All pastes #595536 Raw Edit

Courage Script

public text v1 · immutable
#595536 ·published 2007-06-29 15:38 UTC
rendered paste body
public OnPlayerDeath(playerid, killerid, reason)
{
    new str[256];
    if(GetPlayerMoney(playerid) <= 0) {
    ResetPlayerMoney(playerid);
    }
    GameTextForPlayer(playerid, "~w~WASTED", 2000, 2);
	if(killerid == INVALID_PLAYER_ID) {
    SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
    SetPlayerWantedLevel(playerid, 0);
	} else {
	SendDeathMessage(killerid,playerid,reason);
	if(GetPlayerWantedLevel(killerid) == 0) {
	format(str, 256, "%s has 1 Wanted Stars", PlayerName(killerid));
	SendMessageToTeam(TEAM_FBI,COLOR_YELLOW,str);
	SetPlayerWantedLevel(killerid, 1);
	SetPlayerWantedLevel(playerid, 0);
	}
	else if(GetPlayerWantedLevel(killerid) == 1) {
	format(str, 256, "%s has 2 Wanted Stars", PlayerName(killerid));
	SendMessageToTeam(TEAM_FBI,COLOR_YELLOW,str);
	SetPlayerWantedLevel(killerid, 2);
	SetPlayerWantedLevel(playerid, 0);
	}
	else if(GetPlayerWantedLevel(killerid) == 2) {
	format(str, 256, "%s has 3 Wanted Stars", PlayerName(killerid));
	SendMessageToTeam(TEAM_FBI,COLOR_YELLOW,str);
	SetPlayerWantedLevel(killerid, 3);
	SetPlayerWantedLevel(playerid, 0);
	}
	else if(GetPlayerWantedLevel(killerid) == 3) {
	format(str, 256, "%s has 4 Wanted Stars", PlayerName(killerid));
	SendMessageToTeam(TEAM_FBI,COLOR_YELLOW,str);
	SetPlayerWantedLevel(killerid, 4);
	SetPlayerWantedLevel(playerid, 0);
	}
	else if(GetPlayerWantedLevel(killerid) == 4) {
	format(str, 256, "%s has 5 Wanted Stars", PlayerName(killerid));
	SendMessageToTeam(TEAM_FBI,COLOR_YELLOW,str);
	SetPlayerWantedLevel(killerid, 5);
	SetPlayerWantedLevel(playerid, 0);
	}
	else if(GetPlayerWantedLevel(killerid) == 5) {
	format(str, 256, "%s has 6 Wanted Stars", PlayerName(killerid));
	SendMessageToTeam(TEAM_FBI,COLOR_YELLOW,str);
	SetPlayerWantedLevel(killerid, 6);
	SetPlayerWantedLevel(playerid, 0);
	}
    if(gTeam[killerid] == TEAM_FBI && GetPlayerWantedLevel(playerid) == 0) {
    GameTextForPlayer(killerid, "~w~Your a Bad Cop", 2000, 6);
    SetPlayerHealth(killerid, 5);
    SetPlayerWantedLevel(playerid, 0);
    }
    else if(gTeam[killerid] == TEAM_FBI && GetPlayerWantedLevel(playerid) == 1) {
    if(lang[killerid] == 0) {
    GameTextForPlayer(killerid, "~w~Tu esi atalgots", 2000, 6);
    } else {
    GameTextForPlayer(killerid, "~w~You Have Been awarded", 2000, 6);
    }
    GivePlayerMoney(killerid, 5000);
    SetPlayerWantedLevel(playerid, 0);
    }
    else if(gTeam[killerid] == TEAM_FBI && GetPlayerWantedLevel(playerid) == 2) {
    if(lang[killerid] == 0) {
    GameTextForPlayer(killerid, "~w~Tu esi atalgots", 2000, 6);
    } else {
    GameTextForPlayer(killerid, "~w~You Have Been awarded", 2000, 6);
    }
	GivePlayerWeapon(killerid, 16, 20);
	SetPlayerWantedLevel(playerid, 0);
    }
    else if(gTeam[killerid] == TEAM_FBI && GetPlayerWantedLevel(playerid) == 3) {
    if(lang[killerid] == 0) {
    GameTextForPlayer(killerid, "~w~Tu esi atalgots", 2000, 6);
    } else {
    GameTextForPlayer(killerid, "~w~You Have Been awarded", 2000, 6);
    }
	GivePlayerMoney(killerid, 10000);
	SetPlayerWantedLevel(playerid, 0);
    }
    else if(gTeam[killerid] == TEAM_FBI && GetPlayerWantedLevel(playerid) == 4) {
    if(lang[killerid] == 0) {
    GameTextForPlayer(killerid, "~w~Tu esi atalgots", 2000, 6);
    } else {
    GameTextForPlayer(killerid, "~w~You Have Been awarded", 2000, 6);
    }
	GivePlayerWeapon(killerid, 27, 100);
	SetPlayerWantedLevel(playerid, 0);
    }
    else if(gTeam[killerid] == TEAM_FBI && GetPlayerWantedLevel(playerid) == 5) {
    if(lang[killerid] == 0) {
    GameTextForPlayer(killerid, "~w~Tu esi atalgots", 2000, 6);
    } else {
    GameTextForPlayer(killerid, "~w~You Have Been awarded", 2000, 6);
    }
	GivePlayerMoney(killerid, 20000);
	SetPlayerWantedLevel(playerid, 0);
    }
    else if(gTeam[killerid] == TEAM_FBI && GetPlayerWantedLevel(playerid) == 6) {
    if(lang[killerid] == 0) {
    GameTextForPlayer(killerid, "~w~Tu esi atalgots", 2000, 6);
    } else {
    GameTextForPlayer(killerid, "~w~You Have Been awarded", 2000, 6);
    }
	GivePlayerWeapon(killerid, 34, 100);
	SetPlayerWantedLevel(playerid, 0);
    }
    }
    SetPlayerWantedLevel(playerid, 0);
    if(playerid == ShipDriver)
    {
    ShipDriver = -1;
    }

 	return 1;
}

// Script by Courage