Public feed #601911

none

public php v1 · immutable
Raw Edit
·published 2007-07-03 20:01 UTC
rendered paste body
<?include "vsys.php";$user=getUserDetails($_SESSION['isLogined'],"*");$re = array("<", ">", "'", "`", "java", "javascript", "var", ",", "*", "</", "&#", "/>","a","b","c","d","e");  // Repair Weapon	if($cgi[doatrepair]){		if($cgi[atrepair0]){$wepid=0;$wal=$cgi[atrepair0];}		if($cgi[atrepair1]){$wepid=1;$wal=$cgi[atrepair1];}		if($cgi[atrepair2]){$wepid=2;$wal=$cgi[atrepair2];}		if($cgi[atrepair3]){$wepid=3;$wal=$cgi[atrepair3];}		if($cgi[atrepair4]){$wepid=4;$wal=$cgi[atrepair4];}		if($cgi[atrepair5]){$wepid=5;$wal=$cgi[atrepair5];}		if($cgi[atrepair6]){$wepid=6;$wal=$cgi[atrepair6];}                if($cgi[atrepair7]){$wepid=7;$wal=$cgi[atrepair7];}		if($wal < 0){ $detail='Meh';}else{                $strip= str_replace($re,"",$wal);                 $detail=RepairWeapon($wepid,$strip,$user,1);		header("Location: armory.php?strErr=$detail");}}	if($cgi[dodefrepair]){		if($cgi[defrepair0]){$wepid=0;$wal=$cgi[defrepair0];}		if($cgi[defrepair1]){$wepid=1;$wal=$cgi[defrepair1];}		if($cgi[defrepair2]){$wepid=2;$wal=$cgi[defrepair2];}		if($cgi[defrepair3]){$wepid=3;$wal=$cgi[defrepair3];}		if($cgi[defrepair4]){$wepid=4;$wal=$cgi[defrepair4];}		if($cgi[defrepair5]){$wepid=5;$wal=$cgi[defrepair5];}                if($cgi[defrepair6]){$wepid=6;$wal=$cgi[defrepair6];}                if($cgi[defrepair7]){$wepid=7;$wal=$cgi[defrepair7];}                               if($wal < 0){ $detail='Meh';}else{                 $strip= str_replace($re,"",$wal);   		$detail=RepairWeapon($wepid,$strip,$user,0);		header("Location: armory.php?strErr=$detail");}}// Sell Weapon	if($cgi[doatscrapsell]){		if($cgi[atscrapsell0]){$wepid=0;$wal=$cgi[atscrapsell0];}		if($cgi[atscrapsell1]){$wepid=1;$wal=$cgi[atscrapsell1];}		if($cgi[atscrapsell2]){$wepid=2;$wal=$cgi[atscrapsell2];}		if($cgi[atscrapsell3]){$wepid=3;$wal=$cgi[atscrapsell3];}		if($cgi[atscrapsell4]){$wepid=4;$wal=$cgi[atscrapsell4];}		if($cgi[atscrapsell5]){$wepid=5;$wal=$cgi[atscrapsell5];}		if($cgi[atscrapsell6]){$wepid=6;$wal=$cgi[atscrapsell6];}                if($cgi[atscrapsell7]){$wepid=7;$wal=$cgi[atscrapsell7];} 		if($wal < 0){ $detail=='Meh';}else{                $strip= str_replace($re,"",$wal); 		ScrapSell($wepid,$strip,$cgi[doscrapsell],$user,1);		}}	if($cgi[dodefscrapsell]){		if($cgi[defscrapsell0]){$wepid=0;$wal=$cgi[defscrapsell0];}		if($cgi[defscrapsell1]){$wepid=1;$wal=$cgi[defscrapsell1];}		if($cgi[defscrapsell2]){$wepid=2;$wal=$cgi[defscrapsell2];}		if($cgi[defscrapsell3]){$wepid=3;$wal=$cgi[defscrapsell3];}		if($cgi[defscrapsell4]){$wepid=4;$wal=$cgi[defscrapsell4];}		if($cgi[defscrapsell5]){$wepid=5;$wal=$cgi[defscrapsell5];}                if($cgi[defscrapsell6]){$wepid=6;$wal=$cgi[defscrapsell6];}                if($cgi[defscrapsell7]){$wepid=7;$wal=$cgi[defscrapsell7];}		if($wal < 0){ $detail=='Meh';}else{                $strip= str_replace($re,"",$wal);  		ScrapSell($wepid,$strip,$cgi[doscrapsell],$user,0);		}}if($cgi[dospyscrapsell]){		if($cgi[spyscrapsell0] >0 && $cgi[spyscrapsell0] >=1){$wepid=0;$wal=$cgi[atscrapsell0];}		if($cgi[spyscrapsell1] >0 && $cgi[spyscrapsell1] >=1){$wepid=1;$wal=$cgi[atscrapsell1];}		if($cgi[spyscrapsell2] >0 && $cgi[spyscrapsell2] >=1){$wepid=2;$wal=$cgi[spyscrapsell2];}		if($cgi[spyscrapsell3] >0 && $cgi[spyscrapsell3] >=1){$wepid=3;$wal=$cgi[spyscrapsell3];}		if($cgi[spyscrapsell4] >0 && $cgi[spyscrapsell4] >=1){$wepid=4;$wal=$cgi[spyscrapsell4];}		if($cgi[spyscrapsell5] >0 && $cgi[spyscrapsell5] >=1){$wepid=5;$wal=$cgi[spyscrapsell5];}		if($cgi[spyscrapsell6] >0 && $cgi[spyscrapsell6] >=1){$wepid=6;$wal=$cgi[spyscrapsell6];}		if($cgi[spyscrapsell7] >0 && $cgi[spyscrapsell7] >=1){$wepid=7;$wal=$cgi[spyscrapsell7];}		if($cgi[spyscrapsell8] >0 && $cgi[spyscrapsell8] >=1){$wepid=8;$wal=$cgi[spyscrapsell8];}$strip= str_replace($re,"",$wal);ScrapSell($wepid,$strip,$cgi[doscrapsell],$user,2);		}if($cgi[dosenscrapsell]){		if($cgi[senscrapsell0] >0 && $cgi[senscrapsell0] >=1){$wepid=0;$wal=$cgi[senscrapsell0];}		if($cgi[senscrapsell1] >0 && $cgi[senscrapsell1] >=1){$wepid=1;$wal=$cgi[senscrapsell1];}		if($cgi[senscrapsell2] >0 && $cgi[senscrapsell2] >=1){$wepid=2;$wal=$cgi[senscrapsell2];}		if($cgi[senscrapsell3] >0 && $cgi[senscrapsell3] >=1){$wepid=3;$wal=$cgi[senscrapsell3];}		if($cgi[senscrapsell4] >0 && $cgi[senscrapsell4] >=1){$wepid=4;$wal=$cgi[senscrapsell4];}		if($cgi[senscrapsell5] >0 && $cgi[senscrapsell5] >=1){$wepid=5;$wal=$cgi[senscrapsell5];}		if($cgi[senscrapsell6] >0 && $cgi[senscrapsell6] >=1){$wepid=6;$wal=$cgi[senscrapsell6];}		if($cgi[senscrapsell7] >0 && $cgi[senscrapsell7] >=1){$wepid=7;$wal=$cgi[senscrapsell7];}		if($cgi[senscrapsell8] >0 && $cgi[senscrapsell8] >=1){$wepid=8;$wal=$cgi[senscrapsell8];}	$strip= str_replace($re,"",$wal); 		ScrapSell($wepid,$strip,$cgi[doscrapsell],$user,3);		}// Buy Weapona        if($cgi[buybut]){                               if($cgi[buy_w0]) {                        if($cgi[buy_w0] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(0,$cgi[buy_w0],0,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_w1]) {                        if($cgi[buy_w1] < 0){ $detail=='Meh'; }else{                         $detail=BuyWeapon(1,$cgi[buy_w1],0,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_w2]) {                         if($cgi[buy_w2] < 0){ $detail=='Meh'; }else{                         $detail=BuyWeapon(2,$cgi[buy_w2],0,$user);                         $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_w3]) {                        if($cgi[buy_w3] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(3,$cgi[buy_w3],1,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_w4]) {                        if($cgi[buy_w4] < 0){ $detail=='Meh'; }else{                         $detail=BuyWeapon(4,$cgi[buy_w4],0,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_w5]) {                        if($cgi[buy_w5] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(5,$cgi[buy_w5],0,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                 }}                if($cgi[buy_w6]) {                        if($cgi[buy_w6] < 0){ $detail=='Meh'; }else{                          $detail=BuyWeapon(6,$cgi[buy_w6],0,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");}}                if($cgi[buy_w7]) {                        if($cgi[buy_w7] < 0){ $detail=='Meh'; }else{                          $detail=BuyWeapon(7,$cgi[buy_w7],0,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_dw0]){                         if($cgi[buy_dw0] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(0,$cgi[buy_dw0],1,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_dw1]){                         if($cgi[buy_dw1] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(1,$cgi[buy_dw1],01,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_dw2]){                         if($cgi[buy_dw2] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(2,$cgi[buy_dw2],1,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_dw3]){                         if($cgi[buy_dw3] < 0){ $detail=='Meh'; }else{                         $detail=BuyWeapon(3,$cgi[buy_dw3],1,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }}                if($cgi[buy_dw4]){                         if($cgi[buy_dw4] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(4,$cgi[buy_dw4],1,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");}}                if($cgi[buy_dw5]){                         if($cgi[buy_dw5] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(5,$cgi[buy_dw5],1,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");               }}                if($cgi[buy_dw6]){                         if($cgi[buy_dw6] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(6,$cgi[buy_dw6],1,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");}}                if($cgi[buy_dw7]){                         if($cgi[buy_dw7] < 0){ $detail=='Meh'; }else{                        $detail=BuyWeapon(7,$cgi[buy_dw7],1,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                  }}                 if($cgi[buy_sw0] >0  && $cgi[buy_sw0] >=1){                         $detail=BuyWeapon(0,$cgi[buy_sw0],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sw1] >0  && $cgi[buy_sw1] >=1){                         $detail=BuyWeapon(1,$cgi[buy_sw1],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sw2] >0  && $cgi[buy_sw2] >=1){                         $detail=BuyWeapon(2,$cgi[buy_sw2],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sw3] >0  && $cgi[buy_sw3] >=1){                         $detail=BuyWeapon(3,$cgi[buy_sw3],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sw4] >0  && $cgi[buy_sw4] >=1){                         $detail=BuyWeapon(4,$cgi[buy_sw4],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }        if($cgi[buy_sw5] >0  && $cgi[buy_sw5] >=1){                         $detail=BuyWeapon(5,$cgi[buy_sw5],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sw6] >0  && $cgi[buy_sw6] >=1){                         $detail=BuyWeapon(6,$cgi[buy_sw5],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sw7] >0  && $cgi[buy_sw7] >=1){                         $detail=BuyWeapon(7,$cgi[buy_sw7],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sw8] >0  && $cgi[buy_sw8] >=1){                         $detail=BuyWeapon(8,$cgi[buy_sw8],2,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sew0] >0  && $cgi[buy_sew0] >=1){                         $detail=BuyWeapon(0,$cgi[buy_sew0],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sew1] >0  && $cgi[buy_sew1] >=1){                         $detail=BuyWeapon(1,$cgi[buy_sew1],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sew2] >0  && $cgi[buy_sew2] >=1){                         $detail=BuyWeapon(2,$cgi[buy_sew2],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sew3] >0  && $cgi[buy_sew3] >=1){                         $detail=BuyWeapon(3,$cgi[buy_sew3],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                if($cgi[buy_sew4] >0  && $cgi[buy_sew4] >=1){                         $detail=BuyWeapon(4,$cgi[buy_sew4],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }        if($cgi[buy_sew5] >0  && $cgi[buy_sew5] >=1){                         $detail=BuyWeapon(5,$cgi[buy_sew5],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                       if($cgi[buy_sew6] >0  && $cgi[buy_sew6] >=1){                         $detail=BuyWeapon(6,$cgi[buy_sew6],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                       if($cgi[buy_sew7] >0  && $cgi[buy_sew7] >=1){                         $detail=BuyWeapon(7,$cgi[buy_sew7],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");                }                       if($cgi[buy_sew8] >0  && $cgi[buy_sew8] >=1){                         $detail=BuyWeapon(8,$cgi[buy_sew8],3,$user);                        $user=getUserDetails($_SESSION['isLogined'],"*");		header("Location: armory.php?strErr=$detail"); }		//Upgrade Fortification		if($cgi[upgrade_fortification])			{$detail=Upgrade($user,'fortification',$cgi[upgrade_fortification]);header("Location: armory.php?strErr=$detail");}		//Upgrade Siege		if($cgi[upgrade_siege])			{$detail=Upgrade($user,'siege',$cgi[upgrade_siege]);header("Location: armory.php?strErr=$detail");}?><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><HTML><HEAD><TITLE>Devil's Reign :: Armory</TITLE><META http-equiv=Content-Type content="text/html; charset=iso-8859-1"><!-- ZoneLabs Privacy Insertion --><SCRIPT language=javascript src="js/js"></SCRIPT><LINK href="css/common.css" type=text/css rel=stylesheet><LINK href="css/Elves.css" type=text/css rel=stylesheet><META content="DevilsReign, reign, elves, humans, dwarves, orcs, rpg, mmorpg, role playing, game, online game, text based game, armory, mercenaries, spy, attack, army, battle, recruit, spies, spy skill, weapons, messaging, sabotage, recon, intelligence, pnp, mud, games, stockade, free, browser game" name=keywords><META content="Devil's Reign is a Massively Multiplayer Online Role Playing Game with over 5,000 players. Players can choose one of four races: Orcs, Humans,  Elves and Dwarves and build armies, recruit friends as officers, buy weapons, and spy and attack on each other." name=description><META content="Devil's Reign" name=author><SCRIPT language=javascript type=text/javascript>		<!--		function checkCR(evt) {		var evt = (evt) ? evt : ((event) ? event : null);		var node = (evt.target) ? evt.target : ((evt.srcElement) ? evt.srcElement : null);		if ((evt.keyCode == 13) && (node.type=="text")) {return false;}		}		document.onkeypress = checkCR;		//-->		</SCRIPT><META content="MSHTML 5.50.4522.1800" name=GENERATOR></HEAD><BODY text=#ffffff bgColor=#000000 leftMargin=0 topMargin=0 marginheight="0" marginwidth="0"><?include "top.php";?><TABLE cellSpacing=0 cellPadding=5 width="100%" border=0>  <TBODY>  <TR>    <TD class=menu_cell style="PADDING-LEFT: 15px" vAlign=top width=140><?	include ("left.php");        include ("islogined.php");  ?>	</TD>    <TD style="PADDING-RIGHT: 15px; PADDING-LEFT: 15px; PADDING-TOP: 12px"     vAlign=top align=left>     <BR>      <H3>Armory</H3>      <P><strong><center><font color=red><? echo $cgi["strErr"];?></font></center></strong></p>		<TABLE class=table_lines cellSpacing=0 cellPadding=6 width="100%" border=0>		  <TBODY>		  <TR>		    <TH align=middle colSpan=6>Current Weapon Inventory</TH></TR>					  <TR>		    <TH class=subh align=left>Attack Weapons</TH>		    <TH class=subh align=right>Quantity</TH>		    <TH class=subh>Strength</TH>		    <TH class=subh>Repair</TH>		    <TH class=subh>Scrap/Sell</TH></TR>		  <? $wep=getUserWeapon($user);		  for($i=0;$i<count($wep);$i++){		  printf ("<TR><TD>%s</TD>",$conf["race"][$user->race]["weapon"][$wep[$i]->weaponID]["name"]);?>		  		  <TD align=right><? numecho($wep[$i]->weaponCount) ?></TD>		  <? $x=$wep[$i]->weaponStrength;		  $y=$conf["race"][$user->race]["weapon"][$wep[$i]->weaponID]["strength"];?>		  <TD align=middle><? numecho($x) ?>/<? numecho($y) ?></TD>		  <FORM action=armory.php method=post>		  <TD><TABLE cellSpacing=0 cellPadding=2 width=\"100%\" border=0><TBODY><TR>		  <? $wow=$y-$x; $rem=round($y/700)*$wep[$i]->weaponCount;$id=$wep[$i]->weaponID;?>		  <TD style="BORDER-BOTTOM: medium none"><INPUT type=input maxLength=4 size=2 value=<?=$wow ?> name=atrepair<? echo $id; ?> ></TD>		  <TD style="BORDER-BOTTOM: medium none" width="100%"><INPUT style="WIDTH: 100%" type=submit		  value="<? numecho($rem) ?> Gold Per Point" name=doatrepair>		  </TD></TR></TBODY></TABLE></TD><INPUT type=hidden value=93aa2b6a02603399396203313b45827e name=hash></FORM>		  <FORM action=armory.php method=post><TD><TABLE cellSpacing=0 cellPadding=1 width="100%" border=0><TBODY><TR>		  <TD style="BORDER-BOTTOM: medium none"><INPUT type=input maxLength=6 size=2 value=0 name=atscrapsell<? echo $id; ?> ></TD>		  <TD style="BORDER-BOTTOM: medium none" width="100%"><INPUT style="WIDTH: 100%" type=submit value="<?		  $pr=round(($conf["race"][$user->race]["weapon"][$wep[$i]->weaponID]["price"])*(0.75));		  if($pr>0){echo "Sell for ";numecho($pr);echo " Gold";}		  else echo "Scrap"; ?>" name=doatscrapsell>		  </TD></TR></TBODY></TABLE></TD><INPUT type=hidden value=93aa2b6a02603399396203313b45827e name=hash></FORM></TR><? }?>				 <TR>		    <TH class=subh align=left>Defense Weapons</TH>		    <TH class=subh align=right>Quantity</TH>		    <TH class=subh>Strength</TH>		    <TH class=subh>Repair</TH>		    <TH class=subh>Scrap/Sell</TH></TR>		  <? $wep=getDefUserWeapon($user);		  for($i=0;$i<count($wep);$i++){		  printf ("<TR><TD>%s</TD>",$conf["race"][$user->race]["defenseweapon"][$wep[$i]->weaponID]["name"]);?>		  		  <TD align=right><? numecho($wep[$i]->weaponCount) ?></TD>		  <? $x=$wep[$i]->weaponStrength;		  $y=$conf["race"][$user->race]["defenseweapon"][$wep[$i]->weaponID]["strength"];?>		  <TD align=middle><? numecho($x) ?>/<? numecho($y) ?></TD>		  <FORM action=armory.php method=post>		  <TD><TABLE cellSpacing=0 cellPadding=2 width=\"100%\" border=0><TBODY><TR>		  <? $rem=round(700/$y)*$wep[$i]->weaponCount;$id=$wep[$i]->weaponID;?>		  <TD style="BORDER-BOTTOM: medium none"><INPUT type=input maxLength=4 size=2 value=0 name=defrepair<? echo $id; ?> ></TD>		  <TD style="BORDER-BOTTOM: medium none" width="100%"><INPUT style="WIDTH: 100%" type=submit		  value="<? numecho($rem) ?> Gold Per Point" name=dodefrepair>		  </TD></TR></TBODY></TABLE></TD><INPUT type=hidden value=93aa2b6a02603399396203313b45827e name=hash></FORM>		  <FORM action=armory.php method=post><TD><TABLE cellSpacing=0 cellPadding=1 width="100%" border=0><TBODY><TR>		  <TD style="BORDER-BOTTOM: medium none"><INPUT type=input maxLength=6 size=2 value=0 name=defscrapsell<? echo $id; ?> ></TD>		  <TD style="BORDER-BOTTOM: medium none" width="100%"><INPUT style="WIDTH: 100%" type=submit value="<?		  $pr=round(($conf["race"][$user->race]["defenseweapon"][$wep[$i]->weaponID]["price"])*(0.75));		  if($pr>0){echo "Sell for ";numecho($pr);echo " Gold";}		  else echo "Scrap"; ?>" name=dodefscrapsell>		  </TD></TR></TBODY></TABLE></TD><INPUT type=hidden value=93aa2b6a02603399396203313b45827e name=hash></FORM></TR><? }?><TH align=middle colSpan=6>Current Covert Tools</TH><TR>		    <TH class=subh align=left>Spy Weapons</TH>		    <TH class=subh align=right>Quantity</TH>		    <TH class=subh>Strength</TH>                    <TH class=subh></TH>                    <TH class=subh>Sell</TH></TR>		  <? $wep=getSpyUserWeapon($user);		  for($i=0;$i<count($wep);$i++){		  printf ("<TR><TD>%s</TD>",$conf["race"][$user->race]["spyweapon"][$wep[$i]->weaponID]["name"]);?>		  		  <TD align=right><? numecho($wep[$i]->weaponCount) ?></TD>		  <? $x=$wep[$i]->weaponStrength;		  $y=$conf["race"][$user->race]["spyweapon"][$wep[$i]->weaponID]["strength"];		  $z=$conf["race"][$user->race]["spyweapon"][$wep[$i]->weaponID]["price"];?>		  <TD align=middle><? numecho($y) ?></TD>		  <FORM action=armory.php method=post>		  <TD><TABLE cellSpacing=0 cellPadding=2 width=\"100%\" border=0><TBODY><TR>		  <? $rem=round($z/$y/4)*$wep[$i]->weaponCount;$id=$wep[$i]->weaponID;?>		  <TD style="BORDER-BOTTOM: medium none">No Repairs</TD>		  <TD style="BORDER-BOTTOM: medium none" width="100%">		  </TD></TR></TBODY></TABLE></TD><INPUT type=hidden value=93aa2b6a02603399396203313b45827e name=hash></FORM>		  <FORM action=armory.php method=post><TD><TABLE cellSpacing=0 cellPadding=1 width="100%" border=0><TBODY><TR>		  <TD style="BORDER-BOTTOM: medium none"><INPUT type=input maxLength=6 size=4 value=0 name=atscrapsell<? echo $id; ?> ></TD>		  <TD style="BORDER-BOTTOM: medium none" width="100%"><INPUT style="WIDTH: 100%" type=submit value="<?		  $pr=round(($conf["race"][$user->race]["spyweapon"][$wep[$i]->weaponID]["price"])*(0.5));		  if($pr>0){echo "Sell for ";numecho($pr);echo " Gold";}		  else echo "Scrap"; ?>" name=doatscrapsell>		  </TD></TR></TBODY></TABLE></TD><INPUT type=hidden value=93aa2b6a02603399396203313b45827e name=hash></FORM></TR><? }?>		  <TR>		    <TH class=subh align=left>Sentry Weapons</TH>		    <TH class=subh align=right>Quantity</TH>		    <TH class=subh>Strength</TH>		    <TH class=subh></TH>		    <TH class=subh>Sell</TH></TR>		  <? $wep=getSentryUserWeapon($user);		  for($i=0;$i<count($wep);$i++){		  printf ("<TR><TD>%s</TD>",$conf["race"][$user->race]["sentryweapon"][$wep[$i]->weaponID]["name"]);?>		  		  <TD align=right><? numecho($wep[$i]->weaponCount) ?></TD>		  <? $x=$wep[$i]->weaponStrength;		  $y=$conf["race"][$user->race]["sentryweapon"][$wep[$i]->weaponID]["strength"];		  $z=$conf["race"][$user->race]["sentryweapon"][$wep[$i]->weaponID]["price"];?>		  <TD align=middle><? numecho($y) ?></TD>		  <FORM action=armory.php method=post>		  <TD><TABLE cellSpacing=0 cellPadding=2 width=\"100%\" border=0><TBODY><TR>		  <? $rem=round($z/$y/4)*$wep[$i]->weaponCount;$id=$wep[$i]->weaponID;?><TD style="BORDER-BOTTOM: medium none">No Repairs</TD>		  <TD style="BORDER-BOTTOM: medium none" width="100%">		  </TD></TR></TBODY></TABLE></TD><INPUT type=hidden value=93aa2b6a02603399396203313b45827e name=hash></FORM>		  <FORM action=armory.php method=post><TD><TABLE cellSpacing=0 cellPadding=1 width="100%" border=0><TBODY><TR>		  <TD style="BORDER-BOTTOM: medium none"><INPUT type=input maxLength=6 size=4 value=0 name=atscrapsell<? echo $id; ?> ></TD>		  <TD style="BORDER-BOTTOM: medium none" width="100%"><INPUT style="WIDTH: 100%" type=submit value="<?		  $pr=round(($conf["race"][$user->race]["sentryweapon"][$wep[$i]->weaponID]["price"])*(0.5));		  if($pr>0){echo "Sell for ";numecho($pr);echo " Gold";}		  else echo "Scrap"; ?>" name=doatscrapsell>		  </TD></TR></TBODY></TABLE></TD><INPUT type=hidden value=93aa2b6a02603399396203313b45827e name=hash></FORM></TR><? }?>	</TBODY></TABLE>      <P>	<TABLE width="100%">	<TBODY>		<TR>		<TD style="PADDING-RIGHT: 25px" vAlign=top width="50%">			<TABLE class=table_lines cellSpacing=0 cellPadding=6 width="100%" border=0>			  <TBODY>			  <TR>			    <TH colSpan=3>Military Effectiveness</TH></TR>			  <TR>			    <TD><B>Strike Action</B></TD>			    <TD align=right><? numecho (getStrikeAction($user)) ?></TD>			    <TD align=right>Ranked <? 					if 	($userR->strikeActionRank){						numecho ($userR->strikeActionRank);					} 					else echo "#unranked";					?></TD></TR>			  <TR>                <TD><B>Defensive Action</B></TD>                <TD align=right><? numecho (getDefenseAction($user)) ?></TD>                <TD align=right>Ranked <? 					if 	($userR->defenceActionRank){						numecho ($userR->defenceActionRank);					} 					else echo "#unranked";					?></TD></TR>			  <TR>			    <TD><B>Covert Action</B></TD>			    <TD align=right><? numecho (getCovertAction($user)) ?></TD>			    <TD align=right>Ranked <? 					if 	($userR->covertActionRank ){						numecho ($userR->covertActionRank );					} 					else echo "#unranked";					?></TD></TR>                            <TR>			    <TD><B>Sentry Action:</B></TD>			    <TD align=right><? numecho (getSentryAction($user)) ?></TD>			    <TD align=right>Ranked <? 					if 	($userR->sentryActionRank ){						numecho ($userR->sentryActionRank );					} 					else echo "#unranked";					?></TD></TR>			    </TBODY>			</TABLE><BR>							<TABLE class=table_lines cellSpacing=0 cellPadding=6 width="100%" 	border=0>			  <TBODY>			  <TR>			    <TH colSpan=2>Personnel</TH></TR>			  <TR>			    <TD><B>Trained Attack Soldiers</B></TD>			    <TD align=right><? numecho ($user->trainedAttackSold)?></TD></TR>			  <TR>			    <TD><B>Trained Attack Mercenaries</B></TD>			    <TD align=right><? numecho ($user->trainedAttackMerc)?></TD></TR>			  <TR>			    <TD><B>Trained Defense Soldiers</B></TD>			    <TD align=right><? numecho ($user->trainedDefSold)?></TD></TR>			  <TR>			    <TD><B>Trained Defense Mercenaries</B></TD>			    <TD align=right><? numecho ($user->trainedDefMerc)?></TD></TR>			  <TR>			    <TD><B>Untrained Soldiers</B></TD>			    <TD align=right><? numecho ($user->untrainedSold)?></TD></TR>			  <TR>			    <TD><B>Untrained Mercenaries</B></TD>			    <TD align=right><? numecho ($user->untrainedMerc)?></TD></TR>			  <TR>			    <TD class=subh><B>Spies</B></TD>			    <TD class=subh align=right><? numecho ($user->spies)?></TD></TR>                          <TR>			    <TD class=subh><B>Sentries</B></TD>			    <TD class=subh align=right><? numecho ($user->sentries)?></TD></TR>			  <TR>			    <TD><B>Total Fighting Force</B></TD>				<TD align=right><? numecho (getTotalFightingForce($user))?></TD></TR>				</TBODY>			</TABLE>		</TD>		<TD vAlign=top width="50%">						<FORM action=armory.php method=post>			<TABLE class=table_lines cellSpacing=0 cellPadding=6 width="100%"	border=0>			<TBODY>				<TR>					<TH colSpan=4>Buy Weapons</TH>				</TR>			<TR>				<TH class=subh align=left>Attack Weapons</Th> 				<TH class=subh align=right>Strength</Th> 				<TH class=subh align=right>Price</Th> 				<TH class=subh>Buy</Th>			</TR>			  <? for($i=0;$i<8;$i++){			  printf ("<TR><TD>%s</TD>",$conf["race"][$user->race]["weapon"][$i]["name"]);?>			  <TD align=right><? numecho($conf["race"][$user->race]["weapon"][$i]["strength"])?></TD>			  <TD align=right><? numecho($conf["race"][$user->race]["weapon"][$i]["price"])?> Gold</TD>			  <? echo "<TD align=middle><INPUT size=3 value=0 name=buy_w$i></TD></TR>";}			  ?>			  <TR>			    <TH class=subh align=left>Defense Weapons</Th> 			    <TH class=subh align=right>Strength</Th> 			    <TH class=subh align=right>Price</Th> 			    <TH class=subh>Buy</Th></TR>			  <? for($i=0;$i<8;$i++){			  printf ("<TR><TD>%s</TD>",$conf["race"][$user->race]["defenseweapon"][$i]["name"]);?>			  <TD align=right><? numecho($conf["race"][$user->race]["defenseweapon"][$i]["strength"])?></TD>			  <TD align=right><? numecho($conf["race"][$user->race]["defenseweapon"][$i]["price"])?> Gold</TD>			  <? echo "<TD align=middle><INPUT size=3 value=0 name=buy_dw$i></TD></TR>";}			  ?><TR>			  	<TH class=subh align=left>Spy Weapons:</TH>			  	<TH class=subh align=right>Strength:</TH>			  	<TH class=subh align=right>Price:</TH>			  	<TH class=subh>Buy:</TH></TR>			  	<? for($i=0;$i<5;$i++) {			  		printf ("<TR><TD>%s</TD>", $conf["race"][$user->race]["spyweapon"][$i]["name"]);?>			  		<TD align=right><? numecho($conf["race"][$user->race]["spyweapon"][$i]["strength"])?></TD>			  		<TD align=right><? numecho($conf["race"][$user->race]["spyweapon"][$i]["price"])?></TD>			  		<? echo "<TD align=middle><INPUT size=3 value=0 name=buy_sw", $i ,"></TD></TR>";			  	}			  	?>			  <TR>			  	<TH class=subh align=left>Sentry Weapons:</TH>			  	<TH class=subh align=right>Strength:</TH>			  	<TH class=subh align=right>Price:</TH>			  	<TH class=subh>Buy:</TH></TR>			  	<? for($i=0;$i<5;$i++) {			  		printf ("<TR><TD>%s</TD>", $conf["race"][$user->race]["sentryweapon"][$i]["name"]);?>			  		<TD align=right><? numecho($conf["race"][$user->race]["sentryweapon"][$i]["strength"])?></TD>			  		<TD align=right><? numecho($conf["race"][$user->race]["sentryweapon"][$i]["price"])?></TD>			  		<? echo "<TD align=middle><INPUT size=3 value=0 name=buy_sew", $i ,"></TD></TR>";			  	}				?><INPUT type=hidden value=1 name=buying> 			    <TD align=middle colSpan=5><input onClick="document.buyform.buybut.value='Buying..'; document.buyform.buybut.disabled=true; document.buyform.submit();" type="submit" name="buybut" value="Process Order"></TD></TR><INPUT             type=hidden value=93aa2b6a02603399396203313b45827e name=hash>           </FORM></TD></TR></TBODY></TABLE>        <FORM action=armory.php method=post>      <TABLE class=table_lines cellSpacing=0 cellPadding=6 width="100%" border=0>        <TBODY>            <TR>          <TH align=middle colSpan=2>Upgrade Fortification</TH></TR>           <TR>          <TH class=subh align=left>Current Fortification</TH>          <TH class=subh width="50%">Upgrade</TH></TR>        <TR>          <? $fl=$conf["race"][$user->race]["fortification"][$user->fortificationLevel]["name"];		  	if($conf["race"][$user->race]["fortification"][$user->fortificationLevel+1]["price"])			 {$kn=$conf["race"][$user->race]["fortification"][$user->fortificationLevel+1]["price"].' Gold For '.$conf["race"][$user->race]["fortification"][$user->fortificationLevel+1]["name"].' (+'.$conf["race"][$user->race]["fortification"][$user->fortificationLevel+1]["defence"].'%)';}			else			 {$kn='No more upgrades available';}		  ?>		  <TD><?=$fl?></TD>          <TD align=middle><INPUT type=submit size=5 value="<?=$kn?>" width="100%" name=upgrade_fortification>		  </TD></TR></TBODY></TABLE><INPUT       type=hidden value=93aa2b6a02603399396203313b45827e name=hash> </FORM>      <FORM action=armory.php method=post>      <TABLE class=table_lines cellSpacing=0 cellPadding=6 width="100%" border=0>        <TBODY>        <TR>          <TH align=middle colSpan=2>Upgrade Siege Technology</TH></TR>        <TR>          <TH class=subh align=left>Current Siege Technology</TH>          <TH class=subh width="50%">Upgrade</TH></TR>        <TR>          <? $sl=$conf["race"][$user->race]["siege"][$user->siegeLevel]["name"];		  	if($conf["race"][$user->race]["siege"][$user->siegeLevel+1]["price"])			 {$kn=$conf["race"][$user->race]["siege"][$user->siegeLevel+1]["price"].' Gold For '.$conf["race"][$user->race]["siege"][$user->siegeLevel+1]["name"].' (+'.$conf["race"][$user->race]["siege"][$user->siegeLevel+1]["attack"].'%)';}			else			 {$kn='No more upgrades available';}		  ?>		  <TD><?=$sl?></TD>          <TD align=middle><INPUT type=submit size=5 value="<?=$kn?>" width="100%" name=upgrade_siege>		  </TD></TR></TBODY></TABLE><INPUT       type=hidden value=93aa2b6a02603399396203313b45827e name=hash> </FORM>        <?  include ("bottom.php");?>      </TD>    </TR></TBODY></TABLE></BODY></HTML>