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public python v1 · immutableOffset = 1Seed = 25# ----------------------------------import bpyimport randomSce = bpy.data.scenes.activeObjs = list(Sce.objects.context)random.seed(Seed)random.shuffle(Objs)Counter = 0for Obj in Objs: Counter += Offset for Curve in Obj.ipo: for Triplet in Curve.bezierPoints: Val = Triplet.vec Val[0][0] += Counter Val[1][0] += Counter Val[2][0] += Counter Triplet.vec = Val