Public feed #602852

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·published 2007-07-04 10:44 UTC
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		OutputThread = new UDPSenderThread(ip, 0, block, pausems); // Sender socket binded to 0
		OutputThread->GetSocketReady();
		OutputThread->Begin();
		InputThread = new UDPReceiverThread(ip, 
			OutputThread->GetLocalRawPort(), block, pausems); // Bind receiving socket to the local port that was assigned to the sender socket
		InputThread->Begin();