rendered paste bodyMaking all in game
gmake[3]: Entering directory `/home/wow/trunk/src/game'
if g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/mysql -I/usr/local/include/mysql -I/usr/include/openssl -I/usr/local/include/openssl -I. -I./../../dep/include -I./../shared -I./../framework -DENABLE_RA -DENABLE_CLI -g -O2 -MT AuctionHouse.o -MD -MP -MF ".deps/AuctionHouse.Tpo" -c -o AuctionHouse.o AuctionHouse.cpp; \
then mv -f ".deps/AuctionHouse.Tpo" ".deps/AuctionHouse.Po"; else rm -f ".deps/AuctionHouse.Tpo"; exit 1; fi
AuctionHouse.cpp: In member function âvoid WorldSession::HandleAuctionListItems(WorldPacket&)â:
AuctionHouse.cpp:468: error: no matching function for call to âtransform(__gnu_cxx::__normal_iterator<char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, __gnu_cxx::__normal_iterator<char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, __gnu_cxx::__normal_iterator<char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, <unresolved overloaded function type>)â
AuctionHouse.cpp:469: error: no matching function for call to âtransform(__gnu_cxx::__normal_iterator<char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, __gnu_cxx::__normal_iterator<char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, __gnu_cxx::__normal_iterator<char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, <unresolved overloaded function type>)â
gmake[3]: *** [AuctionHouse.o] Error 1
gmake[3]: Leaving directory `/home/wow/trunk/src/game'
gmake[2]: *** [all-recursive] Error 1
gmake[2]: Leaving directory `/home/wow/trunk/src'
gmake[1]: *** [all-recursive] Error 1
gmake[1]: Leaving directory `/home/wow/trunk'
gmake: *** [all] Error 2