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#602852
OutputThread = new UDPSenderThread(ip, 0, block, pausems); // Sender socket binded to 0
OutputThread->GetSocketReady();
OutputThread->Begin();
InputThread = new UDPReceiverThread(ip,
OutputThread->GetLocalRawPort(), block, pausems); // Bind receiving socket to the local port that was assigned to the sender socket
InputThread->Begin();