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#602048
Callstack:
antrix.exe!Unit::smsg_AttackStop(Unit * pVictim=0x618f4678) Line 1518 + 0x5 C++
antrix.exe!Object::DealDamage(Unit * pVictim=0x12503a40, unsigned long damage=289, unsigned long targetEvent=2, unsigned long unitEvent=0, unsigned long spellId=27026, bool no_remove_auras=false) Line 1584 C++
antrix.exe!Object::SpellNonMeleeDamageLog(Unit * pVictim=0x12503a40, unsigned long spellID=27026, unsigned long damage=289, bool allowProc=true, bool no_remove_auras=false) Line 2037 C++
antrix.exe!Spell::SpellEffectSchoolDMG(unsigned long i=0) Line 369 C++
antrix.exe!Spell::HandleEffects(unsigned __int64 guid=4294967371, unsigned long i=0) Line 2415 + 0x1f C++
antrix.exe!Spell::cast(bool check=false) Line 1611 + 0x16 C++
antrix.exe!Spell::prepare(SpellCastTargets * targets=0x1858fc3c) Line 1236 C++
antrix.exe!GameObject::Update(unsigned long p_time=100) Line 177 C++
antrix.exe!GameObject::TrapSearchTarget() Line 132 + 0xf C++
antrix.exe!CallbackP0<GameObject>::execute() Line 37 + 0x1d C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=109) Line 263 + 0x14 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1164 C++
antrix.exe!MapMgr::Do() Line 1002 C++
antrix.exe!MapMgr::run() Line 963 + 0xb C++
antrix.exe!thread_func(void * args=0x10542830) Line 35 + 0xd C++
antrix.exe!_threadstartex(void * ptd=0x106787d8) Line 241 + 0xd C
kernel32.dll!77e64829()
Locals:
+ this 0x12503a40 {InvisibilityDetectBonus=0x12503b30 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x12503b48 ...} Unit * const
+ pVictim 0x618f4678 {InvisibilityDetectBonus=0x618f4768 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x618f4780 ...} Unit *
+ data {m_opcode=324 } WorldPacket