rendered paste bodydcmd_givefuel(playerid, params[])
{
#pragma unused params
new vid=GetPlayerVehicleID(playerid);
if(gTeam[playerid]==TEAM_MECHANIC){
if(IsPlayerInAnyVehicle(playerid)){
if(UsedCommand[playerid]==0){
UsedCommand[playerid]=1;
SetTimer("UsingCommand",15000,0);
PeopleFueled[playerid]++;
if(PlayerInfo[playerid]==0){
Gas[vid]+=10;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level one refuel +10% fuel added");
}
if(PlayerInfo[playerid]==1 && Gas[vid]<=80){
Gas[vid]+=20;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level one refuel +20% fuel added");
}
if(PlayerInfo[playerid]==2 && Gas[vid]<=70){
Gas[vid]+=30;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level two refuel +30% fuel added");
}
if(PlayerInfo[playerid]==3 && Gas[vid]<=60){
Gas[vid]+=40;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level three refuel +40% fuel added");
}
if(PlayerInfo[playerid]==4 && Gas[vid]<=50){
Gas[vid]+=50;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level four refuel +50% fuel added");
}
if(PlayerInfo[playerid]==5 && Gas[vid]<=40){
Gas[vid]+=60;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level five refuel +60% fuel added");
}
if(PlayerInfo[playerid]==6 && Gas[vid]<=30){
Gas[vid]+=70;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level six refuel +70% fuel added");
}
if(PlayerInfo[playerid]==7 && Gas[vid]<=20){
Gas[vid]+=80;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level seven refuel +80% fuel added");
}
if(PlayerInfo[playerid]==8 && Gas[vid]<=10){
Gas[vid]+=90;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level eight refuel +90% fuel added");
}
if(PlayerInfo[playerid]==9 && Gas[vid]<=0){
Gas[vid]+=100;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level nine refuel +100% fuel added");
}
if(PlayerInfo[playerid]==10 && Gas[vid]<=0){
Gas[vid]+=110;
SendClientMessage(playerid,COLOR_GREEN,"[ ! ] Level ten refuel +110% fuel added");
}
}else{
SendClientMessage(playerid,COLOR_RED,"You have to wait 15 seconds before adding fuel");
}
}else{
SendClientMessage(playerid,COLOR_RED,"You must be in a vehicle to do that");
}
}else{
SendClientMessage(playerid,COLOR_SYSTEM,"You need to be a mechanic to do that");
}
return 1;
}