Index: src/d_clisrv.c===================================================================--- src/d_clisrv.c (revision 1998)+++ src/d_clisrv.c (working copy)@@ -309,7 +309,8 @@ cl_askjoin, cl_waitjoinresponse, cl_downloadsavegame,- cl_connected+ cl_connected,+ cl_aborted } cl_mode_t; static void GetPackets(void);@@ -799,15 +800,14 @@ case cl_waitjoinresponse: case cl_connected: break;++ // Connection closed by cancel, timeout or refusal.+ case cl_aborted:+ cl_mode = cl_searching;+ return; } GetPackets();- // connection closed by cancel or timeout: in this case, server == true- if (!server && !netgame)- {- cl_mode = cl_searching;- return;- } Net_AckTicker(); // call it only one by tic@@ -1836,17 +1836,17 @@ if (netbuffer->packettype == PT_CLIENTJOIN && server) { if (bannednode && bannednode[node])- SV_SendRefuse(node, "You have been banned from the server");+ SV_SendRefuse(node, "You have been banned\nfrom the server"); else if (netbuffer->u.clientcfg.version != VERSION || netbuffer->u.clientcfg.subversion != SUBVERSION)- SV_SendRefuse(node, va("Different SRB2 versions cannot play a netgame! "+ SV_SendRefuse(node, va("Different SRB2 versions cannot\nplay a netgame!\n" "(server version %d.%.2d.%d)", VERSION/100, VERSION%100, SUBVERSION)); else if (!cv_allownewplayer.value && node)- SV_SendRefuse(node, "The server is not accepting joins for the moment");+ SV_SendRefuse(node, "The server is not accepting\njoins for the moment"); else if (D_NumPlayers() >= cv_maxplayers.value)- SV_SendRefuse(node, va("Maximum players reached (max:%d)", cv_maxplayers.value));+ SV_SendRefuse(node, va("Maximum players reached: %d", cv_maxplayers.value)); else if (netbuffer->u.clientcfg.localplayers > 1) // Hacked client?- SV_SendRefuse(node, va("Too many players from this node."));+ SV_SendRefuse(node, va("Too many players from\nthis node.")); else { boolean newnode = false;@@ -1949,6 +1949,9 @@ D_QuitNetGame(); CL_Reset(); D_StartTitle();++ // Will be reset by caller. Signals refusal.+ cl_mode = cl_aborted; } break; case PT_SERVERCFG: // positive response of client join requestIndex: src/m_menu.c===================================================================--- src/m_menu.c (revision 1995)+++ src/m_menu.c (working copy)@@ -7590,7 +7590,8 @@ return; // now that's more readable with a faded background (yeah like Quake...)- V_DrawFadeScreen();+ if (!WipeInAction)+ V_DrawFadeScreen(); if (currentMenu->drawroutine) currentMenu->drawroutine(); // call current menu Draw routine