rendered paste body/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.handler.admincommandhandlers;
import java.util.StringTokenizer;
import javolution.text.TextBuilder;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.datatables.ClanTable;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.instancemanager.AuctionManager;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.instancemanager.ClanHallManager;
import net.sf.l2j.gameserver.model.L2Clan;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.Location;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.Castle;
import net.sf.l2j.gameserver.model.entity.ClanHall;
import net.sf.l2j.gameserver.model.entity.Zone;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
/**
* This class handles all siege commands:
* Todo: change the class name, and neaten it up
*
*
*/
public class AdminSiege implements IAdminCommandHandler
{
//private static Logger _log = Logger.getLogger(AdminSiege.class.getName());
private static final String[] ADMIN_COMMANDS = {"admin_siege",
"admin_add_attacker", "admin_add_defender", "admin_add_guard",
"admin_list_siege_clans", "admin_clear_siege_list",
"admin_move_defenders", "admin_spawn_doors",
"admin_endsiege", "admin_startsiege",
"admin_setcastle",
"admin_clanhall","admin_clanhallset","admin_clanhalldel",
"admin_clanhallopendoors","admin_clanhallclosedoors",
"admin_clanhallteleportself", "admin_approve_defender"
};
private static final int REQUIRED_LEVEL = Config.GM_NPC_EDIT;
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if (!Config.ALT_PRIVILEGES_ADMIN)
if (activeChar.getAccessLevel() < REQUIRED_LEVEL || !activeChar.isGM()) {return false;}
StringTokenizer st = new StringTokenizer(command, " ");
command = st.nextToken(); // Get actual command
// Get castle
Castle castle = null;
ClanHall clanhall = null;
if (command.startsWith("admin_clanhall"))
{
clanhall = ClanHallManager.getInstance().getClanHall(Integer.parseInt(st.nextToken()));
} else if (st.hasMoreTokens()) {
castle = CastleManager.getInstance().getCastle(st.nextToken());
}
// Get castle
String val = "";
if (st.hasMoreTokens()) {val = st.nextToken();}
if ((castle == null || castle.getCastleId() < 0) && clanhall == null)
// No castle specified
showCastleSelectPage(activeChar);
else
{
L2Object target = activeChar.getTarget();
L2PcInstance player = null;
if (target instanceof L2PcInstance)
player = (L2PcInstance)target;
if (command.equalsIgnoreCase("admin_add_attacker"))
{
if (player == null)
activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
else
castle.getSiege().registerAttacker(player,true);
}
else if (command.equalsIgnoreCase("admin_add_defender"))
{
if (player == null)
activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
else
castle.getSiege().registerDefender(player,true);
}
else if (command.equalsIgnoreCase("admin_approve_defender"))
{
if (player == null)
activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
else
castle.getSiege().approveSiegeDefenderClan(player.getClanId());
}
else if (command.equalsIgnoreCase("admin_add_guard"))
{
if (val != "")
{
try
{
int npcId = Integer.parseInt(val);
castle.getSiege().getSiegeGuardManager().addSiegeGuard(activeChar, npcId);
}
catch (Exception e)
{
activeChar.sendMessage("Value entered for Npc Id wasn't an integer");
}
}
else
activeChar.sendMessage("Missing Npc Id");
}
else if (command.equalsIgnoreCase("admin_clear_siege_list"))
{
castle.getSiege().clearSiegeClan();
}
else if (command.equalsIgnoreCase("admin_endsiege"))
{
castle.getSiege().endSiege();
}
else if (command.equalsIgnoreCase("admin_list_siege_clans"))
{
castle.getSiege().listRegisterClan(activeChar);
return true;
}
else if (command.equalsIgnoreCase("admin_move_defenders"))
{
activeChar.sendPacket(SystemMessage.sendString("Not implemented yet."));
}
else if (command.equalsIgnoreCase("admin_setcastle"))
{
if (player == null || player.getClan() == null)
activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
else
castle.setOwner(player.getClan());
}
else if (command.equalsIgnoreCase("admin_clanhallset"))
{
if (player == null || player.getClan() == null)
activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
else if(!ClanHallManager.getInstance().isFree(clanhall.getId())){
activeChar.sendMessage("This ClanHall isn't free !");
}else if(player.getClan().getHasHideout() == 0){
ClanHallManager.getInstance().setOwner(clanhall.getId(), player.getClan());
if(AuctionManager.getInstance().getAuction(clanhall.getId()) != null)
AuctionManager.getInstance().getAuction(clanhall.getId()).deleteAuctionFromDB();
}else
activeChar.sendMessage("You have already a ClanHall !");
}
else if (command.equalsIgnoreCase("admin_clanhalldel"))
{
if(!ClanHallManager.getInstance().isFree(clanhall.getId())){
ClanHallManager.getInstance().setFree(clanhall.getId());
AuctionManager.getInstance().initNPC(clanhall.getId());
}else
activeChar.sendMessage("This ClanHall is already Free !");
}
else if (command.equalsIgnoreCase("admin_clanhallopendoors"))
{
clanhall.openCloseDoors(true);
}
else if (command.equalsIgnoreCase("admin_clanhallclosedoors"))
{
clanhall.openCloseDoors(false);
}
else if (command.equalsIgnoreCase("admin_clanhallteleportself"))
{
Zone zone = clanhall.getZone();
int[] coord;
if (zone != null)
{
coord = zone.getCoords().get(0);
int x = coord[0] + (coord[2] - coord[0])/2;
int y = coord[1] + (coord[3] - coord[1])/2;
activeChar.teleToLocation(new Location(x, y, coord[4]), true);
}
}
else if (command.equalsIgnoreCase("admin_spawn_doors"))
{
castle.spawnDoor();
}
else if (command.equalsIgnoreCase("admin_startsiege"))
{
castle.getSiege().startSiege();
}
if (clanhall != null)
showClanHallPage(activeChar, clanhall);
else
showSiegePage(activeChar, castle.getName());
}
return true;
}
public void showCastleSelectPage(L2PcInstance activeChar)
{
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
TextBuilder replyMSG = new TextBuilder("<html><body>");
replyMSG.append("<table width=260><tr>");
replyMSG.append("<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td width=180><center>Siege Castle ClanHall Menu</center></td>");
replyMSG.append("<td width=40><button value=\"Back\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("</tr></table>");
replyMSG.append("<center>");
replyMSG.append("<br>Please select<br1>");
replyMSG.append("<table width=320><tr>");
replyMSG.append("<td>Castles:<br></td><td>ClanHalls:<br></td><td></td></tr><tr>");
replyMSG.append("<td>");
for (Castle castle: CastleManager.getInstance().getCastles())
{
if (castle != null)
replyMSG.append("<a action=\"bypass -h admin_siege " + castle.getName() + "\">" + castle.getName() + "</a><br1>");
}
replyMSG.append("</td><td>");
int id = 0;
for (ClanHall clanhall: ClanHallManager.getInstance().getClanHalls().values())
{
id++;
if (id>15)
{
replyMSG.append("</td><td>");
id = 0;
}
if (clanhall != null)
replyMSG.append("<a action=\"bypass -h admin_clanhall " + clanhall.getId() + "\">" + clanhall.getName() + "</a><br1>");
}
replyMSG.append("</td></tr></table>");
replyMSG.append("<table width=320><tr>");
replyMSG.append("<td>Free Clan Hall:<br></td><td><br></td><td></td></tr><tr>");
replyMSG.append("<td>");
id = 0;
for (ClanHall clanhall: ClanHallManager.getInstance().getFreeClanHalls().values())
{
id++;
if (id>15)
{
replyMSG.append("</td><td>");
id = 0;
}
if (clanhall != null)
replyMSG.append("<a action=\"bypass -h admin_clanhall " + clanhall.getId() + "\">" + clanhall.getName() + "</a><br1>");
}
replyMSG.append("</td></tr></table>");
replyMSG.append("</center>");
replyMSG.append("</body></html>");
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
}
public void showSiegePage(L2PcInstance activeChar, String castleName)
{
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
TextBuilder replyMSG = new TextBuilder("<html><body>");
replyMSG.append("<table width=260><tr>");
replyMSG.append("<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td width=180><center>Siege Menu</center></td>");
replyMSG.append("<td width=40><button value=\"Back\" action=\"bypass -h admin_siege\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("</tr></table>");
replyMSG.append("<center>");
replyMSG.append("<br><br><br>Castle: " + castleName + "<br><br>");
replyMSG.append("<table>");
replyMSG.append("<tr><td><button value=\"Add Attacker\" action=\"bypass -h admin_add_attacker " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td><button value=\"Add Defender\" action=\"bypass -h admin_add_defender " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("<tr><td><button value=\"List Clans\" action=\"bypass -h admin_list_siege_clans " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td><button value=\"Clear List\" action=\"bypass -h admin_clear_siege_list " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("</table>");
replyMSG.append("<br>");
replyMSG.append("<table>");
replyMSG.append("<tr><td><button value=\"Move Defenders\" action=\"bypass -h admin_move_defenders " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td><button value=\"Spawn Doors\" action=\"bypass -h admin_spawn_doors " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("</table>");
replyMSG.append("<br>");
replyMSG.append("<table>");
replyMSG.append("<tr><td><button value=\"Start Siege\" action=\"bypass -h admin_startsiege " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td><button value=\"End Siege\" action=\"bypass -h admin_endsiege " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("</table>");
replyMSG.append("<br>");
replyMSG.append("<table>");
replyMSG.append("<tr><td><button value=\"Give Castle\" action=\"bypass -h admin_setcastle " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("</table>");
replyMSG.append("<br>");
replyMSG.append("<table>");
replyMSG.append("<tr><td>NpcId: <edit var=\"value\" width=40>");
replyMSG.append("<td><button value=\"Add Guard\" action=\"bypass -h admin_add_guard " + castleName + " $value\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("</table>");
replyMSG.append("</center>");
replyMSG.append("</body></html>");
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
}
public void showClanHallPage(L2PcInstance activeChar, ClanHall clanhall)
{
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
TextBuilder replyMSG = new TextBuilder("<html><body>");
replyMSG.append("<table width=260><tr>");
replyMSG.append("<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td width=180><center>Siege Menu</center></td>");
replyMSG.append("<td width=40><button value=\"Back\" action=\"bypass -h admin_siege\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("</tr></table>");
replyMSG.append("<center>");
replyMSG.append("<br><br><br>ClanHall: " + clanhall.getName() + "<br>");
L2Clan owner = ClanTable.getInstance().getClan(clanhall.getOwnerId());
if (owner == null)
replyMSG.append("ClanHall Owner: none<br><br>");
else
replyMSG.append("ClanHall Owner: " + owner.getName() + "<br><br>");
//replyMSG.append("<table>");
//replyMSG.append("<tr><td><button value=\" Owner\" action=\"bypass -h admin_clanhallset " + clanhall.getId() + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
//replyMSG.append("</table>");
replyMSG.append("<br>");
//replyMSG.append("<td><button value=\"Add Defender\" action=\"bypass -h admin_add_defender " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
//replyMSG.append("<tr><td><button value=\"List Clans\" action=\"bypass -h admin_list_siege_clans " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
//replyMSG.append("<td><button value=\"Clear List\" action=\"bypass -h admin_clear_siege_list " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
//replyMSG.append("<table>");
//replyMSG.append("<tr><td><button value=\"Move Defenders\" action=\"bypass -h admin_move_defenders " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
//replyMSG.append("<td><button value=\"Spawn Doors\" action=\"bypass -h admin_spawn_doors " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
//replyMSG.append("</table>");
replyMSG.append("<br>");
//replyMSG.append("<table>");
//replyMSG.append("<tr><td><button value=\"Start Siege\" action=\"bypass -h admin_startsiege " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
//replyMSG.append("<td><button value=\"End Siege\" action=\"bypass -h admin_endsiege " + castleName + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
//replyMSG.append("</table>");
replyMSG.append("<table>");
replyMSG.append("<tr><td><button value=\"Open Doors\" action=\"bypass -h admin_clanhallopendoors " + clanhall.getId() + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td><button value=\"Close Doors\" action=\"bypass -h admin_clanhallclosedoors " + clanhall.getId() + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("</table>");
replyMSG.append("<br>");
replyMSG.append("<table>");
replyMSG.append("<tr><td><button value=\"Give ClanHall\" action=\"bypass -h admin_clanhallset " + clanhall.getId() + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
replyMSG.append("<td><button value=\"Take ClanHall\" action=\"bypass -h admin_clanhalldel " + clanhall.getId() + "\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("</table>");
replyMSG.append("<br>");
replyMSG.append("<table><tr>");
//replyMSG.append("<tr><td>NpcId: <edit var=\"value\" width=40>");
replyMSG.append("<td><button value=\"Teleport self\" action=\"bypass -h admin_clanhallteleportself " + clanhall.getId() + " \" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
replyMSG.append("</table>");
replyMSG.append("</center>");
replyMSG.append("</body></html>");
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
}
public String[] getAdminCommandList() {
return ADMIN_COMMANDS;
}
}