rendered paste bodyETQW 1.0.9061.29855 win-x86 Jun 9 2007 20:03:42
2211 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2
0 logical CPUs
1 physical CPUs
HT not available
880 MB System Memory
64 MB Video Memory
Initializing performance queries
Winsock Initialized
Found interface: eth1 - 192.168.2.100/255.255.255.0
Found interface: eth0 - /
Found interface: eth2 - /
Found interface: sit0 - /
Sys_InitNetworking: adding loopback interface
ETQW using MMX & SSE & SSE2 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Current search path:
c:\windows\profiles\jd\Eigene Dateien\Enemy Territory Quake Wars Public Beta/base
c:\windows\profiles\jd\Lokale Einstellungen\Anwendungsdaten\Enemy Territory Quake Wars Public Beta/base
C:\Programme\id Software/base
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
Running in restricted mode.
fs_basepath = C:\Programme\id Software
fs_savepath = c:\windows\profiles\jd\Lokale Einstellungen\Anwendungsdaten\Enemy Territory Quake Wars Public Beta
fs_userpath = c:\windows\profiles\jd\Eigene Dateien\Enemy Territory Quake Wars Public Beta
fs_cdpath =
fs_devpath = c:\windows\profiles\jd\Lokale Einstellungen\Anwendungsdaten\Enemy Territory Quake Wars Public Beta
********************
FATAL ERROR: Couldn't load fs.chk
********************
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down OpenGL subsystem
...releasing DC
...shutting down QGL
idRenderSystem::Shutdown()
Shutting down performance queries
Couldn't load fs.chk