Public feed #600634

Miscellany

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·published 2007-07-03 00:18 UTC
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(1:22 PM) fndude: I have a questing modual for fnwowbot now.  
(1:22 PM) Jeremy - Kim: You're shittin me 
(1:22 PM) fndude: nope, just did 10 quests in a row. works great 
(1:23 PM) Jeremy - Kim:  
(1:23 PM) Jeremy - Kim: rock on! 
(1:23 PM) fndude: it has a built in editor and autolearns locations of mobs and items. 
(1:23 PM) fndude: took me a week solid. 
(1:23 PM) Jeremy - Kim: believably so 
(1:23 PM) Jeremy - Kim: jesus dude 
(1:24 PM) fndude: so I am going to retool the new wowbot into fnwowbot, it adds leveling, flightpaths and chaining profiles to areas. 
(1:24 PM) fndude: then I am going to sell the quest mod 
(1:25 PM) Jeremy - Kim: excellent idea 
(1:25 PM) Jeremy - Kim: damn dude, very nice job 
(1:25 PM) fndude: ty, I will give you private access to the mod, no charge.  
(1:25 PM) Jeremy - Kim:  
(1:25 PM) fndude: I hope to go live next week. 
(1:26 PM) fndude: I just need some close guys to help me test, forum moderate ect.. 
(1:26 PM) Jeremy - Kim: heh 
(1:26 PM) Jeremy - Kim: You've done the one thing everyone's been trying to do 
(1:26 PM) fndude:  
(1:27 PM) fndude: hopefully I'll get paid! 
(1:27 PM) Jeremy - Kim: lol 
(1:28 PM) Jeremy - Kim: This is excellent. I'm about sick of openbot's unending glitchiness -.- 
(1:29 PM) fndude: yeah, the questing is working, by regular bots have been running 24/7 since 15th, minus patch days 
(1:29 PM) fndude: but I dunno if the questing will hold together 
(1:29 PM) fndude: that long, hundreds of hours. 
(1:30 PM) fndude: we shall see. 
(1:30 PM) Jeremy - Kim: indeed we shall 
(1:30 PM) Jeremy - Kim: I get the feeling it'll rock hard 
(1:31 PM) fndude: that's the plan, something cool about watching it just go from quest to quest non stop, then start grinding. 
(1:32 PM) Jeremy - Kim: jesus dude 
(1:32 PM) Jeremy - Kim: just... dman 
(1:32 PM) fndude: muhahah 
(1:33 PM) fndude: <Set Name="MobsToKill">
<Set Name="Collect">
<Set Name="1">
<Setting Name="Itemname">Itemname</Setting>
<Setting Name="amount">amount</Setting>
</Set>
</Set>
<Set Name="1">
<Setting Name="mobname">Scorpid Worker</Setting>
<Setting Name="amount">10</Setting>
<Set Name="1">
<Setting Name="guids">F00D0C340045993B</Setting>
<Setting Name="Xloc">-378.17 
(1:33 PM) fndude:  
(1:33 PM) fndude: I used all lavishsettings xml 
(1:33 PM) Jeremy - Kim: heh 
(1:33 PM) fndude: no hughe world data bases 
(1:33 PM) fndude: so everything is really compact and fast 
(1:33 PM) Jeremy - Kim: and it builds as it goes? 
(1:33 PM) fndude: yup 
(1:33 PM) Jeremy - Kim: rock on 
(1:34 PM) fndude: I built it to work with existing wowbot paths and routines. 
(1:34 PM) fndude: you just chain the paths together. 
(1:34 PM) fndude: If you have quests on that path, or map, it will autolearn it. 
(1:34 PM) Jeremy - Kim: is it going to build its lnav map from the paths? 
(1:34 PM) fndude: yup 
(1:34 PM) fndude: it build a dynamic map 
(1:35 PM) fndude: and, it uses that map now to locate mobs, so no more getting stuck 
(1:35 PM) fndude: so if you have to go someplace not on your map, like to get an object 
(1:35 PM) fndude: you pause 
(1:35 PM) fndude: run to where it is, it will locate and learn 
(1:35 PM) fndude: then hit play and it will solve the quest 
(1:35 PM) Jeremy - Kim: very nice 
(1:35 PM) fndude:  
(1:35 PM) Jeremy - Kim: well played, sir, well played 
(1:37 PM) Jeremy - Kim: so wait 
(1:37 PM) Jeremy - Kim: it uses flightpaths 
(1:37 PM) fndude: yup 
(1:37 PM) Jeremy - Kim: meaning it'll try to trainer, etc? 
(1:37 PM) fndude: oh yeah 
(1:37 PM) Jeremy - Kim: jesus H christ 
(1:37 PM) fndude: it keeps track of its level in the xml 
(1:37 PM) Jeremy - Kim: that's one of the things I was working on adding to openbot, flightpath usage 
(1:37 PM) Jeremy - Kim: but I'm too much of a lnav noob to factor in everything 
(1:37 PM) fndude: then you build one trainer path and an inn keeper path for that area 
(1:37 PM) fndude: it merges that auto in with the dynamic map files on the fly 
(1:38 PM) fndude: so you run the trainer and innkeeper path once per area 
(1:38 PM) Jeremy - Kim: so wait, each path will have a ton of branches? 
(1:38 PM) fndude: you can reuse org..etc 
(1:38 PM) fndude: lets say you run camp turajo 
(1:39 PM) fndude: your there at 13 
(1:39 PM) fndude: so 13.1.xml 
(1:39 PM) fndude: for that area you also have a FP to trainer in org, and a path to get to your innkeeper.  
(1:39 PM) fndude: thats called extra.1.xml 
(1:40 PM) fndude: so those two maps, one linear that builds a dynamic, and one dynamic with just the trainer and inn stuff 
(1:40 PM) Jeremy - Kim: confusing 
(1:40 PM) fndude: ha 
(1:41 PM) fndude: one map for the trainer 
(1:41 PM) fndude: one for leveling and quests 
(1:41 PM) Jeremy - Kim: I get that 
(1:41 PM) Jeremy - Kim: and it'll switch itself when needed? 
(1:41 PM) fndude: all the rest is automatic 
(1:41 PM) fndude: yes I merge dynamic paths now. I am that awesome  
(1:42 PM) Jeremy - Kim: but you'll have to make the path for where the flightmaster is, innkeeper, etc separately (extra.1.xml), and on level up or something it'll go to that path then follow it and map itself while doing whatever 
(1:42 PM) Jeremy - (L)(F)Kim(F)(L) - 1 year 8 months - 125 - Oh girl, you stand by me.. I'm forever yours, faithfully is now Offline 
(1:42 PM) fndude is now Online 
(1:42 PM) Jeremy - Kim: right? 
(1:42 PM) Jeremy - (L)(F)Kim(F)(L) - 1 year 8 months - 125 - Oh girl, you stand by me.. I'm forever yours, faithfully is now Online 
(1:42 PM) fndude: it actually merges all the dynamic data to form a single dynamic map 
(1:43 PM) Jeremy - Kim: I get that 
(1:43 PM) fndude: so no path switching is required 
(1:43 PM) Jeremy - Kim: but to start with, you're going to need to make a few paths 
(1:43 PM) fndude: yes 
(1:43 PM) fndude: for sure 
(1:43 PM) Jeremy - Kim: so you'll have your grind paths 
(1:43 PM) Jeremy - Kim: and your extra path 
(1:43 PM) fndude: right 
(1:43 PM) Jeremy - Kim: extra path containing innkeeper, etc 
(1:43 PM) fndude: yes 
(1:43 PM) fndude: right on 
(1:43 PM) Jeremy - Kim: gotcha, rock on 
(1:43 PM) fndude: now 
(1:43 PM) fndude: all your original wowbot paths work 
(1:44 PM) fndude: and running a training path or innkeeper path is dynamic. So you just run there and press a button. 
(1:44 PM) fndude: no dropping points 
(1:44 PM) fndude: except for the FP which you need to specify location information in the xml 
(1:45 PM) fndude: fromhere=org 
(1:45 PM) fndude: tothere=crossroads 
(1:45 PM) fndude: and you can chain those 
(1:45 PM) Jeremy - Kim: fromhere being origination, tothere beign destination 
(1:45 PM) fndude: yes 
(1:45 PM) Jeremy - Kim: can you have multiple tothere's? 
(1:45 PM) fndude: yes 
(1:45 PM) Jeremy - Kim: dude, it's seeming more and more like you did this perfectly 
(1:45 PM) fndude: ty, it took a while. 
(1:45 PM) fndude: 7 months 
(1:45 PM) fndude: ugh 
(1:46 PM) Jeremy - Kim: heh 
(1:56 PM) Jeremy - Kim: should end up being easier to integrate IRC shit 
(1:56 PM) fndude: oh yeah, I have that done 
(1:56 PM) fndude: ez 
(1:56 PM) Jeremy - Kim: lol 
(1:57 PM) fndude: doing email right now 
(1:57 PM) Jeremy - Kim: damn dude 
(1:57 PM) Jeremy - Kim: email warnings fucking rock my socks seven ways 
(1:57 PM) fndude: I am on fire 
(1:57 PM) fndude: hah 
(1:57 PM) Jeremy - Kim: email warnings right to my phone ftw 
(1:58 PM) fndude: yes. I have some really far out ideas..voip etc, first I want to stand and yell at people 
(1:58 PM) Jeremy - Kim: lol 
(1:58 PM) Jeremy - Kim: I was actually working on some sort of C# sms notifier for openbot 
(1:59 PM) fndude: nice! 
(1:59 PM) Jeremy - Kim: couldnt' find a gateway  
(2:00 PM) Jeremy - Kim: never thought of email 
(2:00 PM) fndude: amadeus told me about it 
(2:01 PM) fndude: I am about to send a copy of my bot to lax and amadaeus 
(2:01 PM) Jeremy - Kim: nice 
(2:01 PM) fndude: mabye I'll wait till I am famous. 
(2:01 PM) fndude: haha