Public feed #598281

Someone

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·published 2007-07-01 06:04 UTC
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Jun 15 18:11:44 <techmonkey>	make a game like.. flying through space avoiding obstacles.. it can probably be text-based..
Jun 15 18:11:47 <techmonkey>	but here's the twist:
Jun 15 18:12:14 <zuwiki>	PLOT TWIST
Jun 15 18:12:23 <zuwiki>	you are definitely NOT JK Rawlings
Jun 15 18:13:27 <techmonkey>	each level will be loaded up from an mp3.. and the obstacles are like.. the notes.  so you open the program, pick any given mp3 you want, and as the mp3 plays, you not only hear it, but you see the notes or patterns or whatever visualization you can think of come at you and you have to avoid them
Jun 15 18:14:18 <techmonkey>	and I think what else would be cool is if you shoot the obstacles, that part of the song twings a bit
Jun 15 18:14:32 <techmonkey>	or something
Jun 15 18:14:42 <zuwiki>	dude
Jun 15 18:14:45 <zuwiki>	that'd be awesome
Jun 15 18:14:47 <kryptn>	thatd be enat
Jun 15 18:14:49 <kryptn>	neat
Jun 15 18:15:01 <kryptn>	but i dont think i can do that with the programming knowledge i have right now
Jun 15 18:15:19 <techmonkey>	aye, no worries
Jun 15 18:15:57 <kryptn>	each song loaded after a completed song (level) gets difficult
Jun 15 18:16:09 <kryptn>	progressivly difficult
Jun 15 18:16:42 <techmonkey>	I just think it would be cool to say that every music CD you buy doubles as a 12-level game
Jun 15 18:16:54 <kryptn>	lol
Jun 15 18:16:54 <techmonkey>	or however many tracks it has
Jun 15 18:17:09 <kryptn>	hmm
Jun 15 18:17:09 <techmonkey>	try making a music player then
Jun 15 18:17:17 <kryptn>	i'd love to learn python to make that game
Jun 15 18:17:30 <techmonkey>	I know wildrj uses a C++ library that loads up and plays mp3z