Public feed #599506

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·published 2007-07-02 06:38 UTC
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? 00000478 Warn   0:30.1 Trainz          : Init called
? 00000478 Warn   0:30.1 Trainz          : Calling StationMain...
? 00000478 Warn   0:30.1 Trainz          : Thead Exception ER_NativeCallError, line -1, file 
? 00000478 Warn   0:30.1 Trainz          : *** DUMPING ALL THEAD STACKS ***
? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT (null), id 5 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@PathLibrary::monitor_thread(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT Hogwarts, id 54 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@GenericPassengerStation::StationMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 1 ON GAME OBJECT Hogwarts, id 54 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@BaseIndustry::BaseIndustryMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 182 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 252 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 254 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 262 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 531 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT Norramby, id 632 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@GenericPassengerStation::StationMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 1 ON GAME OBJECT Norramby, id 632 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@BaseIndustry::BaseIndustryMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 743 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 757 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 774 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT Loey Machan, id 821 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@GenericPassengerStation::StationMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 1 ON GAME OBJECT Loey Machan, id 821 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@BaseIndustry::BaseIndustryMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 839 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 850 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT Cronk Sawmill, id 851 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@lumber_mill::LumberMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 1 ON GAME OBJECT Cronk Sawmill, id 851 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@BaseIndustry::BaseIndustryMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 912 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 913 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 931 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 932 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 934 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 938 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 943 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 944 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 957 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 958 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 959 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 962 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 965 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 970 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 971 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 972 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 980 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT Crosby, id 1004 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@GenericPassengerStation::StationMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 1 ON GAME OBJECT Crosby, id 1004 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@BaseIndustry::BaseIndustryMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1056 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1058 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1059 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1060 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1061 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1062 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1070 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1112 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1125 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1129 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1131 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1132 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1134 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1136 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1138 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1139 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT , id 1140 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@AnimatedSignal::EventLoop(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 0 ON GAME OBJECT Elsbridge, id 1141 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@GenericPassengerStation::StationMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : *** STACK DUMP OF THREAD 1 ON GAME OBJECT Elsbridge, id 1141 ***
? 00000478 Warn   0:30.1 Trainz          : function $void@BaseIndustry::BaseIndustryMain(), line -1
? 00000478 Warn   0:30.1 Trainz          : 

? 00000478 Warn   0:30.1 Trainz          : Stack Dump...
? 00000478 Warn   0:30.1 Trainz          : function $string[]@Industry::GetProcessNameList(), line -1
? 00000478 Warn   0:30.1 Trainz          : function $void@IndustryProductInfoCollection::InitFromAsset(), line 953
? 00000478 Warn   0:30.1 Trainz          : function $void@IndustryProductInfoCollection::Init(BaseIndustry), line 89
? 00000478 Warn   0:30.1 Trainz          : function $void@BaseIndustry::Init(), line 875
? 00000478 Warn   0:30.1 Trainz          : function $void@SmallStation::Init(), line 79
? 00000478 Warn   0:30.1 Trainz          : function $void@MeshObject::Init(Asset), line 254