rendered paste bodyon *:TEXT:!dm off*:#:{
if ($nick isop $chan || $nick == Null) {
set %zips. [ $+ [ $chan ] ] off
msg $chan 14 Dm game is now turned off in 2 $chan
}
}
on *:TEXT:!dm on*:#:{
if ($nick isop $chan || $nick == Null) {
set %zips. [ $+ [ $chan ] ] on
msg $chan 14 Dm game is now turned ON in 2 $chan
}
}
on *:TEXT:!dm:#:{
if (%zips. [ $+ [ $chan ] ] == off) {
notice $nick 14 The Dm game is turned off in this channel
halt
}
if ($nick == %play) {
notice $nick 14 wate 15 secs before playing agian!!
halt
}
if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) {
notice $nick 14Your already in the game.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2) {
notice $nick 14There is already a DM.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
writeini pdm.ini $chan Player2 $nick
writeini dm.ini $chan Status ON2
writeini hp.ini $chan Player2 99
writeini turn.ini $chan Turn 1
writeini shark.ini $chan Player2 20
writeini spec.ini $chan Player2 100
writeini spec.ini $chan Player1 100
msg $chan 14 The Fite is.2 $readini(pdm.ini,$chan,Player1) 14Vs.2 $readini(pdm.ini,$chan,Player2)
msg $chan 2!dmcommands 14 For DM2 Commands12. 14 For Dm Stats type 2 !wins
notice $readini(pdm.ini,$chan,Player2) 14You have2 99 14Hit Points and2 20 14Shark that heal2 20 14Health each.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
writeini pdm.ini $chan Player1 $nick
writeini dm.ini $chan Status ON
writeini hp.ini $chan Player1 99
writeini shark.ini $chan Player1 20
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 is Looking for a Dm. Type 2!dm14 to fight 2 $readini(pdm.ini,$chan,Player1) $+ .
notice $readini(pdm.ini,$chan,Player1) 14You have2 99 14Hit Points and2 20 14Shark that heal2 20 14Health each.
halt
}
}
ON *:TEXT:!whip*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14There is no DM on. Type2 !DM 14To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 swings at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,Hit) $+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 swings at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,Hit) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14 Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 swings at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,Hit) $+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 swings at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,Hit) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 14Its not your turn or your not this Dm.
}
}
on *:TEXT:!wins*:#:{
($2 == null) {
notice $nick 14 You have 2 $readini(ye.ini,$chan,$nick) 14Wins!
}
else {
notice $nick 2 $2 14 has 2 $readini(ye.ini,$chan,$2) 14 wins!
}
}
on *:TEXT:@wins*:#:{
if ($2 == $null) {
msg $chan 2 $nick 14 has 2 $readini(ye.ini,$chan,$nick) 14 Wins!
}
else {
msg $chan 2 $2 14 has 2 $readini(ye.ini,$chan,$2) 14 wins!
}
}
ON *:TEXT:!eat*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) {
Notice $nick 14You dont have any shark left....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) {
Notice $nick 14You dont have any shark left....
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14There is no DM on. Type2 !DM 14To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You can't eat yet.....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 )
writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1)
notice $readini(pdm.ini,$chan,Player1) 14 You now have2 $readini(shark.ini,$chan,Player1) 14Shark left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 eats a shark giving him2 $readini(hp.ini,$chan,Player1) 14Hit Points.
writeini turn.ini $chan Turn 2
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 )
writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1)
notice $readini(pdm.ini,$chan,Player2) 14You now have2 $readini(shark.ini,$chan,Player2) 14Shark left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2)14 eats a shark giving him2 $readini(hp.ini,$chan,Player2) 14Hit Points.
writeini turn.ini $chan Turn 1
halt
}
else {
notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!dds*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 24 ) {
notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 24 ) {
notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14There is no DM on. Type2 !DM 12To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hit.ini $chan Hit2 $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Specials at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) $+ . 14 Leaving him with2 0 14 Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 specials at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14 Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hit.ini $chan Hit2 $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Specials at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) $+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 specials at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!stopDM*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14There is no DM for this channel
halt
}
if ($nick isop $chan || $nick ishop $chan) {
msg $chan 14DM Halted by 2 $nick $+ .
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
else {
notice $nick 14You need halfop+
}
}
ON *:TEXT:!dmcommands:#:{
notice $nick 14!StopDM
notice $nick 14!DM
notice $nick 14!Whip
notice $nick 14!DDS
notice $nick 14!Gaxe
notice $nick 14!Barrage
notice $nick 14!Eat
notice $nick 14!tele
notice $nick 14!Guthans
notice $nick 14!Dlong
notice $nick 14!Dragmace
}
ON *:TEXT:!tele*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14There is no DM on. Type2 !DM 14 To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You cant Tele yet rofl.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 has just teled.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 wins!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14has just teled.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14wins!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
}
ON *:TEXT:!Dlong*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 24 ) {
notice $nick 14 You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 24 ) {
notice $nick 14 You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14 There is no DM on. Type2 !DM 14 To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,40)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Swings at 2 $readini(pdm.ini,$chan,Player2) 14 with a D Long spec hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Swings at 2 $readini(pdm.ini,$chan,Player2) 14 with a D Long spec hitting a2 $readini(hit.ini,$chan,hit)$+ . 14Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,40)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Swings at 2 $readini(pdm.ini,$chan,Player1) 14 with a D Long spec hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Swings at 2 $readini(pdm.ini,$chan,Player1) 14 with a D Long spec hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 14 Its not your turn or your not in this round.
}
}
ON *:TEXT:!Dragmace*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 24 ) {
notice $nick 14 You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 24 ) {
notice $nick 14 You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14 There is no DM on. Type2 !DM 14 To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,55)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Joustes at 2 $readini(pdm.ini,$chan,Player2) 14 with a D Mace spec hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Joustes at 2 $readini(pdm.ini,$chan,Player2) 14 with a D Mace spec hitting a2 $readini(hit.ini,$chan,hit)$+ . 14Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Joustes at 2 $readini(pdm.ini,$chan,Player1) 14 with a D Mace spec hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Joustes at 2 $readini(pdm.ini,$chan,Player1) 14 with a D Mace spec hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 14 Its not your turn or your not in this round.
}
}
ON *:TEXT:!Barrage*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 49 ) {
notice $nick 14 You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 49 ) {
notice $nick 14 You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14 There is no DM on. Type2 !DM 14 To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Cast ice barrage at $readini(pdm.ini,$chan,Player2) 12 Freezing 14 him, and hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Cast ice barrage at 2 $readini(pdm.ini,$chan,Player2) 12 Freezing 14 him, and hitting a2 $readini(hit.ini,$chan,hit)$+ . 14Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints.
msg $chan 14 it is still 2 $readini(pdm.ini,$chan,Player1) 's 14 turn!
writeini turn.ini $chan Turn 1
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Cast ice Barrage at 2 $readini(pdm.ini,$chan,Player1) 12 Freezing 14 him, and hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Cast ice barrage at 2 $readini(pdm.ini,$chan,Player1) 12 Freezing 14 him, and hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints.
msg $chan 14 It is still 2 $readini(pdm.ini,$chan,Player2) 's 14 Turn!
writeini turn.ini $chan Turn 2
halt
}
}
else {
notice $nick 14 Its not your turn or your not in this round.
}
}
ON *:TEXT:!Rock*:#:{
if ($nick == Null) || ($nick == Null-Pl0x) || ($nick == PC|Null) || ($nick == PC|Null-Pl0x) {
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick 14 You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick 14 You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14 There is no DM on. Type2 !DM 14 To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(1,10)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 1 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Throws a rock at $readini(pdm.ini,$chan,Player2) 7 Stunning 14 him, and hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1)14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Throws a rock at 2 $readini(pdm.ini,$chan,Player2) 7 Stunning 14 him, and hitting a2 $readini(hit.ini,$chan,hit)$+ . 14Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints.
msg $chan 14 it is still 2 $readini(pdm.ini,$chan,Player1) 's 14 turn!
writeini turn.ini $chan Turn 1
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(1,10)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 1 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Throws a rock at 2 $readini(pdm.ini,$chan,Player1) 7 Stunning14 him, and hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Throws a rock at 2 $readini(pdm.ini,$chan,Player1) 7 Stunning 14 him, and hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints.
msg $chan 14 It is still 2 $readini(pdm.ini,$chan,Player2) 's 14 Turn!
writeini turn.ini $chan Turn 2
halt
}
}
else {
notice $nick 14 Its not your turn or your not in this round.
}
}
}
ON *:TEXT:!Gaxe*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 49 ) {
notice $nick 14 You dont have any special Left. !Gaxe Takes 2 50% 14 Spec
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 49 ) {
notice $nick 12You dont have any special Left.!Gaxe Takes 2 50% 14 Spec
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14 There is no DM on. Type2 !DM 14 To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,75)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Hacks at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Hacks at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,75)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Hacks at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints.
timer 1 3 msg $chan 14 $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 2 Hacks at 14 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14 Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!gmaul*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 99 ) {
notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 99 ) {
notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14There is no DM on. Type2 !DM 14To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini hit.ini $chan hit3 $rand(0,27)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 100 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Swings at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) 14 and 2 $readini(hit.ini,$chan,hit2) $+ . 14 Leaving him with2 0 12Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hit.ini $chan hit3
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Swings at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) 14 and 2 $readini(hit.ini,$chan,hit3) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini hit.ini $chan hit3 $rand(0,27)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 100 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Swings at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) 14 and 2 $readini(hit.ini,$chan,hit3) $+ . 14 Leaving him with2 0 14 Hitpoints.
timer 1 3 msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Swings at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) 14 and 2 $readini(hit.ini,$chan,hit2) 14 and 2 $readini(hit.ini,$chan,hit3) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!Guthans*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick 12You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick 12You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14There is no DM on. Type2 !DM 14To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
writeini hp.ini $chan Player1 $calc($readini(hp.ini,$chan,Player1) + $rand(0,20))
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 Slashes at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14 You have2 $readini(spec.ini,$chan,Player1) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player1) 14 slashes at 2 $readini(pdm.ini,$chan,Player2) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player2) 14Hitpoints.
msg $chan 2 $+ $readini(pdm.ini,$chan,player1) 14 Heals off the guthan spec and know has 2 $readini(hp.ini,$chan,Player1) 14 Hp!
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
writeini hp.ini $chan Player2 $calc($readini(hp.ini,$chan,Player2) + $rand(0,20))
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 Slashes at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit) $+ . 14 Leaving him with2 0 14 Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
writeini ye.ini $chan $nick $calc( $readini(ye.ini,$chan,$nick) + 1)
set %play $nick
timer 1 15 unset %play
halt
}
else {
notice $nick 14You have2 $readini(spec.ini,$chan,Player2) $+ 14% of your Special Bar left.
msg $chan 2 $+ $readini(pdm.ini,$chan,Player2) 14 slashes at 2 $readini(pdm.ini,$chan,Player1) 14 hitting a 2 $readini(hit.ini,$chan,hit)$+ . 14 Leaving him with2 $readini(hp.ini,$chan,Player1) 14Hitpoints.
msg $chan 2 $+ $readini(pdm.ini,$chan,player2) 14 healed off the guthans spec and know has 2 $readini(hp.ini,$chan,player2) 14 Hp!
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 12Its not your turn or your not in this round.
}
}
ON *:TEXT:!Recharge*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 14 There is no DM on. Type2 !DM 12To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 14 You Recharge spec yet.....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 25 )
msg $chan 2 $readini(pdm.ini,$chan,player1) 14 Has incressed spec by 2 25 % 14 and know has 2 $readini(spec.ini,$chan,player1) % 14 spec!
writeini turn.ini $chan Turn 2
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 25 )
msg $chan 2 $readini(pdm.ini,$chan,player2) 14 has incressed spec by 2 25% 14 and know has 2 $readini(spec.ini,$chan,player2) % 14 Spec!
writeini turn.ini $chan Turn 1
halt
}
else {
notice $nick 14 Its not your turn or your not in this round.
}
}