Bouncy ball.
public text v1 · immutableOn the ball instance:
onClipEvent (enterFrame) {
bounceBall ();
}
On the main timeline:
function bounceBall () {
if(ball1._y < 0){
ball1._y += 5;
}
if(ball1.y > 399){
ball1._y -= 5;
}
}On the ball instance:
onClipEvent (enterFrame) {
bounceBall ();
}
On the main timeline:
function bounceBall () {
if(ball1._y < 0){
ball1._y += 5;
}
if(ball1.y > 399){
ball1._y -= 5;
}
}