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#600919
this.changeTimer.onTimerFired = timerFunction1;
function timerFunction1() {
if(this.counter < width) {
clock.update( this.counter );
this.counter += 10;
} else {
//clock.updateTime();
this.onTimerFired = timerFunction2;
}
}
function timerFunction2() {
if(this.counter > -width) {
clock.update( this.counter );
this.counter -= 10;
} else {
this.onTimerFired = timerFunction1;
this.counter = -width;
}
}