stock OnPlayerEnterArea(playerid,areaid)
{
if(areaid == Area[0])
{
Text[0] = TextDrawCreate(320.0, 200.0, "My text !");
TextDrawFont(Text[0],2);
TextDrawSetShadow(Text[0],0);
TextDrawSetOutline(Text[0],1);
TextDrawColor(Text[0],0x49005FFF);
TextDrawAlignment(Text[0],2);
TextDrawLetterSize(Text[0],0.7,1.8);
TextDrawShowForPlayer(playerid,Text[0]);
SetTimerEx("HideTextDraw",10000,0,"i",playerid);
}
}
public HideTextDraw(playerid)
{
TextDrawHideForPlayer(playerid,BText[0]); // Used fo an other text, same problem
TextDrawHideForPlayer(playerid,BText[1]); //
TextDrawHideForPlayer(playerid,Text[0]);
}