1388.
remini dm.ini $chan Status
1389.
remini shark.ini $chan Player1
1390.
remini shark.ini $chan Player2
1391.
remini Hit.ini $chan Hit
1392.
remini Hit.ini $chan Hit2
1393.
remini hp.ini $chan Player1
1394.
remini hp.ini $chan Player2
1395.
remini pdm.ini $chan Player1
1396.
remini pdm.ini $chan Player2
1397.
remini dds.ini $chan Total
1398.
remini dh.ini $chan Player1
1399.
remini dh.ini $chan Player2
1400.
remini range.ini $chan Total
1401.
remini poison.ini $chan Player1
1402.
remini poison.ini $chan Player2
1403.
remini anti.ini $chan Player1
1404.
remini anti.ini $chan Player2
1405.
remini froze.ini $chan Player2
1406.
remini froze.ini $chan Player1
1407.
remini ice.ini $chan Player1
1408.
remini ice.ini $chan Player2
1409.
remini block.ini $chan Player1
1410.
remini block.ini $chan Player2
1411.
remini spell.ini $chan Player1
1412.
remini spell.ini $chan Player2
1413.
remini mage.ini $chan Player1
1414.
remini mage.ini $chan Player2
1415.
remini pray.ini $chan Player1
1416.
remini pstatus.ini $chan Player1
1417.
remini pstatus.ini $chan Player2
1418.
remini ppoints.ini $chan Player1
1419.
remini ppoints.ini $chan Player2
1420.
remini pray.ini $chan Player2
1421.
halt
1422.
}
1423.
else {
1424.
notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left.
1425.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) specials at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
1426.
writeini turn.ini $chan Turn 2
1427.
halt
1428.
}
1429.
}
1430.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
1431.
if ($readini(pray.ini,$chan,player1) == 1 ) {
1432.
writeini hit.ini $chan hit $rand(0,10)
1433.
writeini hit.ini $chan hit2 $rand(0,10)
1434.
}
1435.
else {
1436.
writeini hit.ini $chan Hit $rand(0,25)
1437.
writeini hit.ini $chan Hit2 $rand(0,25)
1438.
}
1439.
writeini range.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
1440.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(range.ini,$chan,total) )
1441.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 45 )
1442.
writeini froze.ini $chan Player2 1
1443.
writeini mage.ini $chan Player2 1
1444.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
1445.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
1446.
/notice $nick 12 You ran outa prayer points.
1447.
writeini pstatus.ini $chan Player2 off
1448.
}
1449.
else {
1450.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
1451.
}
1452.
}
1453.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
1454.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
1455.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
1456.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
1457.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
1458.
remini dm.ini $chan Status
1459.
remini shark.ini $chan Player1
1460.
remini shark.ini $chan Player2
1461.
remini Hit.ini $chan Hit
1462.
remini Hit.ini $chan Hit2
1463.
remini hp.ini $chan Player1
1464.
remini hp.ini $chan Player2
1465.
remini pdm.ini $chan Player1
1466.
remini pdm.ini $chan Player2
1467.
remini dds.ini $chan Total
1468.
remini dh.ini $chan Player1
1469.
remini dh.ini $chan Player2
1470.
remini range.ini $chan Total
1471.
remini poison.ini $chan Player1
1472.
remini poison.ini $chan Player2
1473.
remini anti.ini $chan Player1
1474.
remini anti.ini $chan Player2
1475.
remini froze.ini $chan Player2
1476.
remini froze.ini $chan Player1
1477.
remini ice.ini $chan Player1
1478.
remini ice.ini $chan Player2
1479.
remini block.ini $chan Player1
1480.
remini block.ini $chan Player2
1481.
remini spell.ini $chan Player1
1482.
remini spell.ini $chan Player2
1483.
remini mage.ini $chan Player1
1484.
remini mage.ini $chan Player2
1485.
remini pray.ini $chan Player1
1486.
remini pray.ini $chan Player2
1487.
remini pstatus.ini $chan Player1
1488.
remini pstatus.ini $chan Player2
1489.
remini ppoints.ini $chan Player1
1490.
remini ppoints.ini $chan Player2
1491.
halt
1492.
}
1493.
else {
1494.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
1495.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
1496.
}
1497.
}
1498.
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
1499.
msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(range.ini,$chan,total) ) and 0 $+ . Leaving him with4 0 12Hitpoints.
1500.
timer 1 3 msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) has won!
1501.
remini dm.ini $chan Status
1502.
remini shark.ini $chan Player1
1503.
remini shark.ini $chan Player2
1504.
remini Hit.ini $chan Hit
1505.
remini Hit.ini $chan Hit2
1506.
remini hp.ini $chan Player1
1507.
remini hp.ini $chan Player2
1508.
remini pdm.ini $chan Player1
1509.
remini pdm.ini $chan Player2
1510.
remini dds.ini $chan Total
1511.
remini dh.ini $chan Player1
1512.
remini dh.ini $chan Player2
1513.
remini range.ini $chan Total
1514.
remini poison.ini $chan Player1
1515.
remini poison.ini $chan Player2
1516.
remini anti.ini $chan Player1
1517.
remini anti.ini $chan Player2
1518.
remini froze.ini $chan Player2
1519.
remini froze.ini $chan Player1
1520.
remini ice.ini $chan Player1
1521.
remini ice.ini $chan Player2
1522.
remini block.ini $chan Player1
1523.
remini block.ini $chan Player2
1524.
remini spell.ini $chan Player1
1525.
remini spell.ini $chan Player2
1526.
remini mage.ini $chan Player1
1527.
remini mage.ini $chan Player2
1528.
remini pray.ini $chan Player1
1529.
remini pstatus.ini $chan Player1
1530.
remini pstatus.ini $chan Player2
1531.
remini ppoints.ini $chan Player1
1532.
remini ppoints.ini $chan Player2
1533.
remini pray.ini $chan Player2
1534.
halt
1535.
}
1536.
else {
1537.
notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left.
1538.
1539.
msg $chan 12 $+ 12 $readini(pdm.ini,$chan,Player2) specials at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2)$+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
1540.
writeini turn.ini $chan Turn 1
1541.
halt
1542.
}
1543.
}
1544.
else {
1545.
notice $nick 12Its not your turn or your not in this round.
1546.
}
1547.
}
1548.
ON *:TEXT:!stopDM*:#:{
1549.
if ($readini(dm.ini,$chan,Status) == $null) {
1550.
notice $nick 13There is no DM for this channel
1551.
halt
1552.
}
1553.
if ($nick isop $chan || $nick ishop $chan || $address($nick,2) == $address($me,2) ) {
1554.
msg $chan 12DM Halted by $nick $+ .
1555.
writeini dm.ini $chan STatus off
1556.
remini dm.ini $chan Status
1557.
remini shark.ini $chan Player1
1558.
remini shark.ini $chan Player2
1559.
remini Hit.ini $chan Hit
1560.
remini Hit.ini $chan Hit2
1561.
remini hp.ini $chan Player1
1562.
remini hp.ini $chan Player2
1563.
remini pdm.ini $chan Player1
1564.
remini pdm.ini $chan Player2
1565.
remini dds.ini $chan Total
1566.
remini dh.ini $chan Player1
1567.
remini dh.ini $chan Player2
1568.
remini range.ini $chan Total
1569.
remini poison.ini $chan Player1
1570.
remini poison.ini $chan Player2
1571.
remini anti.ini $chan Player1
1572.
remini anti.ini $chan Player2
1573.
remini froze.ini $chan Player2
1574.
remini froze.ini $chan Player1
1575.
remini ice.ini $chan Player1
1576.
remini ice.ini $chan Player2
1577.
remini block.ini $chan Player1
1578.
remini block.ini $chan Player2
1579.
remini spell.ini $chan Player1
1580.
remini spell.ini $chan Player2
1581.
remini mage.ini $chan Player1
1582.
remini mage.ini $chan Player2
1583.
remini pray.ini $chan Player1
1584.
remini pray.ini $chan Player2
1585.
remini pstatus.ini $chan Player1
1586.
remini pstatus.ini $chan Player2
1587.
remini ppoints.ini $chan Player1
1588.
remini ppoints.ini $chan Player2
1589.
}
1590.
else {
1591.
notice $nick 12You need halfop+
1592.
}
1593.
}
1594.
on *:text:!barrage*:#:{
1595.
if ($readini(dm.ini,$chan,Status) == $null) {
1596.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
1597.
halt
1598.
}
1599.
if ($readini(dm.ini,$chan,Status) == ON) {
1600.
notice $nick 12You need someone to attack....
1601.
halt
1602.
}
1603.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(ice.ini,$chan,Player1) == 0 ) {
1604.
notice $nick 12You are out of runes.
1605.
halt
1606.
}
1607.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(ice.ini,$chan,Player2) = 0 ) {
1608.
notice $nick 12You are out of runes.
1609.
halt
1610.
}
1611.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) {
1612.
notice $nick 12Your mage lvl is too low for this spell.
1613.
halt
1614.
}
1615.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(mage.ini,$chan,Player2) <= 0 ) {
1616.
notice $nick 12Your mage lvl is too low for this spell.
1617.
halt
1618.
}
1619.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spell.ini,$chan,Player1) <= 0 ) {
1620.
notice $nick 12You can't use ancient spells this round, you chose for modern.
1621.
halt
1622.
}
1623.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spell.ini,$chan,Player2) <= 0 ) {
1624.
notice $nick 12You can't use ancient spells this round, you chose for modern.
1625.
halt
1626.
}
1627.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) {
1628.
notice $nick 12Your mage lvl is too low for this spell.
1629.
halt
1630.
}
1631.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(mage.ini,$chan,Player2) <= 0 ) {
1632.
notice $nick 12Your mage lvl is too low for this spell.
1633.
halt
1634.
}
1635.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
1636.
if ($readini(pray.ini,$chan,player1) == 2 ) {
1637.
writeini hit.ini $chan hit $rand(0,15)
1638.
}
1639.
else {
1640.
writeini hit.ini $chan Hit $rand(0,30)
1641.
}
1642.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
1643.
writeini ice.ini $chan Player1 $calc($readini(ice.ini,$chan,$Player1) - 10 )
1644.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
1645.
writeini froze.ini $chan Player2 0
1646.
writeini froze.ini $chan Player1 1
1647.
writeini spell.ini $chan Player1 1
1648.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
1649.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
1650.
/notice $nick 12 You ran outa prayer points.
1651.
writeini pstatus.ini $chan Player1 off
1652.
}
1653.
else {
1654.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
1655.
}
1656.
}
1657.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
1658.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
1659.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
1660.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
1661.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
1662.
remini dm.ini $chan Status
1663.
remini shark.ini $chan Player1
1664.
remini shark.ini $chan Player2
1665.
remini Hit.ini $chan Hit
1666.
remini Hit.ini $chan Hit2
1667.
remini hp.ini $chan Player1
1668.
remini hp.ini $chan Player2
1669.
remini pdm.ini $chan Player1
1670.
remini pdm.ini $chan Player2
1671.
remini dds.ini $chan Total
1672.
remini dh.ini $chan Player1
1673.
remini dh.ini $chan Player2
1674.
remini range.ini $chan Total
1675.
remini poison.ini $chan Player1
1676.
remini poison.ini $chan Player2
1677.
remini anti.ini $chan Player1
1678.
remini anti.ini $chan Player2
1679.
remini froze.ini $chan Player2
1680.
remini froze.ini $chan Player1
1681.
remini ice.ini $chan Player1
1682.
remini ice.ini $chan Player2
1683.
remini block.ini $chan Player1
1684.
remini block.ini $chan Player2
1685.
remini spell.ini $chan Player1
1686.
remini spell.ini $chan Player2
1687.
remini mage.ini $chan Player1
1688.
remini mage.ini $chan Player2
1689.
remini pray.ini $chan Player1
1690.
remini pray.ini $chan Player2
1691.
remini pstatus.ini $chan Player1
1692.
remini pstatus.ini $chan Player2
1693.
remini ppoints.ini $chan Player1
1694.
remini ppoints.ini $chan Player2
1695.
halt
1696.
}
1697.
else {
1698.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
1699.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
1700.
}
1701.
}
1702.
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
1703.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts an ice barrage at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
1704.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
1705.
remini dm.ini $chan Status
1706.
remini shark.ini $chan Player1
1707.
remini shark.ini $chan Player2
1708.
remini Hit.ini $chan Hit
1709.
remini Hit.ini $chan Hit2
1710.
remini hp.ini $chan Player1
1711.
remini hp.ini $chan Player2
1712.
remini pdm.ini $chan Player1
1713.
remini dds.ini $chan Total
1714.
remini pdm.ini $chan Player2
1715.
remini dh.ini $chan Player1
1716.
remini dh.ini $chan Player2
1717.
remini range.ini $chan Total
1718.
remini poison.ini $chan Player1
1719.
remini poison.ini $chan Player2
1720.
remini anti.ini $chan Player1
1721.
remini anti.ini $chan Player2
1722.
remini froze.ini $chan Player2
1723.
remini froze.ini $chan Player1
1724.
remini ice.ini $chan Player1
1725.
remini block.ini $chan Player1
1726.
remini block.ini $chan Player2
1727.
remini spell.ini $chan Player1
1728.
remini spell.ini $chan Player2
1729.
remini mage.ini $chan Player1
1730.
remini mage.ini $chan Player2
1731.
remini pray.ini $chan Player1
1732.
remini pray.ini $chan Player2
1733.
remini ice.ini $chan Player2
1734.
remini pstatus.ini $chan Player1
1735.
remini pstatus.ini $chan Player2
1736.
remini ppoints.ini $chan Player1
1737.
remini ppoints.ini $chan Player2
1738.
halt
1739.
}
1740.
else {
1741.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts an ice barrage at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
1742.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) is frozen!
1743.
writeini turn.ini $chan Turn 2
1744.
halt
1745.
}
1746.
}
1747.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
1748.
if ($readini(pray.ini,$chan,player2) == 2 ) {
1749.
writeini hit.ini $chan hit $rand(0,15)
1750.
}
1751.
else {
1752.
writeini hit.ini $chan Hit $rand(0,30)
1753.
}
1754.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
1755.
writeini ice.ini $chan Player2 $calc($readini(ice.ini,$chan,Player2) - 10 )
1756.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
1757.
writeini froze.ini $chan Player1 0
1758.
writeini froze.ini $chan player2 1
1759.
writeini spell.ini $chan Player2 1
1760.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
1761.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
1762.
/notice $nick 12 You ran outa prayer points.
1763.
writeini pstatus.ini $chan Player2 off
1764.
}
1765.
else {
1766.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
1767.
}
1768.
}
1769.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
1770.
if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
1771.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
1772.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
1773.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
1774.
remini dm.ini $chan Status
1775.
remini shark.ini $chan Player1
1776.
remini shark.ini $chan Player2
1777.
remini Hit.ini $chan Hit
1778.
remini Hit.ini $chan Hit2
1779.
remini hp.ini $chan Player1
1780.
remini hp.ini $chan Player2
1781.
remini pdm.ini $chan Player1
1782.
remini pdm.ini $chan Player2
1783.
remini dds.ini $chan Total
1784.
remini dh.ini $chan Player1
1785.
remini dh.ini $chan Player2
1786.
remini range.ini $chan Total
1787.
remini poison.ini $chan Player1
1788.
remini poison.ini $chan Player2
1789.
remini anti.ini $chan Player1
1790.
remini anti.ini $chan Player2
1791.
remini froze.ini $chan Player2
1792.
remini froze.ini $chan Player1
1793.
remini ice.ini $chan Player1
1794.
remini ice.ini $chan Player2
1795.
remini block.ini $chan Player1
1796.
remini block.ini $chan Player2
1797.
remini spell.ini $chan Player1
1798.
remini spell.ini $chan Player2
1799.
remini mage.ini $chan Player1
1800.
remini mage.ini $chan Player2
1801.
remini pray.ini $chan Player1
1802.
remini pray.ini $chan Player2
1803.
remini pstatus.ini $chan Player1
1804.
remini pstatus.ini $chan Player2
1805.
remini ppoints.ini $chan Player1
1806.
remini ppoints.ini $chan Player2
1807.
halt
1808.
}
1809.
else {
1810.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
1811.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
1812.
}
1813.
}
1814.
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
1815.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts an ice barrage at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
1816.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
1817.
remini dm.ini $chan Status
1818.
remini shark.ini $chan Player1
1819.
remini shark.ini $chan Player2
1820.
remini Hit.ini $chan Hit
1821.
remini Hit.ini $chan Hit2
1822.
remini hp.ini $chan Player1
1823.
remini hp.ini $chan Player2
1824.
remini pdm.ini $chan Player1
1825.
remini pdm.ini $chan Player2
1826.
remini dds.ini $chan Total
1827.
remini dh.ini $chan Player1
1828.
remini dh.ini $chan Player2
1829.
remini range.ini $chan Total
1830.
remini poison.ini $chan Player1
1831.
remini poison.ini $chan Player2
1832.
remini anti.ini $chan Player1
1833.
remini anti.ini $chan Player2
1834.
remini froze.ini $chan Player2
1835.
remini froze.ini $chan Player1
1836.
remini ice.ini $chan Player1
1837.
remini ice.ini $chan Player2
1838.
remini block.ini $chan Player1
1839.
remini block.ini $chan Player2
1840.
remini spell.ini $chan Player1
1841.
remini spell.ini $chan Player2
1842.
remini mage.ini $chan Player1
1843.
remini mage.ini $chan Player2
1844.
remini pray.ini $chan Player1
1845.
remini pray.ini $chan Player2
1846.
remini pstatus.ini $chan Player1
1847.
remini pstatus.ini $chan Player2
1848.
remini ppoints.ini $chan Player1
1849.
remini ppoints.ini $chan Player2
1850.
halt
1851.
}
1852.
else {
1853.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts an ice barrage at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
1854.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) is frozen!
1855.
writeini turn.ini $chan Turn 1
1856.
halt
1857.
}
1858.
}
1859.
else {
1860.
notice $nick 12Its not your turn or your not in this round.
1861.
}
1862.
}
1863.
on *:text:!flames*:#:{
1864.
if ($readini(dm.ini,$chan,Status) == $null) {
1865.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
1866.
halt
1867.
}
1868.
if ($readini(dm.ini,$chan,Status) == ON) {
1869.
notice $nick 12You need someone to attack....
1870.
halt
1871.
}
1872.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(mage.ini,$chan,Player1) <= 0 ) {
1873.
notice $nick 12Your mage lvl is too low for this spell.
1874.
halt
1875.
}
1876.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spell.ini,$chan,Player2) == 1 ) {
1877.
notice $nick 12You can't use modern spells this round, you chose for ancient.
1878.
halt
1879.
}
1880.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spell.ini,$chan,Player1) == 1 ) {
1881.
notice $nick 12You can't use modern spells this round, you chose for ancient.
1882.
halt
1883.
}
1884.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
1885.
if ($readini(pray.ini,$chan,player1) == 2 ) {
1886.
writeini hit.ini $chan hit $rand(0,15)
1887.
}
1888.
else {
1889.
writeini hit.ini $chan Hit $rand(0,30)
1890.
}
1891.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
1892.
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 5 )
1893.
writeini spell.ini $chan Player1 0
1894.
writeini froze.ini $chan Player1 1
1895.
writeini mage.ini $chan Player2 0
1896.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
1897.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
1898.
/notice $nick 12 You ran outa prayer points.
1899.
writeini pstatus.ini $chan Player1 off
1900.
}
1901.
else {
1902.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
1903.
}
1904.
}
1905.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
1906.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
1907.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
1908.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
1909.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
1910.
remini dm.ini $chan Status
1911.
remini shark.ini $chan Player1
1912.
remini shark.ini $chan Player2
1913.
remini Hit.ini $chan Hit
1914.
remini Hit.ini $chan Hit2
1915.
remini hp.ini $chan Player1
1916.
remini hp.ini $chan Player2
1917.
remini pdm.ini $chan Player1
1918.
remini pdm.ini $chan Player2
1919.
remini dds.ini $chan Total
1920.
remini dh.ini $chan Player1
1921.
remini dh.ini $chan Player2
1922.
remini range.ini $chan Total
1923.
remini poison.ini $chan Player1
1924.
remini poison.ini $chan Player2
1925.
remini anti.ini $chan Player1
1926.
remini anti.ini $chan Player2
1927.
remini froze.ini $chan Player2
1928.
remini froze.ini $chan Player1
1929.
remini ice.ini $chan Player1
1930.
remini ice.ini $chan Player2
1931.
remini block.ini $chan Player1
1932.
remini block.ini $chan Player2
1933.
remini spell.ini $chan Player1
1934.
remini spell.ini $chan Player2
1935.
remini mage.ini $chan Player1
1936.
remini mage.ini $chan Player2
1937.
remini pray.ini $chan Player1
1938.
remini pray.ini $chan Player2
1939.
remini pstatus.ini $chan Player1
1940.
remini pstatus.ini $chan Player2
1941.
remini ppoints.ini $chan Player1
1942.
remini ppoints.ini $chan Player2
1943.
halt
1944.
}
1945.
else {
1946.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
1947.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
1948.
}
1949.
}
1950.
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
1951.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts Zammy flames at $readini(pdm.ini,$chan,Player2) hitting a $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
1952.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
1953.
remini dm.ini $chan Status
1954.
remini shark.ini $chan Player1
1955.
remini shark.ini $chan Player2
1956.
remini Hit.ini $chan Hit
1957.
remini Hit.ini $chan Hit2
1958.
remini hp.ini $chan Player1
1959.
remini hp.ini $chan Player2
1960.
remini pdm.ini $chan Player1
1961.
remini dds.ini $chan Total
1962.
remini pdm.ini $chan Player2
1963.
remini dh.ini $chan Player1
1964.
remini dh.ini $chan Player2
1965.
remini range.ini $chan Total
1966.
remini poison.ini $chan Player1
1967.
remini poison.ini $chan Player2
1968.
remini anti.ini $chan Player1
1969.
remini anti.ini $chan Player2
1970.
remini froze.ini $chan Player2
1971.
remini froze.ini $chan Player1
1972.
remini ice.ini $chan Player1
1973.
remini ice.ini $chan Player2
1974.
remini block.ini $chan Player1
1975.
remini block.ini $chan Player2
1976.
remini spell.ini $chan Player1
1977.
remini spell.ini $chan Player2
1978.
remini mage.ini $chan Player1
1979.
remini mage.ini $chan Player2
1980.
remini pray.ini $chan Player1
1981.
remini pray.ini $chan Player2
1982.
remini pstatus.ini $chan Player1
1983.
remini pstatus.ini $chan Player2
1984.
remini ppoints.ini $chan Player1
1985.
remini ppoints.ini $chan Player2
1986.
halt
1987.
}
1988.
else {
1989.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) casts zammy flames at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
1990.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) $+ 's mage is lowered!
1991.
writeini turn.ini $chan Turn 2
1992.
halt
1993.
}
1994.
}
1995.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
1996.
if ($readini(pray.ini,$chan,player2) == 2 ) {
1997.
writeini hit.ini $chan hit $rand(0,15)
1998.
}
1999.
else {
2000.
writeini hit.ini $chan Hit $rand(0,30)
2001.
}
2002.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
2003.
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 5 )
2004.
writeini spell.ini $chan Player2 0
2005.
writeini mage.ini $chan Player1 0
2006.
writeini froze.ini $chan player2 1
2007.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
2008.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
2009.
/notice $nick 12 You ran outa prayer points.
2010.
writeini pstatus.ini $chan Player2 off
2011.
}
2012.
else {
2013.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
2014.
}
2015.
}
2016.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
2017.
if ($calc($readini(hp.ini,$chan,Player2) - 6 ) <= 0 ) {
2018.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
2019.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
2020.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
2021.
remini dm.ini $chan Status
2022.
remini shark.ini $chan Player1
2023.
remini shark.ini $chan Player2
2024.
remini Hit.ini $chan Hit
2025.
remini Hit.ini $chan Hit2
2026.
remini hp.ini $chan Player1
2027.
remini hp.ini $chan Player2
2028.
remini pdm.ini $chan Player1
2029.
remini pdm.ini $chan Player2
2030.
remini dds.ini $chan Total
2031.
remini dh.ini $chan Player1
2032.
remini dh.ini $chan Player2
2033.
remini range.ini $chan Total
2034.
remini poison.ini $chan Player1
2035.
remini poison.ini $chan Player2
2036.
remini anti.ini $chan Player1
2037.
remini anti.ini $chan Player2
2038.
remini froze.ini $chan Player2
2039.
remini froze.ini $chan Player1
2040.
remini ice.ini $chan Player1
2041.
remini ice.ini $chan Player2
2042.
remini block.ini $chan Player1
2043.
remini block.ini $chan Player2
2044.
remini spell.ini $chan Player1
2045.
remini spell.ini $chan Player2
2046.
remini mage.ini $chan Player1
2047.
remini mage.ini $chan Player2
2048.
remini pray.ini $chan Player1
2049.
remini pray.ini $chan Player2
2050.
remini pstatus.ini $chan Player1
2051.
remini pstatus.ini $chan Player2
2052.
remini ppoints.ini $chan Player1
2053.
remini ppoints.ini $chan Player2
2054.
halt
2055.
}
2056.
else {
2057.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
2058.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
2059.
}
2060.
}
2061.
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
2062.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts zammy flames at $readini(pdm.ini,$chan,Player1) hitting a $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) ) $+ . Leaving him with4 0 12Hitpoints.
2063.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
2064.
remini dm.ini $chan Status
2065.
remini shark.ini $chan Player1
2066.
remini shark.ini $chan Player2
2067.
remini Hit.ini $chan Hit
2068.
remini Hit.ini $chan Hit2
2069.
remini hp.ini $chan Player1
2070.
remini hp.ini $chan Player2
2071.
remini pdm.ini $chan Player1
2072.
remini pdm.ini $chan Player2
2073.
remini dds.ini $chan Total
2074.
remini dh.ini $chan Player1
2075.
remini dh.ini $chan Player2
2076.
remini range.ini $chan Total
2077.
remini poison.ini $chan Player1
2078.
remini poison.ini $chan Player2
2079.
remini anti.ini $chan Player1
2080.
remini anti.ini $chan Player2
2081.
remini froze.ini $chan Player2
2082.
remini froze.ini $chan Player1
2083.
remini ice.ini $chan Player1
2084.
remini ice.ini $chan Player2
2085.
remini block.ini $chan Player1
2086.
remini block.ini $chan Player2
2087.
remini spell.ini $chan Player1
2088.
remini spell.ini $chan Player2
2089.
remini mage.ini $chan Player1
2090.
remini mage.ini $chan Player2
2091.
remini pray.ini $chan Player1
2092.
remini pray.ini $chan Player2
2093.
remini pstatus.ini $chan Player1
2094.
remini pstatus.ini $chan Player2
2095.
remini ppoints.ini $chan Player1
2096.
remini ppoints.ini $chan Player2
2097.
halt
2098.
}
2099.
else {
2100.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) casts zammy flames at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
2101.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) $+ 's mage is lowered!
2102.
writeini turn.ini $chan Turn 1
2103.
halt
2104.
}
2105.
}
2106.
else {
2107.
notice $nick 12Its not your turn or your not in this round.
2108.
}
2109.
}
2110.
ON *:TEXT:!dmcommands*:#:{
2111.
msg $nick 4---Waterray Script---
2112.
msg $nick 12!StopDM
2113.
msg $nick 12!dm
2114.
msg $nick 12!Whip
2115.
msg $nick 12!DDS
2116.
msg $nick 12!DH
2117.
msg $nick 12!Range
2118.
msg $nick 12!Eat
2119.
msg $nick 12!Anti
2120.
msg $nick 12!tele
2121.
msg $nick 12!barrage
2122.
msg $nick 12!flames
2123.
msg $nick 12!dart
2124.
msg $nick 12!pray melee/range/mage
2125.
msg $nick 12!offpray
2126.
msg $nick 4---Waterray Script---
2127.
msg $nick 4This script is protected Waterray All rights reserved
2128.
}
2129.
ON *:TEXT:!teleblock*:#:{
2130.
if ($readini(dm.ini,$chan,Status) == $null) {
2131.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
2132.
halt
2133.
}
2134.
if ($readini(dm.ini,$chan,Status) == ON) {
2135.
notice $nick 12You can't teleblock yet.....
2136.
halt
2137.
}
2138.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
2139.
writeini froze.ini $chan Player1 1
2140.
writeini mage.ini $chan Player1 1
2141.
writeini block.ini $chan Player2 0
2142.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
2143.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 <= 0 ) {
2144.
/notice $nick 12 You ran outa prayer points.
2145.
writeini pstatus.ini $chan Player1 off
2146.
}
2147.
else {
2148.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
2149.
}
2150.
}
2151.
if ($readini(poison.ini,$chan,Player1) <= 0 ) {
2152.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
2153.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 $readini(hp.ini,$chan,Player1) 12damage because of poison which leaves him with4 0 12Hitpoints.
2154.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) dies because of poison!
2155.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
2156.
remini dm.ini $chan Status
2157.
remini shark.ini $chan Player1
2158.
remini shark.ini $chan Player2
2159.
remini Hit.ini $chan Hit
2160.
remini Hit.ini $chan Hit2
2161.
remini hp.ini $chan Player1
2162.
remini hp.ini $chan Player2
2163.
remini pdm.ini $chan Player1
2164.
remini pdm.ini $chan Player2
2165.
remini dds.ini $chan Total
2166.
remini dh.ini $chan Player1
2167.
remini dh.ini $chan Player2
2168.
remini range.ini $chan Total
2169.
remini poison.ini $chan Player1
2170.
remini poison.ini $chan Player2
2171.
remini anti.ini $chan Player1
2172.
remini anti.ini $chan Player2
2173.
remini froze.ini $chan Player2
2174.
remini froze.ini $chan Player1
2175.
remini ice.ini $chan Player1
2176.
remini ice.ini $chan Player2
2177.
remini block.ini $chan Player1
2178.
remini block.ini $chan Player2
2179.
remini spell.ini $chan Player1
2180.
remini spell.ini $chan Player2
2181.
remini mage.ini $chan Player1
2182.
remini mage.ini $chan Player2
2183.
remini pray.ini $chan Player1
2184.
remini pray.ini $chan Player2
2185.
remini pstatus.ini $chan Player1
2186.
remini pstatus.ini $chan Player2
2187.
remini ppoints.ini $chan Player1
2188.
remini ppoints.ini $chan Player2
2189.
halt
2190.
}
2191.
else {
2192.
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - 6 )
2193.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
2194.
}
2195.
else {
2196.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) succesfully teleblocks $readini(pdm.ini,$chan,Player2) $+ .
2197.
writeini turn.ini $chan turn 2
2198.
halt
2199.
}
2200.
}
2201.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
2202.
writeini froze.ini $chan Player2 1
2203.
writeini mage.ini $chan Player2 1
2204.
writeini block.ini $chan Player1 0
2205.
if ($readini(pstatus.ini,$chan,Player2) == on ) {
2206.
if ($calc($readini(ppoints.ini,$chan,Player2) - 5 ) <= 0 ) {
2207.
/notice $nick 12 You ran outa prayer points.
2208.
writeini pstatus.ini $chan Player2 off
2209.
}
2210.
else {
2211.
writeini ppoints.ini $chan Player2 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
2212.
}
2213.
}
2214.
if ($readini(poison.ini,$chan,Player2) <= 0 ) {
2215.
if ($calc($readini(hp.ini,$chan,Player1) - 6 ) <= 0 ) {
2216.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 $readini(hp.ini,$chan,Player2) 12damage because of poison which leaves him with4 0 12Hitpoints.
2217.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) dies because of poison!
2218.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
2219.
remini dm.ini $chan Status
2220.
remini shark.ini $chan Player1
2221.
remini shark.ini $chan Player2
2222.
remini Hit.ini $chan Hit
2223.
remini Hit.ini $chan Hit2
2224.
remini hp.ini $chan Player1
2225.
remini hp.ini $chan Player2
2226.
remini pdm.ini $chan Player1
2227.
remini pdm.ini $chan Player2
2228.
remini dds.ini $chan Total
2229.
remini dh.ini $chan Player1
2230.
remini dh.ini $chan Player2
2231.
remini range.ini $chan Total
2232.
remini poison.ini $chan Player1
2233.
remini poison.ini $chan Player2
2234.
remini anti.ini $chan Player1
2235.
remini anti.ini $chan Player2
2236.
remini froze.ini $chan Player2
2237.
remini froze.ini $chan Player1
2238.
remini ice.ini $chan Player1
2239.
remini ice.ini $chan Player2
2240.
remini block.ini $chan Player1
2241.
remini block.ini $chan Player2
2242.
remini spell.ini $chan Player1
2243.
remini spell.ini $chan Player2
2244.
remini mage.ini $chan Player1
2245.
remini mage.ini $chan Player2
2246.
remini pray.ini $chan Player1
2247.
remini pray.ini $chan Player2
2248.
remini pstatus.ini $chan Player1
2249.
remini pstatus.ini $chan Player2
2250.
remini ppoints.ini $chan Player1
2251.
remini ppoints.ini $chan Player2
2252.
halt
2253.
}
2254.
}
2255.
else {
2256.
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - 6 )
2257.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12gets9 6 12damage because of poison which leaves him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
2258.
}
2259.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) succesfully teleblocks $readini(pdm.ini,$chan,Player1) $+ .
2260.
writeini turn.ini $chan Turn 1
2261.
halt
2262.
}
2263.
else {
2264.
notice $nick 12Its not your turn or your not in this round.
2265.
}
2266.
}
2267.
}
2268.
ON *:TEXT:!pray*:#:{
2269.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(ppoints.ini,$chan,Player2) <= 0 ) {
2270.
Notice $nick 12You dont have any prayer points left....
2271.
halt
2272.
}
2273.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(ppoints.ini,$chan,Player1) <= 0 ) {
2274.
Notice $nick 12You dont have any prayer points left....
2275.
halt
2276.
}
2277.
if ($readini(dm.ini,$chan,Status) == $null) {
2278.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
2279.
halt
2280.
}
2281.
if ($readini(dm.ini,$chan,Status) == ON) {
2282.
notice $nick 12You can't pray yet.....
2283.
halt
2284.
}
2285.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
2286.
writeini mage.ini $chan Player1 1
2287.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
2288.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
2289.
/notice $nick 12 You ran outa prayer points.
2290.
writeini pstatus.ini $chan Player1 off
2291.
}
2292.
else {
2293.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player1) - 5 )
2294.
}
2295.
}
2296.
if $2 == melee || $2 == range || $2 == mage || $2 == $null ) {
2297.
if ($2 == melee) {
2298.
if ($readini(pray.ini,$chan,Player2) == 2 || $readini(pray.ini,$chan,Player2) == 1 ) {
2299.
/notice $nick you already have pray on.
2300.
halt
2301.
}
2302.
writeini pray.ini $chan Player2 0
2303.
writeini pstatus.ini $chan Player1 on
2304.
}
2305.
if ($2 == range) {
2306.
if ($readini(pray.ini,$chan,Player2) == 2 || $readini(pray.ini,$chan,Player2) == 0 ) {
2307.
/notice $nick you already have pray on.
2308.
halt
2309.
}
2310.
writeini pray.ini $chan Player2 1
2311.
writeini pstatus.ini $chan Player1 on
2312.
}
2313.
if ($2 == mage) {
2314.
if ($readini(pray.ini,$chan,Player2) == 0 || $readini(pray.ini,$chan,Player2) == 1 ) {
2315.
/notice $nick you already have pray on.
2316.
halt
2317.
}
2318.
writeini pray.ini $chan Player2 2
2319.
writeini pstatus.ini $chan Player1 on
2320.
}
2321.
if ($2 == $null) {
2322.
notice $nick 12 You have to choose pray; melee, range or mage
2323.
}
2324.
}
2325.
else {
2326.
notice $nick 12 You have to choose pray melee, range or mage, not $2 $+ ... -.-
2327.
}
2328.
notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(ppoints.ini,$chan,Player1) 12Prayer Points left.
2329.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) puts $2 pray on, protecting him from $2 attackes.
2330.
halt
2331.
}
2332.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
2333.
writeini mage.ini $chan Player2 1
2334.
if ($readini(pstatus.ini,$chan,Player1) == on ) {
2335.
if ($calc($readini(ppoints.ini,$chan,Player1) - 5 ) <= 0 ) {
2336.
/notice $nick 12 You ran outa prayer points.
2337.
writeini pstatus.ini $chan Player1 off
2338.
}
2339.
else {
2340.
writeini ppoints.ini $chan Player1 $calc($readini(ppoints.ini,$chan,Player2) - 5 )
2341.
}
2342.
}
2343.
if $2 == melee || $2 == range || $2 == mage || $2 == $null ) {
2344.
if ($2 == melee) {
2345.
if ($readini(pray.ini,$chan,Player1) == 2 || $readini(pray.ini,$chan,Player1) == 1 ) {
2346.
/notice $nick you already have pray on.
2347.
halt
2348.
}
2349.
writeini pray.ini $chan Player1 0
2350.
writeini pstatus.ini $chan Player2 on
2351.
}
2352.
if ($2 == range) {
2353.
if ($readini(pray.ini,$chan,Player1) == 2 || $readini(pray.ini,$chan,Player1) == 0 ) {
2354.
/notice $nick you already have pray on.
2355.
halt
2356.
}
2357.
writeini pray.ini $chan Player1 1
2358.
writeini pstatus.ini $chan Player2 on
2359.
}
2360.
if ($2 == mage) {
2361.
if ($readini(pray.ini,$chan,Player1) == 0 || $readini(pray.ini,$chan,Player1) == 1 ) {
2362.
/notice $nick you already have pray on.
2363.
halt
2364.
}
2365.
writeini pray.ini $chan Player1 2
2366.
writeini pray.ini $chan Player2 on
2367.
}
2368.
if ($2 == $null) {
2369.
notice $nick 12 You have to choose pray; melee, range or mage
2370.
}
2371.
}
2372.
else {
2373.
notice $nick 12 You have to choose pray melee, range or mage, not $2 $+ ... -.-
2374.
}
2375.
notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(ppoints.ini,$chan,Player2) 12Prayer Points left.
2376.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) puts $2 pray on, protecting him from $2 attackes.
2377.
halt
2378.
}
2379.
else {
2380.
notice $nick 12Its not your turn or your not in this round.
2381.
}
2382.
}
2383.
ON *:TEXT:!offpray*:#:{
2384.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(pstatus.ini,$chan,Player2) != on ) {
2385.
Notice $nick 12You dont have pray on.
2386.
halt
2387.
}
2388.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(pstatus.ini,$chan,Player1) != on ) {
2389.
Notice $nick 12You dont have pray on.
2390.
halt
2391.
}
2392.
if ($readini(dm.ini,$chan,Status) == $null) {
2393.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
2394.
halt
2395.
}
2396.
if ($readini(dm.ini,$chan,Status) == ON) {
2397.
notice $nick 12You can't pray yet.....
2398.
halt
2399.
}
2400.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
2401.
writeini pstatus.ini $chan Player1 off
2402.
writeini pray.ini $chan Player2 3
2403.
notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(ppoints.ini,$chan,Player1) 12Prayer Points left.
2404.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) puts pray off.
2405.
halt
2406.
}
2407.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
2408.
writeini pstatus.ini $chan Player2 off
2409.
writeini pray.ini $chan Player1 3
2410.
notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(ppoints.ini,$chan,Player2) 12Prayer Points left.
2411.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) puts pray off.
2412.
halt
2413.
}
2414.
else {
2415.
notice $nick 12Its not your turn or your not in this round.
2416.
}
2417.
}
2418.
ON *:TEXT:!tele*:#:{
2419.
if ($readini(dm.ini,$chan,Status) == $null) {
2420.
notice $nick 12There is no DM on. Type4 !dm 12To start one.
2421.
halt
2422.
}
2423.
if ($readini(dm.ini,$chan,Status) == ON) {
2424.
notice $nick 12You cant Tele yet rofl.Stupid teletubbie
2425.
halt
2426.
}
2427.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(block.ini,$chan,Player2) <= 0 ) {
2428.
notice $nick 12A magical force stops you from teleporting. You're teleblocked!
2429.
halt
2430.
}
2431.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(block.ini,$chan,Player2) <= 0 ) {
2432.
notice $nick 12A magical force stops you from teleporting. You're teleblocked!
2433.
halt
2434.
}
2435.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) != 2 && $readini(pdm.ini,$chan,Player2) == $nick ) {
2436.
notice $nick 12It's not your turn or you're not in this round.
2437.
halt
2438.
}
2439.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) != 1 && $readini(pdm.ini,$chan,Player1) == $nick ) {
2440.
notice $nick 12It's not your turn or you're not in this round.
2441.
halt
2442.
}
2443.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
2444.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has just teled.
2445.
msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12wins!
2446.
remini dm.ini $chan Status
2447.
remini shark.ini $chan Player1
2448.
remini shark.ini $chan Player2
2449.
remini Hit.ini $chan Hit
2450.
remini Hit.ini $chan Hit2
2451.
remini hp.ini $chan Player1
2452.
remini hp.ini $chan Player2
2453.
remini pdm.ini $chan Player1
2454.
remini pdm.ini $chan Player2
2455.
remini dds.ini $chan Total
2456.
remini dh.ini $chan Player1
2457.
remini dh.ini $chan Player2
2458.
remini range.ini $chan Total
2459.
remini poison.ini $chan Player1
2460.
remini poison.ini $chan Player2
2461.
remini anti.ini $chan Player1
2462.
remini anti.ini $chan Player2
2463.
remini froze.ini $chan Player2
2464.
remini froze.ini $chan Player1
2465.
remini ice.ini $chan Player1
2466.
remini ice.ini $chan Player2
2467.
remini block.ini $chan Player1
2468.
remini block.ini $chan Player2
2469.
remini spell.ini $chan Player1
2470.
remini spell.ini $chan Player2
2471.
remini mage.ini $chan Player1
2472.
remini mage.ini $chan Player2
2473.
remini pray.ini $chan Player1
2474.
remini pray.ini $chan Player2
2475.
remini pstatus.ini $chan Player1
2476.
remini pstatus.ini $chan Player2
2477.
remini ppoints.ini $chan Player1
2478.
remini ppoints.ini $chan Player2
2479.
}
2480.
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
2481.
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has just teled.
2482.
msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12wins!
2483.
remini dm.ini $chan Status
2484.
remini shark.ini $chan Player1
2485.
remini shark.ini $chan Player2
2486.
remini Hit.ini $chan Hit
2487.
remini Hit.ini $chan Hit2
2488.
remini hp.ini $chan Player1
2489.
remini hp.ini $chan Player2
2490.
remini pdm.ini $chan Player1
2491.
remini pdm.ini $chan Player2
2492.
remini dds.ini $chan Total
2493.
remini dh.ini $chan Player1
2494.
remini dh.ini $chan Player2
2495.
remini range.ini $chan Total
2496.
remini poison.ini $chan Player1
2497.
remini poison.ini $chan Player2
2498.
remini anti.ini $chan Player1
2499.
remini anti.ini $chan Player2
2500.
remini froze.ini $chan Player2
2501.
remini froze.ini $chan Player1
2502.
remini ice.ini $chan Player1
2503.
remini ice.ini $chan Player2
2504.
remini block.ini $chan Player1
2505.
remini block.ini $chan Player2
2506.
remini spell.ini $chan Player1
2507.
remini spell.ini $chan Player2
2508.
remini mage.ini $chan Player1
2509.
remini mage.ini $chan Player2
2510.
remini pray.ini $chan Player1
2511.
remini pray.ini $chan Player2
2512.
remini pstatus.ini $chan Player1
2513.
remini pstatus.ini $chan Player2
2514.
remini ppoints.ini $chan Player1
2515.
remini ppoints.ini $chan Player2
2516.
}
2517.
}